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authorgumi <mekolat@users.noreply.github.com>2017-05-27 16:04:52 -0400
committergumi <mekolat@users.noreply.github.com>2017-06-03 12:57:26 -0400
commit610ae47b9d0250ef9df5abd86c29f0f72c584910 (patch)
treeb23f335833732c22566c78f5211fbf34681fd59a /npc/re/quests/eden
parent96e0a6ad736f4c31f7a722c20005e8ca3e991130 (diff)
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remove specialeffect2 from npcs
Diffstat (limited to 'npc/re/quests/eden')
-rw-r--r--npc/re/quests/eden/41-55.txt2
-rw-r--r--npc/re/quests/eden/eden_iro.txt6
-rw-r--r--npc/re/quests/eden/eden_quests.txt2
3 files changed, 5 insertions, 5 deletions
diff --git a/npc/re/quests/eden/41-55.txt b/npc/re/quests/eden/41-55.txt
index b7d95aa71..ee32d4306 100644
--- a/npc/re/quests/eden/41-55.txt
+++ b/npc/re/quests/eden/41-55.txt
@@ -84,7 +84,7 @@ moc_para01,40,38,3 script Mission [41 - 55] 4_BOARD3,{
mes "Here is your reward.";
erasequest 12088;
erasequest 12072+.@i;
- specialeffect2 EF_STEAL;
+ specialeffect(EF_STEAL, AREA, playerattached());
getexp .@exp[.@i],0;
close;
}
diff --git a/npc/re/quests/eden/eden_iro.txt b/npc/re/quests/eden/eden_iro.txt
index 2d72b3541..9c6148736 100644
--- a/npc/re/quests/eden/eden_iro.txt
+++ b/npc/re/quests/eden/eden_iro.txt
@@ -81,9 +81,9 @@ moc_para01,14,32,5 script Aperture#acolytewarp 4_F_01,{
mes "to "+.@towns$[.@i]+" is "+.@cost[.@i]+" zeny.";
close;
}
- specialeffect2 EF_READYPORTAL;
- specialeffect2 EF_TELEPORTATION;
- specialeffect2 EF_PORTAL;
+ specialeffect(EF_READYPORTAL, AREA, playerattached());
+ specialeffect(EF_TELEPORTATION, AREA, playerattached());
+ specialeffect(EF_PORTAL, AREA, playerattached());
next;
Zeny -= .@cost[.@i];
switch(.@i) {
diff --git a/npc/re/quests/eden/eden_quests.txt b/npc/re/quests/eden/eden_quests.txt
index 9e49a415b..a0f4fa922 100644
--- a/npc/re/quests/eden/eden_quests.txt
+++ b/npc/re/quests/eden/eden_quests.txt
@@ -116,7 +116,7 @@ moc_para01,25,35,4 script Instructor Boya#para01 4_M_KNIGHT_GOLD,{
callsub S_Quest3;
case 2:
mes "You are so rude!";
- specialeffect2 EF_HIT1;
+ specialeffect(EF_HIT1, AREA, playerattached());
percentheal -50, 0;
next;
mes "-Beats quickly and this shining Rune Knight turns invisible.";