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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/warps/dungeons/pay_dun.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/warps/dungeons/pay_dun.txt')
-rw-r--r--npc/warps/dungeons/pay_dun.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/warps/dungeons/pay_dun.txt b/npc/warps/dungeons/pay_dun.txt
index b34700446..e6c041188 100644
--- a/npc/warps/dungeons/pay_dun.txt
+++ b/npc/warps/dungeons/pay_dun.txt
@@ -18,7 +18,7 @@ pay_dun01,286,25,0 warp payd02 2,7,pay_dun02,19,63
pay_dun02,137,128,0 warp payd03 4,1,pay_dun03,155,159
pay_dun02,16,63,0 warp payd02-1 2,7,pay_dun01,283,28
pay_dun03,155,161,0 warp payd03-1 2,1,pay_dun02,137,126
-pay_dun03,127,62,4 script payd04r 45,2,2,{
+pay_dun03,127,62,4 script payd04r WARPNPC,2,2,{
switch(rand(4)) {
case 0: warp "pay_dun04",201,204; end;
case 1: warp "pay_dun04",189,43; end;