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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/re/jobs/3-1/ranger.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/re/jobs/3-1/ranger.txt')
-rw-r--r--npc/re/jobs/3-1/ranger.txt60
1 files changed, 30 insertions, 30 deletions
diff --git a/npc/re/jobs/3-1/ranger.txt b/npc/re/jobs/3-1/ranger.txt
index b35c8ebfc..0b52df91f 100644
--- a/npc/re/jobs/3-1/ranger.txt
+++ b/npc/re/jobs/3-1/ranger.txt
@@ -21,7 +21,7 @@
//= 1.6 Added GM management function. [Euphy]
//============================================================
-tur_dun01,156,36,5 script Survival Instructor#jr01 59,{
+tur_dun01,156,36,5 script Survival Instructor#jr01 1_M_ORIENT01,{
mes "[Survival Instructor, Rescue]";
if (BaseJob == Job_Hunter) {
if (job_ranger01 < 1) {
@@ -304,7 +304,7 @@ tur_dun01,156,36,5 script Survival Instructor#jr01 59,{
close;
}
-tur_dun01,91,169,3 script Test Instructor#jr02 732,{
+tur_dun01,91,169,3 script Test Instructor#jr02 4_M_JOB_HUNTER,{
mes "[Test Instructor, Teardrop]";
if (BaseJob == Job_Hunter) {
if (job_ranger01 < 3) {
@@ -672,7 +672,7 @@ L_Start:
end;
}
-job3_rang01,30,44,3 script Test Waiting Room#jr_03 88,{
+job3_rang01,30,44,3 script Test Waiting Room#jr_03 4_M_ORIENT01,{
mes "[Staff DTS]";
mes "Please wait at the practical test waiting room to start the test process.";
next;
@@ -798,7 +798,7 @@ OnDisable:
end;
}
-job3_rang02,100,95,0 script Test Supervisor#jr_04 139,{
+job3_rang02,100,95,0 script Test Supervisor#jr_04 HIDDEN_WARP_NPC,{
OnInit:
set $@job_rang_point01,0;
disablenpc "Test Supervisor#jr_04";
@@ -841,7 +841,7 @@ OnTimer18000:
end;
}
-job3_rang02,102,95,0 script First Test Timer#jr_05 139,{
+job3_rang02,102,95,0 script First Test Timer#jr_05 HIDDEN_WARP_NPC,{
OnInit:
disablenpc "First Test Timer#jr_05";
end;
@@ -942,7 +942,7 @@ OnTimer157000:
end;
}
-job3_rang02,104,95,0 script CallCorrectAnswer#jr 139,{
+job3_rang02,104,95,0 script CallCorrectAnswer#jr HIDDEN_WARP_NPC,{
OnInit:
OnDisable:
disablenpc "CallCorrectAnswer#jr";
@@ -969,7 +969,7 @@ OnMyMobDead:
end;
}
-job3_rang02,106,95,0 script CallWrongAnswer#jr 139,{
+job3_rang02,106,95,0 script CallWrongAnswer#jr HIDDEN_WARP_NPC,{
OnInit:
OnDisable:
disablenpc "CallWrongAnswer#jr";
@@ -1059,7 +1059,7 @@ OnMyMobDead:
end;
}
-job3_rang02,100,93,0 script Second Test Timer#jr_08 139,{
+job3_rang02,100,93,0 script Second Test Timer#jr_08 HIDDEN_WARP_NPC,{
OnInit:
disablenpc "Second Test Timer#jr_08";
end;
@@ -1166,7 +1166,7 @@ OnTimer223000:
end;
}
-job3_rang02,111,56,3 script Staff Rust#jr_09 89,{
+job3_rang02,111,56,3 script Staff Rust#jr_09 4_M_ORIENT02,{
if (job_ranger01 == 6) {
if (countitem(12258) < 1) {
percentheal 100,0;
@@ -1211,7 +1211,7 @@ OnDisable:
end;
}
-job3_rang02,136,21,0 script Summon Monster#jr_10 139,5,5,{
+job3_rang02,136,21,0 script Summon Monster#jr_10 HIDDEN_WARP_NPC,5,5,{
OnInit:
disablenpc "Summon Monster#jr_10";
end;
@@ -1260,7 +1260,7 @@ OnMyMobDead:
end;
}
-job3_rang02,180,78,3 script Test Supervisor#jr_11 882,1,1,{
+job3_rang02,180,78,3 script Test Supervisor#jr_11 4_F_SITDOWN,1,1,{
mes "[Test Supervisor, Caution]";
mes "Come, come near, nearer, nearer!!";
close;
@@ -1360,7 +1360,7 @@ OnTimer105000:
end;
}
-job3_rang02,104,93,0 script Third Test Timer#jr_12 139,{
+job3_rang02,104,93,0 script Third Test Timer#jr_12 HIDDEN_WARP_NPC,{
OnInit:
disablenpc "Third Test Timer#jr_12";
end;
@@ -1447,7 +1447,7 @@ OnTimer130000:
end;
}
-job3_rang02,251,49,3 script Test Supervisor#jr_13 732,{
+job3_rang02,251,49,3 script Test Supervisor#jr_13 4_M_JOB_HUNTER,{
mes "[Test Supervisor, Freeze]";
if (job_ranger01 == 6) {
if (checkquest(8261) == -1) {
@@ -1602,23 +1602,23 @@ OnTimer10000:
donpcevent strnpcinfo(0)+"::OnDisable";
end;
}
-job3_rang02,246,42,0 duplicate(Egg Bomb#0) Egg Bomb#14 139
-job3_rang02,249,46,0 duplicate(Egg Bomb#0) Egg Bomb#15 139
-job3_rang02,256,43,0 duplicate(Egg Bomb#0) Egg Bomb#16 139
-job3_rang02,243,54,0 duplicate(Egg Bomb#0) Egg Bomb#17 139
-job3_rang02,246,58,0 duplicate(Egg Bomb#0) Egg Bomb#18 139
-job3_rang02,255,56,0 duplicate(Egg Bomb#0) Egg Bomb#19 139
-job3_rang02,260,48,0 duplicate(Egg Bomb#0) Egg Bomb#20 139
-job3_rang02,244,53,0 duplicate(Egg Bomb#0) Egg Bomb#21 139
-job3_rang02,254,50,0 duplicate(Egg Bomb#0) Egg Bomb#22 139
-job3_rang02,241,41,0 duplicate(Egg Bomb#0) Egg Bomb#23 139
-job3_rang02,259,41,0 duplicate(Egg Bomb#0) Egg Bomb#24 139
-job3_rang02,256,52,0 duplicate(Egg Bomb#0) Egg Bomb#25 139
-job3_rang02,259,58,0 duplicate(Egg Bomb#0) Egg Bomb#26 139
-job3_rang02,254,52,0 duplicate(Egg Bomb#0) Egg Bomb#27 139
-job3_rang02,247,42,0 duplicate(Egg Bomb#0) Egg Bomb#28 139
+job3_rang02,246,42,0 duplicate(Egg Bomb#0) Egg Bomb#14 HIDDEN_WARP_NPC
+job3_rang02,249,46,0 duplicate(Egg Bomb#0) Egg Bomb#15 HIDDEN_WARP_NPC
+job3_rang02,256,43,0 duplicate(Egg Bomb#0) Egg Bomb#16 HIDDEN_WARP_NPC
+job3_rang02,243,54,0 duplicate(Egg Bomb#0) Egg Bomb#17 HIDDEN_WARP_NPC
+job3_rang02,246,58,0 duplicate(Egg Bomb#0) Egg Bomb#18 HIDDEN_WARP_NPC
+job3_rang02,255,56,0 duplicate(Egg Bomb#0) Egg Bomb#19 HIDDEN_WARP_NPC
+job3_rang02,260,48,0 duplicate(Egg Bomb#0) Egg Bomb#20 HIDDEN_WARP_NPC
+job3_rang02,244,53,0 duplicate(Egg Bomb#0) Egg Bomb#21 HIDDEN_WARP_NPC
+job3_rang02,254,50,0 duplicate(Egg Bomb#0) Egg Bomb#22 HIDDEN_WARP_NPC
+job3_rang02,241,41,0 duplicate(Egg Bomb#0) Egg Bomb#23 HIDDEN_WARP_NPC
+job3_rang02,259,41,0 duplicate(Egg Bomb#0) Egg Bomb#24 HIDDEN_WARP_NPC
+job3_rang02,256,52,0 duplicate(Egg Bomb#0) Egg Bomb#25 HIDDEN_WARP_NPC
+job3_rang02,259,58,0 duplicate(Egg Bomb#0) Egg Bomb#26 HIDDEN_WARP_NPC
+job3_rang02,254,52,0 duplicate(Egg Bomb#0) Egg Bomb#27 HIDDEN_WARP_NPC
+job3_rang02,247,42,0 duplicate(Egg Bomb#0) Egg Bomb#28 HIDDEN_WARP_NPC
-job3_rang01,90,43,3 script Ranger Master#jr_29 832,{
+job3_rang01,90,43,3 script Ranger Master#jr_29 4_M_REIDIN_KURS,{
mes "[Ranger Master, Neveragain]";
if (job_ranger01 < 6) {
mes "... ...Huh?";
@@ -1756,7 +1756,7 @@ job3_rang01,90,43,3 script Ranger Master#jr_29 832,{
}
}
-job3_rang01,58,1,0 script Worker#job_ranger 88,{
+job3_rang01,58,1,0 script Worker#job_ranger 4_M_ORIENT01,{
callfunc "F_GM_NPC";
switch(select("Enable Waiting Room:Disable Waiting Room:Enable 1st Test:Disable 1st Test:Enable 2nd Test:Disable 2nd Test:Enable 3rd Test:Disable 3rd Test:Cancel")) {
case 1: