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authorDastgir <dastgirpojee@rocketmail.com>2015-12-10 15:35:54 +0530
committerHaru <haru@dotalux.com>2015-12-18 05:13:36 +0100
commit48122727289c06906d8c4e38e183bb0a16ddbb53 (patch)
treedecd7a501b337f730cb2c16285e2d10049a4026e /npc/quests/seals
parentecb934ebba6ac3fbd35d8816c1802f0d134ef4ac (diff)
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ItemID to Constant: quests/woe Folder
Diffstat (limited to 'npc/quests/seals')
-rw-r--r--npc/quests/seals/brisingamen_seal.txt4
-rw-r--r--npc/quests/seals/god_weapon_creation.txt90
-rw-r--r--npc/quests/seals/megingard_seal.txt74
-rw-r--r--npc/quests/seals/mjolnir_seal.txt54
-rw-r--r--npc/quests/seals/sleipnir_seal.txt482
5 files changed, 352 insertions, 352 deletions
diff --git a/npc/quests/seals/brisingamen_seal.txt b/npc/quests/seals/brisingamen_seal.txt
index 63e4288ab..02bddfb7b 100644
--- a/npc/quests/seals/brisingamen_seal.txt
+++ b/npc/quests/seals/brisingamen_seal.txt
@@ -859,7 +859,7 @@ prt_fild08,175,374,3 script Bard#brising 1_M_BARD,{
}
yuno_in04,47,113,1 script Studying Scholar#1 4_M_ALCHE_B,{
- if (checkweight(908,200) == 0) {
+ if (checkweight(Spawn,200) == 0) {
mes "^3355FFWait a second! Right now, you're carrying too many items with you. Please come back after putting some of your things into Kafra Storage.^000000";
close;
}
@@ -907,7 +907,7 @@ yuno_in04,47,113,1 script Studying Scholar#1 4_M_ALCHE_B,{
mes "Please...";
mes "Take this.";
god_brising = 50;
- getitem 616,1; // Old_Card_Album
+ getitem Old_Card_Album,1; // Old_Card_Album
getexp RENEWAL_EXP?60000:600000,0;
next;
mes "[Enrico Kaili]";
diff --git a/npc/quests/seals/god_weapon_creation.txt b/npc/quests/seals/god_weapon_creation.txt
index c5327b23c..a60c6a225 100644
--- a/npc/quests/seals/god_weapon_creation.txt
+++ b/npc/quests/seals/god_weapon_creation.txt
@@ -189,7 +189,7 @@ gld_dun01,28,85,0 script Grunburti#1::GodDwarf 4_M_DWARF,{
mes "[Dwarf Grunburti]";
mes "First of all, I shall confirm whether or not you have brought all the necessary materials to forge a godly item! I hate it when humans come here without any purpose!";
next;
- if ((countitem(7073) > 3) && (countitem(7077) > 3) && (countitem(7088) > 2) && (countitem(7090) > 2) && (countitem(7092) > 2) && (countitem(726) > 1) && (countitem(722) > 2) && (countitem(727) > 9) && (countitem(724) > 4) && (countitem(969) > 19) && (countitem(2603) > 0)) {
+ if ((countitem(Jewel_Of_Prayer) > 3) && (countitem(Silver_Fancy) > 3) && (countitem(Crystal_Of_Snow) > 2) && (countitem(Slilince_Wave) > 2) && (countitem(Air_Stream) > 2) && (countitem(Blue_Jewel) > 1) && (countitem(Scarlet_Jewel) > 2) && (countitem(White_Jewel) > 9) && (countitem(Cardinal_Jewel_) > 4) && (countitem(Gold) > 19) && (countitem(Necklace) > 0)) {
mes "[Dwarf Grunburti]";
mes "Hmm...";
mes "I guess you";
@@ -197,7 +197,7 @@ gld_dun01,28,85,0 script Grunburti#1::GodDwarf 4_M_DWARF,{
mes "^0000FFBrisingamen^000000!";
