diff options
author | (no author) <(no author)@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-01-24 16:55:10 +0000 |
---|---|---|
committer | (no author) <(no author)@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-01-24 16:55:10 +0000 |
commit | e38158dfce4969609ab4957446d1d9a631abbfb5 (patch) | |
tree | 0b223240cd1fefb86026a273029a0f176f3d2da4 /src/char | |
parent | 817a048b554ed05fda836a9b55e0dc9a816334b7 (diff) | |
download | hercules-e38158dfce4969609ab4957446d1d9a631abbfb5.tar.gz hercules-e38158dfce4969609ab4957446d1d9a631abbfb5.tar.bz2 hercules-e38158dfce4969609ab4957446d1d9a631abbfb5.tar.xz hercules-e38158dfce4969609ab4957446d1d9a631abbfb5.zip |
More G++ work
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@976 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/char')
-rw-r--r-- | src/char/int_guild.c | 42 | ||||
-rw-r--r-- | src/char/int_party.c | 14 | ||||
-rw-r--r-- | src/char/int_pet.c | 10 | ||||
-rw-r--r-- | src/char/int_storage.c | 12 |
4 files changed, 39 insertions, 39 deletions
diff --git a/src/char/int_guild.c b/src/char/int_guild.c index b95817599..267b66f0f 100644 --- a/src/char/int_guild.c +++ b/src/char/int_guild.c @@ -398,7 +398,7 @@ int inter_guild_init() { continue; } - g = aCalloc(sizeof(struct guild), 1); + g = (struct guild *) aCalloc(sizeof(struct guild), 1); if(g == NULL){ printf("int_guild: out of memory!\n"); exit(0); @@ -426,7 +426,7 @@ int inter_guild_init() { } while(fgets(line, sizeof(line)-1, fp)) { - gc = aCalloc(sizeof(struct guild_castle), 1); + gc = (struct guild_castle *) aCalloc(sizeof(struct guild_castle), 1); if(gc == NULL){ printf("int_guild: out of memory!\n"); exit(0); @@ -445,7 +445,7 @@ int inter_guild_init() { printf(" %s - making Default Data...\n", castle_txt); //デフォルトデータを作成 for(i = 0; i < MAX_GUILDCASTLE; i++) { - gc = aCalloc(sizeof(struct guild_castle), 1); + gc = (struct guild_castle *) aCalloc(sizeof(struct guild_castle), 1); if (gc == NULL) { printf("int_guild: out of memory!\n"); exit(0); @@ -491,7 +491,7 @@ int inter_guild_init() { struct guild *inter_guild_search(int guild_id) { struct guild *g; - g=numdb_search(guild_db, guild_id); + g= (struct guild *) numdb_search(guild_db, guild_id); return g; } @@ -965,7 +965,7 @@ int mapif_parse_CreateGuild(int fd, int account_id, char *name, struct guild_mem mapif_guild_created(fd, account_id, NULL); return 0; } - g = aCalloc(sizeof(struct guild), 1); + g = (struct guild *) aCalloc(sizeof(struct guild), 1); if (g == NULL) { printf("int_guild: CreateGuild: out of memory !\n"); mapif_guild_created(fd, account_id, NULL); @@ -1005,7 +1005,7 @@ int mapif_parse_CreateGuild(int fd, int account_id, char *name, struct guild_mem int mapif_parse_GuildInfo(int fd, int guild_id) { struct guild *g; - g = numdb_search(guild_db, guild_id); + g = (struct guild *) numdb_search(guild_db, guild_id); if (g != NULL){ guild_calcinfo(g); mapif_guild_info(fd, g); @@ -1020,7 +1020,7 @@ int mapif_parse_GuildAddMember(int fd, int guild_id, struct guild_member *m) { struct guild *g; int i; - g = numdb_search(guild_db, guild_id); + g = (struct guild *) numdb_search(guild_db, guild_id); if (g == NULL) { mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 1); return 0; @@ -1046,7 +1046,7 @@ int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, in struct guild *g = NULL; int i, j; - g = numdb_search(guild_db, guild_id); + g = (struct guild *)numdb_search(guild_db, guild_id); if (g != NULL) { for(i = 0; i < MAX_GUILD; i++) { if (g->member[i].account_id == account_id && g->member[i].char_id == char_id) { @@ -1089,7 +1089,7 @@ int mapif_parse_GuildChangeMemberInfoShort(int fd, int guild_id, int account_id, struct guild *g; int i, alv, c; - g = numdb_search(guild_db, guild_id); + g = (struct guild *) numdb_search(guild_db, guild_id); if (g == NULL) return 0; @@ -1136,7 +1136,7 @@ int guild_break_sub(void *key, void *data, va_list ap) { int mapif_parse_BreakGuild(int fd, int guild_id) { struct guild *g; - g = numdb_search(guild_db, guild_id); + g = (struct guild *) numdb_search(guild_db, guild_id); if(g == NULL) return 0; @@ -1162,7 +1162,7 @@ int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const char struct guild *g; short dw = *((short *)data); - g = numdb_search(guild_db, guild_id); + g = (struct