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authorgumi <mekolat@users.noreply.github.com>2017-05-27 16:04:52 -0400
committergumi <mekolat@users.noreply.github.com>2017-06-03 12:57:26 -0400
commit610ae47b9d0250ef9df5abd86c29f0f72c584910 (patch)
treeb23f335833732c22566c78f5211fbf34681fd59a /npc/re/merchants/enchan_mal.txt
parent96e0a6ad736f4c31f7a722c20005e8ca3e991130 (diff)
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remove specialeffect2 from npcs
Diffstat (limited to 'npc/re/merchants/enchan_mal.txt')
-rw-r--r--npc/re/merchants/enchan_mal.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/npc/re/merchants/enchan_mal.txt b/npc/re/merchants/enchan_mal.txt
index 864505b85..bea4c6e03 100644
--- a/npc/re/merchants/enchan_mal.txt
+++ b/npc/re/merchants/enchan_mal.txt
@@ -600,7 +600,7 @@ L_Socket:
close;
}
if (.@enchant == 9) { // Should never happen.
- specialeffect2 EF_SUI_EXPLOSION;
+ specialeffect(EF_SUI_EXPLOSION, AREA, playerattached());
mes "[Mayomayo]";
mes "Oh my god!";
mes "This equipment is destroyed because it could not endure powerful ability. I'm so sorry.";
@@ -608,7 +608,7 @@ L_Socket:
delequip EQI_HAND_R;
close;
}
- specialeffect2 EF_REPAIRWEAPON;
+ specialeffect(EF_REPAIRWEAPON, AREA, playerattached());
mes "[Mayomayo]";
mes "I have enchanted ^990000slot "+.@socket+"^000000 of this equipment.";
delitem .@coin[.@coin_select],.@total[.@coin_select];
@@ -642,7 +642,7 @@ L_Socket:
mes "This equipment has nothing to initialize. Please check again.";
close;
}
- specialeffect2 EF_REPAIRWEAPON;
+ specialeffect(EF_REPAIRWEAPON, AREA, playerattached());
mes "[Mayomayo]";
mes "Initialize the enchant effect from the equipment.";
delitem Silvervine,1;