next;
}
- else if ((countitem(7058) > 0) && (countitem(969) > 19) && (countitem(726) > 9) && (countitem(984) > 9) && (countitem(2627) > 0)){ //Gullraifnir Gold Blue_Jewel Oridecon Belt
+ else if ((countitem(Gullraifnir) > 0) && (countitem(Gold) > 19) && (countitem(Blue_Jewel) > 9) && (countitem(Oridecon) > 9) && (countitem(Belt) > 0)){ //Gullraifnir Gold Blue_Jewel Oridecon Belt
mes "[Dwarf Grunburti]";
mes "Hmm...";
mes "I guess you";
@@ -205,7 +205,7 @@ gld_dun01,28,85,0 script Grunburti#1::GodDwarf 4_M_DWARF,{
mes "^0000FFMegingjard^000000!";
next;
}
- else if ((countitem(7076) > 2) && (countitem(7079) > 4) && (countitem(7083) > 2) && (countitem(7086) > 3) && (countitem(7087) > 2) && (countitem(969) > 19) && (countitem(985) > 9) && (countitem(2406) > 0)) {
+ else if ((countitem(Mystery_Wheel) > 2) && (countitem(Feather_Of_Angel) > 4) && (countitem(Soul_Of_Fish) > 2) && (countitem(Symbol_Of_Sun) > 3) && (countitem(Breath_Of_Soul) > 2) && (countitem(Gold) > 19) && (countitem(Elunium) > 9) && (countitem(Boots_) > 0)) {
mes "[Dwarf Grunburti]";
mes "Hmm...";
mes "I guess you";
@@ -213,7 +213,7 @@ gld_dun01,28,85,0 script Grunburti#1::GodDwarf 4_M_DWARF,{
mes "^0000FFSleipnir^000000!";
next;
}
- else if ((countitem(7074) > 1) && (countitem(7075) > 3) && (countitem(7078) > 4) && (countitem(7089) > 4) && (countitem(7091) > 4) && (countitem(984) > 19) && (countitem(985) > 4) && (countitem(969) > 39) && (countitem(1522) > 0)) {
+ else if ((countitem(Iron_Glove) > 1) && (countitem(Iron_Maiden) > 3) && (countitem(Anger_Of_Valkurye) > 4) && (countitem(Indication_Of_Tempest) > 4) && (countitem(Rough_Billows) > 4) && (countitem(Oridecon) > 19) && (countitem(Elunium) > 4) && (countitem(Gold) > 39) && (countitem(Stunner) > 0)) {
mes "[Dwarf Grunburti]";
mes "Hmm...";
mes "I guess you";
@@ -478,7 +478,7 @@ que_god01,154,112,4 script Grunburti#god 4_M_DWARF,{
next;
switch(select("Make Brisingamen.:Cancel.")) {
case 1:
- if ((countitem(7073) > 3) && (countitem(7077) > 3) && (countitem(7088) > 2) && (countitem(7090) > 2) && (countitem(7092) > 2) && (countitem(726) > 1) && (countitem(722) > 2) && (countitem(727) > 9) && (countitem(724) > 4) && (countitem(969) > 19) && (countitem(2603) > 0)){ //Jewel_Of_Prayer Silver_Fancy Crystal_Of_Snow Slilince_Wave Air_Stream Blue_Jewel Scarlet_Jewel White_Jewel Cardinal_Jewel_ Gold Necklace
+ if ((countitem(Jewel_Of_Prayer) > 3) && (countitem(Silver_Fancy) > 3) && (countitem(Crystal_Of_Snow) > 2) && (countitem(Slilince_Wave) > 2) && (countitem(Air_Stream) > 2) && (countitem(Blue_Jewel) > 1) && (countitem(Scarlet_Jewel) > 2) && (countitem(White_Jewel) > 9) && (countitem(Cardinal_Jewel_) > 4) && (countitem(Gold) > 19) && (countitem(Necklace) > 0)){ //Jewel_Of_Prayer Silver_Fancy Crystal_Of_Snow Slilince_Wave Air_Stream Blue_Jewel Scarlet_Jewel White_Jewel Cardinal_Jewel_ Gold Necklace
mes "[Dwarf Grunburti]";
mes "Never in my wildest";
