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authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-08 19:30:07 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-08 19:30:07 +0000
commit31825ccc2dde034a218d9ad466dd721c40b5651d (patch)
tree961b976e45988f7f7158d33b3f11a18688f34b1f /npc/re/cities/brasilis.txt
parent22c75b070526de8b103032f5bf13504af81e0095 (diff)
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Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
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+//===== rAthena Script =======================================
+//= Brasilis Town
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.2
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Brasilis Town Script
+//===== Additional Comments: =================================
+//= 1.0 First version. Transportation and Basic NPCs.
+//= 1.1 Fixed Zeny not being removed for payment. [Kisuka]
+//= 1.2 Updated dialog, added Ice Cream Maker. [L0ne_W0lf]
+//============================================================
+
+alberta,246,82,3 script Crewman#bra2 100,{
+ mes "[Crewman]";
+ mes "Hey, have you heard of a place called Brasilis?";
+ mes "It's a tropical city that's hot like the desert but also rainy. It is a very mysterious place.";
+ next;
+ mes "[Crewman]";
+ mes "We recently found a new ocean route to get there easily.";
+ mes "It's just 10,000 zeny for a round trip! So do you want to go?";
+ next;
+ switch(select("Take me to Brasilis!:I'll stay here.")) {
+ case 1:
+ if (Zeny > 9999) {
+ mes "[Crewman]";
+ mes "Cool~!! Let's go~!";
+ set zeny,zeny-10000;
+ close2;
+ warp "brasilis",314,60;
+ end;
+ }
+ else {
+ mes "[Crewman]";
+ mes "I said 10,000 zeny.";
+ close;
+ }
+ case 2:
+ mes "[Crewman]";
+ mes "Well if you're ever interested, let me know and I can take you there.";
+ close;
+ }
+}
+
+brasilis,316,57,3 script Crewman#bra1 100,{
+ mes "[Crewman]";
+ mes "My ship is going to back to Alberta, do you want to join us?";
+ next;
+ switch(select("Go back to Alberta.:Not yet~.")) {
+ case 1:
+ mes "[Crewman]";
+ mes "I sure do miss home.";
+ close2;
+ warp "alberta",243,82;
+ end;
+ case 2:
+ mes "[Crewman]";
+ mes "Ok, suit yourself. We'll see you when we get back then.";
+ close;
+ }
+}
+
+brasilis,155,165,3 script Signpost#bra1 858,{
+ mes ":: Art Museum ::";
+ close;
+}
+
+brasilis,195,231,3 script Signpost#bra2 858,{
+ mes ":: Verass Monument ::";
+ close;
+}
+
+brasilis,240,247,3 script Signpost#bra3 858,{
+ mes ":: Market ::";
+ mes " ";
+ mes "- For your Potions and Weaponry -";
+ close;
+}
+
+brasilis,303,309,3 script Signpost#bra4 858,{
+ mes ":: Jungle Cable ::";
+ mes "";
+ mes "- Not for the faint of heart -";
+ close;
+}
+
+brasilis,278,137,3 script Signpost#bra5 858,{
+ mes ":: Brasilis Hotel ::";
+ close;
+}
+
+brasilis,137,77,5 script Ice-Cream Maker 85,{
+ mes "[Ice Cream Maker]";
+ mes "Come~come~";
+ mes "Ice cream is the perfect snack for a hot day~";
+ mes "It's just ^3355FF100 Zeny^000000~";
+ mes "Ice Cream~";
+ mes "Get 'yer Ice Cream!";
+ next;
+ switch(select("Give me one!:Ice Cream?:Cancel.")) {
+ case 1:
+ mes "[Ice Cream Maker]";
+ mes "Since there are so many people want to get a cool ice cream you can order only 5 at a time.";
+ mes "So how many d'ya want?";
+ next;
+ while(1) {
+ input .@input; //,1,5;
+ if (.@input == 0) {
+ mes "[Ice Cream Maker]";
+ mes "None?";
+ mes "Fine get outta the way, I have customers to serve.";
+ close;
+ }
+ else if ((.@input < 0) || (.@input > 5)) {
+ mes "[Ice Cream Maker]";
+ mes "Wow.";
+ mes "You ordered too much.";
+ mes "If you eat over 5 you might need to fight with a monster in your stomach. Calm down buddy.";
+ next;
+ }
+ else
+ break;
+ }
+ set .@icecream_hap,.@input*100;
+ if (Zeny < .@icecream_hap) {
+ mes "[Ice Cream Maker]";
+ mes "Dood~! You don't have enough money.";
+ mes "It's only ^3355FF100 Zeny^000000~ Seriously!";
+ close;
+ }
+ if (!checkweight(536,.@input)) {
+ mes "[Ice Cream Maker]";
+ mes "You seem to have too much stuff.";
+ mes "Lighten your pack before buying this.";
+ close;
+ }
+ set zeny,zeny-.@icecream_hap;
+ getitem 536,.@input; //Ice_Cream
+ close;
+ case 2:
+ mes "[Ice Cream Maker]";
+ mes "'Ice cream is...";
+ mes "Wait, don't you know";
+ mes "what Ice Cream is?";
+ mes "What rock have you";
+ mes "been living under?";
+ next;
+ mes "[Ice Cream Maker]";
+ mes "I'm not going to even start with how weird that sounds.";
+ mes "Anyway, get 'yer Ice Cream right here while it's nice and cold.";
+ close;
+ case 3:
+ mes "[Ice Cream Maker]";
+ mes "Don't miss your chance to eat the greatest Ice Cream in all the land~!";
+ close;
+ }
+}