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authorDastgir <dastgirpojee@rocketmail.com>2015-06-04 15:45:12 +0530
committerDastgir <dastgirpojee@rocketmail.com>2015-06-05 18:59:16 +0530
commit37e47973a81957469be3c73d49a928188160747e (patch)
tree6b450f6c8f5125d8f73e2959a91525ebd3802229 /npc/woe-fe/gefg_cas03.txt
parent4c469ea8b9e419535dfcc4c2cbe45623b95e2fd0 (diff)
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Renamed guild and guild2 folder to woe-fe and woe-se
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+//===== Hercules Script ======================================
+//= War of Emperium (Geffen)
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.2
+//===== Description: =========================================
+//= NPCs that relate to Geffen Guild Castle 3
+//===== Additional Comments: =================================
+//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
+//= 1.1 Removed dialog from interior flags. [L0ne_W0lf]
+//= 1.2 Partially rewrote Script. [Masao]
+//============================================================
+
+// Guild Flag (Outside Castle)
+//============================================================
+- script Yesnelph#1::OutsideFlagsG3 GUILD_FLAG,{
+
+ .@GID = getcastledata("gefg_cas03",1);
+
+ if (.@GID == 0) {
+ mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
+ mes " ";
+ mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
+ mes "We declare that";
+ mes "there is no formal master of this castle.";
+ mes " ";
+ mes "2. To the one who can ";
+ mes "overcome all trials";
+ mes "and destroy the Emperium,";
+ mes "the king will endow the one with";
+ mes "ownership of this castle.";
+ close;
+ }
+ if (getcharid(2) == .@GID) {
+ mes "[ Echoing Voice ]";
+ mes "Brave ones...";
+ mes "Do you wish to return to your honorable place?";
+ next;
+ if(select("Return to the guild castle.:Quit.") == 1) {
+ close2;
+ if (getcharid(2) == getcastledata("gefg_cas03",1)) {
+ warp "gefg_cas03",221,30;
+ end;
+ }
+ end;
+ }
+ close;
+ }
+ mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
+ mes " ";
+ mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
+ mes "we approve that this place is in";
+ mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
+ mes " ";
+ mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+getguildmaster(.@GID)+"^000000";
+ mes "If there is anyone who objects to this,";
+ mes "prove your strength and honor with a steel blade in your hand.";
+ close;
+
+OnRecvCastleG03:
+ flagemblem getcastledata("gefg_cas03",1);
+ end;
+}
+
+gef_fild13,78,182,4 duplicate(OutsideFlagsG3) Yesnelph#1-2 GUILD_FLAG
+gef_fild13,87,182,4 duplicate(OutsideFlagsG3) Yesnelph#2 GUILD_FLAG
+gef_fild13,73,295,7 duplicate(OutsideFlagsG3) Yesnelph#3 GUILD_FLAG
+gef_fild13,113,274,7 duplicate(OutsideFlagsG3) Yesnelph#4 GUILD_FLAG
+gef_fild13,144,235,6 duplicate(OutsideFlagsG3) Yesnelph#5 GUILD_FLAG
+gef_fild13,144,244,6 duplicate(OutsideFlagsG3) Yesnelph#6 GUILD_FLAG
+
+// Guild Flag (Inside Castle)
+//============================================================
+- script Yesnelph#7::InsideFlagsG3 GUILD_FLAG,{
+ end;
+
+OnRecvCastleG03:
+ flagemblem getcastledata("gefg_cas03",1);
+ end;
+}
+
+gefg_cas03,122,220,6 duplicate(InsideFlagsG3) Yesnelph#7-2 GUILD_FLAG
+gefg_cas03,122,229,6 duplicate(InsideFlagsG3) Yesnelph#8 GUILD_FLAG
+gefg_cas03,91,257,7 duplicate(InsideFlagsG3) Yesnelph#9 GUILD_FLAG
+gefg_cas03,52,276,7 duplicate(InsideFlagsG3) Yesnelph#10 GUILD_FLAG
+gefg_cas03,56,164,4 duplicate(InsideFlagsG3) Yesnelph#11 GUILD_FLAG
+gefg_cas03,65,164,4 duplicate(InsideFlagsG3) Yesnelph#12 GUILD_FLAG
+gefg_cas03,37,214,1 duplicate(InsideFlagsG3) Yesnelph#13 GUILD_FLAG
+gefg_cas03,34,208,1 duplicate(InsideFlagsG3) Yesnelph#14 GUILD_FLAG
+
+// Guild Flag (Town)
+//============================================================
+geffen,120,132,8 duplicate(InsideFlagsG3) Yesnelph#15 GUILD_FLAG
+
+// Kafra Employee
+//============================================================
+gefg_cas03,116,89,5 duplicate(guildkafra) Kafra Staff#gefg_cas03 4_F_KAFRA1
+
+// Steward
+//============================================================
+gefg_cas03,106,23,5 duplicate(cm) Jyang#gefg_cas03 1_M_JOBTESTER
+
+// Treasure Room Exit
+//============================================================
+gefg_cas03,275,289,0 script #lever_G03 HIDDEN_NPC,{
+
+ mes " ";
+ mes "There's a small lever. Will you pull it?";
+ next;
+ if(select("Pull.:Do not.") == 1) {
+ close2;
+ warp "gefg_cas03",106,24;
+ end;
+ }
+ close;
+}
+
+// Guild Dungeon Switch
+//============================================================
+gefg_cas03,221,43,0 duplicate(gdlever) #gefg_cas03 HIDDEN_NPC
+
+// Guild Treasure Spawns
+//============================================================
+gefg_cas03,271,290,0 duplicate(Gld_Trea_Spawn) Treasure#gefg_cas03 -1
+
+// AGIT Manager
+//============================================================
+gefg_cas03,245,167,0 duplicate(Gld_Agit_Manager) Agit#gefg_cas03 -1
+
+// Guardians
+//============================================================
+gefg_cas03,106,23,5 duplicate(Gld_Guard_Template) Guardian#gefg_cas03 -1