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authorPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-09-04 23:02:43 +0000
committerPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-09-04 23:02:43 +0000
commite753475f0eb482adb13bcb6b626632e5bb5757a7 (patch)
tree9d9d952730221f32929fd5c8e2f9072c129fe558 /sql-files/item_db.sql
parentbf1a4ec291352e2e4270529bfddcc06e023e9331 (diff)
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* Some drop and item fixes
- also updated sql files - time for players to test all the new stuff now :x git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11128 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'sql-files/item_db.sql')
-rw-r--r--sql-files/item_db.sql248
1 files changed, 141 insertions, 107 deletions
diff --git a/sql-files/item_db.sql b/sql-files/item_db.sql
index adcdb4a08..88763066f 100644
--- a/sql-files/item_db.sql
+++ b/sql-files/item_db.sql
@@ -566,8 +566,8 @@ REPLACE INTO `item_db` VALUES (1171,'Zweihander_','Zweihander',4,NULL,10,2200,20
REPLACE INTO `item_db` VALUES (1172,'Claymore_','Claymore',4,74000,NULL,2500,180,NULL,1,2,0x00004080,7,2,34,3,33,1,3,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1173,'Muramasa_C','Refined Muramasa',4,NULL,NULL,0,204,NULL,1,0,0x00004082,7,2,34,4,1,0,3,' bonus bCritical,30; bonus bAspdRate,8; bonus2 bAddEff2,Eff_Curse,100; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1174,'Executioner_C','Refined Executioner',4,NULL,NULL,0,190,NULL,1,0,0x00004082,7,2,34,4,1,0,3,' bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus bAtkEle,Ele_Dark; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1175,'Blade_of_Atros','Blade_of_Atros',4,NULL,10,2000,200,NULL,1,1,0x00004082,7,2,34,4,55,1,3,' bonus bCritical,10; if(readparam(bStr)>80) bonus bBreakArmorRate,100; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1176,'Muscle_Cutter','Muscle_Cutter',4,NULL,10,2200,160,NULL,1,2,0x00004082,2,2,34,4,55,1,3,' bonus2 bAddEff,Eff_Bleeding,100; bonus4 bAutoSpell,30,1,20,1; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1175,'Blade_of_Atroce','Blade of Atroce',4,NULL,10,2000,200,NULL,1,1,0x00004082,2,2,34,4,55,1,3,' bonus bCritical,10; if(readparam(bStr)>80) bonus bBreakArmorRate,100; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1176,'Muscle_Cutter','Muscle_Cutter',4,NULL,10,2200,160,NULL,1,2,0x00004082,2,2,34,4,55,1,3,' bonus2 bAddEff,Eff_Bleeding,100; bonus3 bAutoSpell,30,1,20; ',NULL,NULL);
# // Daggers
REPLACE INTO `item_db` VALUES (1201,'Knife','Knife',4,50,NULL,400,17,NULL,1,3,0xFE9F7EEF,7,2,2,1,1,1,1,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1202,'Knife_','Knife',4,50,NULL,400,17,NULL,1,4,0xFE9F7EEF,7,2,2,1,1,1,1,NULL,NULL,NULL);
@@ -606,7 +606,7 @@ REPLACE INTO `item_db` VALUES (1234,'Moonlight_Sword','Moonlight Dagger',4,NULL,
REPLACE INTO `item_db` VALUES (1235,'Azoth','Azoth',4,NULL,10,700,110,NULL,1,0,0x00040000,7,2,2,4,36,1,1,' bonus bClassChange,300; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1236,'Sucsamad','Sucsamad',4,NULL,10,800,140,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,' bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon,0; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1237,'Grimtooth_','Grimtooth',4,NULL,10,800,180,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,' bonus bFlee,10; bonus bFlee2,5; bonus bDefRate,-50; bonus bDef2Rate,-50; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1238,'Zeny_Knife','Zeny Knife',4,NULL,10,1200,64,NULL,1,0,0x028F5EEE,7,2,2,3,70,1,1,' bonus2 bGetZenyNum,1,40; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1238,'Zeny_Knife','Zeny Knife',4,NULL,10,1200,64,NULL,1,0,0x028F5EEE,7,2,2,3,70,1,1,' bonus2 bGetZenyNum,100,40; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1239,'Poison_Knife','Poison Knife',4,NULL,10,800,64,NULL,1,0,0x028F5EEE,7,2,2,3,65,1,1,' bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1240,'Princess_Knife','Princess Knife',4,NULL,10,400,84,NULL,1,0,0x028F5EEE,7,2,2,4,1,1,1,' bonus bAllStats,1; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1241,'Cursed_Dagger','Cursed Dagger',4,80000,NULL,400,55,NULL,1,0,0x00810204,7,2,2,4,85,1,1,' bonus2 bAddEff,Eff_Curse,500; ',NULL,NULL);
@@ -637,10 +637,10 @@ REPLACE INTO `item_db` VALUES (1264,'Various_Jur','Specialty Jur',4,NULL,10,800,
REPLACE INTO `item_db` VALUES (1265,'Bloody_Roar','Bloody Roar',4,NULL,10,1000,120,NULL,1,0,0x00001000,7,2,34,4,75,1,16,' bonus bIgnoreDefRace,RC_DemiHuman; bonus bFlee,-160; bonus bFlee2,-160; bonus bNoRegen,1; bonus bNoRegen,2; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1266,'Infiltrator_','Infiltrator',4,57000,NULL,1500,140,NULL,1,1,0x00001000,7,2,34,4,75,1,16,' bonus2 bAddRace,RC_DemiHuman,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1267,'Infiltrator_C','Refined Infiltrator',4,NULL,NULL,0,189,NULL,1,0,0x00001000,7,2,34,4,1,0,16,' bonus2 bAddRace,RC_DemiHuman,70; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; bonus bAspdRate,5; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1268,'Ogre\'s_Toenail','Ogre\'s Toenail',4,NULL,10,1450,160,NULL,1,1,0x00001000,7,2,34,4,55,1,16,' if (getrefine() > 9) { bonus3 bAutoSpell,673,4,10; } bonus3 bAutoSpell,673,2,10; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1269,'Inverse_Scare','Inverse Scare',4,NULL,10,1500,140,NULL,1,0,0x00001000,7,2,34,4,55,1,16,' bonus3 bAutoSpell,659,1,10; bonus bAtkEle,Ele_Holy; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1270,'Drill_Katar','Drill Katar',4,NULL,10,1400,110,NULL,1,1,0x00001000,7,2,34,4,55,1,16,' bonus bHit,30; bonus4 bAutoSpell,476,5,50,1; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1271,'Bloody_Blade','Bloody Blade',4,NULL,10,1700,120,NULL,1,2,0x00001000,7,2,34,4,55,1,16,' bonus3 bAutoSpell,665,2,10; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1268,'Ogre\'s_Toenail','Ogre\'s Toenail',4,NULL,10,1450,160,NULL,1,1,0x00001000,2,2,34,4,55,1,16,' if(getrefine() >= 9){ bonus3 bAutoSpell,673,4,10; } else bonus3 bAutoSpell,673,2,10; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1269,'Inverse_Scare','Inverse Scare',4,NULL,10,1500,140,NULL,1,0,0x00001000,2,2,34,4,55,1,16,' bonus bAtkEle,Ele_Holy; if(getrefine() >= 9){ bonus3 bAutoSpell,659,2,10; } else bonus3 bAutoSpell,659,1,10; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1270,'Drill_Katar','Drill Katar',4,NULL,10,1400,110,NULL,1,1,0x00001000,2,2,34,4,55,1,16,' bonus bHit,30; bonus3 bAutoSpell,476,5,50; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1271,'Bloody_Blade','Bloody Blade',4,NULL,10,1700,120,NULL,1,2,0x00001000,2,2,34,4,55,1,16,' if(getrefine() >= 9){ bonus3 bAutoSpell,665,2,10; } else bonus3 bAutoSpell,665,1,10; ',NULL,NULL);
# // 1-Handed Axes
REPLACE INTO `item_db` VALUES (1301,'Axe','Axe',4,500,NULL,800,38,NULL,1,3,0x000654E3,7,2,2,1,3,1,6,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1302,'Axe_','Axe',4,500,NULL,800,38,NULL,1,4,0x000654E3,7,2,2,1,3,1,6,NULL,NULL,NULL);
@@ -676,8 +676,8 @@ REPLACE INTO `item_db` VALUES (1372,'Right_Epsilon_C','Refined Light Epsilon',4,
REPLACE INTO `item_db` VALUES (1373,'Brood_Axe_C','Refined Bloody Axe',4,NULL,NULL,0,205,NULL,1,0,0x000444A2,7,2,34,4,1,0,7,' bonus bStr,20; bonus bSpeedRate,25; bonus bAspdRate,5; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1374,'Tomahawk_C','Refined Tomahawk',4,NULL,NULL,0,200,NULL,1,0,0x000444A2,7,2,34,4,1,0,7,' bonus bAtkEle,Ele_Wind; skill 337,1; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1375,'Bardiche','Bardiche',4,NULL,10,2500,200,NULL,1,2,0x000444A2,7,2,34,3,70,1,7,' bonus2 bSubSize,1,13; bonus2 bSubSize,2,15; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1376,'Heart_Breaker','Heart Breaker',4,NULL,10,2000,175,NULL,1,1,0x000444A2,7,2,34,4,70,1,7,' bonus bCritical,20+getrefine(); bonus bAspdRate,5; if ((Class == Job_Whitesmith) || (Class == Job_Creator)) bonus4 bAutoSpell,110,3,50,1; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1377,'Hurricane\'s_Fury','Hurricane\'s Fury',4,NULL,10,3500,332,NULL,1,1,0x000444A2,7,2,34,4,80,1,7,' bonus2 bSubSize,1,10+getrefine(); bonus bAspdRate,getrefine(); bonus3 bAutoSpell,661,1,10; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1376,'Heart_Breaker','Heart Breaker',4,NULL,10,2000,175,NULL,1,1,0x000444A2,7,2,34,4,70,1,7,' bonus bCritical,20+3*getrefine(); bonus bAspdRate,5; if ((Class == Job_Whitesmith) || (Class == Job_Creator)) bonus3 bAutoSpell,110,3,50; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1377,'Hurricane\'s_Fury','Hurricane\'s Fury',4,NULL,10,3500,332,NULL,1,1,0x000444A2,7,2,34,4,80,1,7,' bonus2 bSubSize,1,10+getrefine(); bonus bAspdRate,2*getrefine(); bonus3 bAutoSpell,661,1,10; ',NULL,NULL);
# // 1-Handed Spears
REPLACE INTO `item_db` VALUES (1401,'Javelin','Javelin',4,150,NULL,700,28,NULL,3,3,0x00004082,7,2,2,1,4,1,4,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1402,'Javelin_','Javelin',4,150,NULL,700,28,NULL,3,4,0x00004082,7,2,2,1,4,1,4,NULL,NULL,NULL);
@@ -698,9 +698,9 @@ REPLACE INTO `item_db` VALUES (1416,'Tjungkuletti','Tjungkuletti',4,NULL,10,1000
REPLACE INTO `item_db` VALUES (1417,'Pole_Axe','Pole Axe',4,NULL,10,3800,160,NULL,3,1,0x00004082,7,2,2,3,71,1,4,' bonus bStr,1; bonus bInt,2; bonus bDex,1; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1418,'Gungnir_','Gungnir',4,NULL,10,500,120,NULL,3,2,0x00004082,7,2,2,4,4,1,4,' bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1419,'Pole_Axe_C','Refined Pole Axe',4,NULL,NULL,4800,159,NULL,3,0,0x00004082,7,2,2,3,1,0,4,' bonus bStr,1; bonus bInt,2; bonus bDex,1; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1420,'Long_Horn','Long Horn',4,NULL,10,1000,150,NULL,3,1,0x00004082,7,2,2,4,65,1,4,' bonus2 bAddEff,Eff_Bleeding,10; skill 93,1; bonus3 bAutoSpellWhenHit,361,2,10; bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Holy; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1421,'Battle_Hook','Battle Hook',4,NULL,10,900,140,NULL,3,1,0x00004082,7,2,2,4,65,1,4,' bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; skill 56,3; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1422,'Hunting_Spear','Hunting Spear',4,NULL,10,4200,180,NULL,3,1,0x00004082,2,2,2,4,60,1,4,' bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,100; bonus4 bAutoSpell,399,3,50,1; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1420,'Long_Horn','Long Horn',4,NULL,10,1000,150,NULL,3,1,0x00004082,2,2,2,4,65,1,4,' bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,100; skill 53,1; bonus bUnbreakableWeapon,0; if(isequipped(2115)) bonus3 bAutoSpellWhenHit,361,2,10; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1421,'Battle_Hook','Battle Hook',4,NULL,10,900,140,NULL,3,1,0x00004082,2,2,2,4,65,1,4,' bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; skill 56,3; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1422,'Hunting_Spear','Hunting Spear',4,NULL,10,4200,180,NULL,3,1,0x00004082,2,2,2,4,60,1,4,' bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,100; bonus3 bAutoSpell,399,3,50; ',NULL,NULL);
# // 2-Handed Spears
REPLACE INTO `item_db` VALUES (1451,'Guisarme','Guisarme',4,13000,NULL,1000,84,NULL,3,2,0x00004082,7,2,34,2,18,1,5,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1452,'Guisarme_','Guisarme',4,13000,NULL,1000,84,NULL,3,3,0x00004082,7,2,34,2,18,1,5,NULL,NULL,NULL);
@@ -730,8 +730,8 @@ REPLACE INTO `item_db` VALUES (1473,'Wizardy_Staff','Wizardry Staff',4,NULL,10,2
REPLACE INTO `item_db` VALUES (1474,'Gae_Bolg','Gae Bolg',4,NULL,10,2000,160,NULL,3,0,0x00004082,7,2,34,4,60,1,5,' bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Boss,10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1475,'Horseback_Lance','Equestrian\'s Spear',4,NULL,10,3700,200,NULL,4,0,0x00004082,7,2,34,4,75,1,5,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1476,'Crescent_Scythe_','Crescent Scythe',4,NULL,10,2500,180,NULL,3,1,0x00004082,7,2,34,4,48,1,5,' bonus bCritical,30; bonus bHit,10; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1477,'Phantom_Sphere','Phantom Spear',4,NULL,10,2000,170,NULL,3,0,0x00004082,7,2,34,4,75,1,5,' bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus bHPGainValue,50; bonus2 bAddEff2,Eff_Confusion,10; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1478,'Ahlspiess','Ahlspiess',4,NULL,10,1000,120,NULL,3,0,0x00004080,7,2,34,4,65,1,5,' bonus bDefRatioAtkRace,RC_NonBoss; bonus2 bAddRace,RC_DemiHuman,10; bonus4 bAutoSpell,56,5,20,1; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1477,'Phantom_Sphere','Phantom Spear',4,NULL,10,2000,170,NULL,3,0,0x00004082,7,2,34,4,75,1,5,' bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus bHPGainValue,50; if(!isequipped(2700)) bonus2 bAddEff2,Eff_Confusion,100; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1478,'Ahlspiess','Ahlspiess',4,NULL,10,1000,120,NULL,3,0,0x00004080,7,2,34,4,65,1,5,' bonus bIgnoreDefRace,RC_NonBoss; bonus2 bAddRace,RC_DemiHuman,10; bonus3 bAutoSpell,56,5,20; ',NULL,NULL);
# // Maces
REPLACE INTO `item_db` VALUES (1501,'Club','Club',4,120,NULL,700,23,NULL,1,3,0x0004C5B3,7,2,2,1,2,1,8,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1502,'Club_','Club',4,120,NULL,700,23,NULL,1,4,0x0004C5B3,7,2,2,1,2,1,8,NULL,NULL,NULL);
@@ -781,9 +781,9 @@ REPLACE INTO `item_db` VALUES (1558,'Girl\'s_Diary','Girl\'s Diary',4,1500,NULL,
REPLACE INTO `item_db` VALUES (1559,'Legacy_Of_Dragon','Legacy of Dragon',4,NULL,10,700,130,NULL,1,0,0x00410100,7,2,2,4,70,1,15,' bonus bInt,3; bonus bIgnoreDefRace,RC_Dragon; bonus2 bSPGainRace,RC_Dragon,10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1560,'Diary_Of_Great_Sage','Sage\'s Diary',4,NULL,10,1100,100,NULL,1,2,0x00410100,7,2,2,3,60,1,15,' bonus bMatkRate,15; if(readparam(bStr)>=50) bonus bAspdRate,5; if(readparam(bInt)>=70) bonus bMatkRate,5; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1561,'Hardback','Hardcover Book',4,NULL,10,1500,140,NULL,1,1,0x00410100,7,2,2,4,55,1,15,' bonus bStr,3; bonus bDex,2; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1562,'Bible_Of_Battlefield','Battlefield Textbook',4,NULL,10,700,110,NULL,1,1,0x00410100,7,2,2,4,80,0,15,' bonus bInt,3; bonus4 bAutoSpell,34,3+(getskilllv(34)>3)*(getskilllv(34)-3),20,0; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1562,'Bible_Of_Battlefield','Battlefield Textbook',4,NULL,10,700,110,NULL,1,1,0x00410100,7,2,2,4,80,0,15,' bonus bInt,3; bonus3 bAutoSpell,34,3+(getskilllv(34)>3)*(getskilllv(34)-3),20; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1563,'Diary_Of_Great_Sage_C','Refined Sage\'s Diary',4,NULL,NULL,0,135,NULL,1,2,0x00410100,7,2,2,3,1,0,15,' bonus bMatkRate,20; bonus bAspdRate,5; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1564,'Giant_Encyclopedia','Gieant Encyclopedia',4,NULL,10,2000,110,NULL,1,2,0x00410100,7,2,2,3,70,1,15,' bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+readparam(bLuk)/3; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1564,'Giant_Encyclopedia','Giant Encyclopedia',4,NULL,10,2000,110,NULL,1,2,0x00410100,7,2,2,3,70,1,15,' bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+readparam(bLuk)/5; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1565,'Book_of_the_Dead','Book of the Dead',4,NULL,10,1000,137,NULL,1,2,0x00410100,7,2,2,4,85,1,15,' bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bWeaponComaRace,RC_DemiHuman,100; bonus bAspdRate,getrefine(); if(BaseJob == Job_Sage) bonus3 bAutoSpell,662,1,10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1599,'Angra_Manyu','Angra Manyu',4,1,NULL,10,200,NULL,2,0,0xFFFFFFFF,7,2,2,1,1,1,8,' bonus bAllStats,50; bonus bBaseAtk,3800; bonus2 bHPDrainRate,1000,100; ',NULL,NULL);
# // Staffs
@@ -810,9 +810,9 @@ REPLACE INTO `item_db` VALUES (1620,'Survival_Rod2_','Survivor\'s Rod',4,85000,N
