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authorPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-04-02 15:40:10 +0000
committerPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-04-02 15:40:10 +0000
commitfe91296dd338e51770e5fc7733c72d633fd65a97 (patch)
tree836a5a203e095e207265d3d412e2bf48ce2d5ca4 /npc
parent0a40ae70878e56aa44ee7b2773f9cd6cf21981fb (diff)
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Officialized Fuuma Shuriken quest and merged it to ninja_quests.txt
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10122 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc')
-rw-r--r--npc/Changelog.txt2
-rw-r--r--npc/merchants/shuriken_maker.txt161
-rw-r--r--npc/quests/ninja_quests.txt259
-rw-r--r--npc/scripts_athena.conf3
4 files changed, 254 insertions, 171 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index e927973f0..47a27905c 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -26,6 +26,8 @@ KarLaeda
Date Added
======
+2007/04/03
+ * Officialized Fuuma Shuriken quest and merged it to ninja_quests.txt [Playtester]
2007/04/02
* Removed some poor coding from the gunslinger job script
* Corrected multiple "WoE has begun" announces [ultramage]
diff --git a/npc/merchants/shuriken_maker.txt b/npc/merchants/shuriken_maker.txt
deleted file mode 100644
index 8921c44ca..000000000
--- a/npc/merchants/shuriken_maker.txt
+++ /dev/null
@@ -1,161 +0,0 @@
-//===== eAthena Script ========================================
-//= Shuriken Blacksmith
-//===== By: ==================================================
-//= Au{R}oN
-//===== Current Version: =====================================
-//= 1.2c
-//===== Compatible With: =====================================
-//= eAthena 1.0+
-//===== Description: =========================================
-//= Shuriken Weapon Maker.
-//===== Additional Comments: =================================
-//= Converted from Aegis
-//= 1.0 Added the 4 Shuriken. [Au{R}oN]
-//= 1.1 Fix getitem bugs and add if ninja job check. [Au{R}oN]
-//= 1.2 more bugs fixed,wrong labels, missing stuf, etc[Lupus]
-//= 1.2a added missing next;
-//= 1.2b Thanks to $ephiroth, fixed wrong ingredient lists
-//============================================================
-
-que_ng,22,62,3 script Taitsu 709,{
-
- mes "[Taitsu]";
- if(Class!=Job_Ninja){
- mes "Sorry, but I can use my ability only for Ninja Class.";
- close;
- }
- mes "Hello";
- mes "I'm Taitsu, the Blacksmith of Fuuma Ninja.";
- next;
- mes "[Taitsu]";
- mes "Due to a burst of interest, my life became very miserable.";
- mes "So, I'm taking everything from the beginning, but haven't made weapon in a long time...";
- next;
- mes "[Taitsu]";
- mes "However, in terms of making Fuuma weapons, no one can make them any better then mine.";
- mes "Here, take a look.";
- next;
- menu "Fuuma Shuriken Beneki",M_BENEKI,"Fuuma Shuriken Daisharin",M_DAIS,
- "Fuuma Shuriken Daisharin [4]",M_DAIS4,"Fuuma Shuriken Rekka",M_REKKA;
-
-//=====================BENEKI========================
-M_BENEKI:
- mes "[Taitsu]";
- mes "For making ^FF0000Fuuma Shuriken Beneki^000000";
- mes "you need these items:";
