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author | Streusel <m.me1@live.de> | 2013-06-24 09:19:11 -0700 |
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committer | Streusel <m.me1@live.de> | 2013-06-24 09:19:11 -0700 |
commit | 37610e6568c5f51952fce779de96128eed63b995 (patch) | |
tree | e001d9426371b37931e3e18692c91d50f4322475 /npc/re/cities/malaya.txt | |
parent | f0d2de4a500ac6cdb02472472434aa44c6d73197 (diff) | |
parent | 294067e15bf2d85fe9ef848c472979be637223f7 (diff) | |
download | hercules-37610e6568c5f51952fce779de96128eed63b995.tar.gz hercules-37610e6568c5f51952fce779de96128eed63b995.tar.bz2 hercules-37610e6568c5f51952fce779de96128eed63b995.tar.xz hercules-37610e6568c5f51952fce779de96128eed63b995.zip |
Merge pull request #46 from euphyy/master
Implemented Eden Tutorial & some Port Malaya scripts [by DeadlySilence].
Diffstat (limited to 'npc/re/cities/malaya.txt')
-rw-r--r-- | npc/re/cities/malaya.txt | 248 |
1 files changed, 247 insertions, 1 deletions
diff --git a/npc/re/cities/malaya.txt b/npc/re/cities/malaya.txt index 3daff8526..b56186af0 100644 --- a/npc/re/cities/malaya.txt +++ b/npc/re/cities/malaya.txt @@ -3,13 +3,14 @@ //===== By: ================================================== //= Masao //===== Current Version: ===================================== -//= 1.0 +//= 1.1 //===== Compatible With: ===================================== //= Hercules //===== Description: ========================================= //= Many Port Malaya NPC's & Quests. //===== Additional Comments: ================================= //= 1.0 First Version. +//= 1.1 Added Jeepney script. [DeadlySilence] //============================================================ malaya,276,55,4 script Optamara Crew#malaya 100,{ @@ -1517,4 +1518,249 @@ malaya,63,185,4 script Woman#ma08 583,{ mes "[Woman]"; mes "there is rumor that the monster came from the soul of a baby that never been born. So sad."; close; +} + +function script F_Malaya_Jeepney { + .@mapName$ = getarg(0); + .@passengers = getarg(1); + + // set the other messages of varying amount) + for (.@i = 5; .@i < getargcount(); .@i++) { + setd(".@msgJeepneyInfo$[" + (.@i - 5) + "]", getarg(.@i)); + } + + if (malaya_hi < 10) { + mes "[Jeepney Driver]"; + mes getarg(2); + close; + } else if ((malaya_hi >= 10) && (malaya_hi < 20)) { + mes "[Jeepney Driver]"; + mes getarg(3); + close; + } else { + mes "[Jeepney Driver]"; + mes getarg(4); + next; + } + switch (select("Board [Passenger " + getmapusers(.@mapName$) + "/" + .@passengers +"]:Jeepney?:Are there any other Jeepneys?:Ah... Yes...")) { + case 1: + if (getmapusers(.@mapName$) >= .@passengers) { + mes "[Jeepney Driver]"; + mes "I'm afraid the Jeepney is full."; + mes "I'm sorry but how about some other Jeepney?"; + close; + } else { + mes "[Jeepney Driver]"; + mes "Have a nice day."; + close2; + warp .@mapName$,29,24; + end; + } + case 2: + // iterate through all the jeepney information for this specific NPC + for (.@i = 0; .@i < getarraysize(.@msgJeepneyInfo$); .@i++) { + // write the name as well as the individual message + mes "[Jeepney Driver]"; + mes getd(".@msgJeepneyInfo$[" + .@i + "]"); + + if (.@i < (getarraysize(.@msgJeepneyInfo$) - 1)) { + next; + } + } + close; + case 3: + mes "[Jeepney Driver]"; + mes "Oh! Other Jeepneys are in operation, of course."; + next; + mes "[Jeepney Driver]"; + mes "In Port Malaya there are 12, 30 and 60 passenger Jeepneys with 3 each operating."; + next; + mes "[Jeepney Driver]"; + mes "Would you like to know the location of other cars?"; + next; + switch (select("I'd like to know where the 12 passenger car is.:I'd like to know where the 30 passenger car is.:I'd like to know where the 60 passenger car is.")) { + case 1: + viewpoint 1, 237, 240, 1, 0xF7E009; + viewpoint 1, 67 , 44 , 2, 0xF7E009; + viewpoint 1, 282, 129, 3, 0xF7E009; + set .@zif_in, 12; + break; + case 2: + viewpoint 1, 134, 250, 4, 0xF7E009; + viewpoint 1, 341, 153, 5, 0xF7E009; + viewpoint 1, 293, 290, 6, 0xF7E009; + set .@zif_in, 30; + break; + case 3: + viewpoint 1, 242, 221, 7, 0xF7E009; + viewpoint 1, 62 , 245, 8, 0xF7E009; + viewpoint 1, 257, 58 , 9, 0xF7E009; + set .@zif_in, 60; + break; + } + mes "[Jeepney Driver]"; + mes .@zif_in+" passenger Jeepney's location has been marked on your map."; + next; + break; + } + mes "[Jeepney Driver]"; + mes "Have a nice trip."; + close; +} + +malaya,237,240,4 script Jeepney Driver#01 582,{ + callfunc( + "F_Malaya_Jeepney", // function to call + "ma_zif01", // name of the map to warp to + 12, // amount of possible jeepney passengers + + "UUrgghhhh.... I'm scared... so scared... what happened to this place?", // message for 10 > malaya_hi + "The place is still a mess... I wonder if I can operate a jeepney here...", // message for 10 >= malaya_hi < 20 + "Ha ha ha Welcome. I am ^1561EAVol^000000, operating the 12 man Jeepney here.", // message for 20 < malaya_hi + + "Is this your first time in Port Malaya?", // first entry for the monologue of variable length + "Jeepney drivers here also promote Jeepneys, so let me explain them to you.", + "Jeepneys were first developed to transport goods quickly, but are now used as public transport.", + "Since everybody has different tastes, you can see those with cool and elaborate decorations.", + "Of course you don't need to drive them yourselves, but you can ride them so please feel free to do so." + ); +} + +malaya,67,44,4 script Jeepney Driver#02 582,{ + callfunc( + "F_Malaya_Jeepney", // function to call + "ma_zif02", // name of the map to warp to + 12, // amount of possible jeepney passengers + + "Wha... What's... Going on in that hospital...", // message for 10 > malaya_hi + "I think the moaning coming from the hospital has lessened...", // message for 10 >= malaya_hi < 20 + "I'm ^1561EAChui^000000, operating a 12 man Jeepney. Hi there~", // message for 20 < malaya_hi + + "Is this your first time in Port Malaya?", // first entry for the monologue of variable length + "Jeepney drivers here also promote Jeepneys, so let me explain them to you.", + "Jeepneys were first developed to transport goods quickly, but are now used as public transport.", + "I modified my Jeepney myself...", + "For safety reasons there's a limit to the number of passengers, and it's safe so no worries..." + ); +} + +malaya,282,129,4 script Jeepney Driver#03 582,{ + callfunc( + "F_Malaya_Jeepney", // function to call + "ma_zif03", // name of the map to warp to + 12, // amount of possible jeepney passengers + + "It's not good for outsiders to have a chat... Perhaps the Mumbaki Leader may have the solution for this.", // message for 10 > malaya_hi + "Are you the adventurer who recently met Mumbaki? No wait... Then you shouldn't be here... Yes it's a ghost... Arghhhh...", // message for 10 >= malaya_hi < 20 + "The name's ^1561EATop^000000, operating one of the 3 12 man Jeepneys in town.", // message for 20 < malaya_hi + + "First time in town?", // first entry for the monologue of variable length + "Jeepney drivers here also promote Jeepneys, so let me explain them to you.", + "Jeepneys were first developed to transport goods quickly, but are now used as public transport.", + "They all look different depending on their drivers...", + "Now it is the fame of Port Malaya." + ); +} + +malaya,134,250,6 script Jeepney Driver#04 582,{ + callfunc( + "F_Malaya_Jeepney", // function to call + "ma_zif04", // name of the map to warp to + 30, // amount of possible jeepney passengers + + "G...Go... Go away...", // message for 10 > malaya_hi + "Arghh... Scared the devil out of me... Go away... Shoo...", // message for 10 >= malaya_hi < 20 + "^1561EABrav^000000, 30 man Jeepney driver at your service, driving as safely as I can since I get scared easily.", // message for 20 < malaya_hi + + "Is this your first time in Port Malaya?", // first entry for the monologue of variable length + "Jeepneys were first developed to transport goods quickly, but are now used as public transport.", + "The modified cars are decorated by their operators.", + "You come to Port Malaya, you must ride a Jeepney.", + "Ha ha ha, of course you can't drive it yourself." + ); +} + +malaya,341,153,4 script Jeepney Driver#05 582,{ + callfunc( + "F_Malaya_Jeepney", // function to call + "ma_zif05", // name of the map to warp to + 30, // amount of possible jeepney passengers + + "G... Ghosts in town... Hey... Do you have one on you?", // message for 10 > malaya_hi + "I think there are fewer ghosts