REPLACE INTO `item_db` VALUES (1621,'Hypnotist\'s_Staff','Hypnotist\'s Staff',4,43000,NULL,500,70,NULL,1,1,0x00000001,7,2,2,3,30,1,10,' bonus bInt,1; bonus bMatkRate,25; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1622,'Hypnotist\'s_Staff_','Hypnotist\'s Staff',4,NULL,10,500,70,NULL,1,2,0x00000001,7,2,2,3,30,1,10,' bonus bInt,1; bonus bMatkRate,25; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1623,'Mighty_Staff_C','Refined Mighty Staff',4,NULL,10,700,165,NULL,1,0,0x00818314,7,2,2,3,1,0,10,' bonus bStr,10; bonus bInt,4; bonus bMatkRate,20; bonus bSPDrainValue,-1; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1624,'Staff_of_Lich\'s_Skull','Staff of Lich\'s Skull',4,NULL,10,800,60,NULL,1,2,0x00018314,2,2,2,3,70,1,10,' bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; bonus2 bAddEffWhenHit,Eff_Curse,200+100*getRefine(); if(getRefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; } ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1625,'Staff_of_Recovery','Staff of Recovery',4,NULL,10,400,10,NULL,1,0,0x00008110,7,2,2,3,55,1,10,' bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bSkillHeal,28,(getRefine()*15)/10+2*(getRefine()>9); bonus2 bSkillHeal,70,(getRefine()*15)/10+2*(getRefine()>9); ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1626,'Staff_of_Piercing','Staff of Piercing',4,NULL,10,500,80,NULL,1,0,0x00018314,2,2,2,3,70,1,10,' bonus bInt,4; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_NonBoss,10+getRefine(); bonus2 bMagicAddRace,RC_Boss,10+getRefine(); ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1624,'Staff_of_Lich\'s_Skull','Staff of Lich\'s Skull',4,NULL,10,800,60,NULL,1,2,0x00018314,2,2,2,3,70,1,10,' bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; bonus3 bAutoSpellWhenHit,677,5,10+getrefine(); if(getrefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; } ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1625,'Staff_of_Recovery','Staff of Recovery',4,NULL,10,400,10,NULL,1,0,0x00008110,7,2,2,3,55,1,10,' bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bSkillHeal,28,(getrefine()*15)/10+2*(getrefine()>9); bonus2 bSkillHeal,70,(getrefine()*15)/10+2*(getrefine()>9); ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1626,'Staff_of_Piercing','Staff of Piercing',4,NULL,10,500,80,NULL,1,0,0x00018314,2,2,2,3,70,1,10,' bonus bInt,4; bonus bMatkRate,15; bonus bIgnoreMdefRate,10+getrefine(); ',NULL,NULL);
# // Bows
REPLACE INTO `item_db` VALUES (1701,'Bow','Bow',4,1000,NULL,500,15,NULL,5,3,0x000A0848,7,2,34,1,4,1,11,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1702,'Bow_','Bow',4,1000,NULL,500,15,NULL,5,4,0x000A0848,7,2,34,1,4,1,11,NULL,NULL,NULL);
@@ -845,7 +845,7 @@ REPLACE INTO `item_db` VALUES (1729,'Bow_Of_Rudra_C','Refined Rudra Bow',4,NULL,
REPLACE INTO `item_db` VALUES (1730,'Burning_Bow','Burning Bow',4,NULL,10,1400,95,NULL,5,1,0x00020800,7,2,34,3,55,1,11,' bonus2 bSubEle,Ele_Fire,10; if(isequipped(1752)) bonus bLongAtkRate,25; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1731,'Freezing_Bow','Freezing Bow',4,NULL,10,1400,100,NULL,5,1,0x00020800,7,2,34,3,55,1,11,' bonus2 bAddEff,Eff_Freeze,500; if(isequipped(1754)) bonus bLongAtkRate,25; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1732,'Earthen_Bow','Earthen Bow',4,NULL,10,1400,105,NULL,5,1,0x00020800,7,2,34,3,55,1,11,' bonus2 bAddEff,Eff_Blind,500; if(isequipped(1756)) bonus bLongAtkRate,25; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1733,'Gale_Bow','Gale Bow',4,NULL,10,1400,95,NULL,5,1,0x00020800,7,2,34,3,55,1,11,' if(readparam(bInt)>40) { bonus4 bAutoSpell,540,5,50,1; } else bonus4 bAutoSpell,540,5,20,1; if(isequipped(1755)) bonus bLongAtkRate,25; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1733,'Gale_Bow','Gale Bow',4,NULL,10,1400,95,NULL,5,1,0x00020800,7,2,34,3,55,1,11,' if(readparam(bInt)>40) { bonus3 bAutoSpell,540,5,50; } else bonus3 bAutoSpell,540,5,20; if(isequipped(1755)) bonus bLongAtkRate,25; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1734,'Orc_Archer\'s_Bow','Orc Archer\'s Bow',4,NULL,10,1600,120,NULL,5,0,0x00020800,7,2,34,4,65,1,11,' bonus2 bAddMonsterDropItem,1770,200; if(isequipped(1770)) bonus bLongAtkRate,50; ',NULL,NULL);
# // Arrows
REPLACE INTO `item_db` VALUES (1750,'Arrow','Arrow',10,1,NULL,1,25,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,NULL,NULL,NULL);
@@ -889,10 +889,10 @@ REPLACE INTO `item_db` VALUES (1814,'Berserk','Berserk',4,NULL,10,500,120,NULL,1
REPLACE INTO `item_db` VALUES (1815,'Claw_Of_Garm','Garm Claw',4,NULL,10,550,152,NULL,1,1,0x00008100,7,2,2,4,70,1,12,' bonus bAtkEle,Ele_Dark; bonus bMaxHPrate,-2; bonus2 bAddEff,Eff_Bleeding,500; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1816,'Berserk_','Berserk',4,NULL,10,500,120,NULL,1,1,0x00008100,7,2,2,4,36,1,12,' bonus bAspdRate,12; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1817,'Kaiser_Knuckle_C','Refined Kaiser Knuckle',4,NULL,NULL,0,159,NULL,1,0,0x00008100,7,2,2,4,1,0,12,' bonus bAtkEle,Ele_Wind; bonus2 bAddRace,RC_Undead,5; bonus2 bAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Fire,10; bonus2 bAddEle,Ele_Wind,10; bonus bAspdRate,5; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1818,'Magma_Fist','Magma Fist',4,NULL,10,650,80,NULL,1,3,0x00008100,7,2,2,3,75,1,12,' bonus4 bAutoSpell,280,5,10,0; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1819,'Icicle_Fist','Iceicle Fist',4,NULL,10,650,80,NULL,1,3,0x00008100,7,2,2,3,75,1,12,' bonus4 bAutoSpell,281,5,10,0; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1820,'Electric_Fist','Electric Fist',4,NULL,10,650,80,NULL,1,3,0x00008100,7,2,2,3,75,1,12,' bonus4 bAutoSpell,282,5,10,0; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1821,'Seismic_Fist','Seismic Fist',4,NULL,10,650,80,NULL,1,3,0x00008100,7,2,2,3,75,1,12,' bonus4 bAutoSpell,283,5,10,0; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1818,'Magma_Fist','Magma Fist',4,NULL,10,650,80,NULL,1,3,0x00008100,7,2,2,3,75,1,12,' bonus3 bAutoSpell,280,5,10; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1819,'Icicle_Fist','Iceicle Fist',4,NULL,10,650,80,NULL,1,3,0x00008100,7,2,2,3,75,1,12,' bonus3 bAutoSpell,281,5,10; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1820,'Electric_Fist','Electric Fist',4,NULL,10,650,80,NULL,1,3,0x00008100,7,2,2,3,75,1,12,' bonus3 bAutoSpell,282,5,10; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1821,'Seismic_Fist','Seismic Fist',4,NULL,10,650,80,NULL,1,3,0x00008100,7,2,2,3,75,1,12,' bonus3 bAutoSpell,283,5,10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1822,'Barrage_Fist','Barrage Fist',4,NULL,NULL,500,30,NULL,1,4,0x00008100,7,2,2,3,60,1,12,' bonus2 bSkillAtk,263,15; bonus2 bSkillAtk,272,15; bonus2 bSkillAtk,273,20; ',NULL,NULL);
# // Instruments
REPLACE INTO `item_db` VALUES (1901,'Violin','Violin',4,4000,NULL,700,50,NULL,1,3,0x00080000,7,1,2,1,2,1,13,NULL,NULL,NULL);
@@ -913,7 +913,7 @@ REPLACE INTO `item_db` VALUES (1915,'Guitar_Of_Blue_Solo','Loner\'s Guitar',4,NU
REPLACE INTO `item_db` VALUES (1916,'Guitar_Of_Vast_Land','Green Acre Guitar',4,NULL,10,900,110,NULL,1,0,0x00080000,7,1,2,3,27,1,13,' bonus bAtkEle,Ele_Earth; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1917,'Guitar_Of_Gentle_Breeze','Gentle Breeze Guitar',4,NULL,10,900,110,NULL,1,0,0x00080000,7,1,2,3,27,1,13,' bonus bAtkEle,Ele_Wind; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1918,'Oriental_Lute','Oriental Lute',4,NULL,10,1200,150,NULL,1,0,0x00080000,7,1,2,4,65,1,13,' bonus2 bSkillAtk,394,10; bonus2 bSkillAtk,316,10; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1919,'Bass_Guitar','Bass Guitar',4,NULL,10,1500,150,NULL,1,1,0x00080000,2,1,2,3,70,1,13,' bonus bSPGainValue,3; bonus4 bAutoSpell,283,3,50,1; bonus3 bAutoSpell,667,1,10; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1919,'Bass_Guitar','Bass Guitar',4,NULL,10,1500,130,NULL,1,1,0x00080000,2,1,2,3,70,1,13,' bonus bSPGainValue,3; bonus3 bAutoSpellWhenHit,91,3,50; bonus3 bAutoSpell,667,1,10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1920,'Spirited_Guitar','Spirited Guitar',4,NULL,10,1800,10,NULL,1,0,0x00080000,2,1,2,4,70,1,13,' bonus bAspdRate,100; bonus bNoRegen,1; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex); ',NULL,NULL);
# // Whips
REPLACE INTO `item_db` VALUES (1950,'Rope','Rope',4,2500,NULL,400,45,NULL,2,3,0x00080000,7,0,2,1,3,1,14,NULL,NULL,NULL);
@@ -938,12 +938,12 @@ REPLACE INTO `item_db` VALUES (1968,'Jump_Rope','Skipping Rope',4,NULL,10,400,12
REPLACE INTO `item_db` VALUES (1969,'Bladed_Whip','Blade Whip',4,NULL,10,1200,140,NULL,2,0,0x00080000,7,0,2,4,30,1,14,' bonus2 bAddEff,Eff_Bleeding,500; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1970,'Queen\'s_Whip','Queen\'s Whip',4,NULL,10,1100,150,NULL,2,0,0x00080000,7,0,2,4,65,1,14,' bonus2 bSkillAtk,394,10; bonus2 bSkillAtk,324,10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (1971,'Electric_Wire','Electric Wire',4,NULL,10,700,110,NULL,2,0,0x00080000,7,0,2,3,30,1,14,' bonus bAtkEle,Ele_Wind; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1972,'Electric_Eel','Electric Eel',4,NULL,10,2000,100,NULL,2,2,0x00080000,2,0,2,4,70,1,14,' bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,2; bonus4 bAutoSpell,84,3,20,1; if (getRefine() > 0) { bonus4 bAutoSpell,394,getRefine(),20,1; } ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1973,'Foot_of_the_Sea_Witch','Foot of the Sea Witch',4,NULL,10,1500,110,NULL,2,1,0x00080000,2,0,2,4,70,1,14,' bonus bSPGainValue,5; bonus4 bAutoSpellWhenHit,88,2,50,0; bonus3 bAutoSpell,663,1,10; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1974,'Carrot_Whip','Carrot Whip',4,NULL,10,1300,185,NULL,2,0,0x00080000,2,0,2,4,70,1,14,' if (getRefine() > 0) { bonus4 bAutoSpell,29,getRefine(),10,0; } ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1972,'Electric_Eel','Electric Eel',4,NULL,10,2000,100,NULL,2,2,0x00080000,2,0,2,4,70,1,14,' bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,2; bonus3 bAutoSpell,84,3,20; if(getrefine() > 0) bonus3 bAutoSpell,394,getrefine(),20; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1973,'Foot_of_the_Sea_Witch','Foot of the Sea Witch',4,NULL,10,1400,110,NULL,2,1,0x00080000,2,0,2,4,70,1,14,' bonus bSPGainValue,5; bonus3 bAutoSpell,88,3,10; bonus3 bAutoSpellWhenHit,663,1,10; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1974,'Carrot_Whip','Carrot Whip',4,NULL,10,1300,185,NULL,2,0,0x00080000,2,0,2,4,70,1,14,' if(getrefine() > 0) bonus3 bAutoSpell,29,getrefine(),10; ',NULL,NULL);
# // Additional 2-Handed Staffs
-REPLACE INTO `item_db` VALUES (2000,'Staff_of_Destruction','Staff of Destruction',4,NULL,10,2500,130,NULL,1,1,0x00000200,7,2,34,4,80,1,10,' bonus bMatkRate,25; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,getRefine(); bonus3 bAutoSpellWhenHit,84,5,getRefine()*10; bonus bMatkRate,getRefine()/2; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2001,'Divine_Cross','Divine Cross',4,NULL,10,1500,120,NULL,1,0,0x00008100,7,2,34,4,70,1,10,' bonus bMatkRate,15; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15; if (isequipped(2677)) { bonus bMatkRate,10; bonus bdex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus bAtkEle,Ele_Holy; }; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2000,'Staff_of_Destruction','Staff of Destruction',4,NULL,10,2500,130,NULL,1,1,0x00000200,2,2,34,4,80,1,10,' bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,getrefine(); bonus3 bAutoSpell,84,5,10+getrefine(); bonus2 bCastrate,366,-50; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2001,'Divine_Cross','Divine Cross',4,NULL,10,1500,120,NULL,1,0,0x00008100,7,2,34,4,70,1,10,' bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15; if (isequipped(2677)) { bonus bMatkRate,10; bonus bDex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; }; ',NULL,NULL);
# // Shields
# //===================================================================
REPLACE INTO `item_db` VALUES (2101,'Guard','Guard',5,500,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,32,NULL,0,1,1,NULL,NULL,NULL);
@@ -960,17 +960,17 @@ REPLACE INTO `item_db` VALUES (2111,'Herald_Of_GOD','Sacred Mission',5,128000,NU
REPLACE INTO `item_db` VALUES (2112,'Novice_Guard','Novice Guard',5,1,NULL,1,NULL,3,NULL,0,0x00000001,7,2,32,NULL,0,0,1,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2113,'Novice_Shield','Novice Shield',5,5000,NULL,1000,NULL,3,NULL,1,0x00000001,7,2,32,NULL,40,1,3,' bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2114,'Stone_Buckler','Stone Buckler',5,30000,NULL,1500,NULL,3,NULL,1,0xFFFFFFFE,7,2,32,NULL,65,1,2,' bonus2 bSubSize,2,5; if (isequipped(2353,5122)) { bonus bStr,2; bonus bDef,5; bonus bMdef,5; if(BaseClass == Job_Swordman) bonus bDef,6; } ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2115,'Valkyrja\'s_Shield','Valkyrie\'s Shield',5,30000,NULL,500,NULL,3,NULL,1,0xFFFFFFFE,7,2,32,NULL,65,1,3,' bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; if(isequipped(2353,5124)) { bonus bDef,2; bonus bMdef,5+getRefine()+getequiprefinerycnt(1); } ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2115,'Valkyrja\'s_Shield','Valkyrie\'s Shield',5,30000,NULL,500,NULL,3,NULL,1,0xFFFFFFFE,7,2,32,NULL,65,1,3,' bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; if(isequipped(2353,5124)) { bonus bDef,2; bonus bMdef,5+getrefine()+getequiprefinerycnt(1); } ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2116,'Angel\'s_Safeguard','Angelic Guard',5,10000,NULL,400,NULL,3,NULL,1,0x00000001,7,2,32,NULL,20,1,3,' bonus2 bSubRace,RC_Demon,5; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2117,'Arm_Guard','Arm Guard',5,10000,NULL,150,NULL,5,NULL,0,0x02000000,7,2,32,NULL,20,1,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2118,'Arm_Guard_','Arm Guard',5,10000,NULL,150,NULL,5,NULL,1,0x02000000,7,2,32,NULL,20,1,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2119,'Improved_Arm_Guard','Improved Arm Guard',5,40000,NULL,150,NULL,4,NULL,0,0x02000000,7,2,32,NULL,50,1,NULL,' bonus bMdef,5; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2120,'Improved_Arm_Guard_','Improved Arm Guard',5,40000,NULL,150,NULL,4,NULL,1,0x02000000,7,2,32,NULL,50,1,NULL,' bonus bMdef,5; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2121,'Memory_Book_','Memory Book',5,NULL,10,1000,NULL,3,NULL,1,0x00810204,7,2,32,NULL,0,1,0,' bonus bInt,1; bonus bMdef,2; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2122,'Platinum_Shield','Platinum Shield',5,NULL,10,1200,NULL,5,NULL,0,0x0FFFFFFE,2,2,32,NULL,68,1,1,' bonus2 bSubSize,1,15; bonus2 bSubSize,2,15; bonus2 bSubRace,RC_Undead,10; bonus bMdef,5; bonus5 bAutoSpellWhenHit,671,2,10,BF_MAGIC,0; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2123,'Orleans\'_Plate','Orleans\' Plate',5,NULL,10,1000,NULL,5,NULL,1,0x0FFFFFFE,2,2,32,NULL,55,1,1,' bonus bMagicDamageReturn,5; bonus bMDef,2; if (isequipped(2701)) bonus bCastrate,-10; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2122,'Platinum_Shield','Platinum Shield',5,NULL,10,1200,NULL,5,NULL,0,0x0FFFFFFE,2,2,32,NULL,68,1,1,' bonus bMdef,5; bonus2 bSubSize,1,15; bonus2 bSubSize,2,15; bonus2 bSubRace,RC_Undead,10; bonus5 bAutoSpellWhenHit,671,2,10,BF_MAGIC,0; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2123,'Orleans\'_Plate','Orleans\' Plate',5,NULL,10,1000,NULL,5,NULL,1,0x0FFFFFFE,2,2,32,NULL,55,1,1,' bonus bMDef,2; bonus bMagicDamageReturn,5; if (isequipped(2701)) bonus bCastrate,-10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2124,'Thorny_Shield','Thorny Shield',5,NULL,10,1000,NULL,5,NULL,1,0x0FFFFFFE,2,2,32,NULL,55,1,1,' bonus bMDef,2; if (isequipped(2702)) { bonus bAspdRate,20; bonus bShortWeaponDamageReturn,5; } ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2125,'Strong_Shield','Strong Shield',5,NULL,10,2500,NULL,4,NULL,1,0x000654E2,2,2,32,NULL,75,1,1,' bonus bNoKnockback,0; bonus bNearAtkDef,20;bonus bLongAtkDef,20; bonus bMagicAtkDef,20; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2125,'Strong_Shield','Strong Shield',5,NULL,10,2500,NULL,4,NULL,1,0xFFFFFFFE,2,2,32,NULL,75,1,1,' bonus bNoKnockback,0; bonus bNearAtkDef,-20; bonus bLongAtkDef,-20; bonus bMagicAtkDef,-20; ',NULL,NULL);
