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authorDastgir <dastgirpojee@rocketmail.com>2016-01-17 17:59:05 +0530
committerDastgir <dastgirpojee@rocketmail.com>2016-01-17 18:23:15 +0530
commit0462bc828e59ce99a48303a2f6190d3a01ce9465 (patch)
tree58a74fe4351a6b1c95756bed7473d0fcecf0c9ed /npc/re/jobs/1-1
parent563d0c59e2afa7d63f8fab5faeb79c80d63a34a9 (diff)
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Script Standardization: changed select format in RE folder
Diffstat (limited to 'npc/re/jobs/1-1')
-rw-r--r--npc/re/jobs/1-1/acolyte.txt2
-rw-r--r--npc/re/jobs/1-1/archer.txt2
-rw-r--r--npc/re/jobs/1-1/mage.txt4
-rw-r--r--npc/re/jobs/1-1/merchant.txt2
-rw-r--r--npc/re/jobs/1-1/swordman.txt4
-rw-r--r--npc/re/jobs/1-1/thief.txt6
6 files changed, 10 insertions, 10 deletions
diff --git a/npc/re/jobs/1-1/acolyte.txt b/npc/re/jobs/1-1/acolyte.txt
index 005da4c8f..76474aa05 100644
--- a/npc/re/jobs/1-1/acolyte.txt
+++ b/npc/re/jobs/1-1/acolyte.txt
@@ -83,7 +83,7 @@ prt_church,184,41,4 script Cleric#aco 1_M_PASTOR,{
mes "[Father Mareusis]";
mes "What is it that you seek?";
next;
- switch(select("Change your job to acolyte.:Ask the requirements to be an acolyte.:Quit it.")) {
+ switch(select("Change your job to acolyte.", "Ask the requirements to be an acolyte.", "Quit it.")) {
case 1:
if(BaseJob != Job_Novice) {
mes "[Father Mareusis]";
diff --git a/npc/re/jobs/1-1/archer.txt b/npc/re/jobs/1-1/archer.txt
index 32b53ed49..0f2b92025 100644
--- a/npc/re/jobs/1-1/archer.txt
+++ b/npc/re/jobs/1-1/archer.txt
@@ -84,7 +84,7 @@ payon_in02,64,71,4 script Archer Guildsman#archer 4_M_03,{
mes "[Archer Guildsman]";
mes "Nice to meet you. How may I help you?";
next;
- switch(select("I want to be an Archer.:I need the requirements, please.:Nothing, thanks.")) {
+ switch(select("I want to be an Archer.", "I need the requirements, please.", "Nothing, thanks.")) {
case 1:
if(BaseJob != Job_Novice) {
mes "[Archer Guildsman]";
diff --git a/npc/re/jobs/1-1/mage.txt b/npc/re/jobs/1-1/mage.txt
index 4f2ecb369..28bf9e3c3 100644
--- a/npc/re/jobs/1-1/mage.txt
+++ b/npc/re/jobs/1-1/mage.txt
@@ -87,7 +87,7 @@ geffen_in,164,124,4 script Mage Guildsman#mage 2_F_MAGICMASTER,{
}else{
mes "Hey?";
next;
- switch(select("I want to be a Mage:What are the requirements to be a Mage?:Nothing, thanks.")) {
+ switch(select("I want to be a Mage", "What are the requirements to be a Mage?", "Nothing, thanks.")) {
case 1:
mes "[Mage Guildsman]";
mes "Wanna be a Mage? Eh...";
@@ -101,7 +101,7 @@ geffen_in,164,124,4 script Mage Guildsman#mage 2_F_MAGICMASTER,{
}
mes "Right, you said that you wanna be a Mage?";
next;
- if(select("I want to be a Mage.:Nothing, thanks.") == 2) {
+ if(select("I want to be a Mage.", "Nothing, thanks.") == 2) {
mes "[Mage Guildsman]";
mes "Whaaaaat~?! Right after you tell me that you wanna become a Mage, you change your mind?! Be a bit more decisive!";
close;
diff --git a/npc/re/jobs/1-1/merchant.txt b/npc/re/jobs/1-1/merchant.txt
index 763f7eac4..2682e545d 100644
--- a/npc/re/jobs/1-1/merchant.txt
+++ b/npc/re/jobs/1-1/merchant.txt
@@ -78,7 +78,7 @@ alberta_in,53,43,6 script Merchant#mer 4_M_04,{
mes "[Guildsman Mahnsoo]";
mes "Hey, why are you here?";
next;
- switch(select("I want to be a merchant.:I want to know more about merchants.:Ask him the requirements to be a merchant.:Nothing.")) {
+ switch(select("I want to be a merchant.", "I want to know more about merchants.", "Ask him the requirements to be a merchant.", "Nothing.")) {
case 1:
if(BaseJob != Job_Novice) {
mes "[Guildsman Mahnsoo]";
diff --git a/npc/re/jobs/1-1/swordman.txt b/npc/re/jobs/1-1/swordman.txt
index 00f1086ef..8dbadbd9d 100644
--- a/npc/re/jobs/1-1/swordman.txt
+++ b/npc/re/jobs/1-1/swordman.txt
@@ -84,7 +84,7 @@ izlude_in,74,172,4 script Swordman#swd 2_M_SWORDMASTER,{
mes "This is the Swordman Guild.";
mes "Why are you here?";
next;
- switch(select("Tell me about being a Swordman.:I want to be a Swordman.:Nothing.")) {
+ switch(select("Tell me about being a Swordman.", "I want to be a Swordman.", "Nothing.")) {
case 1:
mes "[Swordman Guildsman]";
mes "So you wish to know more about the mighty Swordman? Okay!";
@@ -128,7 +128,7 @@ izlude_in,74,172,4 script Swordman#swd 2_M_SWORDMASTER,{
mes "Hmm, both your Job Level and Basic Skill Level check out.";
mes "Good. Do you want to be a Swordman right away?";
next;
- if(select("Yes, I do.:I'll consider it again.") == 2) {
+ if(select("Yes, I do.", "I'll consider it again.") == 2) {
mes "[Swordman Guildsman]";
mes "Yeah. Prudent decision is needed for choosing a job.";
mes "But I feel sorry... that you consider it again after overcoming all the hardships....";
diff --git a/npc/re/jobs/1-1/thief.txt b/npc/re/jobs/1-1/thief.txt
index 3d3345719..61533f380 100644
--- a/npc/re/jobs/1-1/thief.txt
+++ b/npc/re/jobs/1-1/thief.txt
@@ -113,7 +113,7 @@ moc_prydb1,39,129,2 script Thief Guide#thief 1_F_04,{
mes "[Thief Guildsman]";
mes "Ehh... Seems like a beloved "+(Sex?"son":"daughter")+" of a rich family, but why are you here in this dirty place?";
next;
- if(select("I want to be a Thief.:Nothing.") == 2) {
+ if(select("I want to be a Thief.", "Nothing.") == 2) {
mes "[Thief Guildsman]";
mes "You know you cannot be a thief without an application.....";
mes "What's on your mind..?";
@@ -127,7 +127,7 @@ moc_prydb1,39,129,2 script Thief Guide#thief 1_F_04,{
mes "[Thief Guildsman]";
mes "Do you want to be a thief so badly?";
next;
- switch(select("Yes.:No.:How about you?")) {
+ switch(select("Yes.", "No.", "How about you?")) {
case 1:
mes "[Thief Guildsman]";
mes "Oh, do you...? Huh.. well... I do live and learn to see strange people like you.";
@@ -151,7 +151,7 @@ moc_prydb1,39,129,2 script Thief Guide#thief 1_F_04,{
mes "[Thief Guildsman]";
mes "So, do you want to apply for being a Thief?";
next;
- if(select("Yes, I do.:No.") == 2) {
+ if(select("Yes, I do.", "No.") == 2) {
mes "[Thief Guildsman]";
mes "Well... do what you want to do~ Go your way~";
close;