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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-10-28 16:39:23 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-10-28 16:39:23 +0000
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tree98bab642b4ab73f055d28547c1619889c736f412 /npc/quests/skills/alchemist_skills.txt
parent39e69f42af53952d9679d92446f64806654674af (diff)
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Updated Bio Ethics quest to official, and re-added.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11595 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/skills/alchemist_skills.txt')
-rw-r--r--npc/quests/skills/alchemist_skills.txt1058
1 files changed, 1057 insertions, 1 deletions
diff --git a/npc/quests/skills/alchemist_skills.txt b/npc/quests/skills/alchemist_skills.txt
index 1fa472e0f..df7c697d8 100644
--- a/npc/quests/skills/alchemist_skills.txt
+++ b/npc/quests/skills/alchemist_skills.txt
@@ -3,14 +3,16 @@
//===== By: ==================================================
//= Lupus, Reddozen, Samuray22
//===== Current Version: =====================================
-//= 1.9
+//= 2.0
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
//= [Aegis COnversion]
//= Quests for item: Elemental_Create_Book
+//= QUest for skill: Bioethics
//===== Additional Comments: =================================
//= 1.9 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
+//= 2.0 Rescripted (and re-added) Bio Ethics quest. [L0ne_W0lf]
//============================================================
yuno_in04,33,108,4 script Pisruik#qsk_al 883,{
@@ -1143,6 +1145,1060 @@ yuno_in04,33,106,4 script Pile of Books#qsk_al 111,{
close;
}
+// Start Bioethics quest
+lhz_in01,224,140,3 script Kellasus#qsk_al 57,{
+ if (BaseJob == Job_Alchemist && bioeth == 13) {
+ mes "[Kellasus]";
+ mes "Keep up the";
+ mes "good work. I get";
+ mes "the feeling that";
+ mes "our future might";
+ mes "be depending on you...";
+ close;
+ }
+ if (BaseJob == Job_Alchemist && bioeth == 12) {
+ mes "[Kellasus]";
+ mes "Alright then, I'll begin";
+ mes "by teaching you ^FF0000Bioethics^000000,";
+ mes "the fundamental skill for";
+ mes "creating Homunculi.";
+ next;
+ mes "[Kellasus]";
+ mes "In order to master Bioethics,";
+ mes "you've got to appreciate the";
+ mes "sweetness of life and genuinely";
+ mes "care about living creatures.";
+ mes "And so, you must always take";
+ mes "care of your Homunculus.";
+ next;
+ mes "[Kellasus]";
+ mes "You must constantly check";
+ mes "to see if your Homunculus";
+ mes "is tired or hungry, or if it's";
+ mes "been hurt. You must also take";
+ mes "into account your Homunculus's^FFFFFF ^000000 feelings towards you, its owner.";
+ next;
+ mes "[Kellasus]";
+ mes "When that nurturing attitude";
+ mes "becomes second nature to you,";
+ mes "you will have mastered Bioethics.^FFFFFF ^000000 It sounds simple, but you can only";
+ mes "understand a relationship with a Homunculus through experience.";
+ next;
+ mes "[Kellasus]";
+ mes "Well, you should know enough";
+ mes "by now to create and care for";
+ mes "your own Homunculus. I trust";
+ mes "that you will be responsible";
+ mes "in your search for discoveries";
+ mes "that may benefit mankind.";
+ next;
+ mes "[Kellasus]";
+ mes "Before we part";
+ mes "ways, would you";
+ mes "tell me your name?";
+ next;
+ mes "[" + strcharinfo(0) + "]";
+ mes "My name is...";
+ mes "" + strcharinfo(0) + ".";
+ next;
+ set bioeth,13;
+ skill 238,1,0;
+ mes "[Kellasus]";
+ mes "Ah...";
+ mes "" + strcharinfo(0) + ".";
+ mes "I'll remember that. Goodbye";
+ mes "for now, and I hope that you";
+ mes "make a great contribution to";
+ mes "the world of Alchemy someday.";
+ close;
+ }
+ if (BaseJob == Job_Alchemist && bioeth == 11) {
+ mes "[Kellasus]";
+ mes "Our viewpoints may be";
+ mes "different, but I'll agree that";
+ mes "there's too much potential in";
+ mes "studying Homunculi that I can";
+ mes "no longer ignore as a scientist";
+ mes "and as a humanitarian.";
+ next;
+ mes "[Kellasus]";
+ mes "If I teach you these skills,";
+ mes "you may be treading a moral";
