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authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-08 19:30:07 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-08 19:30:07 +0000
commit31825ccc2dde034a218d9ad466dd721c40b5651d (patch)
tree961b976e45988f7f7158d33b3f11a18688f34b1f /npc/re/quests/eden/11-25.txt
parent22c75b070526de8b103032f5bf13504af81e0095 (diff)
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Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
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+//===== rAthena Script =======================================
+// Eden Group Quests - Mission [11 - 25]
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.1
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= Repetable Quests for Players between Baselevel 10 - 26 .
+//===== Additional Comments: =================================
+//= 1.0 First Version.
+//= 1.1 Some little optimization here and there. [Masao]
+//============================================================
+
+moc_para01,36,38,3 script Mission [11 - 25]#Tuto 857,{
+ if (countitem(6219) > 0) {
+ set .@hunting1,checkquest(11114,HUNTING);
+ set .@hunting2,checkquest(11115,HUNTING);
+ set .@hunting3,checkquest(11116,HUNTING);
+ set .@hunting4,checkquest(11117,HUNTING);
+ set .@hunting5,checkquest(11118,HUNTING);
+ set .@hunting6,checkquest(11119,HUNTING);
+ set .@hunting7,checkquest(11120,HUNTING);
+ set .@hunting8,checkquest(11121,HUNTING);
+ set .@hunting9,checkquest(11122,HUNTING);
+ set .@hunting10,checkquest(11123,HUNTING);
+ set .@playtime1,checkquest(11124,PLAYTIME);
+ set .@playtime2,checkquest(11125,PLAYTIME);
+ set .@playtime3,checkquest(11126,PLAYTIME);
+ set .@playtime4,checkquest(11127,PLAYTIME);
+ set .@playtime5,checkquest(11128,PLAYTIME);
+ set .@playtime6,checkquest(11129,PLAYTIME);
+ set .@playtime7,checkquest(11130,PLAYTIME);
+ set .@playtime8,checkquest(11131,PLAYTIME);
+ set .@playtime9,checkquest(11132,PLAYTIME);
+ set .@playtime10,checkquest(11133,PLAYTIME);
+ if (.@playtime1 == 2) {
+ erasequest 11124;
+ }
+ if (.@playtime2 == 2) {
+ erasequest 11125;
+ }
+ if (.@playtime3 == 2) {
+ erasequest 11126;
+ }
+ if (.@playtime4 == 2) {
+ erasequest 11127;
+ }
+ if (.@playtime5 == 2) {
+ erasequest 11128;
+ }
+ if (.@playtime6 == 2) {
+ erasequest 11129;
+ }
+ if (.@playtime7 == 2) {
+ erasequest 11130;
+ }
+ if (.@playtime8 == 2) {
+ erasequest 11131;
+ }
+ if (.@playtime9 == 2) {
+ erasequest 11132;
+ }
+ if (.@playtime10 == 2) {
+ erasequest 11133;
+ }
+ if (.@hunting1 == 0 || .@hunting2 == 0 || .@hunting3 == 0 || .@hunting4 == 0 || .@hunting5 == 0 || .@hunting6 == 0 || .@hunting7 == 0 || .@hunting8 == 0 || .@hunting9 == 0 || .@hunting10 == 0 || .@hunting1 == 1 || .@hunting2 == 1 || .@hunting3 == 1 || .@hunting4 == 1 || .@hunting5 == 1 || .@hunting6 == 1 || .@hunting7 == 1 || .@hunting8 == 1 || .@hunting9 == 1 || .@hunting10 == 1) {
+ mes " - You can only request - ";
+ mes " - one mission at a time - ";
+ mes "";
+ mes " - Manager : Spike - ";
+ close;
+ }
+ if (.@hunting1 == 2 || .@hunting2 == 2 || .@hunting3 == 2 || .@hunting4 == 2 || .@hunting5 == 2 || .@hunting6 == 2 || .@hunting7 == 2 || .@hunting8 == 2 || .@hunting9 == 2 || .@hunting10 == 2) {
+ mes " - You must collect your - ";
+ mes " - reward before starting - ";
+ mes " - a new mission. - ";
+ mes "";
+ mes " - Manager : Spike - ";
+ close;
+ }
+ if (BaseLevel < 11) {
+ mes " - There are no tasks - ";
+ mes " - open for you right now. - ";
+ close;
+ }
+ if ((BaseLevel > 10) && (BaseLevel < 26)) {
+ mes " - Mission bulletin board -";
+ mes " - for beginners. -";
+ mes "";
+ mes " - Manager : Spike -";
+ next;
+ switch (select("Hornet Hunting:Condor Hunting:Grasshopper's Leg:Worm Tail Hunting:Spore Hunting:Pest Control:Muka Hunting:Familiar Hunting:Collect Feathers:Collect Poison Spores:Cancel")) {
+ case 1:
+ if (.@playtime1 == 1) {
+ mes " - Mission ^4d4dffHornet Hunting^000000 - ";
+ mes " - is already finished for today. - ";
+ mes "";
+ mes " - Manager : Spike - ";
+ close;
+ }
+ mes " - Mission 'Hornet Hunting' - ";
+ mes " - Hunt 10 ^4d4dff'Hornets'^000000 - ";
+ mes " - northwest of Prontera. - ";
+ mes "";
+ mes " - Manager : Spike - ";
+ next;
+ switch (select("I will do this mission.:Look for other missions.")) {
+ case 1:
+ mes " - Hunt 10 ^4d4dff'Hornets'^000000 - ";
+ mes " - northwest of Prontera. - ";
+ setquest 11114;
+ close;
+ case 2:
+ mes " - Let's search for other missions.- ";
+ close;
+ }
+ case 2:
+ if (.@playtime2 == 1) {
+ mes " - Mission ^4d4dffCondor Hunting^000000 - ";
+ mes " - is already finished for today. - ";
+ mes "";
+ mes " - Manager : Spike - ";
+ close;
+ }
+ mes " - Mission 'Condor Hunting' - ";
+ mes " - Hunt 20 ^4d4dff'Condors'^000000 - ";
+ mes " - south of Morroc. - ";
+ mes "";
+ mes " - Manager : Spike - ";
+ next;
+ switch (select("I will do this mission.:Look for other missions.")) {
+ case 1:
+ mes " - Hunt 20 ^4d4dff'Condors'^000000 - ";
+ mes " - south of Morroc. - ";
+ setquest 11115;
+ close;
+ case 2:
+ mes " - Let's search for other missions.- ";
+ close;
+ }
+ case 3:
+ if (.@playtime3 == 1) {
+ mes " - Mission ^4d4dffGrasshopper's Leg^000000 - ";
+ mes " - is already finished for today. - ";
+ mes "";
+ mes " - Manager : Spike - ";
+ close;
+ }
+ mes " - Mission 'Grasshopper's Leg' - ";
+ mes " - Hunt 10 ^4d4dff'Rockers'^000000 - ";
+ mes " - southwest of Prontera and - ";
+ mes " - bring 10 ^4d4dffGrasshopper's Legs^000000. - ";
+ mes " - Manager : Spike - ";
+ next;
+ switch (select("I will do this mission.:Look for other missions.")) {
+ case 1:
+ mes " - Hunt 10 ^4d4dff'Rockers'^000000 - ";
+ mes " - southwest of Prontera and - ";
+ mes " - bring 10 ^4d4dffGrasshopper's Legs^000000. - ";
+ setquest 11116;
+ close;
+ case 2:
+ mes " - Let's search for other missions.- ";
+ close;
+ }
+ case 4:
+ if (.@playtime4 == 1) {
+ mes " - Mission ^4d4dffWorm Tail Hunting^000000 - ";
+ mes " - is already finished for today. - ";
+ mes "";
+ mes " - Manager : Spike - ";
+ close;
+ }
+ mes " - Mission 'Worm Tail Hunting' - ";
+ mes " - Hunt 20 ^4d4dff'Worm Tails'^000000 - ";
+ mes " - southeast of Payon.- ";
+ mes "";
+ mes " - Manager : Spike - ";
+ next;
+ switch (select("I will do this mission.:Look for other missions.")) {
+ case 1:
+ mes " - Hunt 20 ^4d4dff'Worm Tails'^000000 - ";
+ mes " - southeast of Payon.- ";
+ setquest 11117;
+ close;
+ case 2:
+ mes " - Let's search for other missions.- ";
+ close;
+ }
+ case 5:
+ if (.@playtime5 == 1) {
+ mes " - Mission ^4d4dffSpore Hunting^000000 - ";
+ mes " - is already finished for today. - ";
+ mes "";
+ mes " - Manager : Spike - ";
+ close;
+ }
+ mes " - Mission 'Spore Hunting' - ";
+ mes " - Hunt 30 ^4d4dff'Spores'^000000 - ";
+ mes " - around Payon. - ";
+ mes "";
+ mes " - Manager : Spike - ";
+ next;
+ switch (select("I will do this mission.:Look for other missions.")) {
+ case 1:
+ mes " - Hunt 30 ^4d4dff'Spores'^000000 - ";
+ mes " - around Payon. - ";
+ setquest 11118;
+ close;
+ case 2:
+ mes " - Let's search for other missions.- ";
+ close;
+ }
+ case 6:
+ if (.@playtime6 == 1) {
+ mes " - Mission ^4d4dffPest Control^000000 - ";
+ mes " - is already finished for today. - ";
+ mes "";
+ mes " - Manager : Spike - ";
+ close;
+ }
+ mes " - Mission 'Pest Control' - ";
+ mes " - Hunt 20 ^4d4dffThief Bug Eggs^000000 - ";
+ mes " - in the Prontera Culvert - ";
+ mes " - and bring 10 ^4d4dffChrysalis^000000. - ";
+ mes " - Manager : Spike - ";
+ next;
+ switch (select("I will do this mission.:Look for other missions.")) {
+ case 1:
+ mes " - Hunt 20 ^4d4dffThief Bug Eggs^000000 - ";
+ mes " - in the Prontera Culvert - ";
+ mes " - and bring 10 ^4d4dffChrysalis^000000. - ";
+ setquest 11119;
+ close;
+ case 2:
+ mes " - Let's search for other missions.- ";
+ close;
+ }
+ case 7:
+ if (.@playtime7 == 1) {
+ mes " - Mission ^4d4dffMuka Hunting^000000 - ";
+ mes " - is already finished for today. - ";
+ mes "";
+ mes " - Manager : Spike - ";
+ close;
+ }
+ mes " - Mission 'Muka Hunting' - ";
+ mes " - Hunt 20 ^4d4dff'Muka'^000000 - ";
+ mes " - south of Prontera. - ";
+ mes "";
+ mes " - Manager : Spike - ";
+ next;
+ switch (select("I will do this mission.:Look for other missions.")) {
+ case 1:
+ mes " - Hunt 20 ^4d4dff'Muka'^000000 - ";
+ mes " - south of Prontera. - ";
+ setquest 11120;
+ close;
+ case 2:
+ mes " - Let's search for other missions.- ";
+ close;
+ }
+ case 8:
+ if (.@playtime8 == 1) {
+ mes " - Mission ^4d4dffFamiliar Hunting^000000 - ";
+ mes " - is already finished for today. - ";
+ mes "";
+ mes " - Manager : Spike - ";
+ close;
+ }
+ mes " - Mission 'Familiar Hunting' - ";
+ mes " - Hunt 20 ^4d4dffFamiliar^000000 - ";
+ mes " - in the Culvert Sewers - ";
+ mes " - west of Prontera. - ";
+ mes " - Manager : Spike - ";
+ next;
+ switch (select("I will do this mission.:Look for other missions.")) {
+ case 1:
+ mes " - Hunt 20 ^4d4dffFamiliar^000000 - ";
+ mes " - in the Culvert Sewers - ";
+ mes " - west of Prontera. - ";
+ setquest 11121;
+ close;
+ case 2:
+ mes " - Let's search for other missions.- ";
+ close;
+ }
+ case 9:
+ if (.@playtime9 == 1) {
+ mes " - Mission ^4d4dffCollect Feathers^000000 - ";
+ mes " - is already finished for today. - ";
+ mes "";
+ mes " - Manager : Spike - ";
+ close;
+ }
+ mes " - Mission 'Collect Feathers' - ";
+ mes " - Hunt 30 ^4d4dff'Peco Pecos'^000000 - ";
+ mes " - south of Prontera. - ";
+ mes "";
+ mes " - Manager : Spike - ";
+ next;
+ switch (select("I will do this mission.:Look for other missions.")) {
+ case 1:
+ mes " - Hunt 30 ^4d4dff'Peco Pecos'^000000 - ";
+ mes " - south of Prontera. - ";
+ setquest 11122;
+ close;
+ case 2:
+ mes " - Let's search for other missions.- ";
+ close;
+ }
+ case 10:
+ if (.@playtime10 == 1) {
+ mes " - Mission ^4d4dffCollect Poison Spores^000000 - ";
