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authorAndrei Karas <akaras@inbox.ru>2014-10-05 11:34:32 +0300
committerAndrei Karas <akaras@inbox.ru>2017-12-26 00:55:25 +0300
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-//================= Hercules Script =======================================
-//= _ _ _
-//= | | | | | |
-//= | |_| | ___ _ __ ___ _ _| | ___ ___
-//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
-//= | | | | __/ | | (__| |_| | | __/\__ \
-//= \_| |_/\___|_| \___|\__,_|_|\___||___/
-//================= License ===============================================
-//= This file is part of Hercules.
-//= http://herc.ws - http://github.com/HerculesWS/Hercules
-//=
-//= Copyright (C) 2012-2015 Hercules Dev Team
-//= Copyright (C) L0ne_W0lf
-//= Copyright (C) Samuray22
-//= Copyright (C) DracoRPG
-//= Copyright (C) Reddozen
-//= Copyright (C) Lupus
-//=
-//= Hercules is free software: you can redistribute it and/or modify
-//= it under the terms of the GNU General Public License as published by
-//= the Free Software Foundation, either version 3 of the License, or
-//= (at your option) any later version.
-//=
-//= This program is distributed in the hope that it will be useful,
-//= but WITHOUT ANY WARRANTY; without even the implied warranty of
-//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-//= GNU General Public License for more details.
-//=
-//= You should have received a copy of the GNU General Public License
-//= along with this program. If not, see <http://www.gnu.org/licenses/>.
-//=========================================================================
-//= Knight Skills Quests
-//================= Description ===========================================
-//= Quests for skills: Charge Attack
-//================= Current Version =======================================
-//= 1.5
-//=========================================================================
-
-prt_in,85,99,3 script Knight#kabuto 4_M_JOB_KNIGHT2,{
- if (BaseJob == Job_Knight) {
- if (KNGT_SK == 10) {
- mes "[Essofeit]";
- mes "Ah, it must be grand to";
- mes "be an adventuring Knight";
- mes "in this world. You must have";
- mes "encountered all sorts of";
- mes "dangerous monsters and";
- mes "fearsome enemies, right?";
- next;
- mes "[Essofeit]";
- mes "I'm almost jealous of";
- mes "all the great experiences";
- mes "that you must be having.";
- mes "Someday, you'll have to tell";
- mes "me your own stories of bravery.";
- close;
- }
- if (KNGT_SK == 9 && getskilllv("KN_CHARGEATK") == 0) {
- mes "[Essofeit]";
- mes "Ah, I see that you've";
- mes "made tremendous progress";
- mes "in your pursuit of strength.";
- mes "Transcendance is no small";
- mes "feat, and it is a great honor";
- mes "to achieve Lord Knight rank.";
- next;
- mes "[Essofeit]";
- mes "However, I'm aware of the";
- mes "drawback of memory erasure.";
- mes "Therefore, I assume you're";
- mes "here to learn the Charge Attack";
- mes "skill once more. It will be my";
- mes "pleasure to instruct you again.";
- next;
- mes "[Essofeit]";
- mes "Charge Attack is an active skill that consumes 40 SP to damage";
- mes "one target. If you're further from the target, you'll increase the";
- mes "skill's damage and the delay";
- mes "before damage is inflicted.";
- next;
- mes "[Essofeit]";
- mes "During this delay, you will";
- mes "be immobilized. Therefore,";
- mes "the cost of increased damage";
- mes "is greater risk to yourself.";
- mes "For now, it would be best to practice this skill on your own.";
- KNGT_SK = 10;
- skill "KN_CHARGEATK",1,0;
- next;
- mes "[Essofeit]";
- mes "Good luck on your";
- mes "adventures, Lord Knight.";
- mes "I'm sure you'll make good";
- mes "use of the Charge Attack";
- mes "and bring pride to the";
- mes "Prontera Chivalry.";
- close;
- }
- if (KNGT_SK == 9) {
- mes "[Essofeit]";
- mes "Ah, it must be grand to";
- mes "be an adventuring Knight";
- mes "in this world. You must have";
- mes "encountered all sorts of";
- mes "dangerous monsters and";
- mes "fearsome enemies, right?";
- next;
- mes "[Essofeit]";
- mes "I'm almost jealous of";