+ mes "line. But I believe it should";
+ mes "be alright if you work to learn";
+ mes "something that will benefit";
+ mes "the greater good.";
+ next;
+ mes "[" + strcharinfo(0) + "]";
+ mes "Does...";
+ mes "Does that mean";
+ mes "you'll teach me?";
+ next;
+ mes "[Kellasus]";
+ mes "Now don't get too excited.";
+ mes "I'm still unsure if Homunculus";
+ mes "Study should be open to all";
+ mes "Alchemists, but for now,";
+ mes "I believe I can trust you.";
+ next;
+ mes "[Kellasus]";
+ mes "However, you've got to";
+ mes "use the skills I teach you";
+ mes "to ultimately benefit other";
+ mes "people. It's not like I can force you to forget once you know how";
+ mes "to make Homunculi, understand?";
+ next;
+ set bioeth,12;
+ mes "[Kellasus]";
+ mes "Please give me a little";
+ mes "time to prepare my lesson";
+ mes "for you. It's been a very long";
+ mes "time since I've done this...";
+ close;
+ }
+ if (BaseJob == Job_Alchemist && bioeth == 10) {
+ set bioeth,11;
+ mes "[Kellasus]";
+ mes "^333333*Sigh*^000000";
+ mes "I'm so confused...";
+ mes "There's no denying that";
+ mes "everything you said is right.";
+ mes "But now I don't know what";
+ mes "I should believe...";
+ close;
+ }
+ if (BaseJob == Job_Alchemist && bioeth == 9) {
+ mes "[Kellasus]";
+ mes "Have you come to";
+ mes "ask me again to teach";
+ mes "you Homunculus skills?";
+ mes "You're awfully persistent,";
+ mes "but I suppose that might be";
+ mes "how you became an Alchemist...";
+ next;
+ mes "[" + strcharinfo(0) + "]";
+ mes "Well, I sort of came";
+ mes "here to ask about that.";
+ mes "But first, I heard a rumor";
+ mes "that your son was really";
+ mes "sick for a while...";
+ next;
+ mes "[Kellasus]";
+ mes "Y-yes. It's really";
+ mes "difficult for me to";
+ mes "talk about that time.";
+ mes "The thought of losing";
+ mes "my boy is too much to bear.";
+ mes "He means the world to me...";
+ next;
+ mes "[Kellasus]";
+ mes "I was so desperate to";
+ mes "keep my boy alive that";
+ mes "I would have sold my soul";
+ mes "without any regret. I'm more";
+ mes "than willing to sacrifice my";
+ mes "own life for his sake.";
+ next;
+ mes "[Kellasus]";
+ mes "Luckily, my son";
+ mes "recovered from his";
+ mes "disease and he is very";
+ mes "healthy nowadays. But";
+ mes "why are you reminding";
+ mes "me of something like this?";
+ next;
+ mes "[" + strcharinfo(0) + "]";
+ mes "You're right that the creation";
+ mes "of Homunculi brings up a moral";
+ mes "issue. But instead of morals,";
+ mes "I want to appeal to your sense";
+ mes "of humanitarianism if I can.";
+ next;
+ mes "[Kellasus]";
+ mes "I don't follow.";
+ mes "What exactly";
+ mes "do you mean by";
+ mes "humanitarianism?";
+ next;
+ mes "[" + strcharinfo(0) + "]";
+ mes "I believe that the";
+ mes "study of Homunculi";
+ mes "could help us discover";
+ mes "the secret of life. There";
+ mes "is just too much too much";
+ mes "potential to do good to ignore.";
+ next;
+ mes "["+ strcharinfo(0) +"]";
+ mes "I'm not interested in";
+ mes "creating new creatures or";
+ mes "playing God. What I do want";
+ mes "is the knowledge to cure people";
+ mes "regardless of the disease. No";
+ mes "matter how desperate it may be.";
+ next;
+ mes "["+ strcharinfo(0) +"]";
+ mes "It may be immoral to";
+ mes "create experimental life";
+ mes "forms and to sacrifice them,";
+ mes "but I'm willing to do that for";
+ mes "the people who may need";
+ mes "that cure I might discover...";
+ next;
+ mes "["+ strcharinfo(0) +"]";
+ mes "When your son was";
+ mes "sick, you were willing";
+ mes "to make sacrifices to see";
+ mes "that he recover. But still,";
+ mes "there are other people in the";
+ mes "world with worse ailments...";
+ next;
+ mes "["+ strcharinfo(0) +"]";
+ mes "I want to study";
+ mes "Homunculi because";
+ mes "there's a chance that";
+ mes "I might be able to bring";
+ mes "hope to someone's";
+ mes "hopeless situation...";
+ next;
+ set bioeth,10;
+ mes "[Kellasus]";
+ mes "I've never...";
+ mes "I never thought...";
+ mes "I'm sorry. I need";
+ mes "some time alone...";
+ close;
+ }