mes "imaginings have I thought that I'd be crafting this masterpiece for a mere human. Give me a moment.";
@@ -499,18 +499,18 @@ que_god01,154,112,4 script Grunburti#god 4_M_DWARF,{
mes "pity for you~";
close;
}
- delitem 7073,4; //Jewel_Of_Prayer
- delitem 7077,4; //Silver_Fancy
- delitem 7088,3; //Crystal_Of_Snow
- delitem 7090,3; //Slilince_Wave
- delitem 7092,3; //Air_Stream
- delitem 726,2; //Blue_Jewel
- delitem 722,3; //Scarlet_Jewel
- delitem 727,10; //White_Jewel
- delitem 724,5; //Cardinal_Jewel_
- delitem 969,20; //Gold
- delitem 2603,1; //Necklace
- getitem 2630,1; // Brysinggamen
+ delitem Jewel_Of_Prayer,4;
+ delitem Silver_Fancy,4;
+ delitem Crystal_Of_Snow,3;
+ delitem Slilince_Wave,3;
+ delitem Air_Stream,3;
+ delitem Blue_Jewel,2;
+ delitem Scarlet_Jewel,3;
+ delitem White_Jewel,10;
+ delitem Cardinal_Jewel_,5;
+ delitem Gold,20;
+ delitem Necklace,1;
+ getitem Brysinggamen,1; // Brysinggamen
$God1 = 0;
$God2 = 0;
$God3 = 0;
@@ -557,7 +557,7 @@ que_god01,154,112,4 script Grunburti#god 4_M_DWARF,{
next;
switch(select("Make Megingjard.:Cancel.")) {
case 1:
- if ((countitem(7058) > 0) && (countitem(969) > 19) && (countitem(726) > 9) && (countitem(984) > 9) && (countitem(2627) > 0)) {
+ if ((countitem(Gullraifnir) > 0) && (countitem(Gold) > 19) && (countitem(Blue_Jewel) > 9) && (countitem(Oridecon) > 9) && (countitem(Belt) > 0)) {
mes "[Dwarf Grunburti]";
mes "Twenty years ago,";
mes "I'd never believe that";
@@ -579,12 +579,12 @@ que_god01,154,112,4 script Grunburti#god 4_M_DWARF,{
mes "pity for you~";
close;
}
- delitem 7058,1; //Gullraifnir
- delitem 969,20; //Gold
- delitem 726,10; //Blue_Jewel
- delitem 984,10; //Oridecon
- delitem 2627,1; //Belt
- getitem 2629,1; // Magingiorde
+ delitem Gullraifnir,1;
+ delitem Gold,20;
+ delitem Blue_Jewel,10;
+ delitem Oridecon,10;
+ delitem Belt,1;
+ getitem Magingiorde,1; // Magingiorde
$God1 = 0;
$God2 = 0;
$God3 = 0;
@@ -642,7 +642,7 @@ que_god01,154,112,4 script Grunburti#god 4_M_DWARF,{
next;
switch(select("Make Sleipnir.:Cancel.")) {
case 1:
- if ((countitem(7076) > 2) && (countitem(7079) > 4) && (countitem(7083) > 2) && (countitem(7086) > 3) && (countitem(7087) > 2) && (countitem(969) > 19) && (countitem(985) > 9) && (countitem(2406) > 0)) {
+ if ((countitem(Mystery_Wheel) > 2) && (countitem(Feather_Of_Angel) > 4) && (countitem(Soul_Of_Fish) > 2) && (countitem(Symbol_Of_Sun) > 3) && (countitem(Breath_Of_Soul) > 2) && (countitem(Gold) > 19) && (countitem(Elunium) > 9) && (countitem(Boots_) > 0)) {
mes "[Dwarf Grunburti]";
mes "I never believed";
mes "that the speed of";
@@ -666,15 +666,15 @@ que_god01,154,112,4 script Grunburti#god 4_M_DWARF,{
mes "pity for you~";
close;
}
- delitem 7076,3; //Mystery_Wheel
- delitem 7079,5; //Feather_Of_Angel
- delitem 7083,3; //Soul_Of_Fish
- delitem 7086,4; //Symbol_Of_Sun
- delitem 7087,3; //Breath_Of_Soul
- delitem 969,20; //Gold
- delitem 985,10; //Elunium
- delitem 2406,1; //Boots_
- getitem 2410,1; // Sleipnir
+ delitem Mystery_Wheel,3;