- mes "all the great experiences";
- mes "that you must be having.";
- mes "Someday, you'll have to tell";
- mes "me your own stories of bravery.";
- close;
- }
- if (KNGT_SK == 8) {
- mes "[Essofeit]";
- mes "I've named this skill,";
- mes "''Charge Attack.'' It's not";
- mes "a fancy name, but it's simple";
- mes "and direct enough for you to";
- mes "understand how it works.";
- mes "Now let me teach it to you...";
- next;
- mes "[Essofeit]";
- mes "Charge Attack is an active skill that consumes 40 SP to damage";
- mes "one target. If you're further from the target, you'll increase the";
- mes "skill's damage and the delay";
- mes "before damage is inflicted.";
- next;
- mes "[Essofeit]";
- mes "During this delay, you will";
- mes "be immobilized. Therefore,";
- mes "the cost of increased damage";
- mes "is greater risk to yourself.";
- mes "For now, it would be best to practice this skill on your own.";
- KNGT_SK = 9;
- skill "KN_CHARGEATK",1,0;
- next;
- mes "[Essofeit]";
- mes "I hope you make good";
- mes "use of the Charge Attack";
- mes "skill. Just like you, I will be";
- mes "doing my best to bring honor";
- mes "to the Knighthood with my";
- mes "strength and courage!";
- close;
- }
- if (KNGT_SK == 7 && countitem(Candy_Striper) > 4 && countitem(Witherless_Rose) > 2) {
- mes "[Essofeit]";
- mes "The concept of honor";
- mes "seems to be lost on today's";
- mes "Knights. No longer do they";
- mes "appreciate the meaning of";
- mes "the word ''chivalry'' or the";
- mes "noble pursuit for strength...";
- next;
- mes "[Essofeit]";
- mes "Back in my day, Knights";
- mes "were strong enough to get";
- mes "at least 5 Candy Canes and";
- mes "3 Witherless Roses through";
- mes "hunting alone! But Knights";
- mes "these days have grown soft...";
- next;
- if (select("Give him Candy Canes and Witherless Roses", "Cancel") == 1) {
- mes "["+ strcharinfo(PC_NAME) +"]";
- mes "There are still Knights";
- mes "out there who believe in";
- mes "honorably risking our lives";
- mes "to achieve true strength...";
- next;
- mes "[Essofeit]";
- mes "You...";
- mes "You really understand.";
- mes "You truly know the value";
- mes "of hardship. It makes me";
- mes "glad to see that a true";
- mes "Knight like you still exists.";
- next;
- mes "[Essofeit]";
- mes "Hahaha, finally, I've";
- mes "found someone I can call";
- mes "a true comrade. We're the";
- mes "last of a dying breed if you";
- mes "hadn't noticed, my friend. But";
- mes "there is hope for Knights...";
- next;
- mes "[Essofeit]";
- mes "It's decided, then.";
- mes "As long as we live,";
- mes "chivalry will never die!";
- mes "Thanks to you, my faith";
- mes "in the Knighthood has";
- mes "been rekindled.";
- next;
- mes "[Essofeit]";
- mes "In my recognition of you";
- mes "as a true Knight, I will teach";
- mes "you a special skill that I've";
- mes "been researching recently. Why";
- mes "don't you come back after I've";
- mes "completed the preparations?";
- delitem Candy_Striper,5;
- delitem Witherless_Rose,3;
- KNGT_SK = 8;
- close;
- }
- mes "[Essofeit]";
- mes "It's shameful...";
- mes "Most new recruits into";
- mes "the Prontera Chivalry are";
- mes "more concerned about their";
- mes "pensions than their honor!";
- close;
- }
- if (KNGT_SK == 7) {
- mes "[Essofeit]";
- mes "Maybe I'm romanticizing";
- mes "the past, but I don't agree";
- mes "with all the bureaucracy";
- mes "that is present today in";
- mes "the Prontera Chivalry.";
- next;
- mes "[Essofeit]";
- mes "Although, I admit";
- mes "that I was a lot happier";
- mes "back when honor was all";
- mes "you needed. Nowadays, it ";
- mes "seems like anyone can be";
- mes "a Knight. Er, no offense~";
- close;
- }
- if (KNGT_SK == 6) {
- mes "[Essofeit]";
- mes "So you've seen the Knights";
- mes "of the 7th Division for what";
- mes "they really are, eh? As a fellow Knight, you may understand my";
- mes "feelings of disappointment.";
- next;
- mes "[Essofeit]";
- mes "It's so disheartening...";
- mes "I don't why we're Knights";
- mes "or what we're training for.";
- mes "When I was your age, well,";
- mes "I wanted to risk my life and";