+ mes " - is already finished for today. - ";
+ mes "";
+ mes " - Manager : Spike - ";
+ close;
+ }
+ mes " - Mission 'Collect Poison Spores' - ";
+ mes " - Hunt 30 ^4d4dffPoison Spores^000000 - ";
+ mes " - inside the Geffen Tower and - ";
+ mes " - bring 5 ^4d4dffPoison Spores^000000. - ";
+ mes " - Manager : Spike - ";
+ next;
+ switch (select("I will do this mission.:Look for other missions.")) {
+ case 1:
+ mes " - Hunt 30 ^4d4dffPoison Spores^000000 - ";
+ mes " - inside the Geffen Tower Dungeon - ";
+ mes " - bring 5 ^4d4dffPoison Spores^000000. - ";
+ if (.@playtime10 == 2) {
+ erasequest 11133;
+ }
+ setquest 11123;
+ close;
+ case 2:
+ mes " - Let's search for other missions.- ";
+ close;
+ }
+ case 11:
+ mes " - Stop reading the bulletin board. - ";
+ close;
+ }
+ }
+ mes " - These missions are too - ";
+ mes " - easy for your caliber - ";
+ mes " - search for a more level - ";
+ mes " - appropriate mission. - ";
+ close;
+ }
+ mes "-You need to have a-";
+ mes "-^4d4dff'Eden Group Mark'^000000-";
+ mes "-to receive these missions-";
+ close;
+}
+
+moc_para01,32,30,6 script Spike 914,{
+
+ set .@hunting1,checkquest(11114,HUNTING);
+ set .@hunting2,checkquest(11115,HUNTING);
+ set .@hunting3,checkquest(11116,HUNTING);
+ set .@hunting4,checkquest(11117,HUNTING);
+ set .@hunting5,checkquest(11118,HUNTING);
+ set .@hunting6,checkquest(11119,HUNTING);
+ set .@hunting7,checkquest(11120,HUNTING);
+ set .@hunting8,checkquest(11121,HUNTING);
+ set .@hunting9,checkquest(11122,HUNTING);
+ set .@hunting10,checkquest(11123,HUNTING);
+ if (.@hunting1 == 0 || .@hunting2 == 0 || .@hunting3 == 0 || .@hunting4 == 0 || .@hunting5 == 0 || .@hunting6 == 0 || .@hunting7 == 0 || .@hunting8 == 0 || .@hunting9 == 0 || .@hunting10 == 0 || .@hunting1 == 1 || .@hunting2 == 1 || .@hunting3 == 1 || .@hunting4 == 1 || .@hunting5 == 1 || .@hunting6 == 1 || .@hunting7 == 1 || .@hunting8 == 1 || .@hunting9 == 1 || .@hunting10 == 1) {
+ mes "[Spike]";
+ mes "You haven't finished your mission yet.";
+ mes "Keep up the good work. You are almost done.";
+ close;
+ }
+ if (.@hunting1 == 2) {
+ mes "[Spike]";
+ mes "Hmm... let me see~";
+ mes "You have completed the 'Hornet Hunting' mission.";
+ next;
+ mes "[Spike]";
+ mes "Good work~!!";
+ mes "Our client is so happy with your work. He will appreciate what you have done.";
+ mes "Please help us again. Thanks!";
+ erasequest 11114;
+ setquest 11124;
+ getexp 900,0;
+ close;
+ }
+ if (.@hunting2 == 2) {
+ mes "[Spike]";
+ mes "Hmm... let me see~";
+ mes "You have completed the 'Condor Hunting' mission.";
+ next;
+ mes "[Spike]";
+ mes "Good work~!!";
+ mes "Our client is so happy with your work. He will appreciate what you have done.";
+ mes "Please help us again. Thanks!";
+ erasequest 11115;
+ setquest 11125;
+ getexp 1800,0;
+ close;
+ }
+ if (.@hunting3 == 2) {
+ if (countitem(940) > 9) {
+ mes "[Spike]";
+ mes "Hmm... let me see~";
+ mes "You have completed the 'Grasshopper's Leg' mission.";
+ next;
+ mes "[Spike]";
+ mes "Good work~!!";
+ mes "Our client is so happy with your work. He will appreciate what you have done.";
+ mes "Please help us again. Thanks!";
+ delitem 940,10; //Grasshopper's_Leg
+ erasequest 11116;
+ setquest 11126;
+ getexp 1400,0;
+ close;
+ }
+ mes "[Spike]";
+ mes "You don't have enough Grasshopper's Legs.";
+ mes "You need to bring 10 Grasshopper's Legs.";
+ close;
+ }
+ if (.@hunting4 == 2) {
+ mes "[Spike]";
+ mes "Hmm... let me see~";
+ mes "You have completed the 'Worm Tail Hunting' mission.";
+ next;
+ mes "[Spike]";
+ mes "Good work~!!";
+ mes "Our client is so happy with your work. He will appreciate what you have done.";
+ mes "Please help us again. Thanks!";
+ erasequest 11117;
+ setquest 11127;
+ getexp 2600,0;
+ close;
+ }
+ if (.@hunting5 == 2) {
+ mes "[Spike]";
+ mes "Hmm... let me see~";
+ mes "You have completed the 'Spore Hunting' mission.";
+ next;
+ mes "[Spike]";
+ mes "Good work~!!";
+ mes "Our client is so happy with your work. He will appreciate what you have done.";
+ mes "Please help us again. Thanks!";
+ erasequest 11118;
+ setquest 11128;
+ getexp 3900,0;
+ close;
+ }
+ if (.@hunting6 == 2) {
+ if (countitem(915) > 9) {
+ mes "[Spike]";
+ mes "Hmm... let me see~";
+ mes "You have completed the 'Extirpate Insects' mission.";
+ next;
+ mes "[Spike]";
+ mes "Good work~!!";
+ mes "Our client is so happy with your work. He will appreciate what you have done.";
+ mes "Please help us again. Thanks!";
+ delitem 915,10; //Chrysalis
+ erasequest 11119;
+ setquest 11129;
+ getexp 2900,0;
+ close;
+ }
+ mes "[Spike]";
+ mes "You don't have enough Chrysalis.";
+ mes "You need to bring 10 Chrysalis.";
+ close;
+ }
+ if (.@hunting7 == 2) {
+ mes "[Spike]";
+ mes "Hmm... let me see~";
+ mes "You have completed the 'Muka Hunting' mission.";
+ next;
+ mes "[Spike]";
+ mes "Good work~!!";
+ mes "Our client is so happy with your work. He will appreciate what you have done.";
+ mes "Please help us again. Thanks!";
+ erasequest 11120;
+ setquest 11130;
+ getexp 3200,0;
+ close;
+ }
+ if (.@hunting8 == 2) {
+ mes "[Spike]";
+ mes "Hmm... let me see~";
+ mes "You have completed the 'Familiar Hunting' mission.";
+ next;
+ mes "[Spike]";
+ mes "Good work~!!";
+ mes "Our client is so happy with your work. He will appreciate what you have done.";
+ mes "Please help us again. Thanks!";
+ erasequest 11121;
+ setquest 11131;
+ getexp 3200,0;
+ close;
+ }
+ if (.@hunting9 == 2) {
+ mes "[Spike]";
+ mes "Hmm... let me see~";
+ mes "You have completed the 'Collect Feathers' mission.";
+ next;
+ mes "[Spike]";
+ mes "Good work~!!";
+ mes "Our client is so happy with your work. He will appreciate what you have done.";
+ mes "Please help us again. Thanks!";
+ erasequest 11122;
+ setquest 11132;
+ getexp 5400,0;
+ close;
+ }
+ if (.@hunting10 == 2) {
+ if (countitem(7033) > 4) {
+ mes "[Spike]";
+ mes "Hmm... let me see~";
+ mes "You have completed the 'Collect Poison Spores' mission.";
+ next;
+ mes "[Spike]";
+ mes "Good work~!!";
+ mes "Our client is so happy with your work. He will appreciate what you have done.";
+ mes "Please help us again. Thanks!";
+ delitem 7033,5; // Poison Spore
+ erasequest 11123;
+ setquest 11133;
+ getexp 6000,0;
+ close;
+ }
+ mes "[Spike]";
+ mes "You don't have enough Poison Spores.";
+ mes "You need to bring 5 Poison Spores.";
+ close;
+ }
+ mes "[Spike]";
+ mes "Are you looking for a job?";
+ mes "We always have lots of work to do.";
+ next;
+ mes "[Spike]";
+ mes "Why don't you look around and find some interesting tasks?.";
+ close;
+}