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authorSusu <bruant.bastien@gmail.com>2013-06-07 20:03:32 +0200
committerSusu <bruant.bastien@gmail.com>2013-06-07 20:03:32 +0200
commitd73783f22b2bb881aab74524d153d89a5932a199 (patch)
treefeea3cd428cee18be3da9bf0bee6d4570d9cad02 /src/char/int_guild.c
parentdc7f14c7dc9829061f8902354367bdc8467eb841 (diff)
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Hercules Renewal Phase One : pc, party, map, timer
Added iPc, iParty, iMap, iTimer to HPM exported interfaces
Diffstat (limited to 'src/char/int_guild.c')
-rw-r--r--src/char/int_guild.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/char/int_guild.c b/src/char/int_guild.c
index e1e012725..55f29953f 100644
--- a/src/char/int_guild.c
+++ b/src/char/int_guild.c
@@ -57,7 +57,7 @@ static int guild_save_timer(int tid, unsigned int tick, int id, intptr_t data)
if( last_id == 0 ) //Save the first guild in the list.
state = 1;
- for( g = DB->data2ptr(iter->first(iter, &key)); dbi_exists(iter); g = DB->data2ptr(iter->next(iter, &key)) )
+ for( g = iDB->data2ptr(iter->first(iter, &key)); dbi_exists(iter); g = iDB->data2ptr(iter->next(iter, &key)) )
{
if( state == 0 && g->guild_id == last_id )
state++; //Save next guild in the list.
@@ -86,7 +86,7 @@ static int guild_save_timer(int tid, unsigned int tick, int id, intptr_t data)
state = guild_db_->size(guild_db_);
if( state < 1 ) state = 1; //Calculate the time slot for the next save.
- add_timer(tick + autosave_interval/state, guild_save_timer, 0, 0);
+ iTimer->add_timer(tick + autosave_interval/state, guild_save_timer, 0, 0);
return 0;
}
@@ -729,8 +729,8 @@ int inter_guild_sql_init(void)
//Read exp file
sv->readdb("db", DBPATH"exp_guild.txt", ',', 1, 1, 100, exp_guild_parse_row);
- add_timer_func_list(guild_save_timer, "guild_save_timer");
- add_timer(gettick() + 10000, guild_save_timer, 0, 0);
+ iTimer->add_timer_func_list(guild_save_timer, "guild_save_timer");
+ iTimer->add_timer(iTimer->gettick() + 10000, guild_save_timer, 0, 0);
return 0;
}
@@ -739,7 +739,7 @@ int inter_guild_sql_init(void)
*/
static int guild_db_final(DBKey key, DBData *data, va_list ap)
{
- struct guild *g = DB->data2ptr(data);
+ struct guild *g = iDB->data2ptr(data);
if (g->save_flag&GS_MASK) {
inter_guild_tosql(g, g->save_flag&GS_MASK);
return 1;