# //2126,±¸¾à_Shield,±¸¾à_Shield,5,,10,700,,3,,0,0xFFFFFFFE,7,2,32,,75,1,1,{ bonus bMDef,3; },{},{}
REPLACE INTO `item_db` VALUES (2199,'Ahura_Mazda','Ahura Mazdah',5,1,NULL,10,NULL,100,NULL,0,0xFFFFFFFF,7,2,32,NULL,1,1,0,' bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; skill 479,5; ',NULL,NULL);
# // Headgears
@@ -1130,7 +1130,7 @@ REPLACE INTO `item_db` VALUES (2351,'Earth_Sprits_Armor_','Claytos Cracking Eart
REPLACE INTO `item_db` VALUES (2352,'Novice_Plate','Tattered Novice Ninja Suit',5,1,NULL,1,NULL,4,NULL,0,0x00000001,7,2,16,NULL,0,0,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2353,'Odin\'s_Blessing','Odin\'s Blessing',5,30000,NULL,2500,NULL,6,NULL,1,0xFFFFFFFE,7,2,16,NULL,65,1,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2354,'Goibne\'s_Armor','Goibne\'s Armor',5,50000,NULL,3500,NULL,7,NULL,0,0xFFFFFFFE,7,2,16,NULL,54,1,0,' bonus bVit,2; bonus bMaxHPrate,10; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2355,'Angel\'s_Protection','Angelic Protection',5,10000,NULL,600,NULL,4,NULL,1,0x00000001,7,2,16,NULL,40,1,0,' bonus bMdef,20; if(isequipped(2116,2420,2521,5125)) { bonus bMaxHP,900; bonus bMaxSP,100; bonus4 bAutoSpellWhenHit,361,1,20,0; } ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2355,'Angel\'s_Protection','Angelic Protection',5,10000,NULL,600,NULL,4,NULL,1,0x00000001,7,2,16,NULL,40,1,0,' bonus bMdef,20; if(isequipped(2116,2420,2521,5125)) { bonus bMaxHP,900; bonus bMaxSP,100; bonus3 bAutoSpellWhenHit,361,1,20; } ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2356,'Vestment_Of_Grace','Blessed Holy Robe',5,NULL,10,2500,NULL,5,NULL,1,0x00008100,7,2,16,NULL,70,1,0,' bonus bMdef,5; bonus2 bResEff,Eff_Blind,8000; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2357,'Valkyrie_Armor','Valkyrie\'s Armor',5,0,NULL,2800,NULL,6,NULL,1,0xFFFFFFFE,2,2,16,NULL,0,1,0,' bonus bAllStats,1; bonus bUnbreakableArmor,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2358,'Angel_Dress','Angel\'s Dress',5,NULL,10,1000,NULL,5,NULL,0,0xFFFFFFFF,7,2,16,NULL,0,0,0,' bonus bLuk,4; ',NULL,NULL);
@@ -1142,7 +1142,7 @@ REPLACE INTO `item_db` VALUES (2360,'Robe_of_Casting_','Robe of Cast',5,124800,N
REPLACE INTO `item_db` VALUES (2364,'Meteor_Plate','Meteor Plate',5,NULL,10,3000,NULL,10,NULL,1,0x000444A2,2,2,16,NULL,55,1,0,' bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Freeze,3000; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2365,'Robes_of_Orleans','Robes of Orleans',5,NULL,10,300,NULL,2,NULL,1,0x0FFFFFFE,2,2,16,NULL,55,1,0,' bonus bCastrate,15; bonus bNoCastCancel,0; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2366,'Divine_Clothes','Divine Clothes',5,NULL,10,1500,NULL,6,NULL,1,0x0FFFFFFE,2,2,16,NULL,55,1,0,' bonus2 bResEff,Eff_Curse,500; bonus2 bResEff,Eff_Silence,500; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2367,'Sniping_Suits','Sniping Suit',5,NULL,10,750,NULL,5,NULL,1,0x00000800,2,2,16,NULL,50,1,0,' bonus bCritical,6+bLuk/5; bonus bMdef,5; bonus bDelayRate,-23; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2367,'Sniping_Suits','Sniping Suit',5,NULL,10,750,NULL,5,NULL,1,0x00000800,2,2,16,NULL,50,1,0,' bonus bMdef,5; bonus bCritical,6+readparam(bLuk)/5; bonus bDelayRate,-23; ',NULL,NULL);
# //2368,Golden_Armor,Golden_Armor,5,,10,2000,,4,,0,0xFFFFFFFF,7,2,16,,,1,0,{ bonus bMdef,4; },{},{}
# //2369,Freya's_Clothes,Freya's_Clothes,5,,10,500,,12,,0,0xFFFFFFFE,7,2,16,,0,1,0,{ if ((isequipped(2428)) || (isequipped(2533)) || (isequipped(5306))) { bonus2 bSubRace,RC_DemiHuman,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill 88,10; } },{},{}
# // Footgears
@@ -1171,8 +1171,8 @@ REPLACE INTO `item_db` VALUES (2421,'Valkyrie_Shoes','Valkyrie\'s Shoes',5,0,NUL
REPLACE INTO `item_db` VALUES (2422,'High_Quality_Sandals','High Quality Sandals',5,24000,NULL,200,NULL,2,NULL,1,0x00818314,7,2,64,NULL,40,1,0,' bonus bMdef,10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2423,'Variant_Shoes','Variant Shoes',5,NULL,10,500,NULL,3,NULL,0,0xFFFFFFFE,2,2,64,NULL,85,1,0,' bonus bMaxHPRate,20-getrefine(); bonus bMaxSPRate,20-getrefine(); bonus bDef,getrefine()/2; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2424,'Tidal_Shoes','Tidal Shoes',5,NULL,10,300,NULL,3,NULL,1,0xFFFFFFFE,2,2,64,NULL,55,1,0,' bonus2 bSubEle,Ele_Water,5; if (isequipped(2528)) { bonus bHPrecovRate,5; bonus bMaxHPrate,10; } ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2425,'Black_Leather_Boots','Black Leather Boots',5,NULL,10,500,NULL,4,NULL,0,0xFFFFFFFE,2,2,64,NULL,55,1,0,' bonus bAgi,1; if (getrefine() >= 9) bonus bAgi,2; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2426,'Shadow_Walk','Shadow Walk',5,NULL,10,2000,NULL,0,NULL,0,0xFFFFFFFE,2,2,64,NULL,75,1,0,' bonus4 bAutoSpellWhenHit,135,3+getskilllv(135),500,0; bonus bMdef,10; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2425,'Black_Leather_Boots','Black Leather Boots',5,NULL,10,500,NULL,4,NULL,0,0xFFFFFFFE,2,2,64,NULL,55,1,0,' bonus bAgi,1; if(getrefine() >= 9) bonus bAgi,2; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2426,'Shadow_Walk','Shadow Walk',5,NULL,10,2000,NULL,0,NULL,0,0xFFFFFFFE,2,2,64,NULL,75,1,0,' bonus bMdef,10; if(getskilllv(135) < 3){ bonus5 bAutoSpellWhenHit,135,3,50,BF_MAGIC,0; } else bonus5 bAutoSpellWhenHit,135,getskilllv(135),50,BF_MAGIC,0; ',NULL,NULL);
# //2427,Golden_Shoes,Golden_Shoes,5,,10,300,,4,,0,0xFFFFFFFF,7,2,64,,,1,0,{ bonus bMdef,4; },{},{}
# //2428,Freya's_Boots,Freya's_Boots,5,,10,300,,10,,0,0xFFFFFFFF,7,2,64,,0,1,0,{},{},{}
REPLACE INTO `item_db` VALUES (2429,'Iron_Shoes_01','Iron_Shoes_01',5,NULL,10,1500,NULL,5,NULL,0,0x030E5CEA,7,2,64,NULL,0,1,0,NULL,NULL,NULL);
@@ -1187,7 +1187,7 @@ REPLACE INTO `item_db` VALUES (2505,'Manteau','Manteau',5,32000,NULL,600,NULL,4,
REPLACE INTO `item_db` VALUES (2506,'Manteau_','Manteau',5,32000,NULL,600,NULL,4,NULL,1,0x006654E2,7,2,4,NULL,0,1,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2507,'Cape_Of_Ancient_Lord','Ancient Cape',5,82000,NULL,600,NULL,2,NULL,0,0xFFFFFFFE,7,2,4,NULL,40,1,0,' bonus bAgi,1; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2508,'Ragamuffin_Cape','Ragamuffin Manteau',5,56000,NULL,500,NULL,1,NULL,0,0xFFFFFFFE,7,2,4,NULL,0,1,0,' bonus bMdef,10; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2509,'Clack_Of_Servival','Survivor\'s Manteau',5,20000,NULL,550,NULL,0,NULL,0,0x00810204,7,2,4,NULL,75,1,0,' bonus bVit,10; if(isequipped(1618) || isequipped(1620)) bonus bMaxHP,300; bonus bMatkRate,-5; if(isequipped(1617) || isequipped(1618) || isequipped(1619) || isequipped(1620)) bonus bMatkRate,getequiprefinerycnt(4); bonus2 bSubEle,Ele_Neutral,getRefine()*3; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2509,'Clack_Of_Servival','Survivor\'s Manteau',5,20000,NULL,550,NULL,0,NULL,0,0x00810204,7,2,4,NULL,75,1,0,' bonus bVit,10; if(isequipped(1618) || isequipped(1620)) bonus bMaxHP,300; bonus bMatkRate,-5; if(isequipped(1617) || isequipped(1618) || isequipped(1619) || isequipped(1620)) bonus bMatkRate,getequiprefinerycnt(4); bonus2 bSubEle,Ele_Neutral,getrefine()*3; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2510,'Novice_Hood','Somber Novice Hood',5,1,NULL,1,NULL,2,NULL,0,0x00000001,7,2,4,NULL,0,0,0,' bonus2 bSubEle,Ele_Neutral,20; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2511,'Skeleton\'s_Cape','Skeleton Manteau',5,5000,NULL,700,NULL,1,NULL,0,0xFFFFFFFE,7,2,4,NULL,75,1,0,' bonus bStr,2; bonus bInt,-3; bonus bDex,2; bonus bVit,-3; bonus bLuk,2; bonus bAgi,-4; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2512,'Novice_Manteau','Novice Manteau',5,50000,NULL,500,NULL,2,NULL,1,0x00000001,7,2,4,NULL,40,1,0,' bonus2 bSubEle,Ele_Neutral,10; ',NULL,NULL);
@@ -1205,12 +1205,12 @@ REPLACE INTO `item_db` VALUES (2523,'Undershirt_','Undershirt',5,20000,NULL,150,
REPLACE INTO `item_db` VALUES (2524,'Valkyrie_Manteau','Valkyrie\'s Manteau',5,0,NULL,500,NULL,3,NULL,1,0xFFFFFFFE,2,2,4,NULL,1,1,0,' if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bFlee2,5+(getequiprefinerycnt(5)*2); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bShortWeaponDamageReturn,5+(getequiprefinerycnt(5)*2); ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2525,'Cape_Of_Ancient_Lord_','Ancient Cape',5,82000,NULL,600,NULL,2,NULL,1,0xFFFFFFFE,7,2,4,NULL,40,1,0,' bonus bAgi,1; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2526,'Dragonscale_Jacket','Dragonscale Jacket',5,NULL,10,10,NULL,4,NULL,0,0xFFFFFFFF,7,2,4,NULL,50,1,0,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (2527,'Breath_of_the_Dragon','Breath of the Dragon',5,NULL,10,600,NULL,4,NULL,1,0xFFFFFFFE,2,2,4,NULL,48,1,0,' bonus2 bSubRace,RC_Dragon,15; if ((isequipped(1166)) || (isequipped(13001)) || (isequipped(1474))) bonus2 bAddRace,RC_Dragon,5; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2528,'Wool_Scarf','Wool Scarf',5,NULL,10,50,NULL,3,NULL,1,0xFFFFFFFE,2,2,4,NULL,55,1,0,' bonus bMdef,4;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2527,'Breath_of_the_Dragon','Breath of the Dragon',5,NULL,10,600,NULL,4,NULL,1,0xFFFFFFFE,2,2,4,NULL,48,1,0,' bonus2 bSubRace,RC_Dragon,15; if (isequipped(1166) || isequipped(13001) || isequipped(1474)) bonus2 bAddRace,RC_Dragon,5; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2528,'Wool_Scarf','Wool Scarf',5,NULL,10,500,NULL,3,NULL,1,0xFFFFFFFE,2,2,4,NULL,55,1,0,' bonus bMdef,4;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2529,'Decoration_of_the_Rider','Decoration of the Rider',5,NULL,10,500,NULL,4,NULL,0,0xFFFFFFFE,2,2,4,NULL,55,1,0,' bonus bAgi,2; if (isequipped(2425)) bonus bFlee,10; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2530,'Decoration_of_the_Rider_','Decoration of the Rider',5,NULL,10,500,NULL,4,NULL,1,0xFFFFFFFE,2,2,4,NULL,55,1,0,' bonus bAgi,2; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2531,'Wolfhedin','Wolfhedin',5,NULL,10,700,NULL,3,NULL,1,0x000654E2,2,2,4,NULL,70,1,0,' bonus5 bAutoSpellWhenHit,675,1,10,BF_WEAPON,0; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2532,'Mithril_Magic_Cape','Mithril Magic Cape',5,NULL,10,400,NULL,3,NULL,1,0x00098B1C,2,2,4,NULL,70,1,0,' bonus bMdef,3; bonus5 bAutoSpellWhenHit,676,1,10,BF_MAGIC,0; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2530,'Decoration_of_the_Rider_','Decoration of the Rider',5,NULL,10,500,NULL,4,NULL,1,0xFFFFFFFE,2,2,4,NULL,55,1,0,' bonus bAgi,2; if (isequipped(2425)) bonus bFlee,10; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2531,'Wolfhedin','Wolfhedin',5,NULL,10,700,NULL,3,NULL,1,0x000654E2,2,2,4,NULL,70,1,0,' bonus5 bAutoSpellWhenHit,675,1,20,BF_WEAPON,0; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2532,'Mithril_Magic_Cape','Mithril Magic Cape',5,NULL,10,400,NULL,3,NULL,1,0x00098B1C,2,2,4,NULL,70,1,0,' bonus bMdef,3; bonus5 bAutoSpellWhenHit,676,1,20,BF_MAGIC,0; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2533,'Freya\'s_Manteau','Freya\'s_Manteau',5,NULL,10,200,NULL,10,NULL,0,0xFFFFFFFE,7,2,4,NULL,0,1,0,NULL,NULL,NULL);
# // Accessories
# //===================================================================
@@ -1290,9 +1290,9 @@ REPLACE INTO `item_db` VALUES (2674,'Ring_Of_Honor','Ring of Honor',5,20,NULL,0,
REPLACE INTO `item_db` VALUES (2675,'Lord_Ring','Lord Ring',5,0,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2676,'Hunter_Earring','Hunter\'s Earring',5,NULL,10,300,NULL,70,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,' bonus2 bAddMonsterDropItem,7618,100; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2677,'Spiritual_Ring','Spiritual_Ring',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,' bonus bInt,2; bonus bDex,1; if(isequipped(2607) || isequipped(2608) || isequipped(2626)) { bonus2 bSkillAtk,28,50; bonus2 bSkillAtk,79,30; bonus bSPrecovRate,9; } ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2678,'Ring_of_Flame_Lord','Ring_of_Flame_Lord',5,20,NULL,100,NULL,1,NULL,0,0x00CFDF80,2,2,136,NULL,1,0,0,' bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus4 bAutoSpell,401,1,30,0; bonus4 bAutoSpell,270,5,10,0; bonus3 bAutoSpell,367,2,30; bonus3 bAutoSpell,17,1,150; bonus3 bAutoSpell,62,5,20; if(isequipped(2679)) { bonus3 bAutoSpell,271,1,3; bonus3 bAutoSpell,78,1,20; bonus3 bAutoSpell,136,5,50; bonus3 bAutoSpell,266,5,20; bonus3 bAutoSpell,406,2,50; } ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2679,'Ring_of_Resonance','Ring_of_Resonance',5,20,NULL,100,NULL,1,NULL,0,0x00CFDF80,2,2,136,NULL,1,0,0,' bonus bAgi,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus4 bAutoSpellWhenHit,92,1,50,0; bonus4 bAutoSpellWhenHit,141,10,20,0; bonus4 bAutoSpellWhenHit,28,10,30,0; bonus4 bAutoSpellWhenHit,361,3,20,0; bonus3 bAutoSpellWhenHit,489,5,20; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2680,'Lesser_Elemental_Ring','Ring of Minor Spirits',5,NULL,10,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,' bonus bAllStats,1; bonus3 bAutoSpell,93,1,80; bonus3 bAutoSpell,40,1,50; bonus3 bAutoSpell,151,1,100; bonus3 bAutoSpell,1013,1,10; bonus4 bAutoSpellWhenHit,411,5,20,0; bonus4 bAutoSpellWhenHit,426,3,30,0; bonus4 bAutoSpellWhenHit,142,1,100,0; bonus4 bAutoSpellWhenHit,150,1,50,0; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2678,'Ring_of_Flame_Lord','Ring_of_Flame_Lord',5,20,NULL,100,NULL,1,NULL,0,0x00CFDF80,2,2,136,NULL,1,0,0,' bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,401,1,30; bonus3 bAutoSpell,270,5,10; bonus3 bAutoSpell,367,2,30; bonus3 bAutoSpell,17,1,150; bonus3 bAutoSpell,62,5,20; if(isequipped(2679)) { bonus3 bAutoSpell,271,1,3; bonus3 bAutoSpell,78,1,20; bonus3 bAutoSpell,136,5,50; bonus3 bAutoSpell,266,5,20; bonus3 bAutoSpell,406,2,50; } ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2679,'Ring_of_Resonance','Ring_of_Resonance',5,20,NULL,100,NULL,1,NULL,0,0x00CFDF80,2,2,136,NULL,1,0,0,' bonus bAgi,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus4 bAutoSpellWhenHit,92,1,50,0; bonus3 bAutoSpellWhenHit,141,10,20; bonus3 bAutoSpellWhenHit,28,10,30; bonus3 bAutoSpellWhenHit,361,3,20; bonus3 bAutoSpellWhenHit,489,5,20; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2680,'Lesser_Elemental_Ring','Ring of Minor Spirits',5,NULL,10,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,' bonus bAllStats,1; bonus3 bAutoSpell,93,1,80; bonus3 bAutoSpell,40,1,50; bonus3 bAutoSpell,151,1,100; bonus3 bAutoSpell,1013,1,10; bonus3 bAutoSpellWhenHit,411,5,20; bonus3 bAutoSpellWhenHit,426,3,30; bonus3 bAutoSpellWhenHit,142,1,100; bonus3 bAutoSpellWhenHit,150,1,50; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2681,'Republic_Ring','Republic Anniversary Ring',5,NULL,10,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,' end; bonus bAllStats,3; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2682,'Ring_Of_Water','Ring of Water',5,NULL,10,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,136,NULL,20,0,0,' bonus2 bSubEle,Ele_Water,5; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (2683,'Ring_Of_Fire','Ring of Fire',5,NULL,10,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,136,NULL,20,0,0,' bonus2 bSubEle,Ele_Fire,5; ',NULL,NULL);
@@ -1483,7 +1483,7 @@ REPLACE INTO `item_db` VALUES (4157,'Goblin_Archer_Card','Goblin Archer Card',6,
