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authorsamuray22 <samuray22@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-09-21 17:34:34 +0000
committersamuray22 <samuray22@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-09-21 17:34:34 +0000
commitb25ef10b7a952857273dcf42848d1cc3079de70a (patch)
treeefd53afdefbdb4763aebf78f7b37575cd28b70b5 /npc
parent39271cce09269111a497b7816d516c42ee0a8703 (diff)
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* Deleted Unnecesary Next; in Hunter Job Quest. (bugreports:1665,2239,2179)
* Fixed a bug with the Bio Lab Quest when you relog. (bugreport:1798) * Corrected some Issues with the Waiting Room in Hunter Job Quest. (bugreport:1890) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13227 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc')
-rw-r--r--npc/Changelog.txt97
-rw-r--r--npc/jobs/2-1/hunter.txt22
-rw-r--r--npc/quests/quests_lighthalzen.txt14
3 files changed, 71 insertions, 62 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index cca54e4c5..1ef339ef0 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -1,7 +1,10 @@
-Date Added
+Date Added
======
2008/09/21
* Rev. 13224 Corrected Sealstatus checking global vars instead of character. (bugreport:2250) [L0ne_W0lf]
+ * Deleted Unnecesary Next; in Hunter Job Quest. (bugreports:1665,2239,2179) [Samuray22]
+ * Fixed a bug with the Bio Lab Quest when you relog. (bugreport:1798)
+ * Corrected some Issues with the Waiting Room in Hunter Job Quest. (bugreport:1890)
2008/09/20
* Rev. 13222 Fixed DZeroX's fix! (Missing ;'s) [L0ne_W0lf]
* Added Guild PVP NPC, and seal progress NPC.
@@ -147,7 +150,7 @@
- Added Some duplicate NPCs for the combat training.
- Corrected bug in Hanson's dialog. (bugreport:1703)
2008/06/15
- * Fixed bad variables on dancer job quest, bugreport:1685 [Brainstorm]
+ * Fixed bad va?iables on dancer job quest, bugreport:1685 [Brainstorm]
* Yet again, updated mosk_dun.txt [Lupus]
2008/06/14
* Rev. 12833 Large update to the novice grounds. Fixed bugreport:1666 [L0ne_W0lf]
@@ -219,7 +222,7 @@
* Rev. 12673 Rewrote the WoE 1.0 from the ground up nearly. [L0ne_W0lf]
- Renamed the WoE Time setting NPC to "agit_controller.txt"
- System is set up to mimic Aegis, some parts are still lacking.
- - Documentation on the new system is forth-coming.
+ - Document?tion on the new system is forth-coming.
- Updated Novice WoE scripts to keep them from breaking.
2008/04/26
* Rev. 12654 Fixed escape problem in jobs/novice/novice.txt [Toms]
@@ -290,7 +293,7 @@
* Updated Drunkard#Payon to use a better Class check that won't freeze Novices. [Paradox924X]
2008/03/12
* Rev. 12346 Another Small update to castle ownership announcement. [L0ne_W0lf]
- * Rev. 12345 Small update to castle ownership announcement. [L0ne_W0lf]
+ * Rev. 12345 Small update to castle owne?ship announcement. [L0ne_W0lf]
2008/03/08
* Rev. 12329 Follow up fix in assassin job quest. [L0ne_W0lf]
2008/03/08
@@ -366,7 +369,7 @@
* rev. 12188 Castle ownership displays at the start and end of WoE. [L0ne_W0lf]
* Rev. 12187 Fixed a typo in the Lunar new year event. [L0ne_W0lf]
2008/02/07
- * Rev. 12183 Added Lunar new year event for 2008 from iRO. [L0ne_W0lf]
+ * Rev. 12183 Added Lunar new year event for 2008 from iRO. [L?ne_W0lf]
- Please read the comments before enabling.
* Rev. 12182 Updated some Airship/port npcs. [L0ne_W0lf]
* Rev. 12181 Updated "Old Blue Box quest" and enabled it. [L0ne_W0lf]
@@ -448,7 +451,7 @@
* Fixed problem in the Hair Dyer NPC. (bugreport:509) [Samuray22]
2007/11/27
* Corrected some broken warp points. (bugreport:497) [Samuray22]
- * Corrected a bug on Sample Dynamic Shop. (bugreport:421) [Samuray22]
+ * Corrected a bug on Sample Dynamic Shop. (bugreport:421) [Samuray22?
