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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-08 02:18:01 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-08 02:18:01 +0000
commit72fb7ef9f269c5ae8545cb813d7409c3b06526c3 (patch)
tree073440f219389e6b58c902f7919961ee538d779e /src/char/int_guild.c
parentbc8350f550226c4d7d848ea9737f46c4a5d61575 (diff)
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- Cleaned up the apparent mess that is pc_skill. Hopefully it SHOULD fix as described on the docs now, this should also fix adopting not correctly giving the family-related skills. The flag value of skill should be: 0 to set the skill (if skill level is 0, this removes a learned skill), 1 grants the skill as an item bonus which is temporary, and 2 will add a skill bonus like 1, except the skill level adds up to whatever level already known of that skill.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8179 54d463be-8e91-2dee-dedb-b68131a5f0ec
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