- mes "achieve true strength.";
- next;
- mes "[Essofeit]";
- mes "But... I'm sure that you";
- mes "don't want to hear an old";
- mes "man's tall tales. All those";
- mes "wonderful battles, that glorious camaraderie forged between";
- mes "rivals... It's all in the past.";
- next;
- KNGT_SK = 7;
- mes "[Essofeit]";
- mes "Maybe it's better that";
- mes "I forget all about my old";
- mes "fashioned ideals. I guess";
- mes "times have changed, and that";
- mes "my idea of chivalry may be dead. ";
- close;
- }
- if (KNGT_SK == 1) {
- mes "[Essofeit]";
- mes "Hm, why don't take a";
- mes "tour of the 7th Division";
- mes "and see the attitude of my";
- mes "comrades for yourself? You'll";
- mes "see Grand Master Maroujje";
- mes "training the recruits outside.";
- close;
- }
- if (KNGT_SK == 0) {
- mes "[Essofeit]";
- mes "Greetings. I am Essofeit";
- mes "Lageiya of the 7th Division";
- mes "of the Prontera Chivalry.";
- mes "As a proud Knight upholding";
- mes "the principles of honor and";
- mes "chivalry, I am at your service.";
- next;
- mes "[Essofeit]";
- mes "May I ask which division";
- mes "you are from? Ah, you're";
- mes "a Knight that's been granted";
- mes "royal permisson to journey";
- mes "as you please. That must be";
- mes "great, the freedom you have.";
- next;
- mes "[Essofeit]";
- mes "Sadly, the Division of";
- mes "which I am member is too";
- mes "bureaucratic. I believe that my";
- mes "comrades are more concerned";
- mes "with their pensions than with chivalry, or defending the weak.";
- next;
- mes "[Essofeit]";
- mes "Even if we wanted to be";
- mes "more active, there are too";
- mes "many regulations that hamper";
- mes "the good we can do. Over time,";
- mes "the situation has grown much worse. But don't take my word...";
- next;
- mes "[Essofeit]";
- mes "Perhaps it will be better";
- mes "if you visited the 7th Division";
- mes "for yourself and speak to the";
- mes "other Knights that are training. Hopefully, you will see what";
- mes "I have seen for a long time...";
- KNGT_SK = 1;
- close;
- }
- }
- mes "[Essofeit]";
- mes "Greetings. I am Essofeit";
- mes "Lageiya of the 7th Division";
- mes "of the Prontera Chivalry.";
- mes "As a proud Knight upholding";
- mes "the principles of honor and";
- mes "chivalry, I am at your service.";
- next;
- mes "[Essofeit]";
- mes "I only wish the others in";
- mes "my division would appreciate";
- mes "my values, and the true value";
- mes "of spilled blood. They may be";
- mes "my comrades, but I find it";
- mes "difficult to trust them.";
- close;
-}
-
-prontera,69,351,0 script #tour HIDDEN_NPC,5,5,{
-OnTouch:
- if (KNGT_SK > 2)
- end;
- if (KNGT_SK <= 2) {
- mes "[?]";
- mes "Kiiiiiiai~!";
- mes "Yaaaaaaaaap!";
- mes "Hoo! Haa! Haiyah!";
- next;
- mes "[?]";
- mes "Si-Aiyah!";
- mes "Rowr rowr rowr";
- mes "GrrrrrrrraaAAHH!";
- next;
- mes "^3355FFThese Knights appear to be";
- mes "putting themselves through";
- mes "some gruelingly difficult";
- mes "training. But as you listen";
- mes "a little more closely, their";
- mes "screams seem a bit dramatized.^000000";
- if (KNGT_SK == 1) KNGT_SK = 2;
- close;
- }
- mes "^3355FFThis group of Knights";
- mes "appear to be undergoing";
- mes "so pretty grueling training,";
- mes "judging from the wailing pitch";
- mes "of their battle screams.^000000";
- close;
-}
-
-prontera,72,352,7 script Grand Master 4_M_JOB_KNIGHT1,{
- mes "[Grand Master]";
- if (KNGT_SK == 2 || KNGT_SK == 3) {
- mes "Alright men, you don't";
- mes "need to put ^333333that^000000 much effort";
- mes "into your training. You have";
- mes "to do this everyday, so make";
- mes "sure that you don't exhaust";
- mes "yourselves unnecessarily.";
- next;
- mes "[Grand Master]";
- mes "The most important thing";
- mes "is that you don't injure";
- mes "yourselves. Take it easy";
- mes "and make sure that you";
- mes "don't pull a muscle.";
- mes "Um, that's an order!";
- if (KNGT_SK == 2) KNGT_SK = 3;
- close;
- }
- mes "Put your backs into it,";
- mes "men! I know training can";
- mes "be tough, but it'll make";
- mes "you harder, better, faster and";
