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authorHaru <haru@dotalux.com>2013-11-08 03:09:20 +0100
committerHaru <haru@dotalux.com>2013-11-08 03:12:33 +0100
commit0b7b3796ec987cbb1c263722b841cfa5795aa6d3 (patch)
treecc0aa01be6fdb5fa0e7fb0b0a1397bb2d71cbf90 /npc/re/cities
parentbc9743ce3455f9d9cbc9c934b2a19343ad369fc5 (diff)
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Added support for monster spritename constants
- Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40 - Replaced numeric IDs in NPC definitions and setnpcdisplay calls with the appropriate constants - Made possible thanks to Ind Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/re/cities')
-rw-r--r--npc/re/cities/mora.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/re/cities/mora.txt b/npc/re/cities/mora.txt
index c3c05d6f5..64f315fa9 100644
--- a/npc/re/cities/mora.txt
+++ b/npc/re/cities/mora.txt
@@ -1059,7 +1059,7 @@ mora,132,184,5 script Mora Villager#sleep6 4_M_RAFLE_OR,{
close;
}
-mora,133,184,1 script Mora Villager#sleep4 1790,{
+mora,133,184,1 script Mora Villager#sleep4 G_RAFFLESIA,{
mes "[Mora Villager]";
mes "Moan...";
end;