2007/11/26
* Rev. 11815 Fixed a bad warp in ice dungeon. [L0ne_W0lf]
* Rev. 11814 Updated the Soul Linker job quest. [L0ne_W0lf]
@@ -525,7 +528,7 @@
* Rev. 11649 Corrected an typo in the guild flag function. [L0ne_W0lf]
2007/11/02
* Rev. 11646 Fixed some NPC headers in the custom scripts. [L0ne_W0lf]
- * Rev. 11645 Some NPC and CONF file clean up. More duplicate removal. [L0ne_W0lf]
+ * Rev. 11645 Some NPC and CONF file clean?up. More duplicate removal. [L0ne_W0lf]
* Rev. 11643 Bug fixes in rogue skill quest resolved bugreport:351 [L0ne_W0lf]
2007/11/01
* Rev. 11635 Fixed an incorrect answer in the blacksmith quiz. (Trojal) [L0ne_W0lf]
@@ -593,7 +596,7 @@
2007/10/19
* Rev. 11527 Small Adjustment to the Juperos Elevator timer. [L0ne_W0lf]
* Rev. 11524 Fixed the errors in the recent change to the juperos warps. [L0ne_W0lf]
- * Rev. 11523 Implemented proper Juperos Core event-driven access. [L0ne_W0lf]
+ * Rev. 11523 Implemented proper Juperos Core event-d?iven access. [L0ne_W0lf]
- Bug testing and further optimization required.
2007/10/18
* Rev. 11516 Cleaned up several duplicates and NPC names. [L0ne_W0lf]
@@ -668,7 +671,7 @@
* Fixed several text typos in the Kiel quest [ultramage]
2007/09/12
* Moved the Nameless Island warp npc to warps/cities/nameless.txt [Playtester]
- * Added first version of Nameless Islet sailor.
+ * Added first version of Nameles? Islet sailor.
- Players can now access Cursed Abbey for further testings.
2007/09/10
* Updated experience rewards in a lot of quests to match upcoming rate adjustments changes. [SinSloth]
@@ -739,7 +742,7 @@
* Fixed some bugs in various quests. [SinSloth]
- Einbroch laboratory now correctly checks for players entrance
- Small fix with Laboratory device to make it more understandable.
- - Fixed a misorder with some checkings of a Rachel quest.
+ - Fixed a misorder with some checkings o? a Rachel quest.
2007/08/10
* Fixed typos [Playtester]
* Removed .gat from the remaining npcs [ultramage]
@@ -792,7 +795,7 @@
- Thanks to Barron-Monster.
* Rev. 10906 Fixed the Kafra Welcome message for guilds. Thanks Barron-Monster. [L0ne_W0lf]
2007/07/23
- * Fixed 3� Test in Hunter Job Quest. [Samuray22]
+ * Fixed 3 Test in Hunter Job Quest. [Samuray22]
-Thanks to ultramage.
* Fixed a little bug in "Dandelion Quest" with "Job_Alchemist" changed to "Job_Alchem". [Samuray22]
-Thanks to Nobuo
@@ -896,7 +899,7 @@
* Updated Dialogs from "Stop Post Quest". [Samuray22]
2007/06/17
* Fixed a Little Bug with the "How Does the Airship Work" Quest. [Samuray22]
- -Thanks to Playtester ^^U.
+ -Thanks to Playtester?^^U.
2007/06/16
* Rev. 10777 Fixed the Kafra function, which was screwing up teleporting. [L0ne_W0lf]
* Undid come of the changes to the Jawaii and Izlude NPCs.
@@ -971,7 +974,7 @@
- Added totally custom Moscovia warps by Azazel [Lupus]
2007/06/06
* More Breeder fixes [Playtester]
- * Added Dandelion's Request / Morroc Invasion quest. [SinSloth]
+ * Added Dandelion'? Request / Morroc Invasion quest. [SinSloth]
2007/06/05
* Updated Arena warp, thanks to diedlikeahero [Lupus]
- removed old temp shop scrolls_arrows [Lupus]
@@ -1041,7 +1044,7 @@
Not a final version yet
- What's correct? a swordman or a sdordSman (we have both words mixed in all scripts)
* Added a check in Thanatos Boss room to reset event if there's no player inside. [SinSloth]
-2007/05/22
+2?07/05/22
* Tweaked some recent npcs [ultramage]
- I find using close; to exit a switched callsub/callfunc a major wtf,
similarly when using switch witout absolutely no break statements;
@@ -1108,7 +1111,7 @@
2007/05/10
* Updated Knight Skill Quest to the oficial. [Samuray22]
* Updated Blacksmith Skill Quest to the Oficial. [Samuray22]
- * Rev. 10512 Removed a debugmes from the Kiel Hyre quest. [L0ne_W0lf]
+ * Rev. 10512 Removed a debugmes from the Kiel Hyre ques?. [L0ne_W0lf]
* Rev. 10508 Stupid mistake, accidentally had 4 copies of the same script in 1... [L0ne_W0lf the bonehead]
* Rev. 10507 Large update to the Kiel Hyre Quest. [L0ne_W0lf]
- FIxed several small issues (and large one) such as typos in cutins, typos in dialog, etc.
