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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-08-10 00:03:11 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-08-10 00:03:11 +0000 |
commit | 76192f96dda6a98ce9c05027230dea33990dc392 (patch) | |
tree | 9a268c925bcb7411ca55ca6497b30127fd71e0bb /npc/quests/skills/bard_skills.txt | |
parent | f26f8abb565667013271ba19960d68b374ec910d (diff) | |
download | hercules-76192f96dda6a98ce9c05027230dea33990dc392.tar.gz hercules-76192f96dda6a98ce9c05027230dea33990dc392.tar.bz2 hercules-76192f96dda6a98ce9c05027230dea33990dc392.tar.xz hercules-76192f96dda6a98ce9c05027230dea33990dc392.zip |
* 2-1 Job quest update. Needs in-depth testing.
- Because of a change of variables, players currently undergoing the job change quests may find themselves in a slightly different position in the quest.
- This update reverts the hunter job quest timer BACK to 3 minutes.
* Corrected some Acolyte job quest issues.
- Removed Priest quest specific text from acolyte quest file.
* Bard Pang Voice quest was checking for the wrong variable.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10973 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/skills/bard_skills.txt')
-rw-r--r-- | npc/quests/skills/bard_skills.txt | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/npc/quests/skills/bard_skills.txt b/npc/quests/skills/bard_skills.txt index 989458204..88efc87f0 100644 --- a/npc/quests/skills/bard_skills.txt +++ b/npc/quests/skills/bard_skills.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Lupus, Reddozen; L0ne_W0lf //===== Current Version: ===================================== -//= 1.4 +//= 1.4a //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -21,6 +21,7 @@ //= 1.3a Tixed an item ID typo. Thanks, 2Spiritual Kid //= 1.3b Split into different files [DracoRPG] //= 1.4 Rescripted to Aegis 10.3 standards. [L0ne_W0lf] +//= 1.4a Checks the proper variable now. (bard_q -> gef_bard_q) [L0ne_W0lf] //============================================================ prontera,174,328,3 script Young Man#bard_q1 89,3,3,{ @@ -656,10 +657,10 @@ morocc_in,169,72,7 script Spiteful-Looking Bard#skill_bard02 741,3,3,{ mes "Um..."; mes "What's so funny?"; next; - if (bard_q == 30 || bard_q == 31) { + if (gef_bard_q == 30 || gef_bard_q == 31) { mes "[Riott]"; mes "Hm? Ah! That's one of the"; - if (bard_q == 30) { + if (gef_bard_q == 30) { mes "Black Seals that can only"; mes "be given by Kino Kitty. You"; mes "must be a person of great"; @@ -841,10 +842,10 @@ morocc_in,169,72,7 script Spiteful-Looking Bard#skill_bard02 741,3,3,{ mes "Um..."; mes "What's so funny?"; next; - if (bard_q == 30 || bard_q == 31) { + if (gef_bard_q == 30 || gef_bard_q == 31) { mes "[Riott]"; mes "Hm? Ah! That's one of the"; - if (bard_q == 30) { + if (gef_bard_q == 30) { mes "Black Seals that can only"; mes "be given by Kino Kitty. You"; mes "must be a person of great"; |