summaryrefslogtreecommitdiff
path: root/npc/quests
diff options
context:
space:
mode:
authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-04-06 15:04:41 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-04-06 15:04:41 +0000
commit28532995686a5315ddf0ad6557ae00cb2fe76206 (patch)
treec4ca50596bd090e9ba7754f69c68b3f4a0650acd /npc/quests
parent26e2e510461eab89fbc3b0432b87502e19d15116 (diff)
downloadhercules-28532995686a5315ddf0ad6557ae00cb2fe76206.tar.gz
hercules-28532995686a5315ddf0ad6557ae00cb2fe76206.tar.bz2
hercules-28532995686a5315ddf0ad6557ae00cb2fe76206.tar.xz
hercules-28532995686a5315ddf0ad6557ae00cb2fe76206.zip
* If you're going to take credit for someone elses work (irony) make sure it's not my work.
- Corrected credits in the Eden Quest files. - Removed showevent use in the eden_common file. - Removed the duplicates in the eden_common file. - Removed the korean comments in the eden_quests. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14769 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests')
-rw-r--r--npc/quests/eden/11-25.txt6
-rw-r--r--npc/quests/eden/26-40.txt6
-rw-r--r--npc/quests/eden/41-55.txt6
-rw-r--r--npc/quests/eden/56-70.txt6
-rw-r--r--npc/quests/eden/71-85.txt6
-rw-r--r--npc/quests/eden/eden_common.txt429
-rw-r--r--npc/quests/eden/eden_quests.txt51
-rw-r--r--npc/quests/eden/eden_service.txt2
8 files changed, 452 insertions, 60 deletions
diff --git a/npc/quests/eden/11-25.txt b/npc/quests/eden/11-25.txt
index 272debd43..c81d0dec6 100644
--- a/npc/quests/eden/11-25.txt
+++ b/npc/quests/eden/11-25.txt
@@ -1,11 +1,11 @@
//===== eAthena Script =======================================
-// Eden Group Quests - Quests per Leviling NPCs
+// Eden Group Quests - Repeatable experience quests [11-25]
//===== By: ==================================================
-//= Protimus
+//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
-//= eAthena 1.0
+//= eAthena SVN
//===== Description: =========================================
//= [AEGIS Conversion]
//===== Additional Comments: =================================
diff --git a/npc/quests/eden/26-40.txt b/npc/quests/eden/26-40.txt
index d082083e3..368b28db6 100644
--- a/npc/quests/eden/26-40.txt
+++ b/npc/quests/eden/26-40.txt
@@ -1,11 +1,11 @@
//===== eAthena Script =======================================
-// Eden Group Quests - Quests per Leviling NPCs
+// Eden Group Quests - Repeatable experience quests [26-40]
//===== By: ==================================================
-//= Protimus
+//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
-//= eAthena 1.0
+//= eAthena SVN
//===== Description: =========================================
//= [AEGIS Conversion]
//===== Additional Comments: =================================
diff --git a/npc/quests/eden/41-55.txt b/npc/quests/eden/41-55.txt
index b2c969311..d19759944 100644
--- a/npc/quests/eden/41-55.txt
+++ b/npc/quests/eden/41-55.txt
@@ -1,11 +1,11 @@
//===== eAthena Script =======================================
-// Eden Group Quests - Quests per Leviling NPCs
+// Eden Group Quests - Repeatable experience quests [41-55]
//===== By: ==================================================
-//= Protimus
+//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
-//= eAthena 1.0
+//= eAthena SVN
//===== Description: =========================================
//= [AEGIS Conversion]
//===== Additional Comments: =================================
diff --git a/npc/quests/eden/56-70.txt b/npc/quests/eden/56-70.txt
index f0a3a4b6a..c58289397 100644
--- a/npc/quests/eden/56-70.txt
+++ b/npc/quests/eden/56-70.txt
@@ -1,11 +1,11 @@
//===== eAthena Script =======================================
-// Eden Group Quests - Quests per Leviling NPCs
+// Eden Group Quests - Repeatable experience quests [55-70]
//===== By: ==================================================
-//= Protimus
+//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
-//= eAthena 1.0
+//= eAthena SVN
//===== Description: =========================================
//= [AEGIS Conversion]
//===== Additional Comments: =================================
diff --git a/npc/quests/eden/71-85.txt b/npc/quests/eden/71-85.txt
index 647ec09f1..fd12230ea 100644
--- a/npc/quests/eden/71-85.txt
+++ b/npc/quests/eden/71-85.txt
@@ -1,11 +1,11 @@
//===== eAthena Script =======================================
-// Eden Group Quests - Quests per Leviling NPCs
+// Eden Group Quests - Experience quests [71-85]
//===== By: ==================================================
-//= Protimus
+//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
-//= eAthena 1.0
+//= eAthena SVN
//===== Description: =========================================
//= [AEGIS Conversion]
//===== Additional Comments: =================================
diff --git a/npc/quests/eden/eden_common.txt b/npc/quests/eden/eden_common.txt
index 5f61ad836..dc71a6668 100644
--- a/npc/quests/eden/eden_common.txt
+++ b/npc/quests/eden/eden_common.txt
@@ -1,19 +1,19 @@
//===== eAthena Script =======================================
// Eden Group Quests - Common NPCs
//===== By: ==================================================
-//= Protimus
+//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.0
+//= 1.1
//===== Compatible With: =====================================
-//= eAthena 1.0
+//= eAthena SVN
//===== Description: =========================================
//= [AEGIS Conversion]
//===== Additional Comments: =================================
//= 1.0 First Version.
+//= 1.1 Removed showevent use, and use of duplicates.
+//= Commented out warps that should not be active.
//============================================================
-// Eden
-// Original file lv_tre.sc
moc_para01,27,35,5 script Secretary Lime Evenor#1 952,{
if (checkweight(1201,1) == 0) {
mes "- Wait a minute! -";
@@ -202,7 +202,7 @@ prontera,124,76,3 script Eden Teleport Officer#1 729,{
case 1:
mes "[Eden Teleport Officer]";
mes "Let's go to our secret base!";
- set nak_warp,atoi(strnpcinfo(2));
+ set nak_warp,1;
close2;
warp "moc_para01",31,14;
end;
@@ -211,35 +211,403 @@ prontera,124,76,3 script Eden Teleport Officer#1 729,{
mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
close;
}
+}
-OnPCLoadMapEvent:
- getmapxy @map_char$,@x,@y,0;
- getmapxy @map_npc$,@x,@y,1,strnpcinfo(0);
- if (@map_char$==@map_npc$)
- showevent 1,0;
- end;
+moc_ruins,68,164,3 script Eden Teleport Officer#2 729,{
+ mes "[Eden Teleport Officer]";
+ mes "Those who are wandering around this strange world with aimless eyes listen up and come to me!";
+ mes "Eden group is here to help you and will show you the great future.";
+ next;
+ mes "[Eden Teleport Officer]";
+ mes "You have nothing to do but waste your time?";
+ mes "Are you eager to do something good but no one offers you work?";
+ mes "Would you like to be a problem solver?";
+ mes "Eden group is here to solve your problem.";
+ next;
+ switch(select("Move to Eden Group:Don't want to talk anymore.")) {
+ case 1:
+ mes "[Eden Teleport Officer]";
+ mes "Let's go to our secret base!";
+ set nak_warp,2;
+ close2;
+ warp "moc_para01",31,14;
+ end;
+ case 2:
+ mes "[Eden Teleport Officer]";
+ mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
+ close;
+ }
}
-moc_ruins,68,164,3 duplicate(Eden Teleport Officer#1) Eden Teleport Officer#2 729
-geffen,132,66,3 duplicate(Eden Teleport Officer#1) Eden Teleport Officer#3 729
-alberta,124,67,3 duplicate(Eden Teleport Officer#1) Eden Teleport Officer#4 729
-aldebaran,133,119,5 duplicate(Eden Teleport Officer#1) Eden Teleport Officer#5 729
