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authorsamuray22 <samuray22@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-09-23 10:52:10 +0000
committersamuray22 <samuray22@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-09-23 10:52:10 +0000
commitc81c52553148b0447371dc3908410a12b2a909c4 (patch)
tree6c62b9e0eae81c82ad60fe6f4e29d9bc1a15e4ef /npc
parent58d195fc32989719a8d3a1c14ad9895c655a8b2b (diff)
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* Changed some "+ name +" to strcharinfo(0) in Brisingamen Seal.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13232 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc')
-rw-r--r--npc/Changelog.txt2
-rw-r--r--npc/quests/seals/brisingamen_seal.txt19
2 files changed, 12 insertions, 9 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index 31c839c54..a13644fde 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -1,5 +1,7 @@
Date Added
======
+2008/09/23
+ * Changed some " + name +" to strcharinfo(0) in Brisingamen Seal. [Samuray22]
2008/09/22
* Fixed a little Exploit to bug the Dancer Job Quest. (bugreport:2252) [Samuray22]
* Fixed a Little Bug with Whispers Summoned in the Sage Job Quest. (bugreport:2253)
diff --git a/npc/quests/seals/brisingamen_seal.txt b/npc/quests/seals/brisingamen_seal.txt
index e8efdedf6..1698a12a0 100644
--- a/npc/quests/seals/brisingamen_seal.txt
+++ b/npc/quests/seals/brisingamen_seal.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= SinSloth
//===== Current Version: =====================================
-//= 1.3
+//= 1.3a
//===== Compatible With: =====================================
//= eAthena
//===== Description: =========================================
@@ -14,6 +14,7 @@
//= 1.1 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
//= 1.2 Updated several aspects of the script. [L0ne_W0lf]
//= 1.3 Minor Touchups to quest. [L0ne_W0lf]
+//= 1.3a Changed some " + name +" to strcharinfo(0) [Samuray22]
//============================================================
prt_fild08,175,374,3 script Bard#brising 51,{
@@ -3700,14 +3701,14 @@ xmas,38,105,0 script #brisindwarf1 111,3,3,{
}
close;
case 2:
- mes "[" + name + "]";
+ mes "["+ strcharinfo(0) +"]";
mes "Huh...?";
mes "Nothing happened.";
mes "Did I do something wrong, or is this just a completely ordinary puzzle cube?";
close;
}
case 2:
- mes "["+ name +"]";
+ mes "["+ strcharinfo(0) +"]";
mes "This...";
mes "This better not";
mes "be just some regular";
@@ -4082,24 +4083,24 @@ prt_fild02,185,269,0 script #brisindwarf2 111,3,3,{
next;
switch(select("To the tear drops dripping on the way:Her lovely scent:We gave:To the seducing red lips:Our hearts in")) {
case 1:
- mes "[" + name + "]";
+ mes "["+ strcharinfo(0) +"]";
mes "To the tear drops dripping on the way";
break;
case 2:
- mes "[" + name + "]";
+ mes "["+ strcharinfo(0) +"]";
mes "Her lovely scent";
set .@point,.@point + 10;
break;
case 3:
- mes "[" + name + "]";
+ mes "["+ strcharinfo(0) +"]";
mes "We gave";
break;
case 4:
- mes "[" + name + "]";
+ mes "["+ strcharinfo(0) +"]";
mes "To the seducing red lips";
break;
case 5:
- mes "[" + name + "]";
+ mes "["+ strcharinfo(0) +"]";
mes "Our hearts in";
break;
}
@@ -4184,7 +4185,7 @@ prt_fild02,185,269,0 script #brisindwarf2 111,3,3,{
}
close;
case 4:
- mes "[" + name + "]";
+ mes "["+ strcharinfo(0) +"]";
mes "^333333*Cough cough!*";
mes "Aaaack!";
mes "It's so dusty!";