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authorSinSloth <SinSloth@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-06-05 08:20:21 +0000
committerSinSloth <SinSloth@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-06-05 08:20:21 +0000
commit9b38ffd9e8b99832868b55c67ca9c37353666d81 (patch)
treefacd31388593f2f5e9823f36c2c21df5c6f8b538 /npc/quests
parentdecea4a40ac3858ef716b158ac75548e7f45e52b (diff)
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* Fixed a bug in Thanatos Tower quest.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10694 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests')
-rw-r--r--npc/quests/thana_quest.txt5
1 files changed, 3 insertions, 2 deletions
diff --git a/npc/quests/thana_quest.txt b/npc/quests/thana_quest.txt
index aa7b032c3..db2370913 100644
--- a/npc/quests/thana_quest.txt
+++ b/npc/quests/thana_quest.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= [Ishizu-chan]
//===== Current Version: =====================================
-//= 1.4a
+//= 1.5
//===== Compatible With: =====================================
//= Any eAthena Version i guess?
//===== Description: =========================================
@@ -16,6 +16,7 @@
//= 1.4 - Changed the way the Thanatos Portal works to allow people to enter
//= as long as Thanatos is alive. [SinSloth]
//= 1.4a You may enter either "Charmstone" or "Charm Stone" [Lupus]
+//= 1.5 Fixed a bug in the number part of the quest. [SinSloth]
//============================================================
hu_fild01,140,163,5 script Tower Keeper 852,3,3,{
@@ -940,7 +941,7 @@ L_Input:
if(@thanainput1 == @thanacode1) set @strike,@strike +1;
if(@thanainput2 == @thanacode2) set @strike,@strike +1;
if(@thanainput3 == @thanacode3) set @strike,@strike +1;
- if((@thanainput1 == @thanacode2) || (@thanainput1 == @thanacode2)) set @ball,@ball +1;
+ if((@thanainput1 == @thanacode2) || (@thanainput1 == @thanacode3)) set @ball,@ball +1;
if((@thanainput2 == @thanacode1) || (@thanainput2 == @thanacode3)) set @ball,@ball +1;
if((@thanainput3 == @thanacode1) || (@thanainput3 == @thanacode2)) set @ball,@ball +1;
if(@strike == 3)