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authorsmokexyz <sagunkho@hotmail.com>2018-06-30 04:20:03 +0100
committerAsheraf <acheraf1998@gmail.com>2018-07-24 21:41:20 +0100
commit19aa33a5f61f0996d76d19db7dbe9d81f5daa090 (patch)
treeb54e07d42a58e34820e3131f750b56b7130cb461 /src/char/mapif.h
parent78c75cade7f445231f11395a6faef9b0a55568dc (diff)
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Implementation of the official Achievement System.
Source: http://ro.gnjoy.com/news/update/View.asp?seq=163&curpage=1 Script Commands - ``` achievement_progress(<ach_id>,<obj_idx>,<progress>,<incremental?>{,<char_id>}); ``` Includes an achievement_db.conf generator that reads from the item_db, mob_db (server side) and achievement_list.lub files to determine valid achievement entries based on item/monster availability. Achievements containing unsupported entries are commented out. This feature, although renewal-only in official servers, is capable of being used in pre-renewal mode on Hercules. Does not include the title system yet. A big thanks to - @MishimaHaruna for constantly reviewing. @4144 for all the support. @Asheraf for a lot of official information. Co-authored-by: "Dastgir" <dastgirp@gmail.com>
Diffstat (limited to 'src/char/mapif.h')
-rw-r--r--src/char/mapif.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/char/mapif.h b/src/char/mapif.h
index d67ce1c79..bfdefe4ea 100644
--- a/src/char/mapif.h
+++ b/src/char/mapif.h
@@ -40,6 +40,11 @@ struct mapif_interface {
int (*sendallwos) (int sfd, unsigned char *buf, unsigned int len);
int (*send) (int fd, unsigned char *buf, unsigned int len);
void (*send_users_count) (int users);
+ void (*pLoadAchievements) (int fd);
+ void (*sAchievementsToMap) (int fd, int char_id, const struct char_achievements *p);
+ void (*pSaveAchievements) (int fd);
+ void (*achievement_load) (int fd, int char_id);
+ void (*achievement_save) (int char_id, struct char_achievements *p);
void (*auction_message) (int char_id, unsigned char result);
void (*auction_sendlist) (int fd, int char_id, short count, short pages, unsigned char *buf);
void (*parse_auction_requestlist) (int fd);