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authorshennetsind <ind@henn.et>2013-05-17 22:03:06 -0300
committershennetsind <ind@henn.et>2013-05-17 22:03:06 -0300
commit21bbfad48084190b8a6881ee3b277993418a5137 (patch)
tree2c8cf1d4a83bb0a7bea2a7e81c003fc240185207 /src/char
parent104bb6c05dc8effef9db715f0b708d4548e10010 (diff)
parentb3bc657a44a9fbdd1730f569855e25ccd0f8dd01 (diff)
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Follow up b3bc657a44a9fbdd1730f569855e25ccd0f8dd01
Adjusting it to the ERS modification, my IDE automatically fixed some indentation that i guess was accidentally removed. Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/char')
-rw-r--r--src/char/char.c12
-rw-r--r--src/char/int_guild.c4
-rw-r--r--src/char/inter.c2
3 files changed, 9 insertions, 9 deletions
diff --git a/src/char/char.c b/src/char/char.c
index 6e0f5363e..00fc633df 100644
--- a/src/char/char.c
+++ b/src/char/char.c
@@ -187,7 +187,7 @@ static DBData create_online_char_data(DBKey key, va_list args)
character->pincode_enable = -1;
character->fd = -1;
character->waiting_disconnect = INVALID_TIMER;
- return db_ptr2data(character);
+ return DB->ptr2data(character);
}
void set_char_charselect(int account_id)
@@ -321,7 +321,7 @@ void set_char_offline(int char_id, int account_id)
*/
static int char_db_setoffline(DBKey key, DBData *data, va_list ap)
{
- struct online_char_data* character = (struct online_char_data*)db_data2ptr(data);
+ struct online_char_data* character = (struct online_char_data*)DB->data2ptr(data);
int server = va_arg(ap, int);
if (server == -1) {
character->char_id = -1;
@@ -340,7 +340,7 @@ static int char_db_setoffline(DBKey key, DBData *data, va_list ap)
*/
static int char_db_kickoffline(DBKey key, DBData *data, va_list ap)
{
- struct online_char_data* character = (struct online_char_data*)db_data2ptr(data);
+ struct online_char_data* character = (struct online_char_data*)DB->data2ptr(data);
int server_id = va_arg(ap, int);
if (server_id > -1 && character->server != server_id)
@@ -392,7 +392,7 @@ static DBData create_charstatus(DBKey key, va_list args)
struct mmo_charstatus *cp;
cp = (struct mmo_charstatus *) aCalloc(1,sizeof(struct mmo_charstatus));
cp->char_id = key.i;
- return db_ptr2data(cp);
+ return DB->ptr2data(cp);
}
int inventory_to_sql(const struct item items[], int max, int id);
@@ -4450,7 +4450,7 @@ int broadcast_user_count(int tid, unsigned int tick, int id, intptr_t data)
*/
static int send_accounts_tologin_sub(DBKey key, DBData *data, va_list ap)
{
- struct online_char_data* character = db_data2ptr(data);
+ struct online_char_data* character = DB->data2ptr(data);
int* i = va_arg(ap, int*);
if(character->server > -1)
@@ -4532,7 +4532,7 @@ static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, intptr_
*/
static int online_data_cleanup_sub(DBKey key, DBData *data, va_list ap)
{
- struct online_char_data *character= db_data2ptr(data);
+ struct online_char_data *character= DB->data2ptr(data);
if (character->fd != -1)
return 0; //Character still connected
if (character->server == -2) //Unknown server.. set them offline
diff --git a/src/char/int_guild.c b/src/char/int_guild.c
index b666cadae..e1e012725 100644
--- a/src/char/int_guild.c
+++ b/src/char/int_guild.c
@@ -57,7 +57,7 @@ static int guild_save_timer(int tid, unsigned int tick, int id, intptr_t data)
if( last_id == 0 ) //Save the first guild in the list.
state = 1;
- for( g = db_data2ptr(iter->first(iter, &key)); dbi_exists(iter); g = db_data2ptr(iter->next(iter, &key)) )
+ for( g = DB->data2ptr(iter->first(iter, &key)); dbi_exists(iter); g = DB->data2ptr(iter->next(iter, &key)) )
{
if( state == 0 && g->guild_id == last_id )
state++; //Save next guild in the list.
@@ -739,7 +739,7 @@ int inter_guild_sql_init(void)
*/
static int guild_db_final(DBKey key, DBData *data, va_list ap)
{
- struct guild *g = db_data2ptr(data);
+ struct guild *g = DB->data2ptr(data);
if (g->save_flag&GS_MASK) {
inter_guild_tosql(g, g->save_flag&GS_MASK);
return 1;
diff --git a/src/char/inter.c b/src/char/inter.c
index 83989271e..a1b075a14 100644
--- a/src/char/inter.c
+++ b/src/char/inter.c
@@ -935,7 +935,7 @@ int mapif_disconnectplayer(int fd, int account_id, int char_id, int reason)
int check_ttl_wisdata_sub(DBKey key, DBData *data, va_list ap)
{
unsigned long tick;
- struct WisData *wd = db_data2ptr(data);
+ struct WisData *wd = DB->data2ptr(data);
tick = va_arg(ap, unsigned long);
if (DIFF_TICK(tick, wd->tick) > WISDATA_TTL && wis_delnum < WISDELLIST_MAX)