+ delitem Feather_Of_Angel,5;
+ delitem Soul_Of_Fish,3;
+ delitem Symbol_Of_Sun,4;
+ delitem Breath_Of_Soul,3;
+ delitem Gold,20;
+ delitem Elunium,10;
+ delitem Boots_,1;
+ getitem Sleipnir,1; // Sleipnir
$God1 = 0;
$God2 = 0;
$God3 = 0;
@@ -731,7 +731,7 @@ que_god01,154,112,4 script Grunburti#god 4_M_DWARF,{
next;
switch(select("Make Mjolnir.:Cancel.")) {
case 1:
- if ((countitem(7074) > 1) && (countitem(7075) > 3) && (countitem(7078) > 4) && (countitem(7089) > 4) && (countitem(7091) > 4) && (countitem(984) > 19) && (countitem(985) > 4) && (countitem(969) > 39) && (countitem(1522) > 0)) {
+ if ((countitem(Iron_Glove) > 1) && (countitem(Iron_Maiden) > 3) && (countitem(Anger_Of_Valkurye) > 4) && (countitem(Indication_Of_Tempest) > 4) && (countitem(Rough_Billows) > 4) && (countitem(Oridecon) > 19) && (countitem(Elunium) > 4) && (countitem(Gold) > 39) && (countitem(Stunner) > 0)) {
mes "[Dwarf Grunburti]";
mes "Do not disgrace";
mes "Thor, lord of Thunder,";
@@ -754,16 +754,16 @@ que_god01,154,112,4 script Grunburti#god 4_M_DWARF,{
mes "pity for you~";
close;
}
- delitem 7074,2; //Iron_Glove
- delitem 7075,4; //Iron_Maiden
- delitem 7078,5; //Anger_Of_Valkurye
- delitem 7089,5; //Indication_Of_Tempest
- delitem 7091,5; //Rough_Billows
- delitem 984,20; //Oridecon
- delitem 985,5; //Elunium
- delitem 969,40; //Gold
- delitem 1522,1; //Stunner
- getitem 1530,1; // Mjolnir
+ delitem Iron_Glove,2;
+ delitem Iron_Maiden,4;
+ delitem Anger_Of_Valkurye,5;
+ delitem Indication_Of_Tempest,5;
+ delitem Rough_Billows,5;
+ delitem Oridecon,20;
+ delitem Elunium,5;
+ delitem Gold,40;
+ delitem Stunner,1;
+ getitem Mjolnir,1; // Mjolnir
$God1 = 0;
$God2 = 0;
$God3 = 0;
diff --git a/npc/quests/seals/megingard_seal.txt b/npc/quests/seals/megingard_seal.txt
index 9cb7a16b5..b089f0dbf 100644
--- a/npc/quests/seals/megingard_seal.txt
+++ b/npc/quests/seals/megingard_seal.txt
@@ -39,12 +39,12 @@
//=========================================================================
prt_castle,44,151,0 script Rebarev Doug 1_M_KNIGHTMASTER,{
- if (checkweight(1301,3) == 0) {
+ if (checkweight(Axe,3) == 0) {
mes "- You are carrying too many items! -";
close;
}
cutin "god_rebeireb",2;
- if ((countitem(7080) > 3) && (countitem(7081) > 4) && (countitem(7082) > 3) && (countitem(7084) > 2) && (countitem(7085) > 2)) {
+ if ((countitem(Foot_Step_Of_Cat) > 3) && (countitem(Beard_Of_Women) > 4) && (countitem(Root_Of_Stone) > 3) && (countitem(Saliva_Of_Bird) > 2) && (countitem(Tendon_Of_Bear) > 2)) {
mes "[Rebarev Doug]";
mes "What's this?";
mes "You...! You have";
@@ -57,12 +57,12 @@ prt_castle,44,151,0 script Rebarev Doug 1_M_KNIGHTMASTER,{
mes "I'm the only human on earth";
mes "blessed with the ability to create Gleipnir. Aside from the Dwarves, I'm the only person that can make this item!";
next;
- delitem 7080,4; //Foot_Step_Of_Cat
- delitem 7081,5; //Beard_Of_Women
- delitem 7082,4; //Root_Of_Stone
- delitem 7084,3; //Saliva_Of_Bird
