summaryrefslogtreecommitdiff
path: root/serv.bat
diff options
context:
space:
mode:
authorHaru <haru@dotalux.com>2018-07-24 19:55:01 +0200
committerHaru <haru@dotalux.com>2018-07-26 01:12:19 +0200
commit148f1131248a6c605c2b9875b6f742db01554c47 (patch)
tree224630e55dee3927292f644f440ffdd304a8b0a0 /serv.bat
parent40f015d43eb87a6680b4ce53b1ca88c0dec641e3 (diff)
downloadhercules-148f1131248a6c605c2b9875b6f742db01554c47.tar.gz
hercules-148f1131248a6c605c2b9875b6f742db01554c47.tar.bz2
hercules-148f1131248a6c605c2b9875b6f742db01554c47.tar.xz
hercules-148f1131248a6c605c2b9875b6f742db01554c47.zip
Fix an issue that causes skill cooldowns to get stuck indefinitely
A cooldown timer could expire before the associated character's data gets added to the ID/PC DB, causing skill_blockpc_end() to be unable to find and clear the cooldown data. This commit moves the cooldown loading function to a safe place, after the character data is initialized and added to the DB. Fixes #1535 Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'serv.bat')
0 files changed, 0 insertions, 0 deletions