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author | Haru <haru@dotalux.com> | 2016-11-18 07:13:21 +0100 |
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committer | Haru <haru@dotalux.com> | 2016-11-20 18:10:45 +0100 |
commit | e384a7f2166026dc1c8cdfe49fc2fc105197ea02 (patch) | |
tree | 45853183b6760e267e8783bc0a50cba1199f54c9 /npc/re/quests/newgears/2012_headgears.txt | |
parent | 0a4fdb4404900fb03726b98ecbe379f2d5da6bd0 (diff) | |
download | hercules-e384a7f2166026dc1c8cdfe49fc2fc105197ea02.tar.gz hercules-e384a7f2166026dc1c8cdfe49fc2fc105197ea02.tar.bz2 hercules-e384a7f2166026dc1c8cdfe49fc2fc105197ea02.tar.xz hercules-e384a7f2166026dc1c8cdfe49fc2fc105197ea02.zip |
Replaced some unsupported symbols in AegisNames (step 2)
This removes the remaining unsupported symbols (despite they being
official names) in AegisNames: The apostrophe (`'`) sign is suppressed.
The full replacement rules (cumulative with the step 1 commit) are thus:
- Any apostrophe is suppressed.
- Any non-`[A-Za-z0-9_]` character is replaced with an underscore (`_`).
- If the replaced symbol is at a word boundary (beginning or end of the
string, or next to another underscore), it is suppressed instead.
- If the replacement causes an AegisName conflict, underscores are
appended appropriately.
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/re/quests/newgears/2012_headgears.txt')
-rw-r--r-- | npc/re/quests/newgears/2012_headgears.txt | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/npc/re/quests/newgears/2012_headgears.txt b/npc/re/quests/newgears/2012_headgears.txt index 10566cb39..e243300d5 100644 --- a/npc/re/quests/newgears/2012_headgears.txt +++ b/npc/re/quests/newgears/2012_headgears.txt @@ -469,10 +469,10 @@ moc_para01,41,169,3 script Reno#2012hat 1_M_WIZARD,{ Assassin_Mask_, -1, 200, Improved_Assassin_Mask, Welding_Mask, -1, 200, Improved_Welding_Mask, Safety_Ring, -1, 200, Safety_Ring_, - Angel's_Protection, 1, 100, Im_Angel's_Protection, - Angel's_Safeguard, 1, 100, Impr_Angel's_Safeguard, - Angel's_Arrival, 1, 100, Impr_Angel's_Arrival, - Angel's_Warmth, 1, 100, Impr_Angel's_Warmth, + Angels_Protection, 1, 100, Im_Angels_Protection, + Angels_Safeguard, 1, 100, Impr_Angels_Safeguard, + Angels_Arrival, 1, 100, Impr_Angels_Arrival, + Angels_Warmth, 1, 100, Impr_Angels_Warmth, Kiss_Of_Angel, 1, 100, Improved_Kiss_Of_Angel; break; case 4: @@ -487,10 +487,10 @@ moc_para01,41,169,3 script Reno#2012hat 1_M_WIZARD,{ Variant_Shoes, -1, 300, Enhanced_Variant_Shoes, Ring_Of_Flame_Lord,-1, 300, Good_Ring_Of_Flame_Lord, Ring_Of_Resonance, -1, 300, Good_Ring_Of_Resonance, - Angel's_Protection, 1, 20, Im_Angel's_Protection, - Angel's_Safeguard, 1, 20, Impr_Angel's_Safeguard, - Angel's_Arrival, 1, 20, Impr_Angel's_Arrival, - Angel's_Warmth, 1, 20, Impr_Angel's_Warmth, + Angels_Protection, 1, 20, Im_Angels_Protection, + Angels_Safeguard, 1, 20, Impr_Angels_Safeguard, + Angels_Arrival, 1, 20, Impr_Angels_Arrival, + Angels_Warmth, 1, 20, Impr_Angels_Warmth, Kiss_Of_Angel, 1, 20, Improved_Kiss_Of_Angel; break; } @@ -680,10 +680,10 @@ moc_para01,41,169,3 script Reno#2012hat 1_M_WIZARD,{ else if (.@r <= 9) getitem Improved_Assassin_Mask,1; else if (.@r <= 12) getitem Improved_Welding_Mask,1; else if (.@r <= 13) getitem Safety_Ring_,1; - else if (.@r <= 14) getitem Im_Angel's_Protection,1; - else if (.@r <= 15) getitem Impr_Angel's_Safeguard,1; - else if (.@r <= 16) getitem Impr_Angel's_Arrival,1; - else if (.@r <= 17) getitem Impr_Angel's_Warmth,1; + else if (.@r <= 14) getitem Im_Angels_Protection,1; + else if (.@r <= 15) getitem Impr_Angels_Safeguard,1; + else if (.@r <= 16) getitem Impr_Angels_Arrival,1; + else if (.@r <= 17) getitem Impr_Angels_Warmth,1; else getitem Improved_Kiss_Of_Angel,1; break; case 4: |