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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-02-28 20:04:16 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-02-28 20:04:16 +0000
commitbc65860d166f644ca3796467713c2792d0f60889 (patch)
treede59e6607287eaf6f4d3ede64545c9ab1f2faae4 /npc
parent4b59e146c6626a5f355af9db8e779ad3ea977684 (diff)
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* Changed how waiting rooms work in the job quests.
- Implemented a checkweight in the alchemist job quest. - Various other small updates to the 2-1 and 2-2 quests. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12262 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc')
-rw-r--r--npc/Changelog.txt3
-rw-r--r--npc/jobs/2-1/assassin.txt20
-rw-r--r--npc/jobs/2-1/hunter.txt56
-rw-r--r--npc/jobs/2-1/knight.txt28
-rw-r--r--npc/jobs/2-1/wizard.txt36
-rw-r--r--npc/jobs/2-2/alchemist.txt38
-rw-r--r--npc/jobs/2-2/crusader.txt14
-rw-r--r--npc/jobs/2-2/dancer.txt16
-rw-r--r--npc/jobs/2-2/sage.txt18
9 files changed, 128 insertions, 101 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index 44f3424ad..2147b0593 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -1,6 +1,9 @@
Date Added
======
2008/02/28
+ * Rev 12262 Changed how waiting rooms work in the job quests. [L0ne_W0lf]
+ - Implemented a checkweight in the alchemist job quest.
+ - Various other small updates to the 2-1 and 2-2 quests.
* Rev 12261 Added dialog from euRO for "Frozen Boy" in Rachel. [L0ne_W0lf]
* Rev 12259 Updated Alchemist Guild Dealer. [L0ne_W0lf]
* Rev 12258 Implemented several "checkweights" in other NPCs. [L0ne_W0lf]
diff --git a/npc/jobs/2-1/assassin.txt b/npc/jobs/2-1/assassin.txt
index b4700bb23..d7a37f7dc 100644
--- a/npc/jobs/2-1/assassin.txt
+++ b/npc/jobs/2-1/assassin.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 2.9b
+//= 3.0
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -40,6 +40,7 @@
//= 2.9 Fixed an indent and added a 'break;' in hopes of 'fixing' an error [L0ne_W0lf]
//= 2.9a Corrected a Typo error ";;". [Samuray22]
//= 2.9b Moved a wrong 'break'. [Zephyrus_cr]
+//= 3.0 Now uses enable and disable waitingroomevent. [L0ne_W0lf]
//============================================================
in_moc_16,19,33,1 script Guildsman#asn 55,{
@@ -1083,19 +1084,20 @@ in_moc_16,21,165,2 script Standby Room#ASNTEST 725,{
OnInit:
disablenpc "Standby Room#ASNTEST";
waitingroom "Standby Room",10,"Standby Room#ASNTEST::OnStartArena",1;
+ enablewaitingroomevent;
end;
OnStartArena:
- set $@SinUsers, getareausers("in_moc_16", 60, 136, 93, 177);
- set $@SinUsers, $@SinUsers + getareausers("in_moc_16", 64, 46, 111, 105);
- if ($@SinUsers > 0) end; // stops the rest of the script from running if there is somebody taking the test
-
- if ((getwaitingroomstate(33)) == 0) end; // stops the rest of the script from running if there is no one in the waiting room
killmonsterall "in_moc_16";
warpwaitingpc "in_moc_16", 66, 151;
donpcevent "Beholder#ASNTEST::OnEnable";
donpcevent "Keeper of the Door#ASN::OnDisable";
set getvariableofnpc(.DisableTraps,"Beholder#ASNTEST"),0;
+ disablewaitingroomevent;
+ end;
+
+OnStart:
