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authoreuphyy <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-12-28 08:38:28 +0000
committereuphyy <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-12-28 08:38:28 +0000
commite9d2315e89adb7610a67d610bb99fd78fd403c37 (patch)
tree55b9666e1a9c5e8739b36f9cdd3ace5576298e0d /npc/re/cities
parent382f0b77bf009b938e578286b1048ccf8038d443 (diff)
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* Added a small portion of official Malangdo Episode scripts.
* Updated quest_db with translated Malangdo entries. * Fixed strmobinfo() to output empty strings for 'name' instead of zeros (partly follow-up r17055). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17056 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/re/cities')
-rw-r--r--npc/re/cities/malangdo.txt124
1 files changed, 124 insertions, 0 deletions
diff --git a/npc/re/cities/malangdo.txt b/npc/re/cities/malangdo.txt
new file mode 100644
index 000000000..45643ba13
--- /dev/null
+++ b/npc/re/cities/malangdo.txt
@@ -0,0 +1,124 @@
+//===== rAthena Script =======================================
+//= Malangdo Town
+//===== By: ==================================================
+//= Muad_Dib
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= Malangdo Town Script
+//===== Additional Comments: =================================
+//= 1.0 First version. [Euphy]
+//============================================================
+
+// Town NPCs :: malang_tre
+//============================================================
+malangdo,147,117,3 script Innkeeper#malang 554,{
+ mes "Can see a lazy cat standing on a chair.";
+ mes "Thought it is an Innkeeper, but do not looks like that having a business.";
+ next;
+ switch(select("Can I rest in hammock?:Want to store in inn.:Looks free at the moment.")) {
+ case 1:
+ mes "[Innkeeper]";
+ mes "You can use hammock as you want but give me ^FF00005 pieces of Malang Sp Can^000000, then will make you stress out.";
+ next;
+ switch(select("Give the can.:No need.")) {
+ case 1:
+ if (countitem(12636) > 4) {
+ delitem 12636,5; //Malang_Sp_Can
+ percentheal 100,100;
+ specialeffect EF_HEALSP;
+ mes "[Innkeeper]";
+ mes "Take a relaxation.";
+ emotion e_kis;
+ warp "malangdo", 140, 121;
+ close;
+ }
+ mes "[Innkeeper]";
+ mes "It looks like lack of cans.";
+ close;
+ case 2:
+ mes "[Innkeeper]";
+ mes "You are strong man than appearance.";
+ close;
+ }
+ case 2:
+ mes "[Innkeeper]";
+ mes "Storation is done. We should keep company haha.";
+ savepoint "malangdo",142,118;
+ close;
+ case 3:
+ mes "[Innkeeper]";
+ mes "A busy moment make you hurry and laziness makes you lazy.";
+ next;
+ mes "- Wonder if there is work time. -";
+ close;
+ }
+ close;
+}
+
+malangdo,151,120,3 script Wandering Minstrel#mal 479,{
+ mes "[Wandering Minstrel]";
+ mes "I have a sleepy momnet whenever seeing that innkeeper. So comfortable...";
+ close;
+}
+
+malangdo,149,120,5 script Wandering Wanderer#mal 485,5,1,{
+ mes "[Wandering Wanderer]";
+ mes "Cats living in here is so energetic.";
+ mes "And it makes me dance~";
+ close;
+OnTouch:
+ switch(rand(5)) {
+ case 0:
+ soundeffect "ring_of_nibelungen.wav",0;
+ break;
+ case 1:
+ soundeffect "dont_forget_me_not.wav",0;
+ break;
+ case 2:
+ soundeffect "humming.wav",0;
+ break;
+ case 3:
+ soundeffect "assassin_of_sunset.wav",0;
+ break;
+ case 4:
+ emotion e_ho;
+ emotion e_ho,0,"Wandering Minstrel#mal";
+ break;
+ }
+ end;
+}
+
+malangdo,216,168,3 script Cat Trainer#mal1 558,0,8,{
+ emotion e_awsm;
+ mes "[Cat Trainer]";
+ mes "Phh there is a tail and butt with soft and tender!";
+ mes "Can't stand, this is heaven~~!!";
+ next;
+ emotion e_gg;
+ mes "[Cat Trainer]";
+ mes "My hidden card ^FF0000<Silvervine Fruit>^000000 can make all cats in Meow Meow Island as my slaves~ haha!";
+ next;
+ select("^FF0000<Silvervine Fruit>^000000?");
+ mes "[Cat Trainer]";
+ mes "Silvervine Fruit is a rare item!";
+ mes "I can barely get it.";
+ mes "But every cat must love this one with no complaint.";
+ next;
+ select("Where can I get ^FF0000<Silvervine Fruit>^000000?");
+ mes "[Cat Trainer]";
+ mes "How do you get it that I could have it barely?";
+ mes "This can't be taken even with ^3131FFall the zeny in this world^000000!";
+ next;
+ emotion e_gg;
+ mes "[Cat Trainer]";
+ mes "Cats in Meow Meow Island is mine...! And it should be done haha~";
+ mes "^FF0000<Silvervine Fruit>^000000! I can be a king in Meow Meow Island~ ohhhh!!!";
+ close;
+OnTouch:
+ emotion e_flash;
+ end;
+}
+malangdo,164,203,3 duplicate(Cat Trainer#mal1) Cat Trainer#mal2 853,5,8 \ No newline at end of file