- mes "50 Steel, 20 Harpy's Feathers, 5 Oridecon, and 90.000z.";
- mes "Do you want it?";
- next;
- menu "Yes",-,"No Thanks",M_NOPE;
-
- mes "[Taitsu]";
- mes "So let me check for your items...";
- set @z,90000;
- if(Zeny < @z) goto L_NOZENY;
- if(countitem(999)<50 || countitem(7115)<20 || countitem(984)<5) goto L_NOITEMS;
- set Zeny,Zeny-@z;
- delitem 999,50;
- delitem 7115,20;
- delitem 984,5;
- next;
- getitem 13300,1;
- mes "[Taitsu]";
- mes "Ok, enjoy with your new weapon.";
- close;
-
-//=====================DAISHARIN========================
-M_DAIS:
- mes "[Taitsu]";
- mes "For making ^FF0000Fuuma Shuriken Daisharin^000000";
- mes "you need these items:";
- mes "30 Steel, 100 Tassels, 2 Oridecon, and 40.000z.";
- mes "Do you want it?";
- next;
- menu "Yes",-,"No Thanks",M_NOPE;
-
- mes "[Taitsu]";
- mes "So let me check for your items...";
- set @z,40000;
- if(Zeny < @z) goto L_NOZENY;
- if(countitem(999)<30 || countitem(7301)<100 || countitem(984)<2) goto L_NOITEMS;
- set Zeny,Zeny-@z;
- delitem 999,30;
- delitem 7301,100;
- delitem 984,2;
- next;
- getitem 13301,1;
- mes "[Taitsu]";
- mes "Ok, enjoy with your new weapon.";
- close;
-
-//=====================DAISHARIN4========================
-M_DAIS4:
- mes "[Taitsu]";
- mes "For making ^FF0000Fuuma Shuriken Daisharin[4]^000000";
- mes "you need these items:";
- mes "20 Cracked Diamonds, 1 Fuuma Shuriken Daisharin, 3 Oridecon, and 40.000z.";
- mes "Do you want it?";
- next;
- menu "Yes",-,"No Thanks",M_NOPE;
-
- mes "[Taitsu]";
- mes "So let me check for your items...";
- set @z,40000;
- if(Zeny < @z) goto L_NOZENY;
- if(countitem(733)<20 || countitem(13301)<1 || countitem(984)<3) goto L_NOITEMS;
- set Zeny,Zeny-@z;
- delitem 733,20;
- delitem 13301,1;
- delitem 984,3;
- next;
- getitem 13302,1;
- mes "[Taitsu]";
- mes "Ok, enjoy with your new weapon.";
- close;
-
-//=====================REKKA========================
-M_REKKA:
- mes "[Taitsu]";
- mes "For making ^FF0000Fuuma Shuriken Rekka^000000";
- mes "you need these items:";
- mes "50 Steel, 100 Live Coal, 100 Burning Heart, 50 Burning Stone and 78.000z.";
- mes "Do you want it?";
- next;
- menu "Yes",-,"No Thanks",M_NOPE;
-
- mes "[Taitsu]";
- mes "So let me check for your items...";
- set @z,78000;
- if(Zeny < @z) goto L_NOZENY;
- if(countitem(999)<50 || countitem(7098)<100 || countitem(7097)<100 || countitem(7521)<50) goto L_NOITEMS;
- set Zeny,Zeny-@z;
- delitem 999,50;
- delitem 7098,100;
- delitem 7097,100;
- delitem 7521,50;
- next;
- getitem 13303,1;
- mes "[Taitsu]";
- mes "Ok, enjoy with your new weapon.";
- close;
-
-//=====================I'M SORRY========================
-L_NOITEMS:
- next;
- mes "[Taitsu]";
- mes "Sorry, but you don't have all the required items.";
- emotion e_sry;
- close;
-
-L_NOZENY:
- next;
- mes "[Taitsu]";
- mes "I'm sorry, but you need "+@z+"z";
- emotion e_cash;
- close;
-
-M_NOPE:
- mes "[Taitsu]";
- mes "OK, came back when you want.";
- close;
-} \ No newline at end of file
diff --git a/npc/quests/ninja_quests.txt b/npc/quests/ninja_quests.txt
index 02adbb638..7daa81e46 100644
--- a/npc/quests/ninja_quests.txt