+ enablewaitingroomevent;
end;
}
@@ -1246,14 +1248,16 @@ OnMyMobDead:
set .DisableTraps,1;
stopnpctimer;
}
- else
+ else {
mapannounce "in_moc_16","Okay, you're doing good! Hang in there, you're almost there!",bc_map;
+ }
end;
OnMyMobDead2:
mapannounce "in_moc_16",strcharinfo(0) + "! You made a mistake! I'm bringing you back!",bc_map;
set ASSIN_Q,2;
warp "in_moc_16",19,161;
+ donpcevent "Standby Room#ASNTEST::OnStart";
donpcevent "Beholder#ASNTEST::OnDisable";
end;
@@ -1314,6 +1318,7 @@ OnTimer185000:
OnTimer187000:
areawarp "in_moc_16",60,136,93,177,"in_moc_16",19,161;
donpcevent "Beholder#ASNTEST::OnDisable";
+ donpcevent "Standby Room#ASNTEST::OnStart";
end;
}
@@ -1324,6 +1329,7 @@ OnTouch:
set ASSIN_Q,2;
warp "in_moc_16",19,161;
donpcevent "Beholder#ASNTEST::OnDisable";
+ donpcevent "Standby Room#ASNTEST::OnStart";
}
end;
}
diff --git a/npc/jobs/2-1/hunter.txt b/npc/jobs/2-1/hunter.txt
index 5e225c044..1d2ff8b39 100644
--- a/npc/jobs/2-1/hunter.txt
+++ b/npc/jobs/2-1/hunter.txt
@@ -5,7 +5,7 @@
//= Converted by kobra_k88
//= Further bugfixed and tested by Lupus
//===== Current Version: =====================================
-//= 3.0a
+//= 3.1
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -44,6 +44,7 @@
//= 2.9a Deleted unused variables. [Samuray22]
//= 3.0 Fixed a small typo, "jo" instead of "Job". [L0ne_W0lf]
//= 3.0a Corrected a Typo error ";;". [Samuray22]
+//= 3.1 Now uses enable and disable waitingroomevent. [L0ne_W0lf]
//============================================================
// Notices in the old Hunter Guild.
@@ -959,7 +960,7 @@ OnTouch:
mapannounce "job_hunte",strcharinfo(0)+ " has resigned. Next person, please enter.",bc_map;
mes "[Guide]";
mes "Very well. I'll send you to Payon. Hope to see you next time. Don't forget to save when you leave.";
- donpcevent "Waiting Room#hnt::OnDisable";
+ donpcevent "Waiting Room#hnt::OnStart";
close2;
set HNTR_Q,13;
savepoint "payon",104,99;
@@ -981,17 +982,19 @@ job_hunte,178,38,1 script Waiting Room#hnt 66,{
OnInit:
waitingroom "Waiting Room", 10,"Waiting Room#hnt::OnStartArena",1;
+ enablewaitingroomevent;
end;
OnStartArena:
- set $@HntUsers, getareausers("job_hunte", 50, 64, 129, 143);
- if ($@HntUsers > 0) end; // stops the rest of the script from running if there is somebody taking the test
-
- if ((getwaitingroomstate(33)) == 0) end; // stops the rest of the script from running if there is no one in the waiting room
killmonsterall "job_hunte";
warpwaitingpc "job_hunte", 90, 67;
donpcevent "Manager#hnt::OnEnable";
donpcevent "Switch#hnt::OnDisable";
+ disablewaitingroomevent;
+ end;
+
+OnStart:
+ enablewaitingroomevent;
end;
}
@@ -1045,27 +1048,30 @@ OnEnable:
end;
OnMyMobDead:
+ set .MyMobs,.MyMobs-1;
if (.MyMobs < 3) {
mapannounce "job_hunte","Okay, good job... Now, find the switch in the center of the map!! Be careful of the traps!!",bc_map;
set HNTR_Q,14;
donpcevent "switch#hnt::OnEnable";
donpcevent "Manager#hnt::OnDisable";
}
- else
+ else {
mapannounce "job_hunte","Okay~ You're almost there!!",bc_map;
- set .MyMobs,.MyMobs-1;
+ }
end;
OnMyMobDead2:
mapannounce "job_hunte",strcharinfo(0)+ "!! You made a mistake...Please try again.",bc_map;