-izlude_in,68,162,1 duplicate(Eden Teleport Officer#1) Eden Teleport Officer#6 729
-prt_church,103,78,3 duplicate(Eden Teleport Officer#1) Eden Teleport Officer#7 729
-geffen_in,160,104,5 duplicate(Eden Teleport Officer#1) Eden Teleport Officer#8 729
-moc_prydb1,53,126,3 duplicate(Eden Teleport Officer#1) Eden Teleport Officer#9 729
-alberta_in,75,39,3 duplicate(Eden Teleport Officer#1) Eden Teleport Officer#10 729
-payon_in02,58,58,1 duplicate(Eden Teleport Officer#1) Eden Teleport Officer#11 729
-payon,177,111,3 duplicate(Eden Teleport Officer#1) Eden Teleport Officer#12 729
-que_ng,33,73,3 duplicate(Eden Teleport Officer#1) Eden Teleport Officer#13 729
-que_ng,144,161,5 duplicate(Eden Teleport Officer#1) Eden Teleport Officer#14 729
-yuno,144,189,5 duplicate(Eden Teleport Officer#1) Eden Teleport Officer#15 729
-rachel,125,144,3 duplicate(Eden Teleport Officer#1) Eden Teleport Officer#16 72
-prontera,144,174,4 duplicate(Eden Teleport Officer#1) Eden Teleport Officer#17 729
+geffen,132,66,3 script Eden Teleport Officer#3 729,{
+ mes "[Eden Teleport Officer]";
+ mes "Those who are wandering around this strange world with aimless eyes listen up and come to me!";
+ mes "Eden group is here to help you and will show you the great future.";
+ next;
+ mes "[Eden Teleport Officer]";
+ mes "You have nothing to do but waste your time?";
+ mes "Are you eager to do something good but no one offers you work?";
+ mes "Would you like to be a problem solver?";
+ mes "Eden group is here to solve your problem.";
+ next;
+ switch(select("Move to Eden Group:Don't want to talk anymore.")) {
+ case 1:
+ mes "[Eden Teleport Officer]";
+ mes "Let's go to our secret base!";
+ set nak_warp,3;
+ close2;
+ warp "moc_para01",31,14;
+ end;
+ case 2:
+ mes "[Eden Teleport Officer]";
+ mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
+ close;
+ }
+}
+
+alberta,124,67,3 script Eden Teleport Officer#4 729,{
+ mes "[Eden Teleport Officer]";
+ mes "Those who are wandering around this strange world with aimless eyes listen up and come to me!";
+ mes "Eden group is here to help you and will show you the great future.";
+ next;
+ mes "[Eden Teleport Officer]";
+ mes "You have nothing to do but waste your time?";
+ mes "Are you eager to do something good but no one offers you work?";
+ mes "Would you like to be a problem solver?";
+ mes "Eden group is here to solve your problem.";
+ next;
+ switch(select("Move to Eden Group:Don't want to talk anymore.")) {
+ case 1:
+ mes "[Eden Teleport Officer]";
+ mes "Let's go to our secret base!";
+ set nak_warp,4;
+ close2;
+ warp "moc_para01",31,14;
+ end;
+ case 2:
+ mes "[Eden Teleport Officer]";
+ mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
+ close;
+ }
+}
+
+aldebaran,133,119,5 script Eden Teleport Officer#5 729,{
+ mes "[Eden Teleport Officer]";
+ mes "Those who are wandering around this strange world with aimless eyes listen up and come to me!";
+ mes "Eden group is here to help you and will show you the great future.";
+ next;
+ mes "[Eden Teleport Officer]";
+ mes "You have nothing to do but waste your time?";
+ mes "Are you eager to do something good but no one offers you work?";
+ mes "Would you like to be a problem solver?";
+ mes "Eden group is here to solve your problem.";
+ next;
+ switch(select("Move to Eden Group:Don't want to talk anymore.")) {
+ case 1:
+ mes "[Eden Teleport Officer]";
+ mes "Let's go to our secret base!";
+ set nak_warp,5;
+ close2;
+ warp "moc_para01",31,14;
+ end;
+ case 2:
+ mes "[Eden Teleport Officer]";
+ mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
+ close;
+ }
+}
+
+izlude_in,68,162,1 script Eden Teleport Officer#6 729,{
+ mes "[Eden Teleport Officer]";
+ mes "Those who are wandering around this strange world with aimless eyes listen up and come to me!";