@@ -1176,7 +1179,7 @@
- Garrison Quest updated to official, thanks to Lazarus^.
* More Fixes to the Kiel Hyre Quest [L0ne_W0lf]
- Elly now deletes the Iron_Box, and Kiel Hyre deletes the Pin. [L0ne_W0lf]
- - More security on the 5th Big Door, now makes sure no one outside of who acticated it initially can use it. Resets after 10 minutes to make it.
+ - More security on the 5th Bi? Door, now makes sure no one outside of who acticated it initially can use it. Resets after 10 minutes to make it.
- Made it so that you need to be at least step 84 to activate the final door.
- Corrected not deleting Allysia's Ring from inventory.
2007/04/30
@@ -1265,7 +1268,7 @@
* Updated Ninja quest variable usage [Playtester]
- now MISC_QUEST variable is used when completed
2007/04/03
- * Removed the never-updated "who does what" header in this very file [DracoRPG]
+ * Rem?ved the never-updated "who does what" header in this very file [DracoRPG]
* Got screenie of wedding NPC, made ours stick to it as much as possible [DracoRPG]
* Small fix in Monk Quest [Playtester]
* Officialized Kunai/Shuriken traders [Playtester]
@@ -1345,7 +1348,7 @@
* Removed old custom geffenia warper since TSQ is done
* Removed the duplicit and untranslated alchemist.txt event [ultramage]
2007/01/26
- * More typo fixes
+ * More typo fix?s
* Added a missing dialogue branch in novice.txt
* Fixed a monster spawn typo in hu_fild05 and lou_fild01 [ultramage]
Ref: http://www.eathena.ws/board/index.php?showtopic=136426
@@ -1440,7 +1443,7 @@
2006/11/12
* According to recent info you can re-install Guardians during WoE [Lupus]
2006/11/11
- * Fixed warp on timeout in swordman.txt [KarLaeda]
+ * Fixed w?rp on timeout in swordman.txt [KarLaeda]
2006/11/09
* Added Bingo - Hugel warps, thanks to erKURITA [Lupus]
- Added Hugel INN
@@ -1538,7 +1541,7 @@
- Optimized Novice Exchanged (loot->Red Potions), moved the file to NPC\Merchants
- Fixed The Sign bugs, thanks to Tantarian
+ added get rid of sobbing pieces to let people reborn
- If u finished the Sign Quest and have some undeleted sobbing pieces, then visit this man
+ If?u finished the Sign Quest and have some undeleted sobbing pieces, then visit this man
mjo_dun02.gat 88,295 Flaming Spirit Man - he'll wipe them 8)
- Fixed wrong label names in mjolnir_seal.txt, thanks to Tantarian
- Added Feast Day Of Ramadan Idul Fitri Event (official idRO) by $ephiroth
@@ -1628,7 +1631,7 @@
- Book of Devil Quest uses bit-wise var MISC_QUEST | 256. Removed extra vars
- Piano Quest uses 1 bit-wise temp var instead of 5 variables.