+++ b/npc/quests/ninja_quests.txt
@@ -1,7 +1,7 @@
//===== By: ==================================================
//= Playtester
//===== Current Version: =====================================
-//= 1.1
+//= 1.2
//===== Compatible With: =====================================
//= SVN eA
//===== Description: =========================================
@@ -9,6 +9,8 @@
//===== Additional Comments: =================================
//= 1.0 Ninja Arm Guards only yet [Playtester]
//= 1.1 Added Kaibara [Playtester]
+//= 1.2 Added Tetsu [Playtester]
+// (original NPC Taitsu was made by Auron)
//============================================================
que_ng,28,50,3 script Boshuu 709,{
@@ -856,7 +858,7 @@ que_ng,72,34,3 script Craftsman Kaibara 847,{
mes "You look like a Ninja.";
mes "If you're interested, take a look at my goods while you decide what you want.";
next;
- switch(select("Gokurin:Jitte:Ashura[1]:Murasame:Hakujin:Cancel")){
+ switch(select("Gokurin:Jitte:Ashura[3]:Murasame:Hakujin:Cancel")){
case 1:
mes "[Kaibara]";
mes "Hmm~ I see you've picked the Gokurin.";
@@ -963,8 +965,8 @@ que_ng,72,34,3 script Craftsman Kaibara 847,{
break;
case 3:
mes "[Kaibara]";
- mes "Hmm~ You've chose the ^ff0000Ashura[1]^000000.";
- mes "In order to create an Ashura[1], I require ";
+ mes "Hmm~ You've chose the ^ff0000Ashura[3]^000000.";
+ mes "In order to create an Ashura[3], I require ";
mes "25 Steel, 5 Worn-out Magic Scrolls";
mes "And 32,000 Zeny.";
mes "Do you want me to create this item for you?";
@@ -977,12 +979,12 @@ que_ng,72,34,3 script Craftsman Kaibara 847,{
}else{
if(countitem(999) < 25 || countitem(7099) < 5){
mes "[Kaibara]";
- mes "It looks like you don't have all the materials I need to create an Ashura[1] for you.";
+ mes "It looks like you don't have all the materials I need to create an Ashura[3] for you.";
next;
mes "[Kaibara]";
mes "I require ^ff000025 Steel,^000000";
mes "^ff0000Five Worn-out Magic Scrolls,^000000";
- mes "and ^ff0000 32,000 Zeny^000000 in order to create an Ashura[1].";
+ mes "and ^ff0000 32,000 Zeny^000000 in order to create an Ashura[3].";
mes "Remember these needed materials, and come back after you're positive you have them all.";
close;
}
@@ -991,7 +993,7 @@ que_ng,72,34,3 script Craftsman Kaibara 847,{
mes "Hmm.. You brought plenty of materials, but you're short on zeny.";
next;
mes "[Kaibara]";
- mes "In order to create an Ashura[1], I require the following materials - ";
+ mes "In order to create an Ashura[3], I require the following materials - ";
mes "^ff000025 Steel,^000000";
mes "^ff00005 Worn-out Magic Scrolls^000000,";
mes "and ^ff0000 32,000 Zeny^000000";
@@ -1005,7 +1007,7 @@ que_ng,72,34,3 script Craftsman Kaibara 847,{
mes "[Kaibara]";
mes "Hmm, very well.";
mes "I've checked your ingredients and fees.";
- mes "Here is your completed Ashura[1].";
+ mes "Here is your completed Ashura[3].";
close;
}
break;
@@ -1117,3 +1119,244 @@ que_ng,72,34,3 script Craftsman Kaibara 847,{
break;
}
}
+
+que_ng,22,62,3 script Tetsu 709,{
+
+ mes "[Tetsu]";
+ if(BaseJob != Job_Ninja){
+ mes "I'm The Craftman of Fuuma Ninjas called Tetsu.";
+ next;
+ mes "[Tetsu]";
