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authorpanikon <panikon@zoho.com>2014-04-10 02:40:55 -0300
committerpanikon <panikon@zoho.com>2014-04-10 02:40:55 -0300
commit7a5f7db21c5b9f7dc974067312b6b83753a74dbf (patch)
treea534972a497ce350572ec47c1646ebf11d8a63ca /npc/re/quests/quests_brasilis.txt
parentb5c2a71ef2575b66e7b1b25aed0ad3c60b4fef2b (diff)
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Fixed issue: 8140
http://hercules.ws/board/tracker/issue-8140-toucan-npc-error-message/ That error usually happens when the player clicked on a NPC that has the view id of a mob, to activate this kind of npc it's needed to be in a 2,2 range from it. If the OnTouch area of a npc, coincides with the 2,2 range of another it's expected that the OnTouch event be put first in stack, because unit_walktoxy_timer is executed before any other function in this case. So it's best practice to put an 'end;' before OnTouch events in npcs that have view ids of mobs to avoid this kind of error. Also updated script_commands.txt to add this recomendation.
Diffstat (limited to 'npc/re/quests/quests_brasilis.txt')
-rw-r--r--npc/re/quests/quests_brasilis.txt8
1 files changed, 7 insertions, 1 deletions
diff --git a/npc/re/quests/quests_brasilis.txt b/npc/re/quests/quests_brasilis.txt
index b6aa85ce9..33758fe9a 100644
--- a/npc/re/quests/quests_brasilis.txt
+++ b/npc/re/quests/quests_brasilis.txt
@@ -3,7 +3,7 @@
//===== By ===================================================
//= L0ne_W0lf
//===== Version ==============================================
-//= 1.2a
+//= 1.2c
//===== Description ==========================================
//= [Official Conversion]
//= Lost Puppies (Repeatable, 24 hours.)
@@ -18,6 +18,8 @@
//= 1.2 Optimization. [Euphy]
//= 1.2a Added 'consumeitem' command. [Euphy]
//= 1.2b Updated RE EXP. [Michieru]
+//= 1.2c Put end; before OnTouch events in npcs that
+//= have view id of a mob [Panikon]
//============================================================
// Lost Puppies :: dogdog.sc
@@ -862,6 +864,8 @@ brasilis,59,226,3 script Poring#bra 4_PORING,{
}
bra_fild01,75,83,5 script Toucan#bra TOUCAN,2,2,{
+end;
+
OnTouch:
if (brazil_gua == 6) {
mes "[Toucan]";
@@ -922,6 +926,8 @@ OnTouch:
}
bra_fild01,34,184,5 script Jaguar#bra JAGUAR,2,2,{
+end;
+
OnTouch_:
if (brazil_gua == 7) {
mes "[Jaguar]";