- Clear Niflheim garbage vars in Global_Functions.txt
- - Added few missing NEXT; into job quests, thanks to $ephiroth
+ - Added few miss?ng NEXT; into job quests, thanks to $ephiroth
- Changed permanent variables in 1st Job Quest skills to @temp ones
- Cube Room: 5 key vars -> 1 var cubekey
2006/09/19
@@ -1682,7 +1685,7 @@
* Tried to remove all duplicates (in default NPCs) [Toms]
* Removed useless 'npc\other\old' directory, who would need that anyway... [DracoRPG]
* Commented out the path to Divorce NPC as Lupus forgot to add it for good [DracoRPG]
- * Fixed critical syntax errors in the new Valkyrie script, (�_�) @ Lupus [DracoRPG]
+ * Fixed critical syntax errors in the new Valkyrie script, ( _ ) @ Lupus [DracoRPG]
* Improved Bioethics quest & nearby Rekenber Guards [DracoRPG]
- Used isequipped() instead of getequipid() to simplify code (esp. with accessories)
- Rewritten the custom text about Hom. Res. and removed its actual learning
@@ -1774,7 +1777,7 @@
* Added Violin[3] to the Comodo Weapon seller [Playtester]
* Optimized a warp near Gunslinger weapon shop [Playtester]
* Extended the Garrison quest to slot the Garrison [Playtester]
-2006/08/10
+2006/0?/10
* Switch airplanelocation variables to temp variables to avoid unuseful mapreg(sql/txt) writes [Toms]
* Added file for gunslinger quests [Playtester]
- Garrison quest is done and tested
@@ -1853,7 +1856,7 @@
2006/07/20
* Split quest from cities/izlude.txt to quests/quests_izlude.txt [Evera]
* Split quest from cities/alberta.txt to quests/quests_alberta.txt [Evera]
- * Split quests from cities/amatsu.txt to quests/quests_amatsu.txt [Evera]
+ * Split que?ts from cities/amatsu.txt to quests/quests_amatsu.txt [Evera]
* Split quests from cities/ayothaya.txt to quests/quests_ayothaya.txt [Evera]
* Split Doomed Sword quests from cities/comodo.txt to quests/quests_comodo.txt [Evera]
* Split Einbech quests from cities/einbech.txt to quests/quests_ein.txt [Evera]
@@ -1933,7 +1936,7 @@
* Implemented the eye of hellion quest. [MasterOfMuppets]
* Added official Thanatos Tower quest thanks to Ishizu-chan [Playtester]
* Completely updated Lighthalzen Field spawns to X.4 [Playtester]
- * Completely updated Einbroch Field spawns to X.4 [Playtester]
+ * Completely updated Einbroch Field spawns t? X.4 [Playtester]
* Completely updated Yuno Field spawns to X.4 [Playtester]
* Updated Orc Village spawns to X.4 [Playtester]
* Fixed a Rachel Field warp [Playtester]
@@ -2009,7 +2012,7 @@
2006/06/14
* Separated the Metto quest from the juno town npcs file. [musashiden]
* Juno Update Process. 30% complete. [Musashiden]
- * Some more sign quest warps [MasterOfMuppets]
+ * Some more si?n quest warps [MasterOfMuppets]
* Fixed Job Level requirement for Auto-Berserk [Playtester]
* Fixed some experience gained bugs in two scripts. [MasterOfMuppets]
- Also fixed a major problem in the level 4 weapon quest, thanks to Qwadrat.
@@ -2079,7 +2082,7 @@
Morgenstein, Nifl Witch, Edgar's Offer, Prontera Culvert,
Juice Maker, Tempestra,
- replaced BUNYBND with @BUNYBND
- - added a special global function "F_ClearGarbage" function [Lupus]
+ - added a special global function "F_ClearGarbage" functi?n [Lupus]
that converts old quest variables into MISC_QUEST bits;
clears outdated, wasted variables. Temporary added its calls into Warpra & Kafra
IMPORTANT! Update all your quests and Global_Functions.txt
@@ -2163,7 +2166,7 @@
* Fixed a missing " in the gunslinger jobquest script [Playtester]
- some others fixes as well thanks to sodaboy581 and css25
- some typo fixed as well
-2006/05/02
+2006/05/02?
* Added kunai_maker.txt to make elemental kunais. [erKURITA]
* Added new npcs @ que_ng.gat ninja map portion. [erKURITA]
* Added new shops @ que_ng.gat ninja map portion. [erKURITA]
@@ -2235,7 +2238,7 @@
* Fixed names of Lighthalzen mobs in spawn files [Playtester]
* Changed Juperos spawns according to info provided by Tharis [Playtester]
2006/04/14
- * Added quest_warper.txt to eAAC_Scripts. Deleted the sql and txt versions
+ * Added quest_warper.txt to eAAC_Scripts. De?eted the sql and txt versions
of the disguiser and added a merge of both. Deleted clone_arena.txt.
Updated global_functionsKE.txt of Skotlex. [erKURITA]
* Added some more Kiel warps thanks to Celestria [Playtester]
@@ -2312,7 +2315,7 @@
2006/03/21
* Improved payment healer. [Lance]
2006/03/20
- * Added temp Job quests of Ninja and Gunslinger, thx2 Gywall [Lupus]
+ * Added temp Job quests of Ninja ?nd Gunslinger, thx2 Gywall [Lupus]
* Fixed endless warping loops, thanks to Manipulator [Lupus]
* Fixed possible Castle Economy investment overflow with Emsolute Develop learnt [Lupus]
* Removed Berserk Potions from all shops, but Comodo [Lupus]
@@ -2391,7 +2394,7 @@
* Removed dup warps around Einbroch. [Poki#3]
* Fixed ein_fild04 -> ein_fild05 warp. THanks to Playtester [Poki#3]
* Re-wrote the Dye NCP (original, not the custom one) [Poki#3]
- - I hope there aren't any bugs in it. The Jobs are sorted based on the file names
+ -?I hope there aren't any bugs in it. The Jobs are sorted based on the file names
that the client reads.
* Fixed the Warper [Poki#3]
* Fixed Hugel warps (htere weren't any TABs) [Lupus]
@@ -2460,7 +2463,7 @@
* Fixed scripts that were reported in the forum. [Vicious]
2006/01/08
* Changed the name of Chung E to Green Maiden in the spawn files [MasterOfMuppets]
- * Changed some Zherlthsh to Zealotus as it is in iRO [MasterOfMuppets]
+ ? Changed some Zherlthsh to Zealotus as it is in iRO [MasterOfMuppets]
* Added exp bonus to the factory quest in Einbroch, thanks to a [MasterOfMuppets]
Korean fansite
2006/01/07
@@ -2538,7 +2541,7 @@
2005/12/08
* Updated 2nd class quest skills NPCs, made by Reddozen and battousai90. [Vicious]
* Organized Jobs folder a bit for Expended Classes. [Vicious]
- * Fixed dialouge in blood_bandana quest. Thanks Razor87 for the report. [Kayla]
+ * Fixed dialouge in blood_bandana quest. Thanks Razo?87 for the report. [Kayla]
2005/12/07
* Added the New Novice Training grounds, beware of potentional bugs and [MasterOfMuppets]
faulty dialogues. I kept the old script as OLDnovice.txt just incase. Thanks to Dr.Evil
@@ -2607,7 +2610,7 @@
* Removed some buggy custom quests. Those items has appeared in recent official quests [Lupus]
e.g. Excalibur, some hats, etc
2005/11/25
- * Added a temp shop in Yuno to sell blank scrolls, thanks to reddozen [MasterOfMuppets]
+ * Added a?temp shop in Yuno to sell blank scrolls, thanks to reddozen [MasterOfMuppets]
* Added the Einbech Kafra [MasterOfMuppets]
* Added Thanatos entrance warp. Thanks to Justin84 [Lupus]
2005/11/23
@@ -2674,7 +2677,7 @@
* A lot of typos fixed in the lvl 4 weapon quest, thanks to Silent. [MasterOfMuppets]
2005/11/07
* Added the lvl 4 weapon quest, thanks a lot to Vicious_pucca for converting it from [MasterOfMuppets]
- aegis format to eA format. a lot of thanks to reddozen as well for fixing bugs.
+ aegis format to eA format. a lot of thanks to reddozen as well for?fixing bugs.
- Also two quest related NPCs was added to Geffen and Morroc
* Fixed a misleading typo in quest/monstertamers.txt, thanks to vicious_pucca [MasterOfMuppets]
for pointing it out.
@@ -2752,7 +2755,7 @@
* Added the noteleport mapflag to Amatsu Dungeon lvl 1, thanks to frugal [MasterOfMuppets]
*Fixed a lot of scripts that may have been exploitable, fixed typos, and optimized a bunch of other scripts. Thanks to Silent. [Nexon]
2005/10/16
- * Fixed Einbroch Airport, Lighhalzen Dungeon warp. Thanks to Justin84 [Lupus]
+ * Fixed Einbroch Airport, Lighhalzen?Dungeon warp. Thanks to Justin84 [Lupus]
* Fixed Thanatos Tower Statues quest bug, thanx 2 Dr.Evil for info [Lupus]
* Enabled lighthalzen guards quest, updated lighthalzen warps, thx2Justin84 [Lupus]
2005/10/15
@@ -2818,7 +2821,7 @@
* Updated some of the Lighthalzen mobs as pointed out by Master of Muppets.