+ mes "My living is getting tough because of my gambling, so I've started to make weapons part time.";
+ next;
+ mes "[Tetsu]";
+ mes "However, it looks like you're not a ninja.";
+ mes "There's no point of me explaining any further then.";
+ next;
+ mes "[Tetsu]";
+ mes "Perhaps when I have some money to spare, we could play a game of Mah-jong together.";
+ close;
+ }
+ mes "I am the Craftman of the Fuuma Ninja. I am called Tetsu.";
+ next;
+ mes "[Tetsu]";
+ mes "Things have become tough for me due to my habit of gambling... So, here I am making weapons again, at long last.";
+ next;
+ mes "[Tetsu]";
+ mes "I may not look it, but if it's about any items related to Fuuma, there's none who come close to my craftsmenship.";
+ mes "Well, look around, look around.";
+ next;
+ menu "Fuuma Shuriken Beneki",M_BENEKI,"Fuuma Shuriken Daisharin",M_DAIS,
+ "Fuuma Shuriken Daisharin[4]",M_DAIS4,"Fuuma Shuriken Rekka",M_REKKA,"Cancel",M_CANCEL;
+
+//=====================BENEKI========================
+M_BENEKI:
+ mes "[Tetsu]";
+ mes "Hmm~ You've chose the ^ff0000Fuuma Beneki^000000.";
+ mes "In order to make the Fuuma Beneki, I need";
+ mes "50 Steel, 20 Harpy Feather";
+ mes "5 Oridecon, and 90,000 Zeny.";
+ mes "Do you want me to create this item for you?";
+ next;
+ menu "Well .. erm .. it's kind of pricey.",M_NOPE,"Yes! Make it for me!",-;
+
+ if(countitem(999)<50 || countitem(7115)<20 || countitem(984)<5){
+ mes "[Tetsu]";
+ mes "It looks like you haven't brought me enough materials to make you a Fuuma Shuriken Beneki.";
+ next;
+ mes "[Tetsu]";
+ mes "In order to create a Fuuma shuriken Beneki, I require...";
+ mes "^ff000050 Steel,^000000";
+ mes "^ff000020 Harpy Feathers^000000,";
+ mes "^ff00005 Oridecons^000000,";
+ mes "and ^ff000090,000 Zeny^000000.";
+ mes "Remember these needed materials, and come back after you're positive you have them all.";
+ close;
+ }
+ if(Zeny < 90000){
+ mes "[Tetsu]";
+ mes "Hmm.. You brought plenty of materials, but you're short on zeny.";
+ next;
+ mes "[Tetsu]";
+ mes "In order to create a Fuuma Shuriken Beneki, I require...";
+ mes "^ff000050 Steel,^000000";
+ mes "^ff000020 Harpy Feathers^000000,";
+ mes "^ff00005 Oridecons^000000,";
+ mes "and ^ff000090,000 Zeny^000000.";
+ mes "Remember these needed materials, and come back after you're positive you have them all.";
+ close;
+ }
+ delitem 999,50;
+ delitem 7115,20;
+ delitem 984,5;
+ set Zeny,Zeny-90000;
+ getitem 13300,1;
+ mes "[Tetsu]";
+ mes "Hmm, very well.";
+ mes "Looks like you've brought me the correct amount of materials and Zeny";
+ mes "Here is your completed Fuuma Shuriken Beneki";
+ close;
+
+//=====================DAISHARIN========================
+M_DAIS:
+ mes "[Tetsu]";
+ mes "Hmm~ I see you've chose the ^ff0000Fuuma Shuriken Daisharin^000000.";
+ mes "Fuuma Shuriken Daisharin In order to create Fuuma Shuriken Daisharin, I require...";
+ mes "30 Steel, 100 Tassels";
+ mes "2 Oridecons, and 40,000 Zeny.";
+ mes "Do you want me to create this item for you?";
+ next;
+ menu "Well .. erm .. it's kind of pricey.",M_NOPE,"Yes! Make it for me!",-;
+