+ if (BaseJob == Job_Alchemist && bioeth == 8) {
+ mes "[Kellasus]";
+ mes "Although I admit that";
+ mes "you're capabile of learning";
+ mes "what I might be able to teach";
+ mes "you about Homunculi, I can't";
+ mes "in good conscience do it. I'm";
+ mes "sorry, but please give up.";
+ close;
+ }
+ if (BaseJob == Job_Alchemist && bioeth == 7) {
+ mes "[Kellasus]";
+ mes "How many times must I tell";
+ mes "you? I'm sorry, but I can't teach you anything related to Homunculi.";
+ mes "It especially bothers me that you know nothing at all about them...";
+ next;
+ mes "[" + strcharinfo(0) + "]";
+ mes "But while I was gone,";
+ mes "I spent so much time";
+ mes "studying about Homunculi";
+ mes "from these Alchemy experts.";
+ mes "I guarantee that I'm qualified";
+ mes "to learn the fundamentals!";
+ next;
+ mes "[Kellasus]";
+ mes "Experts...? Ah, you mean";
+ mes "Skrajjad, Keshibien and";
+ mes "Broncher. My old colleages.";
+ mes "Alright. But I'll be the judge";
+ mes "of whether or not you learned";
+ mes "anything about Homunculi.";
+ next;
+ mes "[Kellasus]";
+ mes "I'm going to give you";
+ mes "several questions, so";
+ mes "I hope you answer all";
+ mes "of these correctly.";
+ mes "Are you ready?";
+ next;
+ mes "[Kellasus]";
+ mes "First question.";
+ mes "What skill, mastered";
+ mes "at Skill Level 1, allows";
+ mes "the caster to retreat a";
+ mes "Homunculus, putting it in";
+ mes "an inert state of hibernation?";
+ next;
+ set jungdap1,Vaporize;
+ set jungdap2,Embryo;
+ set jungdap3,Resurrection;
+ input .@input$;
+ if (.@input$ == "Vaporize") {
+ mes "[Kellasus]";
+ mes "Hmm, not bad. So you've";
+ mes "been studying. Now, the second";
+ mes "question. What is the item, whose name indicates a very early stage";
+ mes "of Homunculus development, used for the Call Homunculus skill?";
+ next;
+ input .@input$;
+ if (.@input$ == "Embryo") {
+ mes "[Kellasus]";
+ mes "Huh. You got that one";
+ mes "right too. Alright, third";
+ mes "question. What is the";
+ mes "name of the skill, mastered";
+ mes "at Skill Level 5, which allows";
+ mes "you to resurrect Homunculi?";
+ next;
+ input .@input$;
+ if (.@input$ == "Resurrection") {
+ mes "[Kellasus]";
+ mes "So you have been putting";
+ mes "a lot of effort in studying";
+ mes "this. I really admire your";
+ mes "dedication and it looks like";
+ mes "you've got the potential to";
+ mes "be a really great Alchemist.";
+ next;
+ mes "[Kellasus]";
+ mes "Still, even though you're";
+ mes "qualified to learn all the";
+ mes "Homunculus skills, I choose";
+ mes "not to teach them based on";
+ mes "my own personal principles.";
+ mes "Nothing can change my mind.";
+ next;
+ mes "[Kellasus]";
+ mes "I admit that I'm proud";
+ mes "of the progress you've";
+ mes "made, but I just can't";
+ mes "bring myself to be a part";
+ mes "of what I believe to be an";
+ mes "abuse of the gift of life.";
+ next;
+ set bioeth,8;
+ mes "[Kellasus]";
+ mes "There's just so much";
+ mes "risk! I don't think I can";
+ mes "bear to be responsible for";
+ mes "any of the consequences that";
+ mes "may come with the existence";
+ mes "of artificially created life.";
+ close;
+ }
+ else {
+ mes "[Kellasus]";
+ mes "I'm disappointed...";
+ mes "I really thought you";
+ mes "had learned everything";
+ mes "you could about Homunculi,";
+ mes "but it looks like there are a";
+ mes "few gaps in your knowledge.";
+ close;
+ }
+ }
+ else {
+ mes "[Kellasus]";
+ mes "Hmm... It looks like";
+ mes "you still haven't learned";
+ mes "enough about Homunculi.";
+ mes "Even if I wanted to teach";
+ mes "you, it looks like you're";
+ mes "not quite ready to learn...";
+ close;
+ }
+ }
+ else {
+ mes "[Kellasus]";
+ mes "You'd be able to get";
+ mes "the first question right";
+ mes "if you were really serious";
+ mes "about studying Homunculi.";
+ mes "You'd better just give up and";
+ mes "find a new alchemic interest.";
+ close;
+ }
+ }
+ if (BaseJob == Job_Alchemist && bioeth > 3) {
+ mes "[Kellasus]";
+ mes "I'm sorry, but";
+ mes "I refuse to teach";
+ mes "you anything related";
+ mes "to the Homunculus skills.";