REPLACE INTO `item_db` VALUES (4158,'Flying_Deleter_Card','Sky Deleter Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bHPrecovRate,-100; bonus bHPGainValue,100; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4159,'Nine_Tail_Card','Nine Tail Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus bAgi,2; if(getrefine()>8) bonus bFlee,20; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4160,'Antique_Firelock_Card','Firelock Soldier Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bStr,2; if(getrefine()>8) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4161,'Grand_Peco_Card','Grand Peco Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus4 bAutoSpellWhenHit,75,1,50,0; if(isequipped(4031)) { bonus bDef,3; bonus bVit,3; } ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4161,'Grand_Peco_Card','Grand Peco Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus3 bAutoSpellWhenHit,75,1,50; if(isequipped(4031)) { bonus bDef,3; bonus bVit,3; } ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4162,'Grizzly_Card','Grizzly Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEffWhenHit,Eff_Blind,300+600*(isequipped(4074)); ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4163,'Gryphon_Card','Gryphon Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bFlee,2; bonus bCritical,7; if (BaseClass == Job_Swordman) bonus3 bAutoSpell,62,5,10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4164,'Gullinbursti_Card','Gullinbursti Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus2 bSubRace,RC_Fish,-20; bonus2 bExpAddRace,RC_Fish,10; ',NULL,NULL);
@@ -1497,7 +1497,7 @@ REPLACE INTO `item_db` VALUES (4171,'Dark_Priest_Card','Dark Priest Card',6,NULL
REPLACE INTO `item_db` VALUES (4172,'The_Paper_Card','The Paper Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bCritAtkRate,20; bonus2 bSPDrainValue,-1,0; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4173,'Demon_Pungus_Card','Demon Pungus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEffWhenHit,Eff_Sleep,600; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4174,'Deviling_Card','Deviling Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus2 bSubEle,Ele_Neutral,50; bonus2 bSubEle,Ele_Water,-50; bonus2 bSubEle,Ele_Earth,-50; bonus2 bSubEle,Ele_Fire,-50; bonus2 bSubEle,Ele_Wind,-50; bonus2 bSubEle,Ele_Poison,-50; bonus2 bSubEle,Ele_Holy,-50; bonus2 bSubEle,Ele_Dark,-50; bonus2 bSubEle,Ele_Ghost,-50; bonus2 bSubEle,Ele_Undead,-50; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4175,'Poison_Toad_Card','Poisonous Toad Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus4 bAutoSpell,52,1,20,1; bonus2 bAddSkillBlow,52,5; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4175,'Poison_Toad_Card','Poisonous Toad Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,52,1,20; bonus2 bAddSkillBlow,52,5; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4176,'Dullahan_Card','Dullahan Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Dragon,7; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4177,'Dryad_Card','Dryad Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,993,RC_Plant,100; bonus2 bSubEle,Ele_Earth,10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4178,'Dragon_Tail_Card','Dragon Tail Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus bAgi,1; bonus bFlee,10; bonus2 bSkillAtk,46,5; bonus2 bSkillAtk,47,5; ',NULL,NULL);
@@ -1513,9 +1513,9 @@ REPLACE INTO `item_db` VALUES (4187,'Raydric_Archer_Card','Raydric Archer Card',
REPLACE INTO `item_db` VALUES (4188,'Leib_Olmai_Card','Leib Olmai Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus2 bSubEle,Ele_Fire,10; bonus3 bAddMonsterDropItem,990,RC_Brute,100; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4189,'Wraith_Dead_Card','Wraith Dead Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEffWhenHit,Eff_Curse,600; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4190,'Wraith_Card','Wraith Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12027,RC_Undead,300; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4191,'Loli_Ruri_Card','Loli Ruri Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus4 bAutoSpellWhenHit,28,3,50,0; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4191,'Loli_Ruri_Card','Loli Ruri Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus3 bAutoSpellWhenHit,28,3,50; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4192,'Rotar_Zairo_Card','Rotar Zairo Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Fish,7; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4193,'Lude_Card','Lude Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus4 bAutoSpellWhenHit,8,1,200,0; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4193,'Lude_Card','Lude Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus3 bAutoSpellWhenHit,8,1,200; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4194,'Rybio_Card','Rybio Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEffWhenHit,Eff_Stun,300+600*(readparam(bDex)>=77); ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4195,'Leaf_Cat_Card','Leaf Cat Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus2 bSubEle,Ele_Water,10; bonus3 bAddMonsterDropItem,991,RC_Fish,100; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4196,'Marin_Card','Marin Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bAddMonsterDropItem,909,2000; bonus2 bAddMonsterDropItem,7126,10; ',NULL,NULL);
@@ -1531,7 +1531,7 @@ REPLACE INTO `item_db` VALUES (4205,'Mimic_Card','Mimic Card',6,NULL,10,10,NULL,
REPLACE INTO `item_db` VALUES (4206,'Mystcase_Card','Myst Case Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus2 bAddMonsterDropItem,644,-24; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4207,'Mysteltainn_Card','Mysteltainn Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus2 bSubSize,0,25; bonus bDef,1; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4208,'Miyabi_Ningyo_Card','Miyabi Doll Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bMaxSPrate,10; bonus2 bSkillAtk,15,5; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4209,'Violy_Card','Violy Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus4 bAutoSpell,318,1+4*(getskilllv(318)==5),20,0; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4209,'Violy_Card','Violy Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,318,1+4*(getskilllv(318)==5),20; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4210,'Wander_Man_Card','Wanderer Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' if(BaseClass == Job_Thief) bonus bFlee,20; if(isequipped(4172,4257,4230,4272) == 0) { bonus3 bAutoSpell,219,1,20; } else { bonus bAgi,5; bonus bStr,5; bonus bAspdRate,5; bonus bSpeedRate,5; bonus2 bSPDrainValue,1,0; if(BaseClass == Job_Thief) bonus bNoGemStone,0; } ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4211,'Vocal_Card','Vocal Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus bMdef,3; if(isequipped(4021)) bonus bFlee,18; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4212,'Bon_Gun_Card','Bongun Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,5,1,20; bonus2 bAddSkillBlow,5,5; bonus2 bAddDamageByClass,1026,100; ',NULL,NULL);
@@ -1539,7 +1539,7 @@ REPLACE INTO `item_db` VALUES (4213,'Brilight_Card','Brilight Card',6,NULL,10,10
REPLACE INTO `item_db` VALUES (4214,'Bloody_Murderer_Card','Bloody Murderer Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Insect,7; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4215,'Blazzer_Card','Blazer Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bAddMonsterDropItemGroup,IG_Food,500; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4216,'Sasquatch_Card','Sasquatch Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEffWhenHit,Eff_Freeze,600; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4217,'Live_Peach_Tree_Card','Enchanted Peach Tree Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus4 bAutoSpell,28,1+9*(getskilllv(28)==10),20,0; if(isequipped(4280,4185,4293,4312)) { bonus bVit,10; bonus bCastrate,-10; bonus bUseSPRate,-10; if(BaseClass == Job_Acolyte) { bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,30; bonus2 bSubRace,RC_Demon,30; } } ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4217,'Live_Peach_Tree_Card','Enchanted Peach Tree Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,28,1+9*(getskilllv(28)==10),20; if(isequipped(4280,4185,4293,4312)) { bonus bVit,10; bonus bCastrate,-10; bonus bUseSPRate,-10; if(BaseClass == Job_Acolyte) { bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,30; bonus2 bSubRace,RC_Demon,30; } } ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4218,'Succubus_Card','Succubus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMaxHP,1000; if (isequipped(4269)) { bonus bVit,1; bonus bHPrecovRate,10; } else { bonus bVit,-3; bonus bHPrecovRate,-20; } ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4219,'Sageworm_Card','Sage Worm Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bAddMonsterDropItemGroup,IG_Gemstone,90; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4220,'Solider_Card','Solider Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bDef,2; bonus bMdef,2; ',NULL,NULL);
@@ -1552,25 +1552,25 @@ REPLACE INTO `item_db` VALUES (4226,'Sting_Card','Sting Card',6,NULL,10,10,NULL,
REPLACE INTO `item_db` VALUES (4227,'Spring_Rabbit_Card','Spring Rabbit Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bAddItemHealRate,IG_Meat,50; bonus3 bAddMonsterDropItemGroup,IG_Meat,RC_Brute,400; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4228,'Sleeper_Card','Sleeper Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12031,RC_Fish,300; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4229,'C_Tower_Manager_Card','Clock Tower Manager Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bInt,1; bonus bCastrate,-5; if(isequipped(4244,4299,4313)) { bonus bDef,3; bonus bMdef,3; } ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4230,'Shinobi_Card','Shinobi Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus bAgi,1; bonus4 bAutoSpellWhenHit,135,5,100,0; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4230,'Shinobi_Card','Shinobi Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus bAgi,1; bonus3 bAutoSpellWhenHit,135,5,100; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4231,'Increase_Soil_Card','Increase Soil Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus2 bSubRace2,5,50; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4232,'Wild_Ginseng_Card','Hermit Plant Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bAddItemHealRate,IG_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4233,'Baby_Leopard_Card','Baby Leopard Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bLuk,3; if(BaseClass == Job_Merchant) bonus bUnbreakableArmor,0; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4234,'Anolian_Card','Anolian Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus4 bAutoSpellWhenHit,45,1+9*(getskilllv(45)==10),30,0; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4234,'Anolian_Card','Anolian Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus3 bAutoSpellWhenHit,45,1+9*(getskilllv(45)==10),30; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4235,'Cookie_XMAS_Card','Christmas Cookie Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus2 bSubRace,RC_Angel,-20; bonus2 bExpAddRace,RC_Angel,10; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4236,'Amon_Ra_Card','Amon Ra Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bAllStats,1; bonus4 bAutoSpellWhenHit,73,10,(30+70*(readparam(bInt)>=99)),0; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4237,'Owl_Duke_Card','Owl Duke Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus4 bAutoSpell,66,3,3,0; if(isequipped(4238)) bonus3 bAutoSpell,20,5,20; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4236,'Amon_Ra_Card','Amon Ra Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bAllStats,1; bonus3 bAutoSpellWhenHit,73,10,(30+70*(readparam(bInt)>=99)); ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4237,'Owl_Duke_Card','Owl Duke Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,66,3,3; if(isequipped(4238)) bonus3 bAutoSpell,20,5,20; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4238,'Owl_Baron_Card','Owl Baron Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,78,1,30; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4239,'Iron_Fist_Card','Iron Fist Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus2 bSubRace,RC_Formless,-20; bonus2 bExpAddRace,RC_Formless,10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4240,'Arclouse_Card','Arclouze Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' if (getrefine()<6) { bonus bDef,2; bonus bMdef,3; } ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4241,'Archangeling_Card','Arc Angeling Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bMaxHP,300; if(readparam(bLuk)>=77) { bonus bHPrecovRate,100; bonus bSPrecovRate,100; } ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4242,'Apocalips_Card','Apocalipse Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bVit,2; if(getrefine()>8) bonus bMaxHP,800; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4243,'Antonio_Card','Antonio Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus4 bAutoSpellWhenHit,26,1,500,0; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4244,'Alarm_Card','Alarm Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus4 bAutoSpellWhenHit,10,1,200,0; bonus bMaxHP,300; bonus bVit,1; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4243,'Antonio_Card','Antonio Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus3 bAutoSpellWhenHit,26,1,500; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4244,'Alarm_Card','Alarm Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus3 bAutoSpellWhenHit,10,1,200; bonus bMaxHP,300; bonus bVit,1; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4245,'Am_Mut_Card','Am Mut Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus2 bSubRace,RC_DemiHuman,-20; bonus2 bExpAddRace,RC_DemiHuman,10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4246,'Assulter_Card','Assaulter Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_DemiHuman,7; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4247,'Aster_Card','Aster Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bBaseAtk,5; bonus2 bAddDamageClass,1074,30; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4248,'Ancient_Mummy_Card','Ancient Mummy Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus4 bAutoSpellWhenHit,32,5,30,0; if(isequipped(4106)) bonus bPerfectHitAddRate,20; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4248,'Ancient_Mummy_Card','Ancient Mummy Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus3 bAutoSpellWhenHit,32,5,30; if(isequipped(4106)) bonus bPerfectHitAddRate,20; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4249,'Ancient_Worm_Card','Ancient Worm Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus2 bSubRace,RC_Demon,-20; bonus2 bExpAddRace,RC_Demon,10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4250,'Executioner_Card','Executioner Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus2 bSubSize,2,25; bonus bDef,1; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4251,'Elder_Card','Elder Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bAddRace2,5,40; ',NULL,NULL);
@@ -1602,11 +1602,11 @@ REPLACE INTO `item_db` VALUES (4276,'Lord_Of_Death_Card','Lord of Death Card',6,
REPLACE INTO `item_db` VALUES (4277,'Zherlthsh_Card','Zherlthsh Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus bLuk,2; bonus2 bSkillAtk,316,10; bonus2 bSkillAtk,324,10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4278,'Gibbet_Card','Gibbet Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' if(getrefine()<6) bonus bMdef,5; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4279,'Deleter_Card','Earth Deleter Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bSPrecovRate,-100; bonus bSPGainValue,10; ',NULL,' heal 0,-100; ');
-REPLACE INTO `item_db` VALUES (4280,'Geographer_Card','Geographer Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus4 bAutoSpellWhenHit,34,2+8*(getskilllv(34)==10),30,0; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4280,'Geographer_Card','Geographer Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus3 bAutoSpellWhenHit,34,2+8*(getskilllv(34)==10),30; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4281,'Zipper_Bear_Card','Zipper Bear Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bBaseAtk,30; bonus2 bSPDrainValue,-1,0; if(BaseClass == Job_Merchant) bonus bUnbreakableWeapon,0; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4282,'Tengu_Card','Tengu Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bAddMonsterDropItemGroup,IG_Recovery,500; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4283,'Greatest_General_Card','Greatest General Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus4 bAutoSpell,261,5,2+18*(BaseClass == Job_Acolyte),0; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4284,'Chepet_Card','Chepet Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,28,5,50; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4283,'Greatest_General_Card','Greatest General Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,261,5,2+18*(BaseClass == Job_Acolyte); ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4284,'Chepet_Card','Chepet Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus4 bAutoSpell,28,5,50,1; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4285,'Choco_Card','Choco Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus bFlee2,5; bonus bFlee,10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4286,'Karakasa_Card','Karakasa Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEffWhenHit,Eff_Confusion,300+600*(readparam(bStr)>=77); ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4287,'Kapha_Card','Kapha Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' if(getrefine()<6) bonus bMdef,8; ',NULL,NULL);
@@ -1616,12 +1616,12 @@ REPLACE INTO `item_db` VALUES (4290,'Cat_O_Nine_Tail_Card','Cat O\' Nine Tails C
REPLACE INTO `item_db` VALUES (4291,'Kobold_Leader_Card','Kobold Leader Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bAddRace2,2,30; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4292,'Kobold_Archer_Card','Kobold Archer Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Plant,7; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4293,'Cookie_Card','Cookie Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus bLuk,2; bonus2 bSkillAtk,156,10; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4294,'Quve_Card','Quve Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus4 bAutoSpellWhenHit,29,1,100,0; if(isequipped(4193)) { bonus bMaxHP,300; bonus bMaxSP,60; } ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4294,'Quve_Card','Quve Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus3 bAutoSpellWhenHit,29,1,100; if(isequipped(4193)) { bonus bMaxHP,300; bonus bMaxSP,60; } ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4295,'Kraben_Card','Kraben Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEffWhenHit,Eff_Blind,600; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4296,'Cramp_Card','Cramp Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus2 bGetZenyNum,5,1; if(isequipped(4028)) bonus bStr,3; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4296,'Cramp_Card','Cramp Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus2 bGetZenyNum,500,1; if(isequipped(4028)) bonus bStr,3; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4297,'Cruiser_Card','Cruiser Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Brute,7; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4298,'Cremy_Fear_Card','Creamy Fear Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEffWhenHit,Eff_Confusion,600; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4299,'Clock_Card','Clock Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus4 bAutoSpellWhenHit,249,3+7*(getskilllv(249)==10),30,0; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4299,'Clock_Card','Clock Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus3 bAutoSpellWhenHit,249,3+7*(getskilllv(249)==10),30; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4300,'Chimera_Card','Chimera Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEffWhenHit,Eff_Poison,300+600*(BaseJob==Job_Assassin); ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4301,'Killer_Mantis_Card','Killer Mantis Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEffWhenHit,Eff_Bleeding,600; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4302,'Tao_Gunka_Card','Tao Gunka Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMaxHPrate,100; bonus bDef,-50; bonus bMdef,-50; ',NULL,NULL);
@@ -1641,7 +1641,7 @@ REPLACE INTO `item_db` VALUES (4315,'Pest_Card','Pest Card',6,NULL,10,10,NULL,NU
REPLACE INTO `item_db` VALUES (4316,'Fake_Angel_Card','False Angel Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bSPGainRace,RC_Angel,5; ',NULL,' heal 0,-5; ');
REPLACE INTO `item_db` VALUES (4317,'Mobster_Card','Mobster Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bCritAtkRate,15; if(BaseClass == Job_Thief) bonus bCritical,4; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4318,'Knight_Windstorm_Card','Stormy Knight Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,89,2,20; bonus2 bAddEff,Eff_Freeze,2000; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4319,'Freezer_Card','Freezer Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bMaxHP,300; if(getrefine()>=9) bonus2 bSkillAtk,5,10; if(isequipped(4246,4311,4220,4331)) { bonus bStr,10; bonus bMaxHPrate,20; bonus bHPrecovRate,50; bonus4 bAutoSpell,112,1,3,0; bonus2 bAddMonsterDropItem,501,500; if(BaseClass == Job_Swordman) { bonus2 bAddItemHealRate,IG_Potion,50; } } ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4319,'Freezer_Card','Freezer Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bMaxHP,300; if(getrefine()>=9) bonus2 bSkillAtk,5,10; if(isequipped(4246,4311,4220,4331)) { bonus bStr,10; bonus bMaxHPrate,20; bonus bHPrecovRate,50; bonus3 bAutoSpell,112,1,3; bonus2 bAddMonsterDropItem,501,500; if(BaseClass == Job_Swordman) { bonus2 bAddItemHealRate,IG_Potion,50; } } ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4320,'Bloody_Knight_Card','Bloody Knight Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,83,1,20; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4321,'Hylozoist_Card','Hylozoist Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus bClassChange,100; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4322,'High_Orc_Card','High Orc Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus bDef,1; bonus bShortWeaponDamageReturn,5; ',NULL,NULL);
@@ -1654,7 +1654,7 @@ REPLACE INTO `item_db` VALUES (4328,'Hyegun_Card','Hyegun Card',6,NULL,10,10,NUL
REPLACE INTO `item_db` VALUES (4329,'Phendark_Card','Phendark Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bSPGainRace,RC_DemiHuman,5; ',NULL,' heal 0,-5; ');
REPLACE INTO `item_db` VALUES (4330,'Dark_Snake_Lord_Card','Evil Snake Lord Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bInt,3; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Curse,10000; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4331,'Heater_Card','Heater Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus bCritical,3; if(BaseClass == Job_Swordman) bonus bFlee2,3; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4332,'Waste_Stove_Card','Waste Stove Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bBaseAtk,5; bonus bInt,1; if(isequipped(4185,4293,4312)) { bonus bStr,3; bonus bMaxSP,80; bonus bBaseAtk,25; bonus4 bAutoSpell,32,5,10,1; bonus2 bSkillAtk,271,10; if(BaseJob == Job_Monk) { bonus bUseSPrate,-10; bonus bNoCastCancel,0; } } ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4332,'Waste_Stove_Card','Waste Stove Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bBaseAtk,5; bonus bInt,1; if(isequipped(4185,4293,4312)) { bonus bStr,3; bonus bMaxSP,80; bonus bBaseAtk,25; bonus3 bAutoSpell,32,5,10; bonus2 bSkillAtk,271,10; if(BaseJob == Job_Monk) { bonus bUseSPrate,-10; bonus bNoCastCancel,0; } } ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4333,'Venomous_Card','Venomous Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus3 bAddEffWhenHit,Eff_Poison,3000,2; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4334,'Noxious_Card','Noxious Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus bLongAtkDef,10; bonus2 bSubEle,Ele_Neutral,10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4335,'Pitman_Card','Pitman Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,90,5; bonus2 bSkillAtk,91,5; ',NULL,' heal 0,-50; ');
@@ -1665,7 +1665,7 @@ REPLACE INTO `item_db` VALUES (4339,'Mineral_Card','Mineral Card',6,NULL,10,10,N
REPLACE INTO `item_db` VALUES (4340,'Teddy_Bear_Card','Teddy Bear Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus2 bSubRace,RC_Undead,30; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4341,'Metaling_Card','Metaling Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,215,1,50; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4342,'RSX_0806_Card','RSX 0806 Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bVit,3; bonus bUnbreakableArmor,0; bonus bNoKnockback,0; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4343,'Mole_Card','Holden Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bLuk,2; if(isequipped(4186,4281,4036,4233)) { bonus bStr,4; bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus2 bSkillAtk,42,20; bonus bSPDrainValue,1; if(BaseJob == Job_Alchemist) { bonus4 bAutoSpell,111,1,10,0; bonus2 bAddMonsterDropItem,7139,300; bonus2 bAddMonsterDropItem,905,300; } } ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4343,'Mole_Card','Holden Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bLuk,2; if(isequipped(4186,4281,4036,4233)) { bonus bStr,4; bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus2 bSkillAtk,42,20; bonus bSPDrainValue,1; if(BaseJob == Job_Alchemist) { bonus3 bAutoSpell,111,1,10; bonus2 bAddMonsterDropItem,7139,300; bonus2 bAddMonsterDropItem,905,300; } } ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4344,'Anopheles_Card','Anopheles Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12058,RC_Insect,300; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4345,'Hill_Wind_Card','Hill Wind Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,21,5; bonus2 bSkillAtk,84,5; bonus2 bSkillAtk,85,5; ',NULL,' heal 0,-50; ');
REPLACE INTO `item_db` VALUES (4346,'Ygnizem_Card','Egnigem Cenia Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bStr,readparam(bInt)/18; ',NULL,NULL);
@@ -1674,7 +1674,7 @@ REPLACE INTO `item_db` VALUES (4348,'Whikebain_Card','Wikebine Tres Card',6,NULL
REPLACE INTO `item_db` VALUES (4349,'Erend_Card','Errende Ebecee Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus4 bAutoSpellWhenHit,25,1,50,0; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4350,'Rawrel_Card','Laurell Weinder Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,88,3; bonus2 bSkillAtk,89,3; ',NULL,' heal 0,-50; ');
REPLACE INTO `item_db` VALUES (4351,'Kavac_Card','Kavach Icarus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' if(getrefine()<=4) { bonus bFlee,20; bonus bFlee2,1; } else { bonus bFlee,10; } ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4352,'B_Ygnizem_Card','General Egnigem Cenia Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bMaxHPrate,10; bonus bMaxSPrate,10; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4352,'B_Ygnizem_Card','General Egnigem Cenia Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bHPRegenRate,50,10000; bonus2 bSPRegenRate,10,10000; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4353,'Removal_Card','Remover Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMaxHP,(800-(80*getrefine())); bonus bHPrecovRate,10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4354,'Gemini_Card','Gemini-S58 Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' if(readparam(bAgi)>=90) { bonus2 bResEff,Eff_Silence,3000; bonus2 bResEff,Eff_Stun,3000; } if(readparam(bVit)>=80) { bonus2 bResEff,Eff_Stone,5000; bonus2 bResEff,Eff_Sleep,5000; } ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4355,'Gremlin_Card','Gremlin Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12043,RC_Brute,300; ',NULL,NULL);
@@ -1696,14 +1696,14 @@ REPLACE INTO `item_db` VALUES (4370,'Dimik_Card','Dimik Card',6,NULL,10,10,NULL,
REPLACE INTO `item_db` VALUES (4371,'Archdam_Card','Archdam Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bBaseAtk,10; bonus bCastrate,20; if(isequipped(4311,4319,4331)) { bonus bInt,1; bonus bStr,1; bonus bDef,2; bonus bSPrecovRate,10; bonus2 bSkillAtk,480,10; bonus2 bSkillAtk,368,10; bonus bCastrate,-10; if(BaseJob == Job_Crusader) { bonus bDefEle,Ele_Holy; } } ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4372,'Bacsojin_Card','Bacsojin Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus2 bSkillHeal,28,30; bonus2 bSkillHeal,70,30; bonus2 bSkillHeal,231,30; bonus bUseSPrate,15; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4373,'Chung_E_Card','Chung E Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus bLuk,getrefine()-5; bonus bCritical,getrefine(); ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4374,'Apocalips_H_Card','Vesper Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bDex,2; bonus2 bMagicAddRace,RC_Boss,30; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4374,'Apocalips_H_Card','Vesper Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bDex,2; bonus2 bIgnoreMdefRate,RC_Boss,30; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4375,'Orc_Baby_Card','Orc Baby Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' if(getrefine()>=9) { bonus2 bSubEle,Ele_Neutral,15; bonus bFlee,15; } else { bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,10; } ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4376,'Lady_Tanee_Card','Lady Tanee Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bMaxHPrate,-50; bonus bMaxSPrate,50; bonus2 bAddMonsterDropItem,513,500; bonus2 bAddItemHealRate,513,100; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4377,'Green_Iguana_Card','Green Iguana Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12063,RC_Formless,300; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4378,'Acidus_Card','Gold Acidus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' if(getrefine()<=4) { bonus bMaxHPrate,8; bonus bMaxSPrate,8; bonus bHPrecovRate,5; bonus bSPrecovRate,5; } else { bonus bMaxHPrate,4; bonus bMaxSPrate,4; } ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4379,'Acidus__Card','Blue Acidus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' if(getrefine()<=4) { bonus bSPrecovRate,5; bonus bMaxSP,80; } else { bonus bMaxSP,40; } ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4380,'Ferus_Card','Red Ferus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,80,5; bonus2 bSkillAtk,83,5; ',NULL,' heal 0,-50; ');
-REPLACE INTO `item_db` VALUES (4381,'Ferus__Card','Green Ferus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bVit,1; bonus bMaxHPrate,10; if(isequipped(4297,4234,4252,4178)) { bonus bDex,5; bonus2 bSkillAtk,394,5; bonus2 bSkillAtk,324,10; bonus2 bSkillAtk,316,10; if(BaseJob == Job_Bard || BaseJob == Job_Dancer) { bonus4 bAutoSpellWhenHit,489,2,50,1; } } ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4381,'Ferus__Card','Green Ferus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bVit,1; bonus bMaxHPrate,10; if(isequipped(4297,4234,4252,4178)) { bonus bDex,5; bonus2 bSkillAtk,394,5; bonus2 bSkillAtk,324,10; bonus2 bSkillAtk,316,10; if(BaseJob == Job_Bard || BaseJob == Job_Dancer) { bonus3 bAutoSpellWhenHit,489,2,50; } } ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4382,'Novus__Card','Yellow Novus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMaxHP,500; bonus bHPrecovRate,10; if(isequipped(4208,4258,4325,4327)) { bonus bInt,3; bonus2 bSkillAtk,91,10; bonus2 bSkillAtk,21,10; if(BaseJob == Job_Sage) { bonus bMagicDamageReturn,20; bonus2 bAddMonsterDropItem,716,100; bonus2 bAddMonsterDropItem,715,100; bonus bCastrate,-20; } } ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4383,'Novus_Card','Red Novus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus3 bAddEffWhenHit,Eff_Confusion,3000,2; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4384,'Hydro_Card','Hydro Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,277,1,100; ',NULL,NULL);