[Skotlex]
* Added 5092 Coif into Prontera Church Shop. Thanx 2 andz [Lupus]
- * Fixed Thanatos and Abyss Dungeon Spawns. Thanks to Azazel. [Nexon]
+ * Fixed Thanatos and Abyss Dungeon Spawns. Thanks to Azazel. [Ne?on]
* Fixed 700+ spelling mistakes. I have alot of time on my hands for some reason... [Nexon]
2005/10/02
* Added Gotanblue#2 to Turtle Island (to be able to return back) [Lupus]
@@ -2893,7 +2896,7 @@
* Added an official Bards Job Quest. [Lupus]
- Basical conversion from Muad-Dib's Prometeus format by Dr.Evil
- Implementation of 4 official Bards weapon prizes by Dr.Evil
- - Final optimization and bug fix by Lupus
+ - Final optimization and ?ug fix by Lupus
NOTE: Don't forget to update your old Lutie.txt and Global_Functions.txt
* Added temp Amatsu Kafra (wrong sprite, wrong coords yet) [Lupus]
2005/09/11
@@ -2965,7 +2968,7 @@
* Updated refine npc to stop it from making the server crash (features = 1,
refining past safe level) [Skotlex]
* Updated Glastheim spawns
- * Added new items, fixed items, added new official drops [Lupus]
+ * Added new items, fixed items, a?ded new official drops [Lupus]
* Added a temp shop of official sellable items 8) [Lupus]
2005/08/18
* Added anti-Taekwon Class protection into Valhalla, into Adoption NPC [Lupus]
@@ -3039,7 +3042,7 @@
2005/06/29
* Fixed massive EXP/Loot exploits of all Job Quests (especially in the Rogue JQ) [Lupus]
* Inserted a missing ".gat" in alberta city NPC header
- * Moved banks scripts into /banks/ [massdriller]
+ * Moved ?anks scripts into /banks/ [massdriller]
* Corrected small typo in config for marraige script [massdriller]
* Added Jawaii npcs thanks to DNett123 [massdriller]
* Updated Sara-Chan's Lighthalzen Warps [massdriller]
@@ -3124,7 +3127,7 @@
2005/05/09
* Added new Sara-chan's maps / warps for Einbroch and Lhztargen [Lupus]
* Fixed some typos [massdriller] (Thanks to neko for point those out)
- * Fixed Ayothaya warps.[massdriller] [Thanks to akusarujin]
+ * Fixed Ayothaya warps.[massdriller] [Thanks ?o akusarujin]
2005/05/07
* Modified and added more npc location for healers [massdriller]
* Added city cleaners as these were reported systems that exist
@@ -3204,7 +3207,7 @@
2005/04/03
* Finished Valkyrie. Now it correctly works. Valhallana reborns players to High Novices. [Lupus]
(added missed kRO condition: to reborn, player shouldn't have money nor items(equipment) )
- Then Valhallana warps just reborn players to the home city of their main job.
+ Then Valhallana wa?ps just reborn players to the home city of their main job.
On Job Level 10 of High Novice they can get 1st Advanced Job from correct 1-1 job quests NPC.
They'll get there all learnt skill quests.
On reaching 45 Job Level they may visit Valkyrie and get 2-2-1 / 2-1-1 class (3rd Job)
@@ -3287,7 +3290,7 @@
* Added Dino9021's monk job quest script - still need checking before adding to
scripts list [celest]
* Added gvg mapflags to the guild dungeons, and removed 4 items from
- item_avail.txt, thanks Poki [celest]
+ item_avail.txt, thanks Poki [cel?st]
* Translated npc/sample/npc_extend_shop.txt [MC Cameri]
* Translated npc/sample/bank_test.txt [MC Cameri]
* Fixed respawn delay of Toad and Golden Thief Bug (it was the actual_delay/2). Mob placement files should be revised again [Lupus]
@@ -3356,7 +3359,7 @@
* - Now wedding merchant sells tuxedos for 43k, implemented a easier way to change prices of weddings.
- Fixed wrong label calling on jobchange.txt.
- Fixed a timer on momotaro.txt and translated tougijou.txt. Thanks to Shinomori .[shadow]
-2004/11/20
+2004/?1/20
* Reduced walking speed for davidsiaw's Dev NPC. [MC Cameri]
* Fixed some typos in MC Cameri's Dev NPC, walking speed, etc. [MC Cameri]
* Fixed spawns on umbala fields, Fixed spawn point of Amon Ra in morroc pyramids B2 [shadow]
@@ -3422,7 +3425,7 @@
* Fixed and redo optional Umbalian quests:
- Wise Man Fabius' Umbalian Language Quest (you can learn Umbalian language in
alternative way)
- - On speaking with Umbalian Chief about meaning of masks you activate Turban Thief Quest
+ - On speaking with Umbalian Chief about meaning of masks you activate Turban Thief ?uest
(For Sphinx Mask)
* Fixed several bugs in Niflheim Piano Keys Quest (wrong variable name, missing CLOSE buttons)
Zeny/Item Exploit in Niflhein Sairin NPC quest (should add similiar checks in every
@@ -3491,7 +3494,7 @@
2004/10/16
* Fixed my stupid mistake with the guild switches.
Moved shops from umbala.txt to shops.txt. Commented out the other ones.