+ next;
+ mes "[Kellasus]";
+ mes "I should feel insulted that";
+ mes "you asked me, but once there";
+ mes "was a time when I was more";
+ mes "like you, so I can understand";
+ mes "how you feel. However, my";
+ mes "views are much different now...";
+ close;
+ }
+ if (BaseJob == Job_Alchemist && bioeth == 3) {
+ mes "[Kellasus]";
+ mes "Oh, hello, what";
+ mes "brings you this way?";
+ mes "As your senior in the";
+ mes "field of Alchemy, I can";
+ mes "give you some advice if you're^FFFFFF ^000000 stumped by a particular problem...";
+ next;
+ if (select("Teach me the Homunculus Skills.:No, nothing.") == 1) {
+ mes "[" + strcharinfo(0) + "]";
+ mes "I want you to";
+ mes "teach me how to";
+ mes "create a Homunculus.";
+ next;
+ mes "[Kellasus]";
+ mes "...";
+ mes "Come again?";
+ mes "I don't think I heard";
+ mes "what you said quite right.";
+ next;
+ mes "[" + strcharinfo(0) + "]";
+ mes "I said...";
+ mes "I want you to";
+ mes "teach me the skills";
+ mes "for Homunculus creation.";
+ next;
+ mes "[Kellasus]";
+ mes "After all of my talk...";
+ mes "My warnings about knowledge";
+ mes "that should be forbidden to";
+ mes "Alchemists, you want to go";
+ mes "and create a Homunculus?!";
+ next;
+ mes "[Kellasus]";
+ mes "Perhaps I never should";
+ mes "have mentioned that subject.";
+ mes "But I still don't understand why^FFFFFF ^000000 you would suddenly want to ";
+ mes "learn those skills. Yes, it's";
+ mes "true that I could teach you...";
+ next;
+ set bioeth,4;
+ mes "[Kellasus]";
+ mes "But I refuse to pass down";
+ mes "my knowledge of Homunculi";
+ mes "to anyone for any reason.";
+ mes "Surely, you must know that";
+ mes "by now. I'm stupefied that you";
+ mes "even had the audacity to ask!";
+ close;
+ }
+ mes "[Kellasus]";
+ mes "No? Well, I suppose";
+ mes "learning something on";
+ mes "your own is good, but";
+ mes "sometimes it's good to ask";
+ mes "for help from those who are";
+ mes "more experienced than you.";
+ close;
+ }
+ if (BaseJob == Job_Alchemist && bioeth == 2) {
+ mes "[Kellasus]";
+ mes "Ah, you've returned...";
+ mes "Now, you must be wondering";
+ mes "why I have been warning you";
+ mes "about the dangers of using";
+ mes "Alchemy to obtain knowledge";
+ mes "that should be forbidden.";
+ next;
+ mes "[Kellasus]";
+ mes "It is better that you know now";
+ mes "than to find out later and not";
+ mes "be prepared. There is a skill";
+ mes "in Alchemy that transgresses";
+ mes "the natural laws by creating";
+ mes "life not intended by God.";
+ next;
+ mes "[Kellasus]";
+ mes "It is an extremely";
+ mes "dangerous skill that was";
+ mes "developed out of human";
+ mes "arrogance. Life is a beautiful";
+ mes "thing, a precious gift, that";
+ mes "we dare not tamper with.";
+ next;
+ mes "[Kellasus]";
+ mes "My greatest shame in";
+ mes "life is my contribution to";
+ mes "that field of knowledge. At";
+ mes "that time I was young and";
+ mes "headstrong, too proud to";
+ mes "admit I was playing God.";
+ next;
+ mes "[Kellasus]";
+ mes "I even went so far as to";
+ mes "become the most skilled";
+ mes "Alchemist in the creation";
+ mes "of ^FF0000Homunculi^000000. But I've";
+ mes "changed my ways. I don't...";
+ mes "I'll never create one again.";
+ next;
+ mes "[Kellasus]";
+ mes "Alchemy is an incredible";
+ mes "field of study, and it's great";
+ mes "that you've dedicated yourself";
+ mes "to it, but always remember that";
+ mes "this science has great potential for abuse, as well as for good.";
+ next;
+ mes "[Kellasus]";
+ mes "I only fear that your quest";
+ mes "for knowledge, your insatiable";
+ mes "curiosity to reveal the unknown,^FFFFFF ^000000 may lead you on the path of the";
+ mes "Homunculus. For your own sake,^FFFFFF ^000000 don't bother considering the idea.";
+ next;
+ set bioeth,3;
+ mes "[Kellasus]";
+ mes "Remember that all life is";
+ mes "precious. If your motives";
+ mes "are good, and untainted by";
+ mes "the desire for fame or fortune,";
+ mes "and if you work for the greater^FFFFFF ^000000 good of mankind, you'll be fine.";
+ close;
+ }
+ if (BaseJob == Job_Alchemist && bioeth == 1) {
+ mes "[Kellasus]";
+ mes "Ah, it's you again.";
+ mes "Since you're here, let";
+ mes "me ask you a question.";
+ mes "What exactly do you";
+ mes "think of Alchemy?";
+ next;
+ mes "[Kellasus]";
+ mes "Wait. Don't answer";
+ mes "that. As someone more";
+ mes "experienced in this field,";
+ mes "I believe that the answer";
+ mes "to that question is more";
+ mes "complicated than you think.";
+ next;
+ mes "[Kellasus]";
+ mes "Most people see Alchemists";
+ mes "as greedy scientists, assuming";
+ mes "that we use our skills exclusively for^FFFFFF.^000000the transmutation of gold. Of";
+ mes "course, learning how to do that";
+ mes "is part of our basic training.";
+ next;
+ mes "[Kellasus]";
+ mes "But learning transmutation";
+ mes "is part of something bigger.";
+ mes "All Alchemists must strive to";
+ mes "harness nature for the good";
+ mes "of mankind. To do this requires";
+ mes "the study of every science.";
+ next;
+ mes "[Kellasus]";
+ mes "The fields of Medicine,";
+ mes "Chemistry, Biology, Geology,";
+ mes "Astronomy, Astrology, Geomancy,";
+ mes "Mathematics, Physics and even";
+ mes "Philosophy must all be learned";
+ mes "by the competent Alchemist.";
+ next;
+ set bioeth,2;
+ mes "[Kellasus]";
+ mes "Once you've entered the";
+ mes "exciting vastness of Alchemy,";
+ mes "there is no turning back. Do";
+ mes "your best to learn all that you";
+ mes "can, and never forget that you^FFFFFF ^000000 have responsibilities to mankind.";
+ close;
+ }
+ if (BaseJob == Job_Alchemist) {
+ mes "[Kellasus]";
+ mes "You're another";
+ mes "practitioner of";
+ mes "Alchemy, aren't you?";
+ mes "It's been a long time";
+ mes "since I've spoken to";
+ mes "such a young colleague...";
+ next;
+ mes "[Kellasus]";
+ mes "As your elder colleague,";
+ mes "I encourage you to focus";
+ mes "on your training. Enlighten";
+ mes "yourself and satisfy your";
+ mes "curiosity by solving the";
+ mes "riddles of science.";
+ next;
+ mes "[Kellasus]";
+ mes "But heed my words...";
+ mes "There are secrets of";
+ mes "science that must never";
+ mes "be discovered by humans.";
+ mes "Do not be so proud as to";
+ mes "seek out forbidden truths.";
+ next;
+ set bioeth,1;
+ mes "[Kellasus]";
+ mes "Good luck in your";
+ mes "studies, and I hope";
+ mes "you never use your";
+ mes "search for answers as";
+ mes "an excuse to give in to";
+ mes "greed and obsession.";
+ close;
+ }
+ mes "[Kellasus]";
+ mes "Hmm. Who decides what";
+ mes "is right and wrong? What is";
+ mes "meant to be known and what";
+ mes "secrets were never intended";
+ mes "for mankind to understand?";
+ next;
+ mes "[Kellasus]";
+ mes "There are many who would";
+ mes "agree that God alone wields";
+ mes "authority over life and death.";
+ mes "But Alchemy does provide";
+ mes "a way for the audacious...";
+ close;
+}
+
+lhz_in01,225,122,5 script Skrajjad#qsk_al 754,{
+ if (BaseJob == Job_Alchemist && bioeth > 4) {
+ mes "[Skrajjad]";
+ mes "I've taught you everything";
+ mes "I can about the Homunculi.";
+ mes "I hope that I've been of some";
+ mes "help in your quest for knowledge^FFFFFF ^000000 and understanding of our universe.";
+ next;
+ mes "[Skrajjad]";
+ mes "If you haven't already done";
+ mes "so, please visit Keshibien,";
+ mes "master of the Call Homunculus";
+ mes "skill. He's a kind person who's";
+ mes "always willing to go out of his";
+ mes "way to help young scientists.";
+ close;
+ }
+ if (BaseJob == Job_Alchemist && bioeth == 4) {
+ mes "[Skrajjad]";
+ mes "Ah, you're the one";
+ mes "who had the courage";
+ mes "to ask Kellasus to teach";
+ mes "you Alchemy. I must say";
+ mes "that I admire your attitude,";
+ if (Sex)
+ mes "young lad. Now, don't worry...";
+ else
+ mes "young lass. Now, don't worry...";
+ next;
+ mes "[Skrajjad]";
+ mes "I understand how you";
+ mes "must feel after Kellasus";
+ mes "refused to teach you his";
+ mes "methods, but that does not";
+ mes "mean that you'll never learn";
+ mes "how to create a Homunculus.";
+ next;
+ mes "[Skrajjad]";
+ mes "I believe you'll be able to learn what you desire if you manage to";
