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author | masao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-05-29 12:08:59 +0000 |
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committer | masao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-05-29 12:08:59 +0000 |
commit | 13132344467b3f5e2c968bb7cfaec8eaf269280e (patch) | |
tree | f178af553d5c2048fe2aa5febf97870f68501923 /npc/quests/skills/swordman_skills.txt | |
parent | 72cd35c33dee93b88969b579a0cc3327b2e7f2d6 (diff) | |
download | hercules-13132344467b3f5e2c968bb7cfaec8eaf269280e.tar.gz hercules-13132344467b3f5e2c968bb7cfaec8eaf269280e.tar.bz2 hercules-13132344467b3f5e2c968bb7cfaec8eaf269280e.tar.xz hercules-13132344467b3f5e2c968bb7cfaec8eaf269280e.zip |
- Added BaseClass explanation to script_commands.txt .
- Some updates to the custom folder / the old eAAC Scripts which are now in there.
- Fixed custom/warper.txt prontera location to not collide with Ash Vacuum warper. bugreport:5857
- Fixed Platinum Skill Quests properly checking for BaseClass now. bugreport:5853
- Fixed some typos in Ranger Job change Quest & Eden Paradise. bugreport:5858
- Fixed a typo in scripts_athena.conf . bugreport:5852
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16165 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/skills/swordman_skills.txt')
-rw-r--r-- | npc/quests/skills/swordman_skills.txt | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/npc/quests/skills/swordman_skills.txt b/npc/quests/skills/swordman_skills.txt index 2c991d792..31853bc8c 100644 --- a/npc/quests/skills/swordman_skills.txt +++ b/npc/quests/skills/swordman_skills.txt @@ -15,7 +15,7 @@ //============================================================ izlude_in,175,130,2 script Knight De Thomas 98,4,4,{ - if ((BaseJob == Job_Swordman) && (sm_movingrecovery_x < 1)) { + if ((BaseClass == Job_Swordman) && (sm_movingrecovery_x < 1)) { mes "[De Thomas]"; mes "Oh, no! You must have been hurt! Are you ok?"; mes "You must have fought hard to get such serious injuries.."; @@ -74,7 +74,7 @@ izlude_in,175,130,2 script Knight De Thomas 98,4,4,{ close; } } - else if ((BaseJob == Job_Swordman) && (sm_movingrecovery_x > 1)) { + else if ((BaseClass == Job_Swordman) && (sm_movingrecovery_x > 1)) { mes "[De Thomas]"; mes "Oh, it's you?"; mes "Long time no see!"; @@ -83,7 +83,7 @@ izlude_in,175,130,2 script Knight De Thomas 98,4,4,{ mes "Take care! See you again!"; close; } - else if ((BaseJob == Job_Swordman) && (sm_movingrecovery_x == 1)) { + else if ((BaseClass == Job_Swordman) && (sm_movingrecovery_x == 1)) { mes "[De Thomas]"; mes "Welcome back..."; mes "are you ready to learn Body Movin'?"; @@ -150,7 +150,7 @@ izlude_in,175,130,2 script Knight De Thomas 98,4,4,{ prt_in,75,88,5 script Leon Von Frich 85,3,3,{ - if ((BaseJob == Job_Swordman) && (JobLevel >= 25)) { + if ((BaseClass == Job_Swordman) && (JobLevel >= 25)) { if (getskilllv("SM_FATALBLOW") == 1) { mes "[Leon]"; mes "Eh?"; @@ -303,7 +303,7 @@ OnTouch: } prt_in,94,57,3 script Juan 85,4,4,{ - if (BaseJob == Job_Swordman) { + if (BaseClass == Job_Swordman) { if (getskilllv("SM_AUTOBERSERK") == 1) { mes "[Juan]"; mes "Mmm? Long time no see!"; |