- Updated mapflags and re-organized them again. Files in "mapflag\type" folder are the
+ Updated mapflags and re-organized them again. Files?in "mapflag\type" folder are the
same as ones in "mapflag" folder, just organized differently. ONLY use 1 set.[kobra_k88]
* Corrected Morroc warp npc overlaying Kafra npc. [Aria]
* Corrected kafra typo. [Shinigami]
@@ -3572,7 +3575,7 @@
* Removed duplicate waprs from izlude.txt, comodo.txt, morroc.txt, and jobquest.txt.
Added complete rogue warps. Removed traingnd.txt file as those warps are
already in jobquest.txt. Added correct tabs to first 2 warps in louyang.txt. [kobra_k88]
- * Fixed various typos in kafra files. Now using arrays for the teleport service.
+ * F?xed various typos in kafra files. Now using arrays for the teleport service.
Also added guild options. [kobra_k88]
2004/09/06
* Forgot the dun/field warps for payon, added now! [Darkchild]
diff --git a/npc/jobs/2-1/hunter.txt b/npc/jobs/2-1/hunter.txt
index f35ef8e64..dea9748c7 100644
--- a/npc/jobs/2-1/hunter.txt
+++ b/npc/jobs/2-1/hunter.txt
@@ -5,7 +5,7 @@
//= Converted by kobra_k88
//= Further bugfixed and tested by Lupus
//===== Current Version: =====================================
-//= 3.2
+//= 3.4
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -48,6 +48,8 @@
//= 3.2 Fixes a bug where the timer was stopped causing the [L0ne_W0lf]
//= test to freeze. (bugreport:1099)
//= 3.3 Added missing next. [L0ne_W0lf]
+//= 3.4 Corrected some Issues with the Waiting Room. (bugreport:1890) [Samuray22]
+//= -Deleted a Unnecesary Next; on Hunter Guildsman#hnt. (bugreports:1665,2239,2179)
//============================================================
// Notices in the old Hunter Guild.
@@ -439,7 +441,6 @@ L_AskQuestions:
mes "I want to see you become a Hunter...! Waaah~ I think you'd look great, so please hurry!";
close;
}
- next;
mes "[Hunter Sherin]";
mes "Hmm, I think you're supposed to visit someone else, not me. Like our Guildmaster who's out for business, you know?";
next;
@@ -964,7 +965,7 @@ OnTouch:
mapannounce "job_hunte",strcharinfo(0)+ " has resigned. Next person, please enter.",bc_map;
mes "[Guide]";
mes "Very well. I'll send you to Payon. Hope to see you next time. Don't forget to save when you leave.";
- donpcevent "Waiting Room#hnt::OnStart";
+ // donpcevent "Waiting Room#hnt::OnStart";
close2;
set HNTR_Q,13;
savepoint "payon",104,99;
@@ -990,10 +991,8 @@ OnInit:
end;
OnStartArena:
- killmonsterall "job_hunte";
warpwaitingpc "job_hunte", 90, 67;
donpcevent "Manager#hnt::OnEnable";
- donpcevent "Switch#hnt::OnDisable";
disablewaitingroomevent;
end;
@@ -1008,8 +1007,10 @@ OnInit:
end;
OnEnable:
+ donpcevent "Switch#hnt::OnDisable";
enablenpc "Manager#hnt";
set .MyMobs,6;
+ initnpctimer;
// Target Mosnters
monster "job_hunte",67,80,"Job Change Monster",1015,1,"Manager#hnt::OnMyMobDead";
monster "job_hunte",114,78,"Job Change Monster",1015,1,"Manager#hnt::OnMyMobDead";
@@ -1017,7 +1018,6 @@ OnEnable:
monster "job_hunte",53,73,"Job Change Monster",1041,1,"Manager#hnt::OnMyMobDead";
monster "job_hunte",125,70,"Job Change Monster",1016,1,"Manager#hnt::OnMyMobDead";
monster "job_hunte",90,92,"Job Change Monster",1015,1,"Manager#hnt::OnMyMobDead";
- initnpctimer;
// Decoy Monsters
monster "job_hunte",85,100,"Job Test Monster",1016,1,"Manager#hnt::OnMyMobDead2";
monster "job_hunte",72,102,"Job Test Monster",1041,1,"Manager#hnt::OnMyMobDead2";