+ mes "train under all of the Homunculus experts. When you show how serious";
+ mes "you are about this, then Kellasus might change his mind about you.";
+ next;
+ mes "[Skrajjad]";
+ mes "Let give teach you my";
+ mes "Homunculus specialty,";
+ mes "the ^FF0000Vaporize^000000 skill. Actually,";
+ mes "it's useless without Kellasus's";
+ mes "technique, but it should be a";
+ mes "good enough starting point.";
+ next;
+ mes "[Skrajjad]";
+ mes "The Vaporize skill";
+ mes "is an Alchemist skill";
+ mes "that deals solely with";
+ mes "Homunculi. Vaporize is";
+ mes "mastered at Skill Level 1.";
+ next;
+ mes "[Skrajjad]";
+ mes "This skill allows you to";
+ mes "reduce your Homunculus";
+ mes "to vapor so that it is in an";
+ mes "inert chemical state. It's";
+ mes "very similar to hibernation";
+ mes "when you think about it.";
+ next;
+ mes "[Skrajjad]";
+ mes "Now, if you want to";
+ mes "bring back a vaporized";
+ mes "Homunculus, you will need";
+ mes "to know the ^FF0000Call Homunculus^000000";
+ mes "which you can learn from";
+ mes "Keshibien. Just remember...";
+ next;
+ mes "[Skrajjad]";
+ mes "Homunculi are living";
+ mes "creatures, so don't go";
+ mes "and vaporize and recall";
+ mes "them recklessly. That sort";
+ mes "of behavior would be inhumane.";
+ next;
+ mes "[Skrajjad]";
+ mes "''Show respect for all life";
+ mes "forms.'' That's the creed";
+ mes "for the Homuculus expert.";
+ mes "Now go and find ^FF0000Keshibien^000000";
+ mes "so that he can teach you";
+ mes "the Call Homunculus skill.";
+ next;
+ set bioeth,5;
+ mes "[Skrajjad]";
+ mes "Good luck in";
+ mes "your studies";
+ mes "and I hope you";
+ mes "find the answers";
+ mes "that you are seeking.";
+ close;
+ }
+ mes "[Skrajjad]";
+ mes "Alchemy is wondrous...";
+ mes "It incorporates every";
+ mes "science and many other";
+ mes "fields of knowledge that";
+ mes "it's not enough to be jack";
+ mes "of all trades... No...";
+ next;
+ mes "[Skrajjad]";
+ mes "In a sense, you must";
+ mes "be a master of all trades";
+ mes "to be proficient in Alchemy.";
+ mes "But it's incredibly rewarding to those of us who never stop asking";
+ mes "how and why our world works.";
+ close;
+}
+
+lhz_in01,204,138,5 script Keshibien#qsk_al 750,{
+ if (BaseJob == Job_Alchemist && bioeth > 5) {
+ mes "[Keshibien]";
+ mes "I hope that you";
+ mes "can make good use";
+ mes "of what I've taught you.";
+ mes "I'm glad that I was able";
+ mes "to contribute something to";
+ mes "your learning of Alchemy.";
+ next;
+ mes "[Keshibien]";
+ mes "Now, the only person qualified";
+ mes "to teach you the Homunculus";
+ mes "Resurrection skill is Brocher.";
+ mes "He's... He's a character, but";
+ mes "he's also a great teacher.";
+ next;
+ mes "[Keshibien]";
+ mes "Now...";
+ mes "Where could he be?";
+ mes "I know he likes to drink,";
+ mes "so maybe you can find him";
+ mes "some place where they serve";
+ mes "alcohol in Lighthalzen?";
+ close;
+ }
+ if (BaseJob == Job_Alchemist && bioeth == 5) {
+ mes "[Keshibien]";
+ mes "Oh! You must be the";
+ mes "one Skrajjad told me";
+ mes "about. So you've come";
+ mes "so I can teach you the";
+ mes "Call Homunculus skill?";
+ next;
+ mes "[Keshibien]";
+ mes "First of all, it's always";
+ mes "a pleasure to meet another";
+ mes "colleague. I'm Keshibien, and";
+ mes "although I'm an expert on this";
+ mes "particular skill, overall I'm just a run of the mill Alchemist.";
+ next;
+ mes "[Keshibien]";
+ mes "Anyway, the Call Homunculus";
+ mes "skill requires knowledge of the";
+ mes "Vaporize skill and is mastered";
+ mes "at Skill Level 1. This skill allows you to summon a Homunculus.";
+ mes "Pretty simple so far, right?";
+ next;
+ mes "[Keshibien]";
+ mes "Now, you can summon a";
+ mes "vaporized Homunculus if";
+ mes "you happen to have one.";
+ mes "Otherwise, you can just";
+ mes "create one through using";
+ mes "this skill and these items...";
+ next;
+ mes "[Keshibien]";
+ mes "^FF00001 Embryo^000000,";
+ mes "^FF00001 Glass Tube^000000,";
+ mes "^FF00001 Seed of Life^000000 and";
+ mes "^FF00001 Morning Dew of Yggdrasil^000000.";
