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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/warps/dungeons/kh_dun.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/warps/dungeons/kh_dun.txt')
-rw-r--r--npc/warps/dungeons/kh_dun.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/warps/dungeons/kh_dun.txt b/npc/warps/dungeons/kh_dun.txt
index 7396ee91b..eaee1171a 100644
--- a/npc/warps/dungeons/kh_dun.txt
+++ b/npc/warps/dungeons/kh_dun.txt
@@ -24,7 +24,7 @@ kh_dun01,63,7,0 warp kh_dun_02 1,1,kh_dun01,227,176
kh_dun01,232,176,0 warp kh_dun_03 1,1,kh_dun01,63,12
//Second Floor -> First floor Random warp
-kh_dun02,43,195,0 script kh_dun04 45,1,1,{
+kh_dun02,43,195,0 script kh_dun04 WARPNPC,1,1,{
OnTouch:
if (rand(1,2) == 1) {
warp "kh_dun01",41,206;