+ mes "Eden group is here to help you and will show you the great future.";
+ next;
+ mes "[Eden Teleport Officer]";
+ mes "You have nothing to do but waste your time?";
+ mes "Are you eager to do something good but no one offers you work?";
+ mes "Would you like to be a problem solver?";
+ mes "Eden group is here to solve your problem.";
+ next;
+ switch(select("Move to Eden Group:Don't want to talk anymore.")) {
+ case 1:
+ mes "[Eden Teleport Officer]";
+ mes "Let's go to our secret base!";
+ set nak_warp,6;
+ close2;
+ warp "moc_para01",31,14;
+ end;
+ case 2:
+ mes "[Eden Teleport Officer]";
+ mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
+ close;
+ }
+}
+
+prt_church,103,78,3 script Eden Teleport Officer#7 729,{
+ mes "[Eden Teleport Officer]";
+ mes "Those who are wandering around this strange world with aimless eyes listen up and come to me!";
+ mes "Eden group is here to help you and will show you the great future.";
+ next;
+ mes "[Eden Teleport Officer]";
+ mes "You have nothing to do but waste your time?";
+ mes "Are you eager to do something good but no one offers you work?";
+ mes "Would you like to be a problem solver?";
+ mes "Eden group is here to solve your problem.";
+ next;
+ switch(select("Move to Eden Group:Don't want to talk anymore.")) {
+ case 1:
+ mes "[Eden Teleport Officer]";
+ mes "Let's go to our secret base!";
+ set nak_warp,7;
+ close2;
+ warp "moc_para01",31,14;
+ end;
+ case 2:
+ mes "[Eden Teleport Officer]";
+ mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
+ close;
+ }
+}
+
+geffen_in,160,104,5 script Eden Teleport Officer#8 729,{
+ mes "[Eden Teleport Officer]";
+ mes "Those who are wandering around this strange world with aimless eyes listen up and come to me!";
+ mes "Eden group is here to help you and will show you the great future.";
+ next;
+ mes "[Eden Teleport Officer]";
+ mes "You have nothing to do but waste your time?";
+ mes "Are you eager to do something good but no one offers you work?";
+ mes "Would you like to be a problem solver?";
+ mes "Eden group is here to solve your problem.";
+ next;
+ switch(select("Move to Eden Group:Don't want to talk anymore.")) {
+ case 1:
+ mes "[Eden Teleport Officer]";
+ mes "Let's go to our secret base!";
+ set nak_warp,8;
+ close2;
+ warp "moc_para01",31,14;
+ end;
+ case 2:
+ mes "[Eden Teleport Officer]";
+ mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
+ close;
+ }
+}
+
+moc_prydb1,53,126,3 script Eden Teleport Officer#9 729,{
+ mes "[Eden Teleport Officer]";
+ mes "Those who are wandering around this strange world with aimless eyes listen up and come to me!";
+ mes "Eden group is here to help you and will show you the great future.";
+ next;
+ mes "[Eden Teleport Officer]";
+ mes "You have nothing to do but waste your time?";
+ mes "Are you eager to do something good but no one offers you work?";
+ mes "Would you like to be a problem solver?";
+ mes "Eden group is here to solve your problem.";
+ next;
+ switch(select("Move to Eden Group:Don't want to talk anymore.")) {
+ case 1:
+ mes "[Eden Teleport Officer]";
+ mes "Let's go to our secret base!";
+ set nak_warp,9;
+ close2;
+ warp "moc_para01",31,14;
+ end;
+ case 2:
+ mes "[Eden Teleport Officer]";
+ mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
+ close;
+ }
+}
+
+alberta_in,75,39,3 script Eden Teleport Officer#10 729,{
+ mes "[Eden Teleport Officer]";
+ mes "Those who are wandering around this strange world with aimless eyes listen up and come to me!";
+ mes "Eden group is here to help you and will show you the great future.";
+ next;
+ mes "[Eden Teleport Officer]";
+ mes "You have nothing to do but waste your time?";
+ mes "Are you eager to do something good but no one offers you work?";
+ mes "Would you like to be a problem solver?";
