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authormasao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-05-29 12:08:59 +0000
committermasao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-05-29 12:08:59 +0000
commit13132344467b3f5e2c968bb7cfaec8eaf269280e (patch)
treef178af553d5c2048fe2aa5febf97870f68501923 /npc/quests/skills/swordman_skills.txt
parent72cd35c33dee93b88969b579a0cc3327b2e7f2d6 (diff)
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- Added BaseClass explanation to script_commands.txt .
- Some updates to the custom folder / the old eAAC Scripts which are now in there. - Fixed custom/warper.txt prontera location to not collide with Ash Vacuum warper. bugreport:5857 - Fixed Platinum Skill Quests properly checking for BaseClass now. bugreport:5853 - Fixed some typos in Ranger Job change Quest & Eden Paradise. bugreport:5858 - Fixed a typo in scripts_athena.conf . bugreport:5852 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16165 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/skills/swordman_skills.txt')
-rw-r--r--npc/quests/skills/swordman_skills.txt10
1 files changed, 5 insertions, 5 deletions
diff --git a/npc/quests/skills/swordman_skills.txt b/npc/quests/skills/swordman_skills.txt
index 2c991d792..31853bc8c 100644
--- a/npc/quests/skills/swordman_skills.txt
+++ b/npc/quests/skills/swordman_skills.txt
@@ -15,7 +15,7 @@
//============================================================
izlude_in,175,130,2 script Knight De Thomas 98,4,4,{
- if ((BaseJob == Job_Swordman) && (sm_movingrecovery_x < 1)) {
+ if ((BaseClass == Job_Swordman) && (sm_movingrecovery_x < 1)) {
mes "[De Thomas]";
mes "Oh, no! You must have been hurt! Are you ok?";
mes "You must have fought hard to get such serious injuries..";
@@ -74,7 +74,7 @@ izlude_in,175,130,2 script Knight De Thomas 98,4,4,{
close;
}
}
- else if ((BaseJob == Job_Swordman) && (sm_movingrecovery_x > 1)) {
+ else if ((BaseClass == Job_Swordman) && (sm_movingrecovery_x > 1)) {
mes "[De Thomas]";
mes "Oh, it's you?";
mes "Long time no see!";
@@ -83,7 +83,7 @@ izlude_in,175,130,2 script Knight De Thomas 98,4,4,{
mes "Take care! See you again!";
close;
}
- else if ((BaseJob == Job_Swordman) && (sm_movingrecovery_x == 1)) {
+ else if ((BaseClass == Job_Swordman) && (sm_movingrecovery_x == 1)) {
mes "[De Thomas]";
mes "Welcome back...";
mes "are you ready to learn Body Movin'?";
@@ -150,7 +150,7 @@ izlude_in,175,130,2 script Knight De Thomas 98,4,4,{
prt_in,75,88,5 script Leon Von Frich 85,3,3,{
- if ((BaseJob == Job_Swordman) && (JobLevel >= 25)) {
+ if ((BaseClass == Job_Swordman) && (JobLevel >= 25)) {
if (getskilllv("SM_FATALBLOW") == 1) {
mes "[Leon]";
mes "Eh?";
@@ -303,7 +303,7 @@ OnTouch:
}
prt_in,94,57,3 script Juan 85,4,4,{
- if (BaseJob == Job_Swordman) {
+ if (BaseClass == Job_Swordman) {
if (getskilllv("SM_AUTOBERSERK") == 1) {
mes "[Juan]";
mes "Mmm? Long time no see!";