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authorHaru <haru@dotalux.com>2013-11-27 03:21:45 +0100
committerHaru <haru@dotalux.com>2013-12-03 16:28:08 +0100
commit6f55c00e72ca6db130a84fe92218f73a777428f4 (patch)
treee3f25d1ad5b3dbb06371941fc9fd8cb66a5411a9 /src/char/int_quest.h
parent470ab15023f09dc823e8ce8ac818e0bbe8a95aef (diff)
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Questlog fixes
- Improved memory usage of the quest log system. (saves up to 75kB per online character). Fixes issue #133. - Fixed various issues with quest entries disappearing from characters without an apparent reason, or monster kill counters getting stuck - the issues were caused by a de-synchronization between the two parallel questlog arrays in map_session_data. - Added some code documentation. - Thanks to Ind. Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/char/int_quest.h')
-rw-r--r--src/char/int_quest.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/char/int_quest.h b/src/char/int_quest.h
index f2a0b626e..b0403f436 100644
--- a/src/char/int_quest.h
+++ b/src/char/int_quest.h
@@ -4,9 +4,6 @@
#ifndef _QUEST_H_
#define _QUEST_H_
-/*questlog system*/
-struct quest;
-
int inter_quest_parse_frommap(int fd);
#endif