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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/quests/skills/sage_skills.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/quests/skills/sage_skills.txt')
-rw-r--r--npc/quests/skills/sage_skills.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/quests/skills/sage_skills.txt b/npc/quests/skills/sage_skills.txt
index c66978a85..5fdc38741 100644
--- a/npc/quests/skills/sage_skills.txt
+++ b/npc/quests/skills/sage_skills.txt
@@ -12,7 +12,7 @@
//= 1.5 Optimized. [Euphy]
//============================================================
-yuno_in03,176,24,3 script Mischna 755,{
+yuno_in03,176,24,3 script Mischna 4_M_SAGE_C,{
if(BaseJob != Job_Sage) {
mes "[Mishuna]";
mes "Good day, I'm Mishuna, one";