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authorEuphy <euphy@rathena.org>2013-06-22 11:35:07 -0400
committerEuphy <euphy@rathena.org>2013-06-22 11:35:07 -0400
commit4bf9ae53f5a95a959621a6bf79b1b958e491f283 (patch)
tree9e1646bbbf66ea3bd401d04627da4ae9684a1e32 /npc
parentf5b942ffa9df2a0067915726590b9fd6eed1aaeb (diff)
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Port Malaya Jeepneys [by DeadlySilence]
Diffstat (limited to 'npc')
-rw-r--r--npc/re/cities/malaya.txt248
1 files changed, 247 insertions, 1 deletions
diff --git a/npc/re/cities/malaya.txt b/npc/re/cities/malaya.txt
index 3daff8526..b56186af0 100644
--- a/npc/re/cities/malaya.txt
+++ b/npc/re/cities/malaya.txt
@@ -3,13 +3,14 @@
//===== By: ==================================================
//= Masao
//===== Current Version: =====================================
-//= 1.0
+//= 1.1
//===== Compatible With: =====================================
//= Hercules
//===== Description: =========================================
//= Many Port Malaya NPC's & Quests.
//===== Additional Comments: =================================
//= 1.0 First Version.
+//= 1.1 Added Jeepney script. [DeadlySilence]
//============================================================
malaya,276,55,4 script Optamara Crew#malaya 100,{
@@ -1517,4 +1518,249 @@ malaya,63,185,4 script Woman#ma08 583,{
mes "[Woman]";
mes "there is rumor that the monster came from the soul of a baby that never been born. So sad.";
close;
+}
+
+function script F_Malaya_Jeepney {
+ .@mapName$ = getarg(0);
+ .@passengers = getarg(1);
+
+ // set the other messages of varying amount)
+ for (.@i = 5; .@i < getargcount(); .@i++) {
+ setd(".@msgJeepneyInfo$[" + (.@i - 5) + "]", getarg(.@i));
+ }
+
+ if (malaya_hi < 10) {
+ mes "[Jeepney Driver]";
+ mes getarg(2);
+ close;
+ } else if ((malaya_hi >= 10) && (malaya_hi < 20)) {
+ mes "[Jeepney Driver]";
+ mes getarg(3);
+ close;
+ } else {
+ mes "[Jeepney Driver]";
+ mes getarg(4);
+ next;
+ }
+ switch (select("Board [Passenger " + getmapusers(.@mapName$) + "/" + .@passengers +"]:Jeepney?:Are there any other Jeepneys?:Ah... Yes...")) {
+ case 1:
+ if (getmapusers(.@mapName$) >= .@passengers) {
+ mes "[Jeepney Driver]";
+ mes "I'm afraid the Jeepney is full.";
+ mes "I'm sorry but how about some other Jeepney?";
+ close;
+ } else {
+ mes "[Jeepney Driver]";
+ mes "Have a nice day.";
+ close2;
+ warp .@mapName$,29,24;
+ end;
+ }
+ case 2:
+ // iterate through all the jeepney information for this specific NPC
+ for (.@i = 0; .@i < getarraysize(.@msgJeepneyInfo$); .@i++) {
+ // write the name as well as the individual message
+ mes "[Jeepney Driver]";
+ mes getd(".@msgJeepneyInfo$[" + .@i + "]");
+
+ if (.@i < (getarraysize(.@msgJeepneyInfo$) - 1)) {
+ next;
+ }
+ }
+ close;
+ case 3:
+ mes "[Jeepney Driver]";
+ mes "Oh! Other Jeepneys are in operation, of course.";
+ next;
+ mes "[Jeepney Driver]";
+ mes "In Port Malaya there are 12, 30 and 60 passenger Jeepneys with 3 each operating.";
+ next;
+ mes "[Jeepney Driver]";
+ mes "Would you like to know the location of other cars?";
+ next;
+ switch (select("I'd like to know where the 12 passenger car is.:I'd like to know where the 30 passenger car is.:I'd like to know where the 60 passenger car is.")) {
+ case 1:
+ viewpoint 1, 237, 240, 1, 0xF7E009;
+ viewpoint 1, 67 , 44 , 2, 0xF7E009;
+ viewpoint 1, 282, 129, 3, 0xF7E009;
+ set .@zif_in, 12;
+ break;
+ case 2:
+ viewpoint 1, 134, 250, 4, 0xF7E009;
+ viewpoint 1, 341, 153, 5, 0xF7E009;
+ viewpoint 1, 293, 290, 6, 0xF7E009;
+ set .@zif_in, 30;
+ break;
+ case 3:
+ viewpoint 1, 242, 221, 7, 0xF7E009;
+ viewpoint 1, 62 , 245, 8, 0xF7E009;
+ viewpoint 1, 257, 58 , 9, 0xF7E009;
+ set .@zif_in, 60;
+ break;
+ }
+ mes "[Jeepney Driver]";
+ mes .@zif_in+" passenger Jeepney's location has been marked on your map.";
+ next;
+ break;
