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authorHaru <haru@dotalux.com>2016-11-14 23:55:22 +0100
committerHaru <haru@dotalux.com>2016-11-20 18:10:26 +0100
commita26eb2f858cce483cf7edac7740643abd44e0709 (patch)
treea6e6d4a224b4d14e2fbdb0b8c92c0ae8a813a07a /npc/re/merchants/coin_exchange.txt
parentbcb3a33c4d41c70fab3d6ecbbf4c54b54242bbac (diff)
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Propageted the AegisName fix to scripts and pre-re database
This commit just propagates the AegisName changes to the pre-re database and to the (re) scripts. Two issues are fixed as a side-effect: - The ghost_palace script was referring the non-existing constant(s): Thanatos_Two-Handed_Staff == (Thanatos_Two) - (Handed_Staff) == 0. Paired with the script engine's inability to differentiate between constants and player variables, that produced a very subtle issue. - The item RAG203 is sold by a NPC (Rebellion Weapon Vending). Due to a pair of swapped AegisName constants (RAG203 and RAG203_), the slotted version was sold by the NPC instead of hte non-slotted one (the issue was actually fixed in the previous commit, although the description of the fix is here - these two commits are only split for legibility purposes but they're to be considered indivisible). Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/re/merchants/coin_exchange.txt')
-rw-r--r--npc/re/merchants/coin_exchange.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/re/merchants/coin_exchange.txt b/npc/re/merchants/coin_exchange.txt
index b714dd71d..e5ee13ffb 100644
--- a/npc/re/merchants/coin_exchange.txt
+++ b/npc/re/merchants/coin_exchange.txt
@@ -1139,7 +1139,7 @@ ecl_in01,67,39,4 script Replication Expert Paltu 4_M_FAIRYKID4,{
C_Assassin_Mask_,
C_Elven_Ears,
C_Hahoe_Mask,
- C_Boy's_Cap;
+ C_Boys_Cap;
if ((countitem(Splendide_Coin) >= 50) && (countitem(Crystal_Mirror) >= 4) && countitem(Angel_Magic_Power) && (countitem(Azure_Jewel) >= 10) && (countitem(Cardinal_Jewel) >= 10) && (countitem(Blue_Jewel) >= 10) && (countitem(Golden_Jewel) >= 10) && (countitem(Bluish_Green_Jewel) >= 10))
.@item_check =1;