- delitem 7085,3; //Tendon_Of_Bear
- getitem 7058,1; // Gullraifnir
+ delitem Foot_Step_Of_Cat,4;
+ delitem Beard_Of_Women,5;
+ delitem Root_Of_Stone,4;
+ delitem Saliva_Of_Bird,3;
+ delitem Tendon_Of_Bear,3;
+ getitem Gullraifnir,1; // Gullraifnir
mes "[Rebarev Doug]";
mes "There you go!";
next;
@@ -827,7 +827,7 @@ prt_in,172,106,0 script Librarian#megin 4_M_ZONDAOYAJI,{
mes "under dim light";
mes "for so long, my eyes have";
mes "gone bad. They should get me ^0000FFa new light^000000, otherwise I'll go blind sooner or later...";
- if (god_eremes == 5 && (countitem(2203) > 0 || countitem(1041) > 0)) {
+ if (god_eremes == 5 && (countitem(Glasses) > 0 || countitem(Lantern) > 0)) {
next;
mes "[Librarian Jekan]";
mes "Hey, that's some pretty useful stuff that you've got with you. Do you mind letting me borrow it for a while? It'll help me in finding those files...";
@@ -843,15 +843,15 @@ prt_in,172,106,0 script Librarian#megin 4_M_ZONDAOYAJI,{
mes "Oh, you are so kind!";
mes "Y-you really do want";
mes "to help me, don't you?";
- if (countitem(2203) && countitem(1041)) {
- delitem 1041,countitem(1041); //Lantern
- delitem 2203,1; //Spectacles
+ if (countitem(Glasses) && countitem(Lantern)) {
+ delitem Lantern,countitem(Lantern);
+ delitem Glasses,1; //Spectacles
}
- else if (countitem(2203)) {
+ else if (countitem(Glasses)) {
delitem 2203,1;
}
- else if (countitem(1041)) {
- delitem 1041,countitem(1041);
+ else if (countitem(Lantern)) {
+ delitem 1041,countitem(Lantern);
}
god_eremes = 6;
next;
@@ -1075,7 +1075,7 @@ prt_in,172,106,0 script Librarian#megin 4_M_ZONDAOYAJI,{
close;
}
else if (god_eremes == 13) {
- if (countitem(7111) > 1 && countitem(7151) && countitem(1024) > 2 && countitem(916) > 2 && countitem(717) > 19) {
+ if (countitem(Smooth_Paper) > 1 && countitem(Oil_Paper) && countitem(Chinese_Ink) > 2 && countitem(Feather_Of_Birds) > 2 && countitem(Blue_Gemstone) > 19) {
mes "[Librarian Jekan]";
mes "Oh, you came back.";
mes "I didn't expect you to return here so quickly. Whatever's inside must be really important for you to know.";
@@ -1085,11 +1085,11 @@ prt_in,172,106,0 script Librarian#megin 4_M_ZONDAOYAJI,{
mes "give me a moment";
mes "while I make that";
mes "copy for you.";
- delitem 7111,2; //Smooth_Paper
- delitem 7151,1; //Oil_Paper
- delitem 1024,3; //Chinese_Ink
- delitem 916,3; //Feather_Of_Birds
- delitem 717,20; //Blue_Gemstone
+ delitem Smooth_Paper,2;
+ delitem Oil_Paper,1;
+ delitem Chinese_Ink,3;
+ delitem Feather_Of_Birds,3;
+ delitem Blue_Gemstone,20;
god_eremes = 14;
next;
mes "[Librarian Jekan]";
@@ -2032,35 +2032,35 @@ in_rogue,243,61,0 script Suspicious Man#megin 4_M_ALCHE_A,{
next;
mes "^3355FFYou try your best to calm him down and to tell him what you've found in the document.^000000";
next;
- if ((countitem(740) > 0) || (countitem(741) > 0) || (countitem(742) > 0) || (countitem(743) > 0) || (countitem(750) > 0) || (countitem(751) > 0) || (countitem(752) > 0) || (countitem(753) > 0) || (countitem(754) > 0) || (countitem(7206) > 0) || (countitem(7212) > 0)){