+ next;
+ mes "[Keshibien]";
+ mes "Well, that's all the";
+ mes "technical information";
+ mes "I have to share with you.";
+ mes "Always remember to treat";
+ mes "your Homunculus well. Eh,";
+ mes "once you summon one, anyway.";
+ next;
+ mes "[Keshibien]";
+ mes "But before you can do";
+ mes "that, you need to learn";
+ mes "the techniques that only";
+ mes "Kellasus can teach you.";
+ mes "For now, go to ^FF0000Broncher^000000";
+ mes "and learn from him, okay?";
+ next;
+ mes "[Keshibien]";
+ mes "Broncher happens";
+ mes "to specialize in the";
+ mes "Homunculus Resurrection";
+ mes "skill. You should be able to";
+ mes "find him somewhere in town,";
+ mes "though I'm unsure where...";
+ next;
+ set bioeth,6;
+ mes "[Keshibien]";
+ mes "Anyway, it was really";
+ mes "nice to meet you. Hopefully,";
+ mes "you'll be able to learn how";
+ mes "to fully use a Homunculus";
+ mes "someday soon. Still, you'll";
+ mes "need to convince Kellasus...";
+ close;
+ }
+ mes "[Keshibien]";
+ mes "Hello there~";
+ mes "You must be from";
+ mes "Rune-Midgarts, right?";
+ mes "It's nice to meet you.";
+ next;
+ mes "[Keshibien]";
+ mes "I hear that the";
+ mes "Alchemists from";
+ mes "over there are pretty";
+ mes "skilled. I wonder if I'll";
+ mes "ever get the chance to";
+ mes "collaborate with any of them...";
+ close;
+}
+
+lhz_in02,278,273,3 script Broncher#qsk_al 709,{
+ if (BaseJob == Job_Alchemist && bioeth > 6) {
+ mes "[Broncher]";
+ mes "You again? Didn't I already";
+ mes "teach you the Homunculus";
+ mes "Resurrection skill? Come";
+ mes "on, there's nothing else";
+ mes "I can do for you. Lemme";
+ mes "enjoy myself here...";
+ next;
+ mes "[Broncher]";
+ mes "If you didn't already,";
+ mes "go and bother Kellasus";
+ mes "and get him to teach you the";
+ mes "basic Homunculus techniques.";
+ mes "Now go away, you're sobering";
+ mes "me up! Go on, get outta here!";
+ close;
+ }
+ if (BaseJob == Job_Alchemist && bioeth == 6) {
+ mes "[Broncher]";
+ mes "^333333*Hiccup!*^000000";
+ mes "Oh man...";
+ mes "Oh man, this stuff";
+ mes "is great! Yeah. Yeah,";
+ mes "this really hits the spot.";
+ next;
+ mes "[Brocher]";
+ mes "Holy crap! Y-you're that";
+ mes "Alchemist that Skrajjad";
+ mes "told me to expect! Wha--?";
+ mes "You already visited Keshibien?";
+ mes "Crap! I thought you wouldn't";
+ mes "get here for another... Hour!";
+ next;
+ mes "[Broncher]";
+ mes "Oh, forget sobering.";
+ mes "I'll just teach you the";
+ mes "^FF0000Homunculus Resurrection^000000";
+ mes "skill. It's one of the last";
+ mes "skills you need to learn";
+ mes "for Homunculi, anyway.";
+ next;
+ mes "[Broncher]";
+ mes "Yes, you can literally";
+ mes "bring Homunculi back";
+ mes "from the dead. Oh, and you";
+ mes "should know that this skill is";
+ mes "mastered at Skill Level 5.";
+ next;
+ mes "[Broncher]";
+ mes "To bring your";
+ mes "Homunculus back from";
+ mes "the dead, you just push";
+ mes "this button, the one that's";
+ mes "labeled, ''Homunculus";
+ mes "Resurrection.'' Easy, right?";
+ next;
+ mes "[Broncher]";
+ mes "Well, lesson's over.";
+ mes "You know everything you";
+ mes "need to know about using";
+ mes "Homunculus Resurrection.";
+ mes "But you still need Kellasus";
+ mes "to teach you the fundamentals.";
+ set bioeth,7;
+ next;
+ mes "[Broncher]";
+ mes "Without those basic";
+ mes "techiques, everything";
+ mes "you've studied from us";
+ mes "will be for nothing. So...";
+ mes "Lots of luck convincing";
+ mes "Kellasus to teach you.";
+ next;
+ mes "[Broncher]";
+ mes "Now leave alone";
+ mes "and let me enjoy";
+ mes "all of this alcohol";
+ mes "in solitude, alright?";
+ close;
+ }
+ mes "[Broncher]";
+ mes "^333333*Hiccup~*^000000";
+ mes "Oh yeah, this is";
+ mes "the stuff! I call it...";
+ mes "My ''Anti-Sobriety''";
+ mes "formula! Can't think";
+ mes "of a finer thing created...";
+ close;
+}
+
+lhz_in03,106,34,3 script Koring#qsk_al 706,{
+ if (BaseJob == Job_Alchemist && bioeth == 8 || bioeth == 9) {
+ mes "[Koring]";
+ mes "My daddy is the bestest";
+ mes "Alchemist! He's sooooo";
+ mes "smart, and I never heard";