+ if(countitem(999)<30 || countitem(7301)<100 || countitem(984)<2){
+ mes "[Tetsu]";
+ mes "It looks like you haven't brought me enough materials to make you a Fuuma Shuriken Daisharin.";
+ next;
+ mes "[Tetsu]";
+ mes "Fuuma Shuriken Daisharin, I require...";
+ mes "^ff000030 Steel^000000, ";
+ mes "^ff0000100 Tassels^000000,";
+ mes "^ff00002 Oridecons^000000,";
+ mes "and ^ff000040,000 Zeny^000000.";
+ mes "Remember these needed materials, and come back after you're positive you have them all.";
+ close;
+ }
+ if(Zeny < 40000){
+ mes "[Tetsu]";
+ mes "Hmm.. You brought plenty of materials, but you're short on zeny.";
+ next;
+ mes "[Tetsu]";
+ mes "Fuuma Shuriken Daisharin, I require...";
+ mes "^ff000030 Steel^000000, ";
+ mes "^ff0000100 Tassels^000000,";
+ mes "^ff00002 Oridecons^000000,";
+ mes "and ^ff000040,000 Zeny^000000.";
+ mes "Remember these needed materials, and come back after you're positive you have them all.";
+ close;
+ }
+ delitem 999,30;
+ delitem 7301,100;
+ delitem 984,2;
+ set Zeny,Zeny-40000;
+ getitem 13301,1;
+ mes "[Tetsu]";
+ mes "Hmm, very well.";
+ mes "Looks like you've brought me the correct amount of materials and Zeny";
+ mes "Here is your completed Fuuma Shuriken Daisharin";
+ close;
+
+//=====================DAISHARIN4========================
+M_DAIS4:
+ mes "[Tetsu]";
+ mes "Hmm~ I see you've chose the ^ff0000Fuuma Shuriken Daisharin[4]^000000.";
+ mes "In order to create Fuuma Shuriken Daisharin[4], I require...";
+ mes "20 Cracked Diamonds, 1 Fuuma Shuriken Daisharin";
+ mes "3 Oridecons, and 40,000 Zeny.";
+ mes "Do you want me to create this item for you?";
+ next;
+ mes "[Tetsu]";
+ mes "And in case you don't know...";
+ mes "In the process of slotting a weapon, your weapon will lose any refine points and slotted cards, if any.";
+ mes "Think this over with caution, and then decide if you really want to do this or not.";
+ next;
+ menu "No thanks.. It's a little pricey..",M_NOPE,"Yes! Make it for me!",-;
+
+ if(countitem(733)<20 || countitem(13301)<1 || countitem(984)<3){
+ mes "[Tetsu]";
+ mes "It looks like you haven't brought me enough materials to make you a Fuuma Shuriken Daisharin[4].";
+ next;
+ mes "[Tetsu]";
+ mes "In order to create a Fuuma Shuriken Daisharin[4], I require...";
+ mes "^ff000020 Cracked Diamonds^000000,";
+ mes "^ff00003 Oridecons^000000,";
+ mes "1 Fuuma Shuriken Daisharin, and";
+ mes "^ff000040,000 Zeny^000000.";
+ mes "Remember these needed materials, and come back after you're positive you have them all.";
+ close;
+ }
+ if(Zeny < 40000){
+ mes "[Tetsu]";
+ mes "Hmm.. You brought plenty of materials, but you're short on zeny.";
+ next;
+ mes "[Tetsu]";
+ mes "In order to create a Fuuma Shuriken Daisharin[4], I require...";
+ mes "^ff000020 Cracked Diamonds^000000,";
+ mes "^ff00003 Oridecons^000000,";
+ mes "1 Fuuma Shuriken Daisharin, and";
+ mes "^ff000040,000 Zeny^000000.";
+ mes "Remember these needed materials, and come back after you're positive you have them all.";
+ close;
+ }
+ delitem 733,20;
+ delitem 984,3;
+ set Zeny,Zeny-40000;
+ delitem 13301,1;
+ getitem 13302,1;
+ mes "[Tetsu]";
+ mes "Hmm, very well.";