@@ -1068,8 +1068,8 @@ OnMyMobDead2:
mapannounce "job_hunte",strcharinfo(0)+ "!! You made a mistake...Please try again.",bc_map;
set HNTR_Q,13;
warp "job_hunte",176,22;
- donpcevent "Waiting Room#hnt::OnStart";
donpcevent "Manager#hnt::OnReset";
+ donpcevent "Waiting Room#hnt::OnStart";
end;
OnReset:
@@ -1190,6 +1190,7 @@ OnTouch:
close2;
set HNTR_Q,13;
warp "job_hunte",176,22;
+ donpcevent "Manager#hnt::OnReset";
donpcevent "Waiting Room#hnt::OnStart";
end;
}
@@ -1210,6 +1211,7 @@ OnInit:
end;
OnTouch:
+ donpcevent "Manager#hnt::OnReset";
donpcevent "Waiting Room#hnt::OnStart";
set HNTR_Q,16;
savepoint "payon",104,99;
@@ -1358,8 +1360,8 @@ OnTouch:
}
set HNTR_Q,13;
warp "job_hunte",176,22;
- donpcevent "Waiting Room#hnt::OnStart";
donpcevent "Manager#hnt::OnReset";
+ donpcevent "Waiting Room#hnt::OnStart";
end;
}
@@ -1594,8 +1596,8 @@ OnTouch:
mapannounce "job_hunte",strcharinfo(0) + ", has failed me! Go back to where you started!",bc_map;
set HNTR_Q,13;
warp "job_hunte",176,22;
- donpcevent "Waiting Room#hnt::OnStart";
donpcevent "Manager#hnt::OnReset";
+ donpcevent "Waiting Room#hnt::OnStart";
end;
}
@@ -1756,4 +1758,4 @@ job_hunte,125,67,0 duplicate(HntTrap2) 96-4 -1,0,0
job_hunte,126,70,0 duplicate(HntTrap2) 97-1 -1,0,0
job_hunte,126,71,0 duplicate(HntTrap2) 97-2 -1,0,0
job_hunte,127,70,0 duplicate(HntTrap2) 97-3 -1,0,0
-job_hunte,127,71,0 duplicate(HntTrap2) 97-4 -1,0,0
+job_hunte,127,71,0 duplicate(HntTrap2) 97-4 -1,0,0 \ No newline at end of file
diff --git a/npc/quests/quests_lighthalzen.txt b/npc/quests/quests_lighthalzen.txt
index 3c2fe4b83..be6c57763 100644
--- a/npc/quests/quests_lighthalzen.txt
+++ b/npc/quests/quests_lighthalzen.txt
@@ -4,7 +4,7 @@
//= Persian, Vicious_Pucca, aoa00, Evera, MasterOfMupppets,
//= Lupus, Lord Gywall
//===== Current Version: =====================================
-//= 4.2
+//= 4.3
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -65,6 +65,8 @@
//= 4.0 Updated several NPCs to Official (iRO) dialog, and restrucured. [L0ne_W0lf]
//= 4.1 Updated Dungeon quest, and Friendhsip quest to 10.3 standards. [L0ne_W0lf]
//= 4.2 Fixed wrong variable type in use in "Box#cube1". [L0ne_W0lf]
+//= 4.3 Fixed a bug where if you relog after you take out the Lab Permit from the Box
+//= You can't finish the quest. (bugreport:1798) [Samuray22]
//============================================================
lighthalzen,1,1,7 script sneakAddSuber -1,{
@@ -593,7 +595,7 @@ lighthalzen,341,224,3 script Fishbone 868,{
}
end;
}
- else if (lhz_sincube < 10) {
+ else if (lhz_sincube <= 10) {
mes "[Fishbone]";
mes "Hm, you must not have";
mes "accomplished whatever";
@@ -724,7 +726,7 @@ lhz_cube,237,198,0 script Bundle of Files#cube 111,{
mes "on the ground.^000000";
close;
}
- else if (lhz_sincube < 10) {
+ else if (lhz_sincube <= 10) {
if (@lhz_secret01 < 1) {
mes "^3355FFThere are a bunch";
mes "of files scattered";
@@ -904,7 +906,7 @@ lhz_cube,248,179,0 script Chest#cube 111,{
mes "and isn't suited for battle.^000000";
close;
}
- else if (lhz_sincube == 7) {
+ else if (lhz_sincube == 7 || lhz_sincube == 10) {
mes "^3355FFYou've found a chest,";
mes "but more importantly,";
mes "there is a utility Axe";
@@ -1732,7 +1734,9 @@ lhz_cube,248,193,0 script Box#cube1 111,{
mes "Permit^3355FF, knowing that you";
mes "will be needing it later.";
set lhz_sincube,10;
- getitem 2657,1; //Lab_Passport
+ if(countitem(2657) < 1) {
+ getitem 2657,1; //Lab_Passport
+ }
}
close;
}