+ mes "him be wrong before!";
+ next;
+ mes "[Koring]";
+ mes "Daddy's been thinking";
+ mes "a lot lately and I don't";
+ mes "know why. Daddy gets ";
+ mes "really serious when he's ";
+ mes "worried about something.";
+ next;
+ mes "[Koring]";
+ mes "He's always trying hard";
+ mes "to make me happy and to ";
+ mes "help me when I have problems.";
+ mes "Like the time I was really sick... ^FFFFFF ^000000";
+ next;
+ mes "[Koring]";
+ mes "Daddy did his best to make";
+ mes "some medicine to help me, ";
+ mes "and he looked all over for any";
+ mes "doctor who could cure me. For";
+ mes "a while, I was really scared,";
+ mes "but my Daddy never gave up.";
+ next;
+ if (bioeth == 8) set bioeth,9;
+ mes "[Koring]";
+ mes "He might be a little";
+ mes "grumpy now, but my ";
+ mes "Daddy is still the best!";
+ mes "I hope he feels better soon.";
+ close;
+ }
+ mes "[Koring]";
+ mes "How did my Daddy get";
+ mes "so smart? I wish I could";
+ mes "learn things as fast as";
+ mes "him so that I can be an";
+ mes "Alchemist too when I grow up!";
+ close;
+}
+
+lhz_in03,109,31,5 script Beninne#qsk_al 90,{
+ if (BaseJob == Job_Alchemist && bioeth == 8 || bioeth == 9) {
+ mes "[Beninne]";
+ mes "You've met my husband,";
+ mes "Kellasus? He's either a";
+ mes "very stubborn or determined";
+ mes "man, depending on how you";
+ mes "want to look at it. Once his";
+ mes "mind's made up, he won't budge!";
+ next;
+ mes "[Beninne]";
+ mes "He's a very good husband";
+ mes "and father, but I feel like it";
+ mes "takes the entire world to";
+ mes "change his mind once he's ";
+ mes "convinced that he's right";
+ mes "about something.";
+ next;
+ mes "[Beninne]";
+ mes "Of course, if you manage";
+ mes "to prove him wrong, he will";
+ mes "do everything he can to make";
+ mes "up for it. Kellasus has been";
+ mes "like that since I first met him.";
+ next;
+ mes "[Beninne]";
+ mes "It feels so nice to";
+ mes "have someone like that";
+ mes "to be protective of you.";
+ mes "Kellasus loves his work,";
+ mes "but he loves his family even";
+ mes "more. Amazing, isn't it?";
+ close;
+ }
+ mes "[Beninne]";
+ mes "Most people think that";
+ mes "being a scientist's wife";
+ mes "would be so difficult. I must";
+ mes "be lucky that my husband is";
+ mes "such a good family man, even";
+ mes "though he may be an Alchemist.";
+ close;
+}
+
+lighthalzen,226,210,3 script Nannan#qsk_al 86,{
+ mes "[Nannan]";
+ mes "You know, I always thought^FFFFFF ^000000 that all Alchemists were bookish,";
+ mes "scholarly types, their faces always buried in books and studying. But";
+ mes "I managed to find one who doesn't fit that nerdy stereotype at all.";
+ next;
+ mes "[Nannan]";
+ mes "This guy, what's-his-face,";
+ mes "Broncher, is always wasting";
+ mes "his time drinking. I guess he^FFFFFF ^000000 discovered the secret of turning";
+ mes "water into Grade A booze. But^FFFFFF ^000000 at least he's not the stuffy type.";
+ next;
+ mes "[Nannan]";
+ mes "I don't know how much";
+ mes "help he'd be to an aspiring";
+ mes "Alchemist, but in my opinion,";
+ mes "the man is a fully fledged";
+ mes "genius! At least, compared";
+ mes "to a street guy like me...";
+ close;
+}
+
+lhz_in01,218,141,7 script Alchemist#qsk_al 98,{
+ mes "[Alchemist]";
+ mes "Out of all humans,";
+ mes "I believe Kellasus is";
+ mes "the one who has come";
+ mes "closest to discovering";
+ mes "the secrets of life. He";
+ mes "never fails to amaze me...";
+ next;
+ mes "[Alchemist]";
+ mes "I'm also impressed by the";
+ mes "fact that he doesn't let his";
+ mes "work keep him from being the";
+ mes "best father and husband that";
+ mes "he can for his family. He's";
+ mes "an example for all of us.";
+ next;
+ mes "[Alchemist]";
+ mes "Kellasus really is";
+ mes "an amazing person.";
+ mes "There isn't one Alchemist";
+ mes "that I know who doesn't look";
+ mes "up to him in the realms of";
+ mes "both science and personal life.";
+ close;
+}
+
//============================================================
// Old changelog
//============================================================