+ mes "Looks like you've brought me the correct amount of materials and Zeny";
+ mes "Here is your completed Fuuma Shuriken Daisharin[4].";
+ close;
+
+//=====================REKKA========================
+M_REKKA:
+ mes "[Tetsu]";
+ mes "Hmm~ I see you've chose the ^ff0000Fuuma Shuriken Rekka^000000.";
+ mes "In order to create a Fuuma Shuriken Rekka, I require";
+ mes "50 Steel, 100 Live Coal";
+ mes "100 Burning Hearts, 50 Burning Stones";
+ mes "and 78,000 Zeny.";
+ mes "Do you want me to create this item for you?";
+ next;
+ menu "Well .. erm .. it's kind of pricey",M_NOPE,"Yes! Make it for me!",-;
+
+ if(countitem(999)<50 || countitem(7098)<100 || countitem(7097)<100 || countitem(7521)<50){
+ mes "[Tetsu]";
+ mes "It looks like you haven't brought me enough materials to make you a Fuuma Shuriken Rekka.";
+ next;
+ mes "[Tetsu]";
+ mes "In order to create a Fuuma Shuriken Rekka, I require...";
+ mes "^ff000050 Steel^000000,^ff000050 Burning Stones^000000,";
+ mes "^ff0000100 Burning Hearts^000000,^ff0000100 Live Coal^000000,";
+ mes "and ^ff000078,000 Zeny^000000";
+ mes "Remember these needed materials, and come back after you're positive you have them all.";
+ close;
+ }
+ if(Zeny < 78000){
+ mes "[Tetsu]";
+ mes "Hmm.. You brought plenty of materials, but you're short on zeny.";
+ next;
+ mes "[Tetsu]";
+ mes "In order to create a Fuuma Shuriken Rekka, I require...";
+ mes "^ff000050 Steel^000000,^ff000050 Burning Stones^000000,";
+ mes "^ff0000100 Burning Hearts^000000,^ff0000100 Live Coal^000000,";
+ mes "and ^ff000078,000 Zeny^000000";
+ mes "Remember these needed materials, and come back after you're positive you have them all.";
+ close;
+ }
+ delitem 999,50;
+ delitem 7098,100;
+ delitem 7097,100;
+ delitem 7521,50;
+ set Zeny,Zeny-78000;
+ getitem 13303,1;
+ mes "[Tetsu]";
+ mes "Hmm, very well.";
+ mes "Looks like you've brought me the correct amount of materials and Zeny";
+ mes "Here is your completed Fuuma Shuriken Rekka.";
+ close;
+
+//=====================I'M SORRY========================
+M_NOPE:
+ mes "[Tetsu]";
+ mes "Hmm. The cost to create this item is kind of expensive...";
+ mes "All right. If you do gather all the required materials one day, come back and see me.";
+ close;
+
+M_CANCEL:
+ mes "[Tetsu]";
+ mes "What a shame.";
+ mes "I wanted to show you the weapons I put my heart and soul into making them.";
+ mes "If you ever have second thoughts, it's never too late to come back and ask.";
+ close;
+}
diff --git a/npc/scripts_athena.conf b/npc/scripts_athena.conf
index 31da5952c..4666d57e0 100644
--- a/npc/scripts_athena.conf
+++ b/npc/scripts_athena.conf
@@ -52,10 +52,9 @@ npc: npc/merchants/alchemist.txt
npc: npc/merchants/icecream.txt
npc: npc/merchants/quivers.txt
npc: npc/merchants/kunai_maker.txt
-npc: npc/merchants/shuriken_maker.txt
-npc: npc/merchants/socket_enchant.txt
npc: npc/merchants/ammo_boxes.txt
npc: npc/merchants/ammo_dealer.txt
+npc: npc/merchants/socket_enchant.txt
npc: npc/merchants/novice_exchange.txt
// --------------------------------------------------------------
// -------------------------- Airport ---------------------------