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author | shennetsind <ind@henn.et> | 2013-09-09 16:04:18 -0300 |
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committer | shennetsind <ind@henn.et> | 2013-09-09 16:04:18 -0300 |
commit | 78c14e42231965f281090785170aac5c0c119a9a (patch) | |
tree | 10ac1dc5ae17ec6bde7f836a54b9570129e0d668 /sql-files/mob_skill_db.sql | |
parent | 0555708604b5609f6827d3eaa820d7e49aabd03a (diff) | |
download | hercules-78c14e42231965f281090785170aac5c0c119a9a.tar.gz hercules-78c14e42231965f281090785170aac5c0c119a9a.tar.bz2 hercules-78c14e42231965f281090785170aac5c0c119a9a.tar.xz hercules-78c14e42231965f281090785170aac5c0c119a9a.zip |
Fixed Bug #7343
Fixed GvG/PvP warp-on-death thing to not have a 1-second delay and be instantaneous, and not display the respawn window whenever applicable.
Special Thanks to kyeme.
http://hercules.ws/board/tracker/issue-7343-gvg-warp-back-delay-when-died/
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'sql-files/mob_skill_db.sql')
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