set HNTR_Q,13;
warp "job_hunte",176,22;
- donpcevent "Waiting Room#hnt::OnDisable";
- donpcevent "Manager#hnt::OnDisable";
+ donpcevent "Waiting Room#hnt::OnStart";
+ donpcevent "Manager#hnt::OnReset";
end;
-OnDisable:
+OnReset:
stopnpctimer;
+
+OnDisable:
killmonsterall "job_hunte";
disablenpc "Manager#hnt";
end;
@@ -1147,8 +1153,8 @@ OnTimer195000:
end;
OnTimer197000:
- donpcevent "Manager#hnt::OnDisable";
- donpcevent "Waiting Room#hnt::OnDisable";
+ donpcevent "Manager#hnt::OnReset";
+ donpcevent "Waiting Room#hnt::OnStart";
stopnpctimer;
end;
}
@@ -1165,7 +1171,7 @@ OnTouch:
mes "has now been activated.^000000";
close2;
mapannounce "job_hunte"," !! Escape Warp Portal activation complete. !! ",bc_map;
- donpcevent "exit#hnttest::OnEnable";
+ enablenpc "exit#hnttest";
end;
case 2:
mes "^3355FFCanceling";
@@ -1181,12 +1187,12 @@ OnTouch:
close2;
set HNTR_Q,13;
warp "job_hunte",176,22;
- donpcevent "Waiting Room#hnt::OnDisable";
+ donpcevent "Waiting Room#hnt::OnStart";
end;
}
OnDisable:
- donpcevent "exit#hnttest::OnDisable";
+ disablenpc "exit#hnttest";
disablenpc "Switch#hnt";
end;
@@ -1200,16 +1206,8 @@ OnInit:
disablenpc "exit#hnttest";
end;
-OnEnable:
- enablenpc "exit#hnttest";
- end;
-
-OnDisable:
- disablenpc "exit#hnttest";
- end;
-
OnTouch:
- donpcevent "Waiting Room#hnt::OnDisable";
+ donpcevent "Waiting Room#hnt::OnStart";
set HNTR_Q,16;
savepoint "payon",104,99;
if (rand(1))
@@ -1357,8 +1355,8 @@ OnTouch:
}
set HNTR_Q,13;
warp "job_hunte",176,22;
- donpcevent "Waiting Room#hnt::OnDisable";
- donpcevent "Manager#hnt::OnDisable";
+ donpcevent "Waiting Room#hnt::OnStart";
+ donpcevent "Manager#hnt::OnReset";
end;
}
@@ -1593,8 +1591,8 @@ OnTouch:
mapannounce "job_hunte",strcharinfo(0) + ", has failed me! Go back to where you started!",bc_map;
set HNTR_Q,13;
warp "job_hunte",176,22;
- donpcevent "Waiting Room#hnt::OnDisable";
- donpcevent "Manager#hnt::OnDisable";
+ donpcevent "Waiting Room#hnt::OnStart";
+ donpcevent "Manager#hnt::OnReset";
end;
}
diff --git a/npc/jobs/2-1/knight.txt b/npc/jobs/2-1/knight.txt
index e7c81de5a..39e3c4d98 100644
--- a/npc/jobs/2-1/knight.txt
+++ b/npc/jobs/2-1/knight.txt
@@ -5,7 +5,7 @@
//= Converted by kobra_k88
//= Further bugfixed and tested by Lupus
//===== Current Version: =====================================
-//= 2.7a
+//= 2.8
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -34,6 +34,7 @@
//= 2.6 Corrected an improper areawarp destination. [L0ne_W0lf]
//= 2.7 Deleted unused variables. [Samuray22]
//= 2.7a Corrected a Typo error ";;". [Samuray22]
+//= 2.8 Now uses enable and disable waitingroomevent. [L0ne_W0lf]
//============================================================
prt_in,88,101,4 script Chivalry Captain#knt 56,{
@@ -1335,20 +1336,20 @@ job_knt,89,106,4 script Windsor Benedict#knt 733,{
OnInit:
disablenpc "Windsor Benedict#knt";
waitingroom "Waiting Room",20,"Windsor Benedict#knt::OnStartArena",1;
+ enablewaitingroomevent;
end;
OnStartArena:
- set $@KntUsers, getareausers("job_knt", 24, 126, 63, 165); // get user count for first lvl
- set $@KntUsers, $@KntUsers + getareausers("job_knt", 24, 32, 63, 71); // get user count for second lvl + first lvl