guild *) numdb_search(guild_db, guild_id); if (g == NULL) return 0; @@ -1189,7 +1189,7 @@ int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int int i; struct guild *g; - g = numdb_search(guild_db, guild_id); + g = (struct guild *) numdb_search(guild_db, guild_id); if(g == NULL) return 0; @@ -1224,7 +1224,7 @@ int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int // ギルド役職名変更要求 int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_position *p) { - struct guild *g = numdb_search(guild_db, guild_id); + struct guild *g = (struct guild *) numdb_search(guild_db, guild_id); if (g == NULL || idx < 0 || idx >= MAX_GUILDPOSITION) { return 0; @@ -1238,7 +1238,7 @@ int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_positi // ギルドスキルアップ要求 int mapif_parse_GuildSkillUp(int fd, int guild_id, int skill_num, int account_id) { - struct guild *g = numdb_search(guild_db, guild_id); + struct guild *g = (struct guild *) numdb_search(guild_db, guild_id); int idx = skill_num - GD_SKILLBASE; if (g == NULL || idx < 0 || idx >= MAX_GUILDSKILL) @@ -1261,8 +1261,8 @@ int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_ struct guild *g[2]; int j, i; - g[0] = numdb_search(guild_db, guild_id1); - g[1] = numdb_search(guild_db, guild_id2); + g[0] = (struct guild *) numdb_search(guild_db, guild_id1); + g[1] = (struct guild *) numdb_search(guild_db, guild_id2); if (g[0] == NULL || g[1] == NULL) return 0; @@ -1294,7 +1294,7 @@ int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_ int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *mes2) { struct guild *g; - g = numdb_search(guild_db, guild_id); + g = (struct guild *) numdb_search(guild_db, guild_id); if (g == NULL) return 0; memcpy(g->mes1, mes1, 60); @@ -1307,7 +1307,7 @@ int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char * int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char *data) { struct guild *g; - g = numdb_search(guild_db, guild_id); + g = (struct guild *) numdb_search(guild_db, guild_id); if (g == NULL) return 0; memcpy(g->emblem_data, data, len); @@ -1318,7 +1318,7 @@ int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char } int mapif_parse_GuildCastleDataLoad(int fd, int castle_id, int index) { - struct guild_castle *gc = numdb_search(castle_db, castle_id); + struct guild_castle *gc = (struct guild_castle *) numdb_search(castle_db, castle_id); if (gc == NULL) { return mapif_guild_castle_dataload(castle_id, 0, 0); @@ -1359,7 +1359,7 @@ int mapif_parse_GuildCastleDataLoad(int fd, int castle_id, int index) { } int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value) { - struct guild_castle *gc=numdb_search(castle_db, castle_id); + struct guild_castle *gc= (struct guild_castle *) numdb_search(castle_db, castle_id); if (gc == NULL) { return mapif_guild_castle_datasave(castle_id, index, value); @@ -1368,7 +1368,7 @@ int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value) case 1: if (gc->guild_id != value) { int gid = (value) ? value : gc->guild_id; - struct guild *g = numdb_search(guild_db, gid); + struct guild *g = (struct guild *) numdb_search(guild_db, gid); if(log_inter) inter_log("guild %s (id=%d) %s castle id=%d" RETCODE, (g) ? g->name : "??", gid, (value) ? "occupy" : "abandon", castle_id); diff --git a/src/char/int_party.c b/src/char/int_party.c index c95d13620..02e4a5210 100644 --- a/src/char/int_party.c +++ b/src/char/int_party.c @@ -391,7 +391,7 @@ int mapif_parse_CreateParty(int fd, int account_id, char *name, char *nick, char mapif_party_created(fd, account_id, NULL); return 0; } - p = aCalloc(sizeof(struct party), 1); + p = (struct party *) aCalloc(sizeof(struct party), 1); if (p == NULL) { printf("int_party: out of memory !