+ }
+ mes "[Jeepney Driver]";
+ mes "Have a nice trip.";
+ close;
+}
+
+malaya,237,240,4 script Jeepney Driver#01 582,{
+ callfunc(
+ "F_Malaya_Jeepney", // function to call
+ "ma_zif01", // name of the map to warp to
+ 12, // amount of possible jeepney passengers
+
+ "UUrgghhhh.... I'm scared... so scared... what happened to this place?", // message for 10 > malaya_hi
+ "The place is still a mess... I wonder if I can operate a jeepney here...", // message for 10 >= malaya_hi < 20
+ "Ha ha ha Welcome. I am ^1561EAVol^000000, operating the 12 man Jeepney here.", // message for 20 < malaya_hi
+
+ "Is this your first time in Port Malaya?", // first entry for the monologue of variable length
+ "Jeepney drivers here also promote Jeepneys, so let me explain them to you.",
+ "Jeepneys were first developed to transport goods quickly, but are now used as public transport.",
+ "Since everybody has different tastes, you can see those with cool and elaborate decorations.",
+ "Of course you don't need to drive them yourselves, but you can ride them so please feel free to do so."
+ );
+}
+
+malaya,67,44,4 script Jeepney Driver#02 582,{
+ callfunc(
+ "F_Malaya_Jeepney", // function to call
+ "ma_zif02", // name of the map to warp to
+ 12, // amount of possible jeepney passengers
+
+ "Wha... What's... Going on in that hospital...", // message for 10 > malaya_hi
+ "I think the moaning coming from the hospital has lessened...", // message for 10 >= malaya_hi < 20
+ "I'm ^1561EAChui^000000, operating a 12 man Jeepney. Hi there~", // message for 20 < malaya_hi
+
+ "Is this your first time in Port Malaya?", // first entry for the monologue of variable length
+ "Jeepney drivers here also promote Jeepneys, so let me explain them to you.",
+ "Jeepneys were first developed to transport goods quickly, but are now used as public transport.",
+ "I modified my Jeepney myself...",
+ "For safety reasons there's a limit to the number of passengers, and it's safe so no worries..."
+ );
+}
+
+malaya,282,129,4 script Jeepney Driver#03 582,{
+ callfunc(
+ "F_Malaya_Jeepney", // function to call
+ "ma_zif03", // name of the map to warp to
+ 12, // amount of possible jeepney passengers
+
+ "It's not good for outsiders to have a chat... Perhaps the Mumbaki Leader may have the solution for this.", // message for 10 > malaya_hi
+ "Are you the adventurer who recently met Mumbaki? No wait... Then you shouldn't be here... Yes it's a ghost... Arghhhh...", // message for 10 >= malaya_hi < 20
+ "The name's ^1561EATop^000000, operating one of the 3 12 man Jeepneys in town.", // message for 20 < malaya_hi
+
+ "First time in town?", // first entry for the monologue of variable length
+ "Jeepney drivers here also promote Jeepneys, so let me explain them to you.",
+ "Jeepneys were first developed to transport goods quickly, but are now used as public transport.",
+ "They all look different depending on their drivers...",
+ "Now it is the fame of Port Malaya."
+ );
+}
+
+malaya,134,250,6 script Jeepney Driver#04 582,{
+ callfunc(
+ "F_Malaya_Jeepney", // function to call
+ "ma_zif04", // name of the map to warp to
+ 30, // amount of possible jeepney passengers
+
+ "G...Go... Go away...", // message for 10 > malaya_hi
+ "Arghh... Scared the devil out of me... Go away... Shoo...", // message for 10 >= malaya_hi < 20
+ "^1561EABrav^000000, 30 man Jeepney driver at your service, driving as safely as I can since I get scared easily.", // message for 20 < malaya_hi
+
+ "Is this your first time in Port Malaya?", // first entry for the monologue of variable length
+ "Jeepneys were first developed to transport goods quickly, but are now used as public transport.",
+ "The modified cars are decorated by their operators.",
+ "You come to Port Malaya, you must ride a Jeepney.",
+ "Ha ha ha, of course you can't drive it yourself."