- mes "stronger! Prontera's safety is your responsibility, Knights!";
- next;
- mes "[Grand Master]";
- mes "...";
- mes "Oh, I'm just kidding around.";
- mes "Let's go take a break, guys.";
- close;
-}
-
-prontera,78,354,3 script Knight#zabii 4_M_JOB_KNIGHT2,{
- if (KNGT_SK == 3 || KNGT_SK == 4) {
- mes "[Zabi]";
- mes "I guess we're more like";
- mes "government employees";
- mes "than actual Knights. We're";
- mes "overpaid, and don't really";
- mes "have to do anything other";
- mes "than pretend to train.";
- next;
- mes "[Zabi]";
- mes "Me? I plan on milking";
- mes "the system for all it's";
- mes "worth. Work here a few";
- mes "years, then live the rest";
- mes "of my life on a fat pension.";
- mes "Yeah, that's gonna be great.";
- next;
- mes "[Zabi]";
- mes "Whoa-whoa-whoa,";
- mes "the Grand Master's";
- mes "looking this way! Quit";
- mes "talkin' to me and let me";
- mes "grunt like I've got a hernia.";
- mes "Hooooo-AH! BWAH! HAI-YAH!";
- if (KNGT_SK == 3) KNGT_SK = 4;
- close;
- }
- mes "[A Knight]";
- mes "Hooooo-AH!";
- mes "BWAH! HAI-YAH!";
- mes "Oh man, I can barely";
- mes "breathe from all of this";
- mes "arduous training. Ugh,";
- mes "so incredibly enervated...";
- close;
-}
-
-prontera,73,357,5 script Knight#drake 4_M_JOB_KNIGHT2,{
- if (KNGT_SK == 4 || KNGT_SK == 5) {
- mes "[Gon]";
- mes "What'll I get with";
- mes "my next paycheck?";
- mes "Ah~ I should get a nice";
- mes "necklace for my wife.";
- mes "I just know she'll love it!";
- next;
- if (KNGT_SK == 4) KNGT_SK = 5;
- mes "[Gon]";
- mes "Let's see, how many";
- mes "more days until payday?";
- mes "One, two... Hmm. For some";
- mes "reason it never seems to";
- mes "come soon enough, you know?";
- close;
- }
- mes "[A Knight]";
- mes "Maybe I'm not not so good";
- mes "at fighting or defending the";
- mes "weak, but this Knight position";
- mes "is a pretty good job. Working";
- mes "here really lets me save up";
- mes "cash to invest in my future.";
- next;
- mes "[A Knight]";
- mes "We may never get to see";
- mes "any action, but at least";
- mes "I can take some pride";
- mes "in being a Knight.";
- close;
-}
-
-prontera,78,357,3 script Knight#sasword 4_M_JOB_KNIGHT2,{
- mes "[Jiya]";
- if (KNGT_SK == 5 || KNGT_SK == 6) {
- mes "Man, this division of";
- mes "the chivalry doesn't seem";
- mes "to have too much potential.";
- mes "Most of us here are pretty";
- mes "second rate, except maybe";
- mes "for that one guy, Essofeit.";
- next;
- KNGT_SK = 6;
- mes "[Jiya]";
- mes "As for me, I don't have too";
- mes "much in the way of ambition.";
- mes "As long as I do what I'm told,";
- mes "they'll pay me. And as long";
- mes "as I get paid, I'm happy.";
- close;
- }
- mes "D-don't talk to me!";
- mes "Gotta... muster up the...";
- mes "Strength to... f-finish all";
- mes "these... training exercises!";
- mes "Alright man, c-concentrate...";
- close;
-}
-
-prontera,66,358,5 script Knight#gattack 4_M_JOB_KNIGHT1,{
- mes "[Gatack]";
- if (KNGT_SK == 7) {
- mes "Wait, where's";
- mes "Essofeit? He can't";
- mes "just skip daily training,";
- mes "even if he has the distinction";
- mes "of killing countless ^FF0000Mystcases^000000";
- mes "and ^FF0000Obeaunes^000000 in his time.";
- next;
- mes "[Gatack]";
- mes "Gosh, I'm sick and tired of";
- mes "him talking about Knighthood.";
- mes "Essofeit insists that all Knights, even complete rookies, should be";
- mes "able to obtain 5 Candy Canes and 3 Witherless Roses from hunting.";
- next;
- mes "[Gatack]";
- mes "Hell, I just hate to hear";
- mes "his preaching about his great";
- mes "experiences fighting monsters.";
- mes "But now Essofeit just researches stuff inside the building and";
- mes "doesn't do much else...";
- close;
- }
- mes "Man, Knight training";
- mes "is pretty rough. Don't";
- mes "they know that I'm far";
- mes "too delicate for all this";
- mes "strenuous activity?";
- next;
- mes "[Gatack]";
- mes "Ah well, if I ever go";
- mes "down in battle, I won't";
- mes "be too surprised, seeing";
- mes "as I'm one of the weakest";
- mes "guys here. But when it happens,";
- mes "I'll be too busy looking good.";
- close;
-}