- if (countitem(740) > 0) {
+ if ((countitem(Stuffed_Doll) > 0) || (countitem(Poring_Doll) > 0) || (countitem(Chonchon_Doll) > 0) || (countitem(Spore_Doll) > 0) || (countitem(Baphomet_Doll) > 0) || (countitem(Osiris_Doll) > 0) || (countitem(Grasshopper_Doll) > 0) || (countitem(Monkey_Doll) > 0) || (countitem(Raccoondog_Doll) > 0) || (countitem(Black_Kitty_Doll) > 0) || (countitem(Hanging_Doll) > 0)){
+ if (countitem(Stuffed_Doll) > 0) {
.@toy$ = "Puppet";
}
- else if (countitem(741) > 0) {
+ else if (countitem(Poring_Doll) > 0) {
.@toy$ = "Poring Doll";
}
- else if (countitem(742) > 0) {
+ else if (countitem(Chonchon_Doll) > 0) {
.@toy$ = "Chonchon Doll";
}
- else if (countitem(743) > 0) {
+ else if (countitem(Spore_Doll) > 0) {
.@toy$ = "Spore Doll";
}
- else if (countitem(744) > 0) {
+ else if (countitem(Bunch_Of_Flowers) > 0) {
.@toy$ = "Baphomet Doll";
}
- else if (countitem(751) > 0) {
+ else if (countitem(Osiris_Doll) > 0) {
.@toy$ = "Osiris Doll";
}
- else if (countitem(752) > 0) {
+ else if (countitem(Grasshopper_Doll) > 0) {
.@toy$ = "Rocker Doll";
}
- else if (countitem(753) > 0) {
+ else if (countitem(Monkey_Doll) > 0) {
.@toy$ = "Yoyo Doll";
}
- else if (countitem(754) > 0) {
+ else if (countitem(Raccoondog_Doll) > 0) {
.@toy$ = "Racoon Doll";
}
- else if (countitem(7206) > 0) {
+ else if (countitem(Black_Kitty_Doll) > 0) {
.@toy$ = "Black Cat Doll";
}
else {
@@ -2471,7 +2471,7 @@ alberta,196,146,0 script Crusader#megin2 4_M_CRU,{
}
aldebaran,66,213,0 script Lady#megin 1_F_04,{
- if (checkweight(1301,3) == 0) {
+ if (checkweight(Axe,3) == 0) {
mes "- You are carrying too many items!";
close;
}
@@ -2522,7 +2522,7 @@ aldebaran,66,213,0 script Lady#megin 1_F_04,{
next;
switch(select("About her past.:Why be a Kafra Lady?:About memories she can remember.")) {
case 1:
- if (countitem(7015) > 0) {
+ if (countitem(Bookclip_In_Memory) > 0) {
mes "^3355FFThe scent of your";
mes "Memory Bookmark";
mes "seems to bring clarity";
@@ -2594,7 +2594,7 @@ aldebaran,66,213,0 script Lady#megin 1_F_04,{
mes "I want to become a Kafra Lady.";
close;
case 3:
- if (countitem(511) > 0 && god_megin_3 > 1) {
+ if (countitem(Green_Herb) > 0 && god_megin_3 > 1) {
mes "^3355FFEmma Searth clutches her head and winces as she suffers from another migraine.^000000";
next;
mes "^3355FFRemembering that a Green Herb was able to relieve Jack O, you gave a Green Herb to Emma. She takes it, and looks a little more relaxed.^000000";
@@ -2667,7 +2667,7 @@ aldebaran,66,213,0 script Lady#megin 1_F_04,{
mes "[Emma Searth]";
mes "I really appreciate you coming here to talk to me about the old days. I, I want you to have this.";
god_eremes = 28;
- getitem 603,1; // Old_Blue_Box
+ getitem Old_Blue_Box,1; // Old_Blue_Box
if (RENEWAL_EXP) {
if (BaseLevel < 56) getexp 2700,0;
else if ((BaseLevel > 55) && (BaseLevel < 61)) getexp 3000,0;