+ );
+}
+
+malaya,341,153,4 script Jeepney Driver#05 582,{
+ callfunc(
+ "F_Malaya_Jeepney", // function to call
+ "ma_zif05", // name of the map to warp to
+ 30, // amount of possible jeepney passengers
+
+ "G... Ghosts in town... Hey... Do you have one on you?", // message for 10 > malaya_hi
+ "I think there are fewer ghosts now... The town is slightly quieter...", // message for 10 >= malaya_hi < 20
+ "Hi I'm ^1561EALivil^000000 operator for the 30 man Jeepney. Safety is my priority.", // message for 20 < malaya_hi
+
+ "First time in town?", // first entry for the monologue of variable length
+ "I'll give you a quick guide as a service.",
+ "Jeepneys were first developed to transport goods quickly, but are now used as public transport.",
+ "For safety reasons, Jeepneys have a limit on the number of passengers.",
+ "Some carried 180 people, but there aren't any of those in Port Malaya today."
+ );
+}
+
+malaya,293,290,6 script Jeepney Driver#06 582,{
+ callfunc(
+ "F_Malaya_Jeepney", // function to call
+ "ma_zif06", // name of the map to warp to
+ 30, // amount of possible jeepney passengers
+
+ "Gu... Guards... What are the guards doing...", // message for 10 > malaya_hi
+ "Did the guards finally do something? Phew... What a rush...", // message for 10 >= malaya_hi < 20
+ "I'm ^1561EAGad^000000, the trustworthy 30 man Jeepney driver.", // message for 20 < malaya_hi
+
+ "I see you're new to this town.", // first entry for the monologue of variable length
+ "To guide travelers is also my task!! Let me explain.",
+ "Jeepneys were goods transport vehicles, now decorated and modified with Port Malaya's new technology!!",
+ "This Jeepney is my very own handiwork. Ha ha ha... It's cool right? Ha ha ha",
+ "Even though the customer is king, I can't let you drive it... Ha ha ha"
+ );
+}
+
+malaya,242,221,4 script Jeepney Driver#07 582,{
+ callfunc(
+ "F_Malaya_Jeepney", // function to call
+ "ma_zif07", // name of the map to warp to
+ 60, // amount of possible jeepney passengers
+
+ "Oh no... I think the whole village is bewitched by ghosts... Maybe... I should give the Mumbaki Leader a visit...", // message for 10 > malaya_hi
+ "Ghost... I'm sure the Mumbaki Leader knows how to get rid of these ghosts...", // message for 10 >= malaya_hi < 20
+ "^1561EAHott^000000, at your service, the safest 60 man Jeepney Operator.", // message for 20 < malaya_hi
+
+ "Jeepney is the public transportation of Port Malaya.", // first entry for the monologue of variable length
+ "Therefore they are everywhere. And it's free! I know they all have different passenger limits, but that's no problem because they're everywhere."
+ );
+}
+
+malaya,62,245,6 script Jeepney Driver#08 582,{
+ callfunc(
+ "F_Malaya_Jeepney", // function to call
+ "ma_zif08", // name of the map to warp to
+ 60, // amount of possible jeepney passengers
+
+ "Shoo~ Be gone if you're a ghost, and go away even if you're human~ Shoo~", // message for 10 > malaya_hi
+ "Hey... You... Are human right? Right? Huh? Say you are... Please...", // message for 10 >= malaya_hi < 20
+ "Hullo, I'm ^1561EAMuyan^000000, operator of this 60 man Jeepney. Nice to meet you.", // message for 20 < malaya_hi
+
+ "Jeepneys are public transport, so safety is our priority.", // first entry for the monologue of variable length
+ "My Jeepney received the best class of Port Malaya, a '60 man Jeepney' certificate.",
+ "Meaning!! That it is perfectly safe!! Don't you worry about the ride."
+ );
+}
+
+malaya,257,58,6 script Jeepney Driver#09 582,{
+ callfunc(
+ "F_Malaya_Jeepney", // function to call
+ "ma_zif09", // name of the map to warp to
+ 60, // amount of possible jeepney passengers
+
+ "...You're an outsider... Don't go touching anything and be careful in town...", // message for 10 > malaya_hi
+ "The town is still quite dangerous. Best not touch anything until it is safe.", // message for 10 >= malaya_hi < 20
+ "Hi there. I'm ^1561EAGramma^000000, Operator of the 60 man Jeepney of Port Malaya.", // message for 20 < malaya_hi
+
+ "Is this your first time in Port Malaya?", // first entry for the monologue of variable length
+ "We Jeepney drivers here also promote Jeepneys, so let me explain them to you.",
+ "Jeepneys were first developed to transport goods quickly, but are now used as public transport.",
+ "Since everybody have different tastes, you can see those with cool and elaborate decorations.",
+ "Of course you don't need to drive them yourselves, but you can ride them so please feel free to do so."
+ );
} \ No newline at end of file