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authorPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-10-20 14:53:23 +0000
committerPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-10-20 14:53:23 +0000
commitd797656909b641d32ad5e419987e6ec63a47929c (patch)
treed999bda1fb180e4135bd9cf87c91f80b666b0645 /npc
parent37a2acc73fd02ebfda500a08e1c0a520504e4303 (diff)
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* Some more updates to the skill unit code
- renamed SKILLUNITTIMER_INVERVAL to SKILLUNITTIMER_INTERVAL - Heat now depends on the interval settings rather than firewall_hits_on_undead - if you want Heat to do more or less hits you can now change the interval value in the skill_unit_db.txt (official+default: 20ms) - Icewall doesn't break anymore when the SKILLUNITTIMER_INTERVAL gets changed git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11526 54d463be-8e91-2dee-dedb-b68131a5f0ec
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