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authorDracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-26 15:07:16 +0000
committerDracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-26 15:07:16 +0000
commitdd6c2f8a174a9680df812e0096fe970100393fbf (patch)
treedc9a332f99aaac3539c12ad38901b1096db5e54d /npc/quests/skills/hunter_skills.txt
parent0954225dab7b7c50e40714d6682ca401ce501df9 (diff)
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Updates & fixes on repairmen and 2nd job skills quests
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5392 54d463be-8e91-2dee-dedb-b68131a5f0ec
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+//===== eAthena Script =======================================
+//= Hunter Skills Quests
+//===== By: ==================================================
+//= Lupus, Reddozen
+//===== Current Version: =====================================
+//= 1.3a
+//===== Compatible With: =====================================
+//= eAthena Revision 3800+
+//===== Description: =========================================
+//= Temp quests for new skills for 2nd classes
+//===== Additional Comments: =================================
+//= 1.0 for fully working skills only [Lupus]
+//= 1.1 Added more new skill quests for more classes [Lupus]
+//= Somehow eA engine doesn't let you keep learn't skill V_V'
+//= 1.2 Added to correct locations, correct NPC's, fixed
+//= some of the items required and made them into real
+//= quests. [Reddozen]
+//= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
+//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
+//= 1.3b Splitted into different files [DracoRPG]
+//============================================================
+
+
+//============================================================
+// HUNTER SKILL - PHANTASMIC ARROW
+//============================================================
+payon_in02.gat,54,13,7 script Master Kabac 55,{
+ mes "[Master Kabac]";
+ if(BaseJob!=Job_Hunter) goto L_hunterno;
+ if(getskilllv(1009)) goto L_alreadyhave;
+ if(JobLevel<40) goto L_nojob;
+
+ mes "I can teach you a secret";
+ mes "technique pased down through";
+ mes "my family for generation. My";
+ mes "family has guarded this secret";
+ mes "for years, but I could teach";
+ mes "for a few supplies.";
+ next;
+ mes "[Master Kabac]";
+ mes "I am running low on on a few";
+ mes "things. Here is my list:";
+ mes "5 Cursed Rubys";
+ mes "5 Harpy's Feathers";
+ mes "30 Pet Food";
+ next;
+
+ mes "[Master Kabac]";
+ mes "Let me check your items.";
+ next;
+
+ if(countitem(724)<5 || countitem(7115)<5 || countitem(537)<30) goto L_noitems;//Items: Cursed_Ruby, Harpy_Feather, Pet_Food,
+ delitem 724, 5;//Items: Cursed_Ruby,
+ delitem 7115, 5;//Items: Harpy_Feather,
+ delitem 537, 30;//Items: Pet_Food,
+
+ mes "[Master Kabac]";
+ mes "I see you have what you need,";
+ mes "so I'll teach you my talent.";
+ skill 1009,1,0;
+ close;
+
+L_noitems:
+ mes "[Master Kabac]";
+ mes "You don't have enough items.";
+ mes "Come back when you have all";
+ mes "the required items for me.";
+ close;
+
+L_nojob:
+ mes "Come back when you've Learned";
+ mes "more about being a Hunter.";
+ mes "You need to have at least 40";
+ mes "levels as a hunter first.";
+ close;
+
+L_alreadyhave:
+ mes "Ahh, my apprentence, you";
+ mes "came to visit me...";
+ close;
+
+L_hunterno:
+ mes "Is there something I can";
+ mes "help you with? I believe";
+ mes "you have the wrong old man.";
+ close;
+}