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authordastgirpojee <dastgirpojee@rocketmail.com>2015-01-11 10:36:02 +0530
committerdastgirpojee <dastgirpojee@rocketmail.com>2015-01-11 10:36:02 +0530
commite2243978d92295f8c910436f0bb7c814f7c61a9a (patch)
tree4cd501bb9283fd972f1b2ad5905b5954389f9aa2 /npc
parent39318bbcb59a8885ad2df64681945906305b0a12 (diff)
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Follow Up e99cbac
Diffstat (limited to 'npc')
-rw-r--r--npc/re/instances/EclageInterior.txt4
-rw-r--r--npc/re/merchants/coin_exchange.txt4
2 files changed, 4 insertions, 4 deletions
diff --git a/npc/re/instances/EclageInterior.txt b/npc/re/instances/EclageInterior.txt
index b94795c80..88fc414ba 100644
--- a/npc/re/instances/EclageInterior.txt
+++ b/npc/re/instances/EclageInterior.txt
@@ -10,7 +10,7 @@
//= 1.0 Converted from the official Aegis script. [Dastgir]
//============================================================
-ecl_hub01,132,12,3 script Chief of Staff#tl01 4_F_FAIRY,{
+ecl_hub01,132,12,3 script Chief of Staff#tl01::EclInstance 4_F_FAIRY,{
.@party_id = getcharid(1);
.@md_name$ = "Eclage Interior";
if (!.@party_id){
@@ -224,7 +224,7 @@ OnTouch:
hideonnpc instance_npcname("Suspicious Creature#5");
hideonnpc instance_npcname("Suspicious Creature#6");
hideonnpc instance_npcname("Suspicious Creature#7");
- hideonpc instance_npcname("Suspicious Creature#8");
+ hideonnpc instance_npcname("Suspicious Creature#8");
.@eclmap$ = instance_mapname("1@ecl");
.@sndmaster$ = instance_npcname("#sndmaster");
monster .@eclmap$,42,80,"Subordinate of the King of Demons",MOROCC_2_142,1,.@sndmaster$+"::OnMyMobDead";
diff --git a/npc/re/merchants/coin_exchange.txt b/npc/re/merchants/coin_exchange.txt
index 5c3c69005..2e9a8a795 100644
--- a/npc/re/merchants/coin_exchange.txt
+++ b/npc/re/merchants/coin_exchange.txt
@@ -828,7 +828,7 @@ malangdo,150,135,5 script Roving Merchant 4_M_MERCAT1,{
// Eclage
//============================================================
-ecl_in01,66,95,3 script Armor Merchant Naphara#e 4_F_FAIRYKID,{
+ecl_in01,66,95,3 script Armor Merchant Naphara#e::glove 4_F_FAIRYKID,{
if (!checkweight(Axe,3)) {
mes "- Stop Here!! -";
mes "- You have too many items. -";
@@ -947,7 +947,7 @@ ecl_in01,64,97,5 script Slot Expert Nattuer#ecl 4_F_FAIRYKID,{
close;
}
-ecl_in01,33,98,5 script Armor Merchant Naphara#ec 4_M_FAIRYKID2,{
+ecl_in01,33,98,5 script Armor Merchant Naphara#e::armor 4_M_FAIRYKID2,{
if (checkweight(Axe,1)==0) {
mes "- Stop Here!! -";
mes "- You have too many items. -";