@@ -2867,7 +2867,7 @@ cmd_in02,190,94,3 script Man#megin 4_M_ROGUE,{
close;
}
else if (god_megin_6 > 0 && god_megin_6 < 15) {
- if (countitem(970) > 0) {
+ if (countitem(Alchol) > 0) {
mes "[Royal Myst]";
mes "Speaking of which,";
mes "I haven't had a drink";
diff --git a/npc/quests/seals/mjolnir_seal.txt b/npc/quests/seals/mjolnir_seal.txt
index 155bbdd32..f52f16050 100644
--- a/npc/quests/seals/mjolnir_seal.txt
+++ b/npc/quests/seals/mjolnir_seal.txt
@@ -39,7 +39,7 @@
//=========================================================================
prontera,124,297,3 script Tialfi 4_M_KID1,{
- if (checkweight(1301,3) == 0) {
+ if (checkweight(Axe,3) == 0) {
mes "- You are carrying too many items! -";
close;
}
@@ -62,7 +62,7 @@ prontera,124,297,3 script Tialfi 4_M_KID1,{
}
else if (god_mjo_1 == 2 && god_mjo_2 == 2 && god_mjo_3 == 2 && god_mjo_4 == 2) {
if (god_mjo_0 == 10) {
- if ((countitem(756) > 49) && (countitem(757) > 49)) {
+ if ((countitem(Oridecon_Stone) > 49) && (countitem(Elunium_Stone) > 49)) {
.@gift = 0;
if (BaseJob == Job_Knight) {
.@gift = 1;
@@ -142,47 +142,47 @@ prontera,124,297,3 script Tialfi 4_M_KID1,{
mes "It must be around--Ah!";
mes "Here we are~";
next;
- delitem 756,50; //Oridecon_Stone
- delitem 757,50; //Elunium_Stone
+ delitem Oridecon_Stone,50;
+ delitem Elunium_Stone,50;
god_mjo_0 = 11;
if (.@gift == 1) {
- getitem 1471,1; // Hell_Fire
+ getitem Hell_Fire,1; // Hell_Fire
}
else if (.@gift == 2) {
- getitem 1526,1; // Slash
+ getitem Slash,1; // Slash
}
else if (.@gift == 3) {
- getitem 1231,1; // Bazerald
+ getitem Bazerald,1; // Bazerald
}
else if (.@gift == 4) {
- getitem 1367,1; // Slaughter
+ getitem Slaughter,1; // Slaughter
}
else if (.@gift == 5) {
- getitem 1722,1; // Balistar
+ getitem Balistar,1; // Balistar
}
else if (.@gift == 6) {
- getitem 1230,1; // House_Auger
+ getitem House_Auger,1; // House_Auger
}
else if (.@gift == 7) {
- getitem 1141,1; // Immaterial_Sword
+ getitem Immaterial_Sword,1; // Immaterial_Sword
}
else if (.@gift == 8) {
- getitem 1813,1; // Kaiser_Knuckle
+ getitem Kaiser_Knuckle,1; // Kaiser_Knuckle
}
else if (.@gift == 9) {
- getitem 1557,1; // Book_Of_The_Apocalypse
+ getitem Book_Of_The_Apocalypse,1; // Book_Of_The_Apocalypse
}
else if (.@gift == 10) {
- getitem 1235,1; // Azoth
+ getitem Azoth,1; // Azoth
}
else if (.@gift == 11) {
- getitem 1227,1; // Weeder_Knife
+ getitem Weeder_Knife,1; // Weeder_Knife
}
else if (.@gift == 12) {
- getitem 1913,1; // Electronic_Guitar
+ getitem Electronic_Guitar,1; // Electronic_Guitar
}
else if (.@gift == 13) {
- getitem 1963,1; // Rapture_Rose
+ getitem Rapture_Rose,1; // Rapture_Rose
}
else {
mes "Unknown error occurred.";
@@ -508,7 +508,7 @@ mjolnir_11,149,247,5 script Dwarf Blacksmith#east 4_M_DWARF,{
mes "...";
close;
case 2:
- if (countitem(1005) > 0) { //Hammer_Of_Blacksmith
+ if (countitem(Hammer_Of_Blacksmith) > 0) { //Hammer_Of_Blacksmith
mes "[Austri]";
mes "Ah, I see that the entire human race is not worthy of scