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authormasao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-05 11:19:56 +0000
committermasao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-05 11:19:56 +0000
commit8c748978945b24f2b508d54c6068c7ee69a862ad (patch)
tree1df1f2150a53bbebe118e9524929580c6bf27461 /npc/re/jobs/1-1/swordman.txt
parentd6009fd28376933000516e149a60e8d62de51faa (diff)
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- Some little adjustments to the job change quests, also reverted some variables to the old job change files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16582 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/re/jobs/1-1/swordman.txt')
-rw-r--r--npc/re/jobs/1-1/swordman.txt7
1 files changed, 3 insertions, 4 deletions
diff --git a/npc/re/jobs/1-1/swordman.txt b/npc/re/jobs/1-1/swordman.txt
index 61ecdc253..15521250d 100644
--- a/npc/re/jobs/1-1/swordman.txt
+++ b/npc/re/jobs/1-1/swordman.txt
@@ -14,7 +14,7 @@
//============================================================
izlude_in,74,172,4 script Swordman 119,{
if (Upper == 1) {
- if ((Class == Job_Novice_High) && (FJOB == Job_Rune_Knight || FJOB == Job_Royal_Guard)) {
+ if ((Class == Job_Novice_High) && (ADVJOB == Job_Lord_Knight || ADVJOB == Job_Paladin)) {
mes "[Swordman Guildsman]";
mes "It...";
mes "Can't be...";
@@ -85,7 +85,7 @@ izlude_in,74,172,4 script Swordman 119,{
if (Class == Job_Baby || Class == Job_Novice) {
if (getskilllv("NV_BASIC") < 9) {
mes "[Swordman Guildsman]";
- mes "I'm sorry to tell you this but to be a Swordman, you must reach at least ^4d4dffJob Level 10^000000.";
+ mes "I'm sorry to tell you this but to be a Swordman, you must reach at least ^4d4dffJOB Level 10^000000.";
mes "and ^4d4dffBasic Skill Level 9^000000.";
next;
mes "[Swordman Guildsman]";
@@ -109,7 +109,6 @@ izlude_in,74,172,4 script Swordman 119,{
} else {
jobchange Job_Swordman;
}
- set job_sword_q,0;
getitem 13415,1; //N_Falchion
mes "[Swordman Guildsman]";
mes "Congratulations again for becomming a Swordman and I hope that you participate in many activities for the revival of our guild.";
@@ -121,7 +120,7 @@ izlude_in,74,172,4 script Swordman 119,{
close;
}
}
- if (Class == Job_Baby_Swordman || Class == Job_Swordman || Class == Job_Swordman) {
+ if (Class == Job_Baby_Swordman || Class == Job_Swordman) {
mes "[Swordman Guildsman]";
mes "You are already an excellent Swordman, aren't you?";
mes "Just devote yourself to be a great Swordman.";