+ mes "Eden group is here to solve your problem.";
+ next;
+ switch(select("Move to Eden Group:Don't want to talk anymore.")) {
+ case 1:
+ mes "[Eden Teleport Officer]";
+ mes "Let's go to our secret base!";
+ set nak_warp,10;
+ close2;
+ warp "moc_para01",31,14;
+ end;
+ case 2:
+ mes "[Eden Teleport Officer]";
+ mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
+ close;
+ }
+}
+
+payon_in02,58,58,1 script Eden Teleport Officer#11 729,{
+ mes "[Eden Teleport Officer]";
+ mes "Those who are wandering around this strange world with aimless eyes listen up and come to me!";
+ mes "Eden group is here to help you and will show you the great future.";
+ next;
+ mes "[Eden Teleport Officer]";
+ mes "You have nothing to do but waste your time?";
+ mes "Are you eager to do something good but no one offers you work?";
+ mes "Would you like to be a problem solver?";
+ mes "Eden group is here to solve your problem.";
+ next;
+ switch(select("Move to Eden Group:Don't want to talk anymore.")) {
+ case 1:
+ mes "[Eden Teleport Officer]";
+ mes "Let's go to our secret base!";
+ set nak_warp,11;
+ close2;
+ warp "moc_para01",31,14;
+ end;
+ case 2:
+ mes "[Eden Teleport Officer]";
+ mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
+ close;
+ }
+}
+
+payon,177,111,3 script Eden Teleport Officer#12 729,{
+ mes "[Eden Teleport Officer]";
+ mes "Those who are wandering around this strange world with aimless eyes listen up and come to me!";
+ mes "Eden group is here to help you and will show you the great future.";
+ next;
+ mes "[Eden Teleport Officer]";
+ mes "You have nothing to do but waste your time?";
+ mes "Are you eager to do something good but no one offers you work?";
+ mes "Would you like to be a problem solver?";
+ mes "Eden group is here to solve your problem.";
+ next;
+ switch(select("Move to Eden Group:Don't want to talk anymore.")) {
+ case 1:
+ mes "[Eden Teleport Officer]";
+ mes "Let's go to our secret base!";
+ set nak_warp,12;
+ close;
+ close2;
+ warp "moc_para01",31,14;
+ end;
+ case 2:
+ mes "[Eden Teleport Officer]";
+ mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
+ close;
+ }
+}
+
+que_ng,33,73,3 script Eden Teleport Officer#13 729,{
+ mes "[Eden Teleport Officer]";
+ mes "Those who are wandering around this strange world with aimless eyes listen up and come to me!";
+ mes "Eden group is here to help you and will show you the great future.";
+ next;
+ mes "[Eden Teleport Officer]";
+ mes "You have nothing to do but waste your time?";
+ mes "Are you eager to do something good but no one offers you work?";
+ mes "Would you like to be a problem solver?";
+ mes "Eden group is here to solve your problem.";
+ next;
+ switch(select("Move to Eden Group:Don't want to talk anymore.")) {
+ case 1:
+ mes "[Eden Teleport Officer]";
+ mes "Let's go to our secret base!";
+ set nak_warp,13;
+ close2;
+ warp "moc_para01",31,14;
+ end;
+ case 2:
+ mes "[Eden Teleport Officer]";
+ mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
+ close;
+ }
+}
+
+que_ng,144,161,5 script Eden Teleport Officer#14 729,{
+ mes "[Eden Teleport Officer]";
+ mes "Those who are wandering around this strange world with aimless eyes listen up and come to me!";
+ mes "Eden group is here to help you and will show you the great future.";
+ next;
+ mes "[Eden Teleport Officer]";
+ mes "You have nothing to do but waste your time?";
+ mes "Are you eager to do something good but no one offers you work?";
+ mes "Would you like to be a problem solver?";
+ mes "Eden group is here to solve your problem.";
+ next;
+ switch(select("Move to Eden Group:Don't want to talk anymore.")) {
+ case 1:
+ mes "[Eden Teleport Officer]";
+ mes "Let's go to our secret base!";
+ set nak_warp,14;
+ close2;
+ warp "moc_para01",31,14;
+ end;
+ case 2:
+ mes "[Eden Teleport Officer]";
+ mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
+ close;
+ }
+}
+
+yuno,144,189,5 script Eden Teleport Officer#15 729,{
+ mes "[Eden Teleport Officer]";
+ mes "Those who are wandering around this strange world with aimless eyes listen up and come to me!";
+ mes "Eden group is here to help you and will show you the great future.";
+ next;
+ mes "[Eden Teleport Officer]";
+ mes "You have nothing to do but waste your time?";
+ mes "Are you eager to do something good but no one offers you work?";
+ mes "Would you like to be a problem solver?";
+ mes "Eden group is here to solve your problem.";
+ next;
+ switch(select("Move to Eden Group:Don't want to talk anymore.")) {
+ case 1:
+ mes "[Eden Teleport Officer]";
+ mes "Let's go to our secret base!";
+ set nak_warp,15;
+ close2;
+ warp "moc_para01",31,14;
+ end;
+ case 2:
+ mes "[Eden Teleport Officer]";
+ mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
+ close;
+ }
+}
+
+rachel,125,144,3 script Eden Teleport Officer#16 729,{
+ mes "[Eden Teleport Officer]";
+ mes "Those who are wandering around this strange world with aimless eyes listen up and come to me!";
+ mes "Eden group is here to help you and will show you the great future.";
+ next;
+ mes "[Eden Teleport Officer]";
+ mes "You have nothing to do but waste your time?";
+ mes "Are you eager to do something good but no one offers you work?";
+ mes "Would you like to be a problem solver?";
+ mes "Eden group is here to solve your problem.";
+ next;
+ switch(select("Move to Eden Group:Don't want to talk anymore.")) {
+ case 1:
+ mes "[Eden Teleport Officer]";
+ mes "Let's go to our secret base!";
+ set nak_warp,16;
+ close2;
+ warp "moc_para01",31,14;
+ end;
+ case 2:
+ mes "[Eden Teleport Officer]";
+ mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
+ close;
+ }
+}
moc_para01,30,10,0 script #eden_out 45,1,1,{
OnTouch:
switch (nak_warp) {
+ default:
case 1: warp "prontera",116,72; break;
case 2: warp "moc_ruins",64,161; break;
case 3: warp "geffen",120,39; break;
@@ -256,8 +624,6 @@ OnTouch:
case 14: warp "que_ng",144,166; break;
case 15: warp "yuno",158,125; break;
case 16: warp "rachel",115,125; break;
- case 17: warp "prontera",153,178; break;
- default: break;
}
end;
}
@@ -272,10 +638,12 @@ moc_para01,49,86,0 warp #warp_2_pass_1 1,1,moc_para01,103,27
moc_para01,113,32,0 warp #warp_2_ware 1,1,moc_para01,105,92
moc_para01,102,92,0 warp #warp_2_pass_2 1,1,moc_para01,111,33
+/*
moc_para01,17,187,0 warp #warp_2_bossroom 1,1,moc_para01,132,159
moc_para01,132,156,0 warp #warp_2_2fhall_1 1,1,moc_para01,17,185
moc_para01,29,187,0 warp #warp_2_room1 1,1,moc_para01,180,159
moc_para01,180,156,0 warp #warp_2_2fhall_2 1,1,moc_para01,29,185
+*/
moc_para01,41,187,0 warp #warp_2_room2 1,1,moc_para01,179,93
moc_para01,179,90,0 warp #warp_2_2fhall_3 1,1,moc_para01,41,185
@@ -399,4 +767,3 @@ moc_para01,20,35,5 script Office Assistant Neede#e 814,{
mes "Huh? Did you hear that? Gosh~!";
close;
}
-
diff --git a/npc/quests/eden/eden_quests.txt b/npc/quests/eden/eden_quests.txt
index 35883927c..39a7bae33 100644
--- a/npc/quests/eden/eden_quests.txt
+++ b/npc/quests/eden/eden_quests.txt
@@ -1,15 +1,17 @@
//===== eAthena Script =======================================
// Eden Group Quest - Quests NPCs
//===== By: ==================================================
-//= Protimus
+//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.0
+//= 1.1
//===== Compatible With: =====================================
-//= eAthena 1.0
+//= eAthena SVN
//===== Description: =========================================
//= [AEGIS Conversion]
//===== Additional Comments: =================================
//= 1.0 First Version.
+//= 1.1 Removed unencoded comments (Korean -> Gibberish)
+//= Readded the GM helper NPC, commented out.
