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authorHaru <haru@dotalux.com>2014-10-26 04:26:34 +0100
committerHaru <haru@dotalux.com>2014-11-02 01:36:51 +0100
commit46fbbaabefa29df1378ae68b7f063dbc64846042 (patch)
tree8a29abc6017e4dfbc9430e6484871ead9ab41c49 /npc/re/jobs/3-2/sura.txt
parentd853cc9c0ccdafb8e23ddf6b3f18e7859af0a710 (diff)
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Replaced 'set' with direct assignment where applicable (re folder)
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/re/jobs/3-2/sura.txt')
-rw-r--r--npc/re/jobs/3-2/sura.txt14
1 files changed, 7 insertions, 7 deletions
diff --git a/npc/re/jobs/3-2/sura.txt b/npc/re/jobs/3-2/sura.txt
index 787c42e7a..2e25a6f28 100644
--- a/npc/re/jobs/3-2/sura.txt
+++ b/npc/re/jobs/3-2/sura.txt
@@ -140,7 +140,7 @@ ve_in,237,125,0 script King Crab#job_shu 1_M_PAY_ELDER,{
mes "...";
mes ".....";
mes "........(cheeks glowing)";
- set job_shu,1;
+ job_shu = 1;
setquest 11155;
close;
} else {
@@ -214,7 +214,7 @@ OnTimer600000:
ve_in,97,149,0 script #Suraryokan HIDDEN_WARP_NPC,3,3,{
OnTouch:
if (job_shu == 1) {
- set .@n$, "["+strcharinfo(0)+"]";
+ .@n$ = "["+strcharinfo(0)+"]";
mes "[???]";
mes "Who is it?!";
next;
@@ -263,7 +263,7 @@ OnTouch:
next;
mes "[???]";
mes "What the hell do you want?";
- set job_shu,2;
+ job_shu = 2;
close;
}
end;
@@ -367,7 +367,7 @@ ve_in,98,159,0 script Fighter#job_shu 4_F_SURA,{
mes "[???]";
mes "Okay, then^f57d7d go and kill 100 Desert Wolves.^000000";
mes "After that, I'll think about it again.";
- set job_shu,3;
+ job_shu = 3;
changequest 11155,11156;
close;
case 2:
@@ -393,7 +393,7 @@ ve_in,98,159,0 script Fighter#job_shu 4_F_SURA,{
next;
mes "[Bruno]";
mes "Tell him that 'Bruno' sent you there and after that, just suit yourself.";
- set job_shu,4;
+ job_shu = 4;
changequest 11156,11157;
close;
}
@@ -468,7 +468,7 @@ yuno_fild07,254,176,7 script Buddy#job_shu 4_M_MONK,{
next;
mes "[Buddy]";
mes "This way...";
- set job_shu,5;
+ job_shu = 5;
changequest 11157,11158;
close2;
warp "sword_1-1",215,244;
@@ -802,7 +802,7 @@ sword_1-1,223,167,2 script Master#job_shu 4_M_SURA,{
}
mes "[Master]";
mes "You should train yourself steadily until that day.";
- set job_shu,100;
+ job_shu = 100;
jobchange roclass(eaclass()|EAJL_THIRD);
completequest 11158;
getitem 5754,1; //Blazing_Soul