now... The town is slightly quieter...", // message for 10 >= malaya_hi < 20 + "Hi I'm ^1561EALivil^000000 operator for the 30 man Jeepney. Safety is my priority.", // message for 20 < malaya_hi + + "First time in town?", // first entry for the monologue of variable length + "I'll give you a quick guide as a service.", + "Jeepneys were first developed to transport goods quickly, but are now used as public transport.", + "For safety reasons, Jeepneys have a limit on the number of passengers.", + "Some carried 180 people, but there aren't any of those in Port Malaya today." + ); +} + +malaya,293,290,6 script Jeepney Driver#06 582,{ + callfunc( + "F_Malaya_Jeepney", // function to call + "ma_zif06", // name of the map to warp to + 30, // amount of possible jeepney passengers + + "Gu... Guards... What are the guards doing...", // message for 10 > malaya_hi + "Did the guards finally do something? Phew... What a rush...", // message for 10 >= malaya_hi < 20 + "I'm ^1561EAGad^000000, the trustworthy 30 man Jeepney driver.", // message for 20 < malaya_hi + + "I see you're new to this town.", // first entry for the monologue of variable length + "To guide travelers is also my task!! Let me explain.", + "Jeepneys were goods transport vehicles, now decorated and modified with Port Malaya's new technology!!", + "This Jeepney is my very own handiwork. Ha ha ha... It's cool right? Ha ha ha", + "Even though the customer is king, I can't let you drive it... Ha ha ha" + ); +} + +malaya,242,221,4 script Jeepney Driver#07 582,{ + callfunc( + "F_Malaya_Jeepney", // function to call + "ma_zif07", // name of the map to warp to + 60, // amount of possible jeepney passengers + + "Oh no... I think the whole village is bewitched by ghosts... Maybe... I should give the Mumbaki Leader a visit...", // message for 10 > malaya_hi + "Ghost... I'm sure the Mumbaki Leader knows how to get rid of these ghosts...", // message for 10 >= malaya_hi < 20 + "^1561EAHott^000000, at your service, the safest 60 man Jeepney Operator.", // message for 20 < malaya_hi + + "Jeepney is the public transportation of Port Malaya.", // first entry for the monologue of variable length + "Therefore they are everywhere. And it's free! I know they all have different passenger limits, but that's no problem because they're everywhere." + ); +} + +malaya,62,245,6 script Jeepney Driver#08 582,{ + callfunc( + "F_Malaya_Jeepney", // function to call + "ma_zif08", // name of the map to warp to + 60, // amount of possible jeepney passengers + + "Shoo~ Be gone if you're a ghost, and go away even if you're human~ Shoo~", // message for 10 > malaya_hi + "Hey... You... Are human right? Right? Huh? Say you are... Please...", // message for 10 >= malaya_hi < 20 + "Hullo, I'm ^1561EAMuyan^000000, operator of this 60 man Jeepney. Nice to meet you.", // message for 20 < malaya_hi + + "Jeepneys are public transport, so safety is our priority.", // first entry for the monologue of variable length + "My Jeepney received the best class of Port Malaya, a '60 man Jeepney' certificate.", + "Meaning!! That it is perfectly safe!! Don't you worry about the ride." + ); +} + +malaya,257,58,6 script Jeepney Driver#09 582,{ + callfunc( + "F_Malaya_Jeepney", // function to call + "ma_zif09", // name of the map to warp to + 60, // amount of possible jeepney passengers + + "...You're an outsider... Don't go touching anything and be careful in town...", // message for 10 > malaya_hi + "The town is still quite dangerous. Best not touch anything until it is safe.", // message for 10 >= malaya_hi < 20 + "Hi there. I'm ^1561EAGramma^000000, Operator of the 60 man Jeepney of Port Malaya.", // message for 20 < malaya_hi + + "Is this your first time in Port Malaya?", // first entry for the monologue of variable length + "We Jeepney drivers here also promote Jeepneys, so let me explain them to you.", + "Jeepneys were first developed to transport goods quickly, but are now used as public transport.", + "Since everybody have different tastes, you can see those with cool and elaborate decorations.", + "Of course you don't need to drive them yourselves, but you can ride them so please feel free to do so." + ); }
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