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authorHaru <haru@dotalux.com>2016-11-14 23:55:22 +0100
committerHaru <haru@dotalux.com>2016-11-20 18:10:26 +0100
commita26eb2f858cce483cf7edac7740643abd44e0709 (patch)
treea6e6d4a224b4d14e2fbdb0b8c92c0ae8a813a07a /npc/re/merchants
parentbcb3a33c4d41c70fab3d6ecbbf4c54b54242bbac (diff)
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Propageted the AegisName fix to scripts and pre-re database
This commit just propagates the AegisName changes to the pre-re database and to the (re) scripts. Two issues are fixed as a side-effect: - The ghost_palace script was referring the non-existing constant(s): Thanatos_Two-Handed_Staff == (Thanatos_Two) - (Handed_Staff) == 0. Paired with the script engine's inability to differentiate between constants and player variables, that produced a very subtle issue. - The item RAG203 is sold by a NPC (Rebellion Weapon Vending). Due to a pair of swapped AegisName constants (RAG203 and RAG203_), the slotted version was sold by the NPC instead of hte non-slotted one (the issue was actually fixed in the previous commit, although the description of the fix is here - these two commits are only split for legibility purposes but they're to be considered indivisible). Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/re/merchants')
-rw-r--r--npc/re/merchants/coin_exchange.txt2
-rw-r--r--npc/re/merchants/shops.txt50
2 files changed, 26 insertions, 26 deletions
diff --git a/npc/re/merchants/coin_exchange.txt b/npc/re/merchants/coin_exchange.txt
index b714dd71d..e5ee13ffb 100644
--- a/npc/re/merchants/coin_exchange.txt
+++ b/npc/re/merchants/coin_exchange.txt
@@ -1139,7 +1139,7 @@ ecl_in01,67,39,4 script Replication Expert Paltu 4_M_FAIRYKID4,{
C_Assassin_Mask_,
C_Elven_Ears,
C_Hahoe_Mask,
- C_Boy's_Cap;
+ C_Boys_Cap;
if ((countitem(Splendide_Coin) >= 50) && (countitem(Crystal_Mirror) >= 4) && countitem(Angel_Magic_Power) && (countitem(Azure_Jewel) >= 10) && (countitem(Cardinal_Jewel) >= 10) && (countitem(Blue_Jewel) >= 10) && (countitem(Golden_Jewel) >= 10) && (countitem(Bluish_Green_Jewel) >= 10))
.@item_check =1;
diff --git a/npc/re/merchants/shops.txt b/npc/re/merchants/shops.txt
index 54155e8c4..d8f7594b2 100644
--- a/npc/re/merchants/shops.txt
+++ b/npc/re/merchants/shops.txt
@@ -547,42 +547,42 @@ OnInit:
prontera,92,209,4 trader Rebellion Weapon Vending 2_VENDING_MACHINE1,{
OnInit:
- sellitem Heaven's_Feather_and_Hell's_Fire;
- sellitem Altea_and_Ares;
- sellitem Color_Scope;
+ sellitem H_FEATHER_H_FIRE;
+ sellitem ALTAIR_ARES;
+ sellitem COLORSCOPE;
sellitem RAG203;
- sellitem Death_Fire;
- sellitem Rolling_Thunder;
- sellitem Peace_Breaker;
- sellitem Mini_Mei;
- sellitem Tempest;
- sellitem End_Of_The_Horizon;
- sellitem South_Cross;
+ sellitem DEATHFIRE;
+ sellitem R_THUNDER;
+ sellitem P_BREAKER;
+ sellitem MINIMAY;
+ sellitem TEMPEST;
+ sellitem END_OF_HORIZON;
+ sellitem Southern_Cross_R;
}
prontera,96,209,4 trader Rebellion Prop Vending 2_VENDING_MACHINE1,{
OnInit:
- sellitem Slug_Ammunition_L;
- sellitem Slug_Ammunition_M;
- sellitem Slug_Ammunition_H;
- sellitem Full_Metal_Jacket;
- sellitem Projection_Landmines;
+ sellitem Slug_Bullet_1;
+ sellitem Slug_Bullet_2;
+ sellitem Slug_Bullet_3;
+ sellitem Fullmetal_Jacket_Bullet;
+ sellitem Mine_Projectile;
sellitem Dragon_Tail_Missile;
sellitem Special_Alloy_Trap;
sellitem Bullet;
sellitem Silver_Bullet_;
sellitem Shell_Of_Blood_;
- sellitem Armor_Piercing_Bullet;
- sellitem Blazing_Bullet;
+ sellitem AP_Ammo;
+ sellitem Blaze_Bullet;
sellitem Freezing_Bullet;
- sellitem Lightning_Bullet;
- sellitem Magic_Stone_Bullet;
- sellitem Purifying_Bullet;
- sellitem Incendiary_Grenade;
- sellitem Lightning_Grenade;
- sellitem Poison_Grenade;
- sellitem Flash_Grenade;
- sellitem Cyro_Grenade;
+ sellitem Electric_Shock_Bullet;
+ sellitem Magical_Stone_Bullet;
+ sellitem Sanctified_Bullet;
+ sellitem Flare_Sphere_;
+ sellitem Lighting_Sphere_;
+ sellitem Poison_Sphere_;
+ sellitem Blind_Sphere_;
+ sellitem Freezing_Sphere_;
}
//== Morroc ===============================================