diff options
author | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
---|---|---|
committer | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
commit | 124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch) | |
tree | ebc5aeee49da96f88e55358c184d69d90eae9289 /npc/warps/dungeons/prt_maze.txt | |
parent | e7efdfe96e1b4c288bca845c03512da6842d6425 (diff) | |
download | hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.gz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.bz2 hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.xz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.zip |
Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/warps/dungeons/prt_maze.txt')
-rw-r--r-- | npc/warps/dungeons/prt_maze.txt | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/npc/warps/dungeons/prt_maze.txt b/npc/warps/dungeons/prt_maze.txt index 7df4ac094..03ca59de5 100644 --- a/npc/warps/dungeons/prt_maze.txt +++ b/npc/warps/dungeons/prt_maze.txt @@ -106,7 +106,7 @@ prt_maze02,100,182,0 warp mazewarp5202 1,1,prt_maze03,182,88 /*To No.3-15*/ prt_maze03,22,194,0 warp mazewarp5301 1,1,prt_maze03,175,48 /*To No.3-20*/ prt_maze03,5,186,0 warp mazewarp5302 1,1,prt_maze03,151,134 /*To No.3-9*/ //3rd Floor No.02 -prt_maze03,58,194,0 script #mazewarp5303 45,1,1,{ +prt_maze03,58,194,0 script #mazewarp5303 WARPNPC,1,1,{ switch(rand(4)) { case 0: warp "prt_maze03",98,151; end; /*To No.3-8*/ case 1: warp "prt_maze03",137,128; end; /*To No.3-9*/ @@ -164,7 +164,7 @@ prt_maze03,14,74,0 warp mazewarp5336 1,1,prt_maze03,63,111 /*To No.3-12*/ prt_maze03,14,45,0 warp mazewarp5337 1,1,prt_maze03,88,174 /*To No.3-3*/ prt_maze03,5,58,0 warp mazewarp5338 1,1,prt_maze03,191,15 /*To No.3-25*/ // 3rd Floor No.17 -prt_maze03,74,74,0 script #mazewarp5339 45,1,1,{ +prt_maze03,74,74,0 script #mazewarp5339 WARPNPC,1,1,{ switch(rand(4)) { case 0: warp "prt_maze03",98,151; end; /*To No.3-8*/ case 1: warp "prt_maze03",137,128; end; /*To No.3-9*/ @@ -180,7 +180,7 @@ prt_maze03,114,56,0 warp mazewarp5343 1,1,prt_maze03,8,140 /*To No.3-6*/ prt_maze03,85,56,0 warp mazewarp5344 1,1,prt_maze03,176,31 /*To No.3-25*/ // 3rd Floor No.19 prt_maze03,137,74,0 warp mazewarp5345 1,1,prt_maze03,102,168 /*To No.3-3*/ -prt_maze03,139,45,0 script #mazewarp5346 45,1,1,{ +prt_maze03,139,45,0 script #mazewarp5346 WARPNPC,1,1,{ switch(rand(4)) { case 0: warp "prt_maze03",98,151; end; /*To No.3-8*/ case 1: warp "prt_maze03",137,128; end; /*To No.3-9*/ @@ -204,7 +204,7 @@ prt_maze03,99,34,0 warp mazewarp5355 1,1,prt_maze03,98,151 /*To No.3-8*/ prt_maze03,114,22,0 warp mazewarp5356 1,1,prt_maze03,104,71 /*To No.3-18*/ prt_maze03,85,13,0 warp mazewarp5357 1,1,prt_maze03,23,8 /*To No.3-21*/ // 3rd Floor No.24 -prt_maze03,154,22,0 script #mazewarp5358 45,1,1,{ +prt_maze03,154,22,0 script #mazewarp5358 WARPNPC,1,1,{ switch(rand(4)) { case 0: warp "prt_maze03",98,151; end; /*To No.3-8*/ case 1: warp "prt_maze03",137,128; end; /*To No.3-9*/ |