\n"); mapif_party_created(fd,account_id,NULL); @@ -421,7 +421,7 @@ int mapif_parse_CreateParty(int fd, int account_id, char *name, char *nick, char int mapif_parse_PartyInfo(int fd, int party_id) { struct party *p; - p = numdb_search(party_db, party_id); + p = (struct party *) numdb_search(party_db, party_id); if (p != NULL) mapif_party_info(fd, p); else @@ -435,7 +435,7 @@ int mapif_parse_PartyAddMember(int fd, int party_id, int account_id, char *nick, struct party *p; int i; - p = numdb_search(party_db, party_id); + p = (struct party *) numdb_search(party_db, party_id); if (p == NULL) { mapif_party_memberadded(fd, party_id, account_id, 1); return 0; @@ -473,7 +473,7 @@ int mapif_parse_PartyChangeOption(int fd, int party_id, int account_id, int exp, struct party *p; int flag = 0; - p = numdb_search(party_db, party_id); + p = (struct party *) numdb_search(party_db, party_id); if (p == NULL) return 0; @@ -494,7 +494,7 @@ int mapif_parse_PartyLeave(int fd, int party_id, int account_id) { struct party *p; int i; - p = numdb_search(party_db, party_id); + p = (struct party *) numdb_search(party_db, party_id); if (p != NULL) { for(i = 0; i < MAX_PARTY; i++) { if (p->member[i].account_id == account_id) { @@ -516,7 +516,7 @@ int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, char *map, struct party *p; int i; - p = numdb_search(party_db, party_id); + p = (struct party *) numdb_search(party_db, party_id); if (p == NULL) return 0; @@ -546,7 +546,7 @@ int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, char *map, int mapif_parse_BreakParty(int fd, int party_id) { struct party *p; - p = numdb_search(party_db, party_id); + p = (struct party *) numdb_search(party_db, party_id); if (p == NULL) return 0; diff --git a/src/char/int_pet.c b/src/char/int_pet.c index f690e554e..8682860c0 100644 --- a/src/char/int_pet.c +++ b/src/char/int_pet.c @@ -136,7 +136,7 @@ int inter_pet_save() int inter_pet_delete(int pet_id) { struct s_pet *p; - p = numdb_search(pet_db,pet_id); + p = (struct s_pet *) numdb_search(pet_db,pet_id); if( p == NULL) return 1; else { @@ -210,7 +210,7 @@ int mapif_create_pet(int fd,int account_id,int char_id,short pet_class,short pet short pet_equip,short intimate,short hungry,char rename_flag,char incuvate,char *pet_name) { struct s_pet *p; - p=aMalloc(sizeof(struct s_pet)); + p= (struct s_pet *) aMalloc(sizeof(struct s_pet)); if(p==NULL){ printf("int_pet: out of memory !\n"); mapif_pet_created(fd,account_id,NULL); @@ -253,7 +253,7 @@ int mapif_create_pet(int fd,int account_id,int char_id,short pet_class,short pet int mapif_load_pet(int fd,int account_id,int char_id,int pet_id) { struct s_pet *p; - p=numdb_search(pet_db,pet_id); + p=(struct s_pet *)numdb_search(pet_db,pet_id); if(p!=NULL) { if(p->incuvate == 1) { p->account_id = p->char_id = 0; @@ -280,9 +280,9 @@ int mapif_save_pet(int fd,int account_id,struct s_pet *data) } else{ pet_id = data->pet_id; - p=numdb_search(pet_db,pet_id); + p=(struct s_pet *)numdb_search(pet_db,pet_id); if(p == NULL) { - p=aMalloc(sizeof(struct s_pet)); + p=(struct s_pet *)aMalloc(sizeof(struct s_pet)); if(p==NULL){ printf("int_pet: out of memory !\n"); mapif_save_pet_ack(fd,account_id,1); diff --git a/src/char/int_storage.c b/src/char/int_storage.c index 8e4711cec..3c5695c90 100644 --- a/src/char/int_storage.c +++ b/src/char/int_storage.c @@ -190,9 +190,9 @@ int guild_storage_fromstr(char *str,struct guild_storage *p) struct storage *account2storage(int account_id) { struct storage *s; - s=numdb_search(storage_db,account_id); + s= (struct storage *) numdb_search(storage_db,account_id); if(s == NULL) { - s = aCalloc(sizeof(struct storage), 1); + s = (struct storage *) aCalloc(sizeof(struct storage), 1); if(s==NULL){ printf("int_storage: out of memory!\n"); exit(0); @@ -208,9 +208,9 @@ struct guild_storage *guild2storage(int guild_id) { struct guild_storage *gs = NULL; if(inter_guild_search(guild_id) != NULL) { - gs=numdb_search(guild_storage_db,guild_id); + gs= (struct guild_storage *) numdb_search(guild_storage_db,guild_id); if(gs == NULL) { - gs = aCalloc(sizeof(struct guild_storage), 1); + gs = (struct guild_storage *) aCalloc(sizeof(struct guild_storage), 1); if(gs==NULL){ printf("int_storage: out of memory!\n"); exit(0); @@ -348,7 +348,7 @@ int inter_guild_storage_save() // 倉庫データ削除 int inter_storage_delete(int account_id) { - struct storage *s = numdb_search(storage_db,account_id); + struct storage *s = (struct storage *) numdb_search(storage_db,account_id); if(s) { int i; for(i=0;i<s->storage_amount;i++){ @@ -364,7 +364,7 @@ int inter_storage_delete(int account_id) // ギルド倉庫データ削除 int inter_guild_storage_delete(int guild_id) { - struct guild_storage *gs = numdb_search(guild_storage_db,guild_id); + struct guild_storage *gs = (struct guild_storage *) numdb_search(guild_storage_db,guild_id); if(gs) { int i; for(i=0;i<gs->storage_amount;i++){ |