- set $@KntUsers, $@KntUsers + getareausers("job_knt", 124, 132, 163, 171); // get user count for third lvl + second lvl + first lvl
- if($@KntUsers > 0) end;
-
- if ((getwaitingroomstate(33)) == 0) end; // stops the rest of the script from running if there is no one in the waiting room;
killmonster "job_knt", "Knight1::OnMyMobDead";
killmonster "job_knt", "Knight2::OnMyMobDead";
killmonster "job_knt", "Knight3::OnMyMobDead";
warpwaitingpc "job_knt",43,146;
donpcevent "Knight1::OnEnable";
+ disablewaitingroomevent;
+ end;
+
+OnStart:
+ enablewaitingroomevent;
end;
}
@@ -1406,7 +1407,9 @@ OnTimer181000:
end;
OnTimer182000:
- donpcevent "Windsor Benedict#knt::OnEnable";
+ stopnpctimer;
+ donpcevent "Knight1::OnDisable";
+ donpcevent "Windsor Benedict#knt::OnStart";
end;
}
@@ -1465,8 +1468,9 @@ OnTimer181000:
end;
OnTimer182000:
+ stopnpctimer;
donpcevent "Knight2::OnDisable";
- donpcevent "Windsor Benedict#knt::OnEnable";
+ donpcevent "Windsor Benedict#knt::OnStart";
end;
}
@@ -1511,7 +1515,7 @@ OnMyMobDead:
set KNIGHT_Q,8;
warp "prt_in",80,100;
donpcevent "Knight3::OnDisable";
- donpcevent "Windsor Benedict::OnEnable";
+ donpcevent "Windsor Benedict#knt::OnStart";
stopnpctimer;
}
end;
@@ -1525,7 +1529,9 @@ OnTimer181000:
end;
OnTimer182000:
- donpcevent "Windsor Benedict#knt::OnEnable";
+ stopnpctimer;
+ donpcevent "Knight3::OnDisable";
+ donpcevent "Windsor Benedict#knt::OnStart";
end;
}
diff --git a/npc/jobs/2-1/wizard.txt b/npc/jobs/2-1/wizard.txt
index 6dceefcf1..9a7beed99 100644
--- a/npc/jobs/2-1/wizard.txt
+++ b/npc/jobs/2-1/wizard.txt
@@ -4,7 +4,7 @@
//= (Aegis) Translated by yoshiki, converted by kobra_k88
//= Further bugfixed and tested by Lupus
//===== Current Version: =====================================
-//= 2.6
+//= 2.7
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -17,6 +17,8 @@
//= 2.5b Fixed tests calling on a non-existant label in "Room of x#Failed" npcs. [L0ne_W0lf]
//= 2.5c Bug fixes. Cleaned up some NPCs slightly. [L0ne_W0lf]
//= 2.6 Fixed Water Room not warping on time-up. [L0ne_W0lf]
+//= 2.7 Now uses enable and disable waitingroomevent. [L0ne_W0lf]
+//= Other monir fixes to various NPCs.
//============================================================
gef_tower,111,37,4 script Wizard Guildsman 70,{
@@ -1049,19 +1051,19 @@ job_wiz,50,165,4 script Arena Assistant 700,{
job_wiz,50,165,4 script Waiting Room#wiz 700,{
OnInit:
waitingroom "Waiting Room",20,"Waiting Room#wiz::OnStartArena",1;
+ enablewaitingroomevent;
end;
OnStartArena:
- set $@WzUsers, getareausers("job_wiz", 98, 154, 129, 185); // get user count for first lvl
- set $@WzUsers, $@WzUsers + getareausers("job_wiz", 100, 82, 131, 113); // get user count for second lvl + first lvl
- set $@WzUsers, $@WzUsers + getareausers("job_wiz", 30, 82, 61, 113); // get user count for third lvl + second lvl + first lvl
- if ($@WzUsers > 0) end;
-
- if ((getwaitingroomstate(33)) == 0) end; // finds out if there is anyone in the waiting room
killmonsterall "job_wiz";
warpwaitingpc "job_wiz",114,169;
donpcevent "Room of Water::OnEnable";
disablenpc "Waiting Room#wiz";
+ disablewaitingroomevent;
+ end;
+
+OnStart:
+ enablewaitingroomevent;
end;
}
@@ -1153,7 +1155,8 @@ OnTimer185000:
OnTimer186000:
disablenpc "Room of Water#Failed";
donpcevent "Room of Water::OnDisable";
- donpcevent "Waiting Room#wiz::OnEnable";
+ donpcevent "Waiting Room#wiz::OnStart";
+ end;
}
job_wiz,1,2,1 script Room of Water#Door 66,{
@@ -1218,7 +1221,8 @@ OnTimer62000:
OnTimer63000:
disablenpc "Room of Water#Failed";
donpcevent "Room of Water#Door::OnDisable";
- donpcevent "Waiting Room#wiz::OnEnable";
+ donpcevent "Waiting Room#wiz::OnStart";
+ end;
}
job_wiz,114,169,0 script Room of Water#Failed -1,16,16,{
@@ -1321,7 +1325,8 @@ OnTimer185000:
OnTimer186000:
disablenpc "Room of Earth#Failed";
donpcevent "Room of Earth::OnDisable";
- donpcevent "Waiting Room#wiz::OnEnable";
+ donpcevent "Waiting Room#wiz::OnStart";
+ end;
}
job_wiz,1,4,1 script Room of Earth#Door 66,{
@@ -1388,7 +1393,8 @@ OnTimer62000:
OnTimer63000:
disablenpc "Room of Earth#Failed";
donpcevent "Room of Earth#Door::OnDisable";
- donpcevent "Waiting Room#wiz::OnEnable";
+ donpcevent "Waiting Room#wiz::OnStart";
+ end;
}
job_wiz,116,97,0 script Room of Earth#Failed -1,16,16,{
@@ -1489,7 +1495,8 @@ OnTimer185000:
OnTimer186000:
disablenpc "Room of Fire#Failed";
donpcevent "Room of Fire::OnDisable";
- donpcevent "Waiting Room#wiz::OnEnable";
+ donpcevent "Waiting Room#wiz::OnStart";
+ end;
}
job_wiz,1,6,1 script Room of Fire#Door 66,{
@@ -1518,7 +1525,6 @@ OnMyMobDead:
mapannounce "job_wiz","Congratulations, " + strcharinfo(0) + ". You have passed the job change test.",bc_map;
set WIZ_Q,7;
donpcevent "Room of Fire#Door::OnDisable";
- donpcevent "Room of Fire#Door::OnDisable";
donpcevent "Test Helper#wiz::OnEnable";
stopnpctimer;
}
@@ -1560,7 +1566,7 @@ OnTimer122000:
OnTimer123000:
disablenpc "Room of Fire#Failed";
donpcevent "Room of Fire#Door::OnDisable";
- donpcevent "Waiting Room#wiz::OnEnable";
+ donpcevent "Waiting Room#wiz::OnStart";
}
job_wiz,46,99,0 script Room of Fire#Failed -1,16,16,{
@@ -1606,7 +1612,7 @@ OnTimer7000:
OnTimer9000:
donpcevent "Test Helper#wiz::OnDisable";
- donpcevent "Waiting Room#wiz::OnEnable";
+ donpcevent "Waiting Room#wiz::OnStart";
stopnpctimer;
}
diff --git a/npc/jobs/2-2/alchemist.txt b/npc/jobs/2-2/alchemist.txt
index 6e1902a09..b2c21d337 100644
--- a/npc/jobs/2-2/alchemist.txt
+++ b/npc/jobs/2-2/alchemist.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= nestor_zulueta (Fusion), converted by Darkchild
//===== Current Version: =====================================
-//= 2.5
+//= 2.7
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -13,6 +13,7 @@
//= 2.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
//= No longer uses function "F_BlockHigh"
//= 2.6 Corrected a bug in advanced class checking. [L0ne_W0lf]
+//= 2.7 Added missing checkweights. [L0ne_W0lf]
//============================================================
alde_alche,27,185,5 script Alchemist Guildsman#am 744,{
@@ -764,16 +765,14 @@ L_AskQuestions:
}
alde_alche,13,15,7 script Studying Man#am 750,{
- //set max_max_c,1201;
- //if (max_max_c == 1) {
- // mes "- Wait a minute! -";
- // mes "- Currently you are carrying -";
- // mes "- too many items with you. -";
- // mes "- Please come back again -";
- // mes "- after you store some items into kafra storage. -";
- // close;
- // return
- //}
+ if (checkweight(1201,1) == 0) {
+ mes "- Wait a minute! -";
+ mes "- Currently you are carrying -";
+ mes "- too many items with you. -";
+ mes "- Please come back again -";
+ mes "- after you store some items into kafra storage. -";
+ close;
+ }
mes "[Darwin]";
if (BaseJob != Job_Merchant) {
if (BaseJob == Job_Alchemist) {
@@ -1736,15 +1735,14 @@ alde_alche,101,184,4 script Master Alchemist#am 122,{
}
alde_alche,145,19,1 script Chief Researcher#am 57,{
- //set max_max_c,1201;
- //if (max_max_c == 1) {
- // mes "- Wait a minute! -";
- // mes "- Currently you are carrying -";
- // mes "- too many items with you. -";
- // mes "- Please come back again -";
- // mes "- after you store some items into kafra storage. -";
- // close;
- //}
+ if (checkweight(1201,1) == 0) {
+ mes "- Wait a minute! -";
+ mes "- Currently you are carrying -";
+ mes "- too many items with you. -";
+ mes "- Please come back again -";
+ mes "- after you store some items into kafra storage. -";
+ close;
+ }
if (ALCH_Q > 19 && ALCH_Q < 22) {
if (ALCH_Q == 20) {
mes "[Nicholas Flamel]";
diff --git a/npc/jobs/2-2/crusader.txt b/npc/jobs/2-2/crusader.txt
index d3c17ec83..4124f0738 100644
--- a/npc/jobs/2-2/crusader.txt
+++ b/npc/jobs/2-2/crusader.txt
@@ -4,7 +4,7 @@
//= Made by: Black Dragon
//= Converted by: Shin
//===== Current Version: =====================================
-//= 2.9a
+//= 3.0
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -28,6 +28,7 @@
//= 2.8 Fixed a little minor bug. [Samuray22]
//= 2.9 Minor fixes, typos, an incorrect answer. Thanks to yyCC. [L0ne_W0lf]
//= 2.9a Deleted unused variables. [Samuray22]
+//= 3.0 Updated waiting room. (Removes global var) [L0ne_W0lf]
//============================================================
@@ -1199,16 +1200,19 @@ job_cru,24,187,2 script Waiting Room#cr1 700,{
OnInit:
disablenpc "Waiting Room#cr1";
- waitingroom "Waiting Room",20,"Waiting Room#cr1::OnStart",1;
+ waitingroom "Waiting Room",20,"Waiting Room#cr1::OnStartArena",1;
+ enablewaitingroomevent;
end;
-OnStart:
- if (getareausers("job_cru", 160, 16, 190, 190)) end;
- if (!getwaitingroomstate(33)) end;
+OnStartArena:
warpwaitingpc "job_cru",168,21;
donpcevent "Monster Summon#cr0::OnStart";
+ disablewaitingroomevent;
end;
+OnStart:
+ enablewaitingroomevent;
+ end;
}
job_cru,168,17,0 script Zombie Guide -1,2,2,{
diff --git a/npc/jobs/2-2/dancer.txt b/npc/jobs/2-2/dancer.txt
index d568f5f39..6d7b768f6 100644
--- a/npc/jobs/2-2/dancer.txt
+++ b/npc/jobs/2-2/dancer.txt
@@ -4,7 +4,7 @@
//= Kalen - Original jAthena
//= Fredzilla - Converted, Lupus
//===== Current Version: =====================================
-//= 3.2a
+//= 3.3
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -14,6 +14,7 @@
//= 3.2 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
//= No longer uses function "F_BlockHigh"
//= 3.2a Deleted unused variables. [Samuray22]
+//= 3.3 Updated waiting room. (Removes global var) [L0ne_W0lf]
//============================================================
comodo,180,153,4 script Sonotora#1 90,{