//============================================================
moc_para01,25,35,4 script Instructor Boya#para01 469,{
@@ -1342,7 +1344,6 @@ moc_fild11,180,253,5 script Talking Dog#para03 972,{
}
}
-//========== µ?E®µ5N? =================================================
prt_sewb1,131,262,3 script Standing Cat#para04 422,{
if (para_suv01 < 6) {
mes "[Timid Cat]";
@@ -1546,7 +1547,6 @@ prt_sewb1,131,262,3 script Standing Cat#para04 422,{
}
}
-//========== ?ª?????????ro??UKarlSan HO====================================
pay_arche,41,136,3 script Eden Member Karl#p05 904,{
if (para_suv01 < 13) {
if (countitem(6219) > 0) {
@@ -1700,7 +1700,6 @@ pay_arche,41,136,3 script Eden Member Karl#p05 904,{
}
}
-//========== i?µ??¦µN??? Clod==========================================
anthell01,29,264,5 script Eden Member Cloud#p06 899,{
if (para_suv01 < 17) {
if (countitem(6219) > 0) {
@@ -1907,7 +1906,6 @@ anthell01,29,264,5 script Eden Member Cloud#p06 899,{
}
}
-//========== ?????? L ===3-1???3-2???========Hooksha===========
in_orcs01,38,175,3 script Eden Member Hooksha#p07 803,{
if (para_suv01 < 24) {
if (countitem(6219) > 0) {
@@ -2081,7 +2079,6 @@ in_orcs01,38,175,3 script Eden Member Hooksha#p07 803,{
mes "You have completed the training mission.";
mes "Go back to the Eden Group base and make a report.";
close;
- //--- 3-2???
}
else if (para_suv01 == 29) {
mes "[Hooksha]";
@@ -2198,7 +2195,6 @@ in_orcs01,38,175,3 script Eden Member Hooksha#p07 803,{
}
}
-//========== DÛ?????µ??¾??I ==== 3-3???====Callandiva========
iz_dun04,43,46,3 script Eden Member Callandiva 745,{
if (para_suv01 < 33) {
if (countitem(6219) > 0) {
@@ -2349,7 +2345,7 @@ iz_dun04,43,46,3 script Eden Member Callandiva 745,{
}
}
-//========== ????????? ================================================
+//============================================================
moc_para01,112,96,5 script Administrator Michael 967,{
mes "[Michael]";
mes "Why did you come to here?";
@@ -3579,8 +3575,6 @@ moc_para01,112,96,5 script Administrator Michael 967,{
}
}
-//==============================================================================
-//==-- âV??Chef??¶?¶???A??????A????S?µO?-=====
moc_para01,179,44,3 script Chef#para 820,{
mes "[Chef]";
mes "What's up?";
@@ -3910,4 +3904,35 @@ moc_para01,179,44,3 script Chef#para 820,{
}
break;
}
-} \ No newline at end of file
+}
+
+/*
+sec_in02,25,33,4 script Assistant 422,{
+ mes "Password";
+ next;
+ input .@input,0,9999;
+ if (.@input == 1854) {
+ mes "Please select the variable you want to modify.";
+ next;
+ switch(select("para_suv01:para_suv02")) {
+ case 1:
+ mes "Enter the modified value";
+ next;
+ input .@input,0,9999;
+ mes "Value of para_suv01 has been changed to " + .@input + ".";
+ set para_suv01,.@input;
+ break;
+ case 2:
+ mes "Enter the modified value";
+ next;
+ input .@input,0,9999;
+ mes "Value of para_suv02 has been changed to " + .@input + ".";
+ set para_suv02,.@input;
+ break;
+ }
+ }
+ else
+ mes "......meow wee.";
+ close;
+}
+*/ \ No newline at end of file
diff --git a/npc/quests/eden/eden_service.txt b/npc/quests/eden/eden_service.txt
index b1fc15720..1111e182b 100644
--- a/npc/quests/eden/eden_service.txt
+++ b/npc/quests/eden/eden_service.txt
@@ -1,7 +1,7 @@
//===== eAthena Script =======================================
// Eden Group Quests - Service NPCs
//===== By: ==================================================
-//= Protimus
+//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================