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authorTaylor Locke <kisuka@kisuka.com>2013-11-25 06:03:06 -0800
committerHaru <haru@dotalux.com>2013-11-30 21:38:38 +0100
commit94ac9fe3303c4d604485a4784e8f5c99f5457863 (patch)
treee33f4d96453941392a1d9b721d4a179ba8f89941 /npc/re/quests/homun_s.txt
parentafb2ed27fcc12f86f2418425dd1e7c9b8234a1f2 (diff)
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Re-commit of 4faa0ec9df7067cee3eb1c1953fccc6c2f842179
Cleaned up Zeny manipulation in scripts. - It is now finally safe to re-commit. - Removed some unwanted parts of the original commit, that broke the character set in some scripts. [Haru] - Corrected spacing in some edited lines. [Haru]
Diffstat (limited to 'npc/re/quests/homun_s.txt')
-rw-r--r--npc/re/quests/homun_s.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/re/quests/homun_s.txt b/npc/re/quests/homun_s.txt
index 9ef1a2b6e..d5abca9fd 100644
--- a/npc/re/quests/homun_s.txt
+++ b/npc/re/quests/homun_s.txt
@@ -510,7 +510,7 @@ que_house_s,24,47,3 script Viorel#homun_s 4_M_ALCHE_E,{
mes "Good. Almost done!";
next;
specialeffect2 EF_SUI_EXPLOSION;
- set Zeny, Zeny - 50000;
+ Zeny -= 50000;
hommutate .@Homunculus;
break;
case 2: