diff options
author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-07-28 01:12:28 +0000 |
---|---|---|
committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-07-28 01:12:28 +0000 |
commit | 9210ad1f04b6c6917f45c093f9a013a11082daa7 (patch) | |
tree | 279bf72af8afe3c9daf6d6bd5b98cb0710a19759 /npc/scripts_custom.conf | |
parent | 37c8176d5e1f7696587e942cd38e845376ae00f2 (diff) | |
download | hercules-9210ad1f04b6c6917f45c093f9a013a11082daa7.tar.gz hercules-9210ad1f04b6c6917f45c093f9a013a11082daa7.tar.bz2 hercules-9210ad1f04b6c6917f45c093f9a013a11082daa7.tar.xz hercules-9210ad1f04b6c6917f45c093f9a013a11082daa7.zip |
* Rev. 14365 Updated npc_randomattack, it now does 100*skillevel percent damage.
* Added patch from Paradox to allow a skill to use a random element for damage. See skill DB for info.
* Updated entry for npc_randomattack in the skill database, now uses the newly added -3 element.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14365 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/scripts_custom.conf')
0 files changed, 0 insertions, 0 deletions