@@ -871,10 +872,10 @@ job_duncer,95,93,4 script Bijou#da 101,{
job_duncer,32,154,1 script Waiting Room#dance 66,{
OnInit:
waitingroom "Waiting Room",20,"Waiting Room#dance::OnStartArena",1;
+ enablewaitingroomevent;
end;
OnStartArena:
- disablewaitingroomevent;
disablenpc "dance#up";
disablenpc "dance#down";
disablenpc "dance#left";
@@ -883,10 +884,7 @@ OnStartArena:
donpcevent "dance#return::OnDisable";
warpwaitingpc "job_duncer",69,110,1;
donpcevent "Bijou#dance_timer::OnEnable";
- set .Dance_PID,$@warpwaitingpc[0];
- if (attachrid(.Dance_PID) == 0) {
- enablewaitingroomevent;
- }
+ disablewaitingroomevent;
end;
OnEnable:
@@ -1207,6 +1205,7 @@ OnTimer89000:
donpcevent "dance#return::OnEnable";
donpcevent "dance#poring::OnDisable";
stopnpctimer;
+ end;
}
job_duncer,69,110,0 script dance#return -1,1,4,{
@@ -1225,6 +1224,7 @@ OnDisable:
OnEnable:
enablenpc "dance#return";
donpcevent "dance#return#2::OnEnable";
+ end;
}
job_duncer,66,110,0 script dance#return#2 -1,1,1,{
@@ -1240,6 +1240,7 @@ OnDisable:
OnEnable:
enablenpc "dance#return#2";
donpcevent "dance#return#3::OnEnable";
+ end;
}
job_duncer,72,110,0 script dance#return#3 -1,1,1,{
@@ -1255,6 +1256,7 @@ OnDisable:
OnEnable:
enablenpc "dance#return#3";
donpcevent "Waiting Room#dance::OnEnable";
+ end;
}
// Dance Move Triggers
@@ -1285,6 +1287,8 @@ OnMyMobDead:
OnDisable:
killmonsterall "job_duncer";
+ end;
+
}
// Backup Dancers
diff --git a/npc/jobs/2-2/sage.txt b/npc/jobs/2-2/sage.txt
index ccf7bf69a..f702be59c 100644
--- a/npc/jobs/2-2/sage.txt
+++ b/npc/jobs/2-2/sage.txt
@@ -5,7 +5,7 @@
//= Unknown Translator (1.0)
//= Darkchild (1.2)
//===== Current Version: =====================================
-//= 2.4a
+//= 2.5
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -19,6 +19,7 @@
//= 2.3 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
//= 2.4 Fixes bug with first room monsters not being reset. [L0ne_W0lf]
//= 2.4a Deleted unused variables. [Samuray22]
+//= 2.5 Updated waiting room. (Removes global var) [L0ne_W0lf]
//============================================================
yuno_in02,38,61,5 script Dean of the Academy#sa 743,{
@@ -2469,23 +2470,18 @@ job_sage,50,165,4 script Waiting Room#sg 700,{
OnInit:
disablenpc "Waiting Room#sg";
waitingroom "Waiting Room",20,"Waiting Room#sg::OnStartArena",1;
+ enablewaitingroomevent;
end;
OnStartArena:
- disablewaitingroomevent;
warpwaitingpc "job_sage",116,97;
- set .Sage_pid,$@warpwaitingpc[0];
- if (attachrid(.Sage_pid) == 0) {
- enablewaitingroomevent;
- end;
- }
donpcevent "Arena#1::OnEnable";
+ disablewaitingroomevent;
end;
OnEnable:
enablewaitingroomevent;
end;
-
}
- script Arena#1 66,{
@@ -2580,6 +2576,8 @@ OnTimer185000:
OnTimer186000:
disablenpc "Arena#1";
donpcevent "Waiting Room#sg::OnEnable";
+ stopnpctimer;
+ end;
}
- script Arena#2 -1,{
@@ -2680,6 +2678,8 @@ OnTimer185000:
OnTimer186000:
disablenpc "Arena#2";
donpcevent "Waiting Room#sg::OnEnable";
+ stopnpctimer;
+ end;
}
- script Arena#Doorkeeper -1,{
@@ -2745,6 +2745,8 @@ OnTimer62000:
OnTimer63000:
disablenpc "Arena#Doorkeeper";
donpcevent "Waiting Room#sg::OnEnable";
+ stopnpctimer;
+ end;
}
- script Arena#3 -1,{