@@ -1716,13 +1716,13 @@ REPLACE INTO `item_db` VALUES (4390,'Breeze_Card','Breeze Card',6,NULL,10,10,NUL
REPLACE INTO `item_db` VALUES (4391,'Retribution_Card','Retribution Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12068,RC_Angel,300; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4392,'Observation_Card','Observation Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bDex,readparam(bVit)/18; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4393,'Shelter_Card','Shelter Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bInt,readparam(bStr)/18; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4394,'Solace_Card','Solace Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' if(BaseJob == Job_Priest) bonus4 bAutoSpell,254,5,10,0; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4394,'Solace_Card','Solace Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' if(BaseJob == Job_Priest) bonus3 bAutoSpell,254,5,10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4395,'Tha_Maero_Card','Thanatos Maero Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bBaseAtk,5; bonus3 bAutoSpell,30,3,50; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4396,'Tha_Odium_Card','Thanatos Odium Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bAgi,getrefine()-5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4397,'Tha_Despero_Card','Thanatos Despero Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus bInt,getrefine()-6; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4398,'Tha_Dolor_Card','Thanatos Dolor Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bMagicAddRace,RC_Angel,10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4399,'Thanatos_Card','Thanatos Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss; bonus bSPDrainValue,-1; bonus bDef,-30; bonus bFlee,-30; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4400,'Aliza_Card','Aliza Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus4 bAutoSpellWhenHit,1011,1,50+50*(BaseJob == Job_Dancer),1; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4400,'Aliza_Card','Aliza Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus3 bAutoSpellWhenHit,1011,1,50+50*(BaseJob == Job_Dancer); ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4401,'Alicel_Card','Alicel Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bFlee,10; bonus bDef,-5; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4402,'Aliot_Card','Aliot Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) { bonus bStr, 2; bonus bMaxHPrate, 5; } if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) { bonus bInt, 2; bonus bMaxSPrate, 5; } ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4403,'Kiel_Card','Kiel Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bDelayRate,-30; ',NULL,NULL);
@@ -1730,6 +1730,40 @@ REPLACE INTO `item_db` VALUES (4404,'Skogul_Card','Skogul Card',6,NULL,10,10,NUL
REPLACE INTO `item_db` VALUES (4405,'Frus_Card','Frus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMagicDamageReturn,getrefine()*2; if(BaseClass==Job_Mage) bonus bMdef,3; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4406,'Skeggiold_Card','Skeggiold Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bMagicAddRace,RC_Demon,2; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (4407,'Randgris_Card','Randgris Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bUnbreakableWeapon,0; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus2 bAddRace2,5,10; bonus3 bAutoSpell,289,1,10; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4408,'Gloom_Under_Night_Card','Gloom_Under_Night_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEle,Ele_Holy,40; bonus2 bAddEle,Ele_Dark,40; bonus2 bAddRace,RC_Angel,40; bonus2 bAddRace,RC_Demon,40; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4409,'Agav_Card','Agav_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMatkRate,5; bonus bDef,-10; if (BaseClass == Job_Mage) bonus bMaxSP,100; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4410,'Echio_Card','Echio_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bAtk,15; if (BaseClass == Job_Swordman) bonus bMaxHP,500; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4411,'Vanberk_Card','Vanberk_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bStr,2; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4412,'Isilla_Card','Isilla_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bInt,2; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4413,'Hodremlin_Card','Hodremlin_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus2 bSubSize,0,15; bonus2 bSubSize,1,15; bonus2 bSubSize,2,15; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4414,'Seeker_Card','Seeker_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' skill 16,1; bonus2 bResEff,Eff_Stone,3000; bonus bMdef,10; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4415,'Snowier_Card','Snowier_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bAddMonsterDropItem,536,200; bonus2 bAddItemHealRate,536,100; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4416,'Siroma_Card','Siroma_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,14,25; bonus2 bCastrate,14,-25; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4417,'Ice_Titan_Card','Ice_Titan_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bVit,2; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4418,'Gazeti_Card','Gazeti_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,14,2,10; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4419,'Ktullanux_Card','Ktullanux_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEle,Ele_Fire,50; bonus5 bAutoSpellWhenHit,88,10,30,BF_WEAPON|BF_MAGIC,0; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4420,'Muscipular_Card','Muscipular_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus5 bAutoSpellWhenHit,28,1,10,BF_SHORT,0; bonus5 bAutoSpellWhenHit,29,1,10,BF_SHORT,0; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4421,'Drosera_Card','Drosera_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' if (getiteminfo(getequipid(4),9) > 3) bonus bCritical,15; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4422,'Roween_Card','Roween_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus bFlee,5; bonus bFlee2,3; bonus2 bAddEle,Ele_Water,10; bonus2 bCriticalAddRace,RC_Fish,15; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4423,'Galion_Card','Galion_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus bHit,5; bonus2 bAddEle,Ele_Water,5; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4424,'Stapo_Card','Stapo_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' skill 151,1; skill 152,1; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4425,'Atroce_Card','Atroce_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bBaseAtk,25; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4426,'Byorgue_Card','Byorgue_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' if(BaseJob == Job_Rogue){ bonus bMatkRate,10; bonus bAtkRate,10; } ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4427,'Sword_Guardian_Card','Sword_Guardian_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bHit,5; bonus bCritical,5; if (getiteminfo(getequipid(4),11) == 2 || getiteminfo(getequipid(4),11) == 3) bonus2 bSkillAtk,62,25; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4428,'Bow_Guardian_Card','Bow_Guardian_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bHit,5; bonus bCritical,5; if (getiteminfo(getequipid(4),11) == 11) bonus2 bSkillAtk,47,50; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4429,'Salamander_Card','Salamander_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,80,40; bonus2 bSkillAtk,83,40; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4430,'Ifrit_Card','Ifrit_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus bAtk,(JobLevel/7); bonus bCritical,(JobLevel/7); bonus bHit,(JobLevel/7); bonus3 bAutoSpellWhenHit,653,2,10; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4431,'Kasa_Card','Kasa_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,17,5,10; bonus3 bAutoSpell,19,5,10; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4432,'Magmaring_Card','Magmaring_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus bAtk,5; bonus2 bAddEle,Ele_Earth,10; bonus2 bCriticalAddRace,RC_Brute,15; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4433,'Imp_Card','Imp_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,19,25; bonus2 bCastrate,19,-25; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4434,'Knocker_Card','Knocker_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus2 bAddRace,RC_Formless,5; bonus3 bAddMonsterDropItem,756,RC_Formless,300; bonus3 bAddMonsterDropItem,757,RC_Formless,300; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4435,'Zombie_Slaughter_Card','Zombie_Slaughter_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,DemiHuman,1; bonus bHPGainValue,50; if(isequipped(4435)) bonus bSPGainValue,2; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4436,'Ragged_Zombie_Card','Ragged_Zombie_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,DemiHuman,1; bonus2 bAddEff2,Eff_Bleeding,50; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4437,'Hell_Poodle_Card','Hell_Poodle_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus bHit,1; bonus2 bAddItemHealRate,517,100; bonus2 bAddEff,Eff_Bleeding,100; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4438,'Banshee_Card','Banshee_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' if(BaseClass == Job_Mage){ bonus bMaxSP,100; bonus bMaxHP,-100; bonus2 bSkillAtk,11,20; bonus2 bSkillAtk,13,20; bonus2 bSkillAtk,400,20; } ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4439,'Flame_Skull_Card','Flame_Skull_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus2 bResEff,Eff_Blind,3000; bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Curse,3000; bonus2 bResEff,Eff_Stone,3000; bonus2 bAddEffWhenHit,Eff_Blind,100; bonus2 bAddEffWhenHit,Eff_Stun,100; bonus2 bAddEffWhenHit,Eff_Curse,100; bonus2 bAddEffWhenHit,Eff_Stone,100; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4440,'Necromancer_Card','Necromancer_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' if (getiteminfo(getequipid(4),11) == 10) { bonus bInt,1; bonus bIgnoreMdefRate,2; } ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4441,'Fallen_Bishop_Hibram_Card','Fallen_Bishop_Hibram_Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bMAtkRate,10; bonus bMaxSPrate,-50; bonus2 bAddRace,RC_Angel,50; bonus2 bAddRace,RC_DemiHuman,50; ',NULL,NULL);
# // More Headgears
# //===================================================================
REPLACE INTO `item_db` VALUES (5001,'Headset','Headset',5,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,1,1,87,' bonus2 bResEff,Eff_Curse,1000; ',NULL,NULL);
@@ -1867,7 +1901,7 @@ REPLACE INTO `item_db` VALUES (5132,'Angeling_Hat','Angeling Hat',5,20,NULL,700,
REPLACE INTO `item_db` VALUES (5133,'Sheep_Hat','Sheep Hat',5,20,NULL,150,NULL,1,NULL,0,0x00008110,7,2,256,NULL,0,0,205,' bonus bShortWeaponDamageReturn,5; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5134,'Pumpkin_Hat','Pumpkin-Head',5,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,206,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5135,'Cyclops_Visor','Cyclop\'s Eye',5,0,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,7,2,512,NULL,75,0,207,' bonus bMaxSP,50; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5136,'Santa\'s_Hat_','Louise\'s Santa Hat',5,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,20,' bonus bMdef,1; bonus bLuk,1; bonus4 bAutoSpellWhenHit,75,5,50,0; bonus4 bAutoSpellWhenHit,34,10,50,0; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5136,'Santa\'s_Hat_','Louise\'s Santa Hat',5,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,20,' bonus bMdef,1; bonus bLuk,1; bonus3 bAutoSpellWhenHit,75,5,50; bonus3 bAutoSpellWhenHit,34,10,50; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5137,'Alice_Doll','Alice Doll',5,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,0,208,' bonus bStr,1; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddEff2,Eff_Sleep,10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5138,'Magic_Eyes','Magic Eyes',5,20,NULL,300,NULL,1,NULL,0,0x00810204,7,2,256,NULL,30,1,209,' bonus bMdef,5; bonus bCastrate,-10; bonus bUseSPrate,20; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5139,'Hibiscus','Lotus',5,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,0,210,' bonus bDex,1; bonus bInt,1; bonus bMdef,5; ',NULL,NULL);
@@ -1913,11 +1947,11 @@ REPLACE INTO `item_db` VALUES (5178,'Candle_','Candle',5,20,NULL,150,NULL,0,NULL
REPLACE INTO `item_db` VALUES (5179,'Golden_Tiara','Golden Tiara',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,232,' bonus bInt,2; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5180,'Phrygian_Hat','France Holiday Hat',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,217,' bonus bVit,1; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5181,'Helm_of_Darkness','Helm of Darkness',5,20,NULL,2000,NULL,3,NULL,1,0x000654E2,7,2,768,NULL,50,1,233,' bonus bStr,2; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5182,'Puppy_Hat','Puppy Hat',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,234,' bonus bAgi,1; bonus4 bAutoSpell,75,1,10+20*(readparam(bAgi)>=77),0; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5182,'Puppy_Hat','Puppy Hat',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,234,' bonus bAgi,1; bonus3 bAutoSpell,75,1,10+20*(readparam(bAgi)>=77); ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5183,'Bird_Nest_Hat','Nest Hat',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,235,' bonus bDex,1; bonus bAgi,1; bonus2 bResEff,Eff_Stun,1000; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5184,'Captain\'s_Hat','Captain\'s Hat',5,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFE,7,2,256,NULL,30,1,236,' bonus2 bSubEle,Ele_Water,5; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5185,'Laurel_Wreath','Laurel Crown',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,237,' bonus bLuk,3; bonus2 bResEff,Eff_Blind,500; bonus2 bResEff,Eff_Curse,500; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5186,'Geographer_Band','Geographer Decoration',5,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,238,' bonus bInt,1; bonus4 bAutoSpellWhenHit,28,1,50,0; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5186,'Geographer_Band','Geographer Decoration',5,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,238,' bonus bInt,1; bonus3 bAutoSpellWhenHit,28,1,50; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5187,'Twin_Ribbon','Twin Ribbon',5,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,239,' bonus bMaxSP,30; bonus bMdef,3; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5188,'Minstrel_Hat','Wandering Minstrel Hat',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,240,' bonus bInt,1; bonus bDex,1; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5189,'Fallen_Leaves','Autumn Leaves',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,241,' bonus bMaxHP,40; bonus bMaxSP,40; ',NULL,NULL);
@@ -1945,7 +1979,7 @@ REPLACE INTO `item_db` VALUES (5210,'Flying_Angel','Flying Angel',5,NULL,10,300,
REPLACE INTO `item_db` VALUES (5211,'Dress_Hat','Ribbon Hat',5,NULL,10,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,265,' bonus bMdef,7; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5212,'Satellite_Hairband','Solar Panels',5,NULL,10,1000,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,266,' bonus bMaxHP,50; bonus bMaxSP,10; skill 24,1; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5213,'Black_Bunny_Band','Rabbit Ears',5,NULL,10,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,267,' bonus bAgi,2; bonus bMdef,3; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5214,'Moonlight_Flower_Hat','Cat Helm',5,NULL,10,200,NULL,3,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,268,' bonus bDex,1; bonus4 bAutoSpell,29,1,30,0; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5214,'Moonlight_Flower_Hat','Cat Helm',5,NULL,10,200,NULL,3,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,268,' bonus bDex,1; bonus3 bAutoSpell,29,1,30; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5215,'Angelic_Chain_','Evolved Angel Wing',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,38,' bonus bMdef,3; bonus bDex,1; bonus bInt,1; bonus2 bSubRace,RC_Demon,3; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5216,'Satanic_Chain_','Evolved Evil Wing',5,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,39,' bonus bStr,1; bonus bAgi,1; bonus bFlee,3; bonus2 bSubRace,RC_Angel,3; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5217,'Magestic_Goat_TW','Evolved Majestic Goat',5,20,NULL,800,NULL,5,NULL,0,0x006444A2,7,2,256,NULL,0,1,41,' bonus bStr,2; ',NULL,NULL);
@@ -1956,7 +1990,7 @@ REPLACE INTO `item_db` VALUES (5221,'Pair_Of_Red_Ribbon_','Evolved Small Ribbons
REPLACE INTO `item_db` VALUES (5222,'Fish_On_Head_','Evolved Blue Fish',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,149,' bonus bAgi,1; bonus bDex,1; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5223,'Big_Golden_Bell_','Evolved Decorative Golden Bell',5,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFE,7,2,768,NULL,35,1,175,' bonus bAgi,2; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5224,'Orc_Hero_Helm_TW','Evolved Helmet of Orc Hero',5,20,NULL,900,NULL,5,NULL,0,0xFFFFFFFE,7,2,768,NULL,55,1,178,' bonus bStr,2; bonus bVit,1; bonus bMaxHPrate,10; ',NULL,NULL);
-# //5225,Marcher_Hat,Holy ???,5,,10,200,,2,,1,0xFFFFFFFF,7,2,256,,10,1,269,{ bonus bMdef,2; bonus bStr,2; bonus4 bAutoSpell,33,5,10,0; },{},{}
+# //5225,Marcher_Hat,Holy ???,5,,10,200,,2,,1,0xFFFFFFFF,7,2,256,,10,1,269,{ bonus bMdef,2; bonus bStr,2; bonus3 bAutoSpell,33,5,10; },{},{}
REPLACE INTO `item_db` VALUES (5226,'Mini_Propeller_','Advanced Mini Propeller',5,NULL,10,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,270,' bonus bAgi,2; bonus bDex,1; bonus bFlee,10; bonus bCastrate,-getrefine(); ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5227,'Red_Deviruchi_Cap','Red Deviruchi Hat',5,NULL,10,800,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,64,1,271,' bonus bStr,1; bonus bInt,1; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5228,'White_Deviruchi_Cap','White Deviruchi Hat',5,NULL,10,800,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,64,1,272,' bonus bStr,1; bonus bInt,1; ',NULL,NULL);
@@ -1984,14 +2018,14 @@ REPLACE INTO `item_db` VALUES (5249,'Human_Blinker','Human_Blinker',5,NULL,10,20
REPLACE INTO `item_db` VALUES (5250,'Robot_Ear','Robot_Ear',5,NULL,10,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,73,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5251,'Blank_Ear','Blank_Ear',5,NULL,10,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,73,NULL,NULL,NULL);
# //There are some headgears missing
-REPLACE INTO `item_db` VALUES (5252,'Drooping_Ninetails','Drooping Ninetails',5,NULL,10,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,296,' bonus bAgi,1; bonus bDex,1; bonus4 bAutoSpellWhenHit,75,1,50,0; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5252,'Drooping_Ninetails','Drooping Ninetails',5,NULL,10,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,296,' bonus bAgi,1; bonus bDex,1; bonus3 bAutoSpellWhenHit,75,1,50; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5253,'Lif_Doll_Hat','Drooping Lif',5,NULL,10,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,297,' bonus bInt,1; bonus bMdef,getrefine(); ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5254,'Deviling_Hat','Deviling Hat',5,NULL,10,350,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,298,' bonus bStr,1; bonus bCritical,3; bonus2 bSubRace,RC_Angel,-20; if(getrefine()>=6){bonus bCritical,getrefine()-6;} ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5255,'Triple_Poring_Hat','Poring Tower',5,NULL,10,600,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,299,' bonus bLuk,3; bonus4 bAutoSpell,1013,1,10,0; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5256,'Valkyrie_Feather_Band','Valkyrie Feather Band',5,NULL,10,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,300,' bonus bInt,1; bonus4 bAutoSpellWhenHit,28,1,10,0; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5257,'Soulless_Ring','Soul Ring',5,NULL,10,300,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,20,1,301,' bonus bMdef,2; bonus4 bAutoSpellWhenHit,361,1,10,0; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5258,'Dokebi\'s_Wig','Dokebi\'s Wig',5,NULL,10,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,768,NULL,10,1,302,' bonus4 bAutoSpellWhenHit,142,1,300,0; bonus2 bSubEle,Ele_Neutral,1; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5259,'Elephant_Hat_','Elephant Hat',5,0,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,215,' bonus bVit,1; bonus4 bAutoSpell,86,3,30,1; skill 31,1; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5255,'Triple_Poring_Hat','Poring Tower',5,NULL,10,600,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,299,' bonus bLuk,3; bonus3 bAutoSpell,1013,1,10; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5256,'Valkyrie_Feather_Band','Valkyrie Feather Band',5,NULL,10,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,300,' bonus bInt,1; bonus3 bAutoSpellWhenHit,28,1,10; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5257,'Soulless_Ring','Soul Ring',5,NULL,10,300,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,20,1,301,' bonus bMdef,2; bonus3 bAutoSpellWhenHit,361,1,10; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5258,'Dokebi\'s_Wig','Dokebi\'s Wig',5,NULL,10,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,768,NULL,10,1,302,' bonus3 bAutoSpellWhenHit,142,1,300; bonus2 bSubEle,Ele_Neutral,1; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5259,'Elephant_Hat_','Elephant Hat',5,0,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,215,' bonus bVit,1; bonus3 bAutoSpell,86,3,30; skill 31,1; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5260,'Cookie_Hat','Cookie Hat',5,0,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,217,' bonus bAgi,1; bonus bFlee2,5; bonus bCritAtkRate,5; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5261,'Silver_Tiara_','Silver Tiara',5,0,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,218,' bonus bInt,2; if (BaseClass == Job_mage) bonus bMatkRate,(JobLevel/20); if (Baseclass == Job_Acolyte) bonus bUseSPrate,-(JobLevel/10); if (BaseClass == Job_Archer) bonus bMaxSP,(JobLevel*2); ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5262,'Gold_Tiara_','Golden Tiara',5,0,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,232,' bonus bStr,2; bonus bUnbreakableHelm,0; if ((readparam(bDex) < 56) && (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief)) bonus bDex,JobLevel/7; ',NULL,NULL);
@@ -2004,7 +2038,7 @@ REPLACE INTO `item_db` VALUES (5268,'Lord_Circlet_C','Refined Grand Circlet',5,N
REPLACE INTO `item_db` VALUES (5269,'Flying_Angel_','Flying Angel',5,NULL,10,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,264,' bonus bAspdRate,3; bonus bSpeedRate,3; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5270,'Fallen_Leaves_','Autumn Leaves',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,241,' bonus bFlee2,5; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5271,'Chinese_Crown_','Phoenix Crown',5,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFF,7,2,768,NULL,0,1,221,' bonus bMdef,3; bonus2 bSubRace,RC_Boss,getrefine(); ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5272,'Tongue_Mask_','Smiling Mask',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,513,NULL,0,0,253,' bonus4 bAutoSpell,6,5,30,1; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5272,'Tongue_Mask_','Smiling Mask',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,513,NULL,0,0,253,' bonus3 bAutoSpell,6,5,30; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5273,'Happy_Wig','Happy Wig',5,NULL,10,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,305,' bonus bSpeedRate,5; bonus bDef,4; skill 51,1; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5274,'Shiny_Wig','Shiny Wig',5,NULL,10,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,306,' bonus bSpeedRate,5; bonus bDef,4; skill 51,1; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5275,'Marvelous_Wig','Marvelous Wig',5,NULL,10,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,307,' bonus bSpeedRate,5; bonus bDef,4; skill 51,1; ',NULL,NULL);
@@ -2021,9 +2055,9 @@ REPLACE INTO `item_db` VALUES (5285,'Pinwheel_Hairpin','Pinwheel_Hairpin',5,NULL
REPLACE INTO `item_db` VALUES (5286,'Peco_Peco_Hairband','Peco_Peco_Hairband',5,NULL,10,0,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,314,' bonus bAspdRate,-10; bonus bAspdRate,5; bonus bCastrate,5; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5287,'Summer_Hat','Summer_Hat',5,NULL,10,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,315,' bonus bVit,1; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5288,'Red_Glasses','Red_Glasses',5,NULL,10,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,1,316,' bonus bInt,1; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5289,'Vanilmirth_Hat','Vanilmirth_Hat',5,NULL,10,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,317,' bonus bUnbreakableArmor,0; bonus4 bAutoSpell,19,1,100,1; bonus4 bAutoSpell,14,1,100,1; bonus4 bAutoSpell,20,1,100,1; bonus4 bAutoSpell,90,1,100,1; bonus bMdef,5; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5289,'Vanilmirth_Hat','Vanilmirth_Hat',5,NULL,10,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,317,' bonus bUnbreakableArmor,0; bonus3 bAutoSpell,19,1,100; bonus3 bAutoSpell,14,1,100; bonus3 bAutoSpell,20,1,100; bonus3 bAutoSpell,90,1,100; bonus bMdef,5; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5290,'Evolved_Drooping_Bunny','Evolved_Drooping_Bunny',5,NULL,10,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,249,' bonus bDex,1; bonus bFlee,2; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5291,'Magic_Kettle','Magic_Kettle',5,NULL,10,600,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,318,' bonus4 bAutoSpell,286,2,300,0; bonus4 bAutoSpell,86,3,300,1; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5291,'Magic_Kettle','Magic_Kettle',5,NULL,10,600,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,318,' bonus4 bAutoSpell,286,2,300,0; bonus3 bAutoSpell,86,3,300; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5292,'Suspicion_Skeleton','Suspicion_Skeleton',5,NULL,10,800,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,319,' bonus2 bSubRace,RC_Dragon,5; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5293,'Ramen_Hat','Ramen_Hat',5,NULL,10,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,320,' bonus bdex,4; bonus4 bAutoSpell,30,1,100,0; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5294,'Whisper_Mask','Whisper_Mask',5,NULL,10,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,769,NULL,0,0,321,' bonus bAgi,3; bonus2 bSubEle,Ele_Ghost,-50; ',NULL,NULL);
@@ -2039,7 +2073,7 @@ REPLACE INTO `item_db` VALUES (5303,'Flower_Crown','Flower_Crown',5,NULL,10,300,
REPLACE INTO `item_db` VALUES (5304,'Executioner_Hood','Executioner_Hood',5,NULL,10,800,NULL,4,NULL,0,0xFFFFFFFF,7,2,769,NULL,50,0,326,' bonus2 bResEff,Eff_Curse,700; bonus2 bResEff,Eff_Blind,10000; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5305,'Pirate_Dagger','Pirate_Dagger',5,NULL,10,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,327,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5306,'Freya\'s_Crown','Freya\'s_Crown',5,NULL,10,500,NULL,12,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,328,' bonus2 bSubRace,RC_DemiHuman,5; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5307,'Carmen_Miranda\'s_Hat','Carmen_Miranda\'s_Hat',5,NULL,10,400,NULL,3,NULL,0,0xFFFFFFFF,7,0,256,NULL,0,0,329,' bonus bMdef,3; bonus4 bAutoSpellWhenHit,1011,1,50,1; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5307,'Carmen_Miranda\'s_Hat','Carmen_Miranda\'s_Hat',5,NULL,10,400,NULL,3,NULL,0,0xFFFFFFFF,7,0,256,NULL,0,0,329,' bonus bMdef,3; bonus3 bAutoSpellWhenHit,1011,1,50; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5308,'Brazil_National_Flag_Hat','Brazil_National_Flag_Hat',5,NULL,10,300,NULL,3,NULL,0,0xFFFFFFFF,7,0,256,NULL,0,0,330,' bonus bSpeedAddRate,25; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5309,'Wool_Mask','Wool_Mask',5,NULL,10,200,NULL,1,NULL,0,0xFFFFFFFF,7,0,769,NULL,0,0,331,' skill 220,1; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5310,'Shining_Electric_Bulb_Hairband','Shining_Electric_Bulb_Hairband',5,NULL,10,100,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,332,' bonus2 bSubEle,Ele_Dark,10; skill 10,1; ',NULL,NULL);
@@ -2049,14 +2083,14 @@ REPLACE INTO `item_db` VALUES (5313,'Diadem','Diadem',5,NULL,10,100,NULL,3,NULL,
REPLACE INTO `item_db` VALUES (5314,'Hockey_Mask','Hockey_Mask',5,NULL,10,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,50,0,336,' bonus2 bAddRace,RC_DemiHuman,5; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5315,'Observer','Observer',5,NULL,10,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,35,0,337,' skill 93,1; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5316,'Umbrella_Hat','Umbrella_Hat',5,NULL,10,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,0,338,' bonus2 bSubEle,Ele_Water,3; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5317,'Fisherman\'s_Hat','Fisherman\'s_Hat',5,NULL,10,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,0,339,' bonus4 bAutoSpell,86,3,500,1; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5317,'Fisherman\'s_Hat','Fisherman\'s_Hat',5,NULL,10,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,0,339,' bonus3 bAutoSpell,86,3,500; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5318,'Poring_Party_Hat','Poring_Party_Hat',5,NULL,10,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,340,' bonus bAllStats,3; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5319,'Hello_Mother_Hat','Hello_Mother_Hat',5,NULL,10,200,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,341,' bonus bLuk,3; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5320,'Champion_Wreath','Champion_Wreath',5,NULL,10,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,342,' bonus bAllStats,2; bonus4 bAutoSpellWhenHit,28,1,50,0; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5320,'Champion_Wreath','Champion_Wreath',5,NULL,10,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,342,' bonus bAllStats,2; bonus3 bAutoSpellWhenHit,28,1,50; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5321,'Indonesian_Bandana','Indonesian_Bandana',5,NULL,10,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,343,' bonus2 bAddMonsterDropItem,518,100; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5322,'Scarf','Scarf',5,NULL,10,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,24,0,344,' bonus bFlee,5; bonus bMdef,2; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5800,'Blush_Of_Groom','Blush',5,NULL,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,125,' bonus2 bSubRace,RC_DemiHuman,3; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5801,'Ribbon_Of_Bride','Red Tailed Ribbon',5,NULL,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,167,' bonus bAllStats,2; bonus2 bSubRace,RC_DemiHuman,10; if (getskilllv(29) == 10) { bonus4 bAutoSpellWhenHit,28,10,20,0; } else { bonus4 bAutoSpellWhenHit,28,5,20,0; } ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5801,'Ribbon_Of_Bride','Red Tailed Ribbon',5,NULL,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,167,' bonus bAllStats,2; bonus2 bSubRace,RC_DemiHuman,10; if (getskilllv(29) == 10) { bonus3 bAutoSpellWhenHit,28,10,20; } else { bonus3 bAutoSpellWhenHit,28,5,20; } ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5802,'Upgrade_Elephant_Hat','Upgraded Elephant Hat',5,NULL,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,215,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5803,'Love_Flower_Hat','Love_Flower_Hat',5,NULL,10,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,5,' bonus2 bAddMonsterDropItem,608,100; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (5804,'Pirate_Eye_Bandage','Pirate_Eye_Bandage',5,NULL,10,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,13,NULL,NULL,NULL);
@@ -2719,9 +2753,9 @@ REPLACE INTO `item_db` VALUES (7748,'Sweet_Bean','Sweet Beans',3,25,NULL,10,NULL
REPLACE INTO `item_db` VALUES (7749,'Sweet_Banana','Sweet Bananas',3,25,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7750,'Macapuno','Macapuno',3,25,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7751,'High_Priest_Cast_Armor','High_Priest_Cast_Armor',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7752,'Human_Skull','Human_Skull',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7753,'Miners_Tool','Miners_Tool',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7754,'Broken_Crown','Broken_Crown',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7752,'Human_Skull','Human Skull',3,NULL,150,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7753,'Miners_Tool','Miners Tool',3,NULL,180,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7754,'Broken_Crown','Broken Crown',3,NULL,666,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7755,'Unknown_Item','Unknown_Item',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7756,'Sealed_Book','Sealed_Book',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7757,'Mithril','Mithril',3,NULL,10,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -2901,7 +2935,7 @@ REPLACE INTO `item_db` VALUES (12014,'Imma_Arrow_Container','Immaterial Arrow Qu
REPLACE INTO `item_db` VALUES (12015,'Rusty_Arrow_Container','Rusty Arrow Quiver',2,NULL,1,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' getitem 1762,500; ',NULL,NULL);
# // Speed Potions
REPLACE INTO `item_db` VALUES (12016,'Speed_Up_Potion','Speed Potion',0,NULL,1,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' specialeffect 507; sc_start SC_SpeedUp1,5000,0; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12017,'Slow_Down_Potion','Slow Potion',0,NULL,1,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12017,'Slow_Down_Potion','Slow Potion',0,NULL,1,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' sc_start SC_SlowDown,5000,0; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (12018,'Fire_Cracker','Firecracker',2,NULL,1,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' misceffect(256); ',NULL,NULL);
REPLACE INTO `item_db` VALUES (12019,'Holy_Egg','Holy Egg',11,NULL,1,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' itemskill 54,2; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (12020,'Water_Of_Darkness','Cursed Water',11,NULL,1,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' itemskill 492,8; ',NULL,NULL);
@@ -3261,8 +3295,8 @@ REPLACE INTO `item_db` VALUES (13010,'Asura','Ashura',4,3000,NULL,600,50,NULL,1,
REPLACE INTO `item_db` VALUES (13011,'Asura_','Ashura',4,3000,NULL,600,50,NULL,1,3,0x02000000,7,2,2,1,12,1,1,' bonus bMatkRate,10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13012,'Murasame','Murasame',4,NULL,10,700,95,NULL,1,1,0x02000000,7,2,2,2,24,1,1,' bonus bAtkEle,Ele_Water; bonus2 bCriticalAddRace,RC_DemiHuman,10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13013,'Muraseme_','Murasame',4,NULL,10,700,95,NULL,1,2,0x02000000,7,2,2,2,24,1,1,' bonus bAtkEle,Ele_Water; bonus2 bCriticalAddRace,RC_DemiHuman,10; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13014,'Hakujin','Hakujin',4,NULL,10,800,120,NULL,1,0,0x02000000,7,2,2,3,42,1,1,' bonus4 bAutoSpell,28,1,10,0; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13015,'Hakujin_','Hakujin',4,NULL,10,800,120,NULL,1,1,0x02000000,7,2,2,3,42,1,1,' bonus4 bAutoSpell,28,1,10,0; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13014,'Hakujin','Hakujin',4,NULL,10,800,120,NULL,1,0,0x02000000,7,2,2,3,42,1,1,' bonus3 bAutoSpell,28,1,10; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13015,'Hakujin_','Hakujin',4,NULL,10,800,120,NULL,1,1,0x02000000,7,2,2,3,42,1,1,' bonus3 bAutoSpell,28,1,10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13016,'Poison_Knife_','Poison Knife',4,NULL,10,800,64,NULL,1,2,0x028F5EEE,7,2,2,3,65,1,1,' bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13017,'House_Auger_','Ice Pick',4,NULL,10,600,70,NULL,1,1,0x028F5EEE,7,2,2,4,36,1,1,' bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13018,'Sucsamad_','Sucsamad',4,NULL,10,800,140,NULL,1,1,0x028F5EEE,7,2,2,4,36,1,1,' bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon,0; ',NULL,NULL);
@@ -3274,8 +3308,8 @@ REPLACE INTO `item_db` VALUES (13023,'Asura_C','Refined Ashura',4,NULL,NULL,0,12
REPLACE INTO `item_db` VALUES (13024,'Sword_Breaker_C','Refined Swordbreaker',4,NULL,NULL,0,105,NULL,1,0,0x028F5EEE,7,2,2,4,1,0,1,' bonus bBreakWeaponRate,500; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13025,'Mail_Breaker_C','Refined Mailbreaker',4,NULL,NULL,0,105,NULL,1,0,0x028F5EEE,7,2,2,4,1,0,1,' bonus bBreakArmorRate,500; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13026,'Moonlight_Sword_C','Refined Moonlight Dagger',4,NULL,NULL,0,85,NULL,1,0,0x028F5EEE,7,2,2,4,1,0,1,' bonus bMaxSPrate,10; bonus bSPDrainValue,3; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13027,'Mes','Mes',4,NULL,10,500,120,NULL,1,3,0x020F5EEE,7,2,2,4,55,1,1,' bonus2 bAddEff,Eff_Bleeding,100; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13028,'Tooth_Blade','Tooth Blade',4,NULL,10,700,130,NULL,1,0,0x020F5EEE,7,2,2,4,55,1,1,' if (getrefine() > 9) { bonus3 bAutoSpell,672,2,10; } bonus3 bAutoSpell,672,1,10; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13027,'Mes','Mes',4,NULL,10,500,120,NULL,1,3,0x028F5EEE,2,2,2,4,55,1,1,' bonus2 bAddEff,Eff_Bleeding,100; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13028,'Tooth_Blade','Tooth Blade',4,NULL,10,700,130,NULL,1,1,0x028F5EEE,2,2,2,4,55,1,1,' if(getrefine() >= 9){ bonus3 bAutoSpell,672,2,10; } else bonus3 bAutoSpell,672,1,10; ',NULL,NULL);
# // Guns
REPLACE INTO `item_db` VALUES (13100,'Six_Shooter','Six Shooter',4,4500,NULL,400,30,NULL,7,1,0x01000000,7,2,34,1,10,1,17,' bonus bHit,-10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13101,'Six_Shooter_','Six Shooter',4,4500,NULL,400,30,NULL,7,2,0x01000000,7,2,34,1,10,1,17,' bonus bHit,-10; ',NULL,NULL);
@@ -3283,7 +3317,7 @@ REPLACE INTO `item_db` VALUES (13102,'Crimson_Bolt','Crimson Bolt',4,20000,NULL,
REPLACE INTO `item_db` VALUES (13103,'Crimson_Bolt_','Crimson Bolt',4,20000,NULL,450,45,NULL,7,2,0x01000000,7,2,34,2,35,1,17,' bonus bHit,-10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13104,'The_Garrison','Garrison',4,48000,NULL,500,70,NULL,7,1,0x01000000,7,2,34,2,55,1,17,' bonus bHit,-10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13105,'The_Garrison_','Garrison',4,48000,NULL,500,70,NULL,7,2,0x01000000,7,2,34,2,55,1,17,' bonus bHit,-10; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13106,'Gold_Lux','Gold Lux',4,100000,NULL,500,20,NULL,7,0,0x01000000,7,2,34,3,12,1,17,' bonus bHit,-10; if(getskilllv(500)>0) bonus4 bAutoSpell,500,getskilllv(500),100,0; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13106,'Gold_Lux','Gold Lux',4,100000,NULL,500,20,NULL,7,0,0x01000000,7,2,34,3,12,1,17,' bonus bHit,-10; if(getskilllv(500)>0) bonus3 bAutoSpell,500,getskilllv(500),100; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13107,'Western_Outlaw','Western Outlaw',4,NULL,10,580,68,NULL,7,2,0x01000000,7,2,34,3,10,1,17,' bonus bHit,readparam(bAgi)/6; bonus bAspdRate,readparam(bAgi)/6; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13150,'Branch','Branch',4,3000,NULL,500,50,NULL,9,3,0x01000000,7,2,34,1,1,1,18,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (13151,'The_Cyclone','Cyclone',4,17500,NULL,700,120,NULL,9,1,0x01000000,7,2,34,2,24,1,18,' bonus bHit,10; bonus bCritical,10; ',NULL,NULL);
@@ -3291,18 +3325,18 @@ REPLACE INTO `item_db` VALUES (13152,'The_Cyclone_','Cyclone',4,17500,NULL,700,1
REPLACE INTO `item_db` VALUES (13153,'Dusk','Dusk',4,23500,NULL,750,150,NULL,9,1,0x01000000,7,2,34,2,56,1,18,' bonus bHit,10; bonus bCritical,10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13154,'Rolling_Stone','Rolling Stone',4,12000,NULL,900,135,NULL,9,1,0x01000000,7,2,34,1,14,1,19,' bonus bSplashRange,1; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13155,'Black_Rose','Black Rose',4,32000,NULL,900,180,NULL,9,1,0x01000000,7,2,34,2,35,1,19,' bonus bSplashRange,1; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13156,'Gate_Keeper','Gate Keeper',4,56000,NULL,1000,210,NULL,9,0,0x01000000,7,2,34,2,24,1,19,' bonus bSplashRange,1; bonus4 bAutoSpell,520,6,50,1; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13156,'Gate_Keeper','Gate Keeper',4,56000,NULL,1000,210,NULL,9,0,0x01000000,7,2,34,2,24,1,19,' bonus bSplashRange,1; bonus3 bAutoSpell,520,6,50; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13157,'Drifter','Drifter',4,80000,NULL,2300,50,NULL,9,1,0x01000000,7,2,34,2,55,1,20,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (13158,'Butcher','Butcher',4,130000,NULL,2500,75,NULL,9,0,0x01000000,7,2,34,3,68,1,20,' bonus2 bCriticalAddRace,RC_Brute,10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13159,'Butcher_','Butcher',4,130000,NULL,2500,75,NULL,9,1,0x01000000,7,2,34,3,68,1,20,' bonus2 bCriticalAddRace,RC_Brute,10; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13160,'Destroyer','Destroyer',4,110000,NULL,1200,220,NULL,9,0,0x01000000,7,2,34,2,52,1,21,' bonus bBreakArmorRate,200; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13161,'Destroyer_','Destroyer',4,110000,NULL,1200,220,NULL,9,1,0x01000000,7,2,34,2,52,1,21,' bonus bBreakArmorRate,200; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13162,'Inferno','Inferno',4,230000,NULL,1250,280,NULL,9,1,0x01000000,7,2,34,2,65,1,21,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (13163,'Long_Barrel','Long Barrel',4,40000,NULL,1000,150,NULL,9,0,0x01000000,7,2,34,3,70,1,18,' bonus bCritical,20; bonus bAspdRate,-3; bonus4 bAutoSpell,512,5,20,1; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13164,'Long_Barrel_','Long Barrel',4,40000,NULL,1000,150,NULL,9,1,0x01000000,7,2,34,3,70,1,18,' bonus bCritical,20; bonus bAspdRate,-3; bonus4 bAutoSpell,512,5,20,1; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13163,'Long_Barrel','Long Barrel',4,40000,NULL,1000,150,NULL,9,0,0x01000000,7,2,34,3,70,1,18,' bonus bCritical,20; bonus bAspdRate,-3; bonus3 bAutoSpell,512,5,20; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13164,'Long_Barrel_','Long Barrel',4,40000,NULL,1000,150,NULL,9,1,0x01000000,7,2,34,3,70,1,18,' bonus bCritical,20; bonus bAspdRate,-3; bonus3 bAutoSpell,512,5,20; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13165,'Jungle_Carbine','Jungle Carbine',4,56000,NULL,700,170,NULL,9,0,0x01000000,7,2,34,3,70,1,18,' bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13166,'Jungle_Carbine_','Jungle Carbine',4,56000,NULL,700,170,NULL,9,1,0x01000000,7,2,34,3,70,1,18,' bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13167,'Gate_KeeperDD','Gate Keeper-DD',4,NULL,10,1300,200,NULL,9,0,0x01000000,7,2,34,3,70,1,19,' bonus bSplashRange,1; bonus4 bAutoSpell,520,6,50,1; bonus bDef,getRefine(); bonus bDex,1; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13167,'Gate_KeeperDD','Gate Keeper-DD',4,NULL,10,1300,200,NULL,9,0,0x01000000,7,2,34,3,70,1,19,' bonus bSplashRange,1; bonus3 bAutoSpell,520,6,50; bonus bDef,getrefine(); bonus bDex,1; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13168,'Thunder_P','Thunder-P',4,76000,NULL,700,80,NULL,9,1,0x01000000,7,2,34,3,70,1,19,' bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13169,'Thunder_P_','Thunder-P',4,76000,NULL,700,80,NULL,9,2,0x01000000,7,2,34,3,70,1,19,' bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13170,'Lever_Action_Rifle','Lever Action Rifle',4,NULL,10,770,138,NULL,9,2,0x01000000,7,2,34,3,70,1,19,' bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5; ',NULL,NULL);
@@ -3330,14 +3364,14 @@ REPLACE INTO `item_db` VALUES (13259,'Kunai_of_Deadly_Poison','Kunai of Deadly P
REPLACE INTO `item_db` VALUES (13300,'Huuma_Bird_Wing','Fuuma Shuriken Beneki',4,90000,NULL,3000,150,NULL,1,0,0x02000000,7,2,34,4,65,1,22,' bonus bAtkEle,Ele_Wind; bonus bAgi,-1; bonus bDex,-2; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13301,'Huuma_Giant_Wheel','Fuuma Shuriken Daisharin',4,40000,NULL,2500,50,NULL,1,3,0x02000000,7,2,34,4,42,1,22,' bonus2 bAddEff,Eff_Bleeding,100; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13302,'Huuma_Giant_Wheel_','Fuuma Shuriken Daisharin',4,40000,NULL,2500,50,NULL,1,4,0x02000000,7,2,34,4,42,1,22,' bonus2 bAddEff,Eff_Bleeding,100; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13303,'Huuma_Blaze','Fuuma Shuriken Rekka',4,78000,NULL,2300,185,NULL,1,0,0x02000000,7,2,34,4,55,1,22,' bonus bDex,-2; bonus bAtkEle,Ele_Fire; bonus4 bAutoSpell,17,5,30,1; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13303,'Huuma_Blaze','Fuuma Shuriken Rekka',4,78000,NULL,2300,185,NULL,1,0,0x02000000,7,2,34,4,55,1,22,' bonus bDex,-2; bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,17,5,30; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13304,'Spirit_of_Kamaitachi','Spirit of Kamaitachi',4,NULL,10,1550,112,NULL,1,2,0x02000000,7,2,34,3,70,1,22,' bonus2 bSkillAtk,525,30; bonus bNoCastCancel,0; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13400,'Cutlas_','Cutlus',4,NULL,10,900,150,NULL,1,1,0x000654E2,7,2,2,4,40,1,2,' skill 5,5; bonus bStr,2; bonus bDef,1; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13401,'Excalibur_C','Refined Excalibur',4,NULL,NULL,0,199,NULL,1,0,0x000654E2,7,2,2,4,1,0,2,' bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13402,'Cutlas_C','Refined Cutlus',4,NULL,NULL,0,185,NULL,1,0,0x000654E2,7,2,2,4,1,0,2,' skill 5,5; bonus bStr,2; bonus bDef,1; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13403,'Solar_Sword_C','Refined Solar Sword',4,NULL,NULL,0,120,NULL,1,0,0x000654E2,7,2,2,4,1,0,2,' bonus bAtkEle,Ele_Fire; bonus2 bHPDrainRate,1000,1; bonus2 bSPLossRate,15,10000; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13404,'Silver_Shotel','Silver Shotel',4,NULL,10,1500,130,NULL,1,1,0x000654E2,7,2,2,4,55,1,2,' bonus bCritical,50; ',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13405,'Thin_Blade','Thin Blade',4,NULL,10,80,125,NULL,1,2,0x000654E2,7,2,2,4,55,1,2,' bonus bAspdRate,10; bonus2 bAddEff,Eff_Curse,100; ',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13405,'Thin_Blade','Thin Blade',4,NULL,10,800,125,NULL,1,2,0x000654E2,7,2,2,4,55,1,2,' bonus bAspdRate,10; bonus2 bAddEff,Eff_Curse,100; ',NULL,NULL);
# // More Cash Shop Items
REPLACE INTO `item_db` VALUES (13502,'Drooping_Kitty_Box','Refined_Drooping_Cat_Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' getitem 5279,1; ',NULL,NULL);
REPLACE INTO `item_db` VALUES (13503,'Magestic_Goat_Box','Refined_Majestic_Goat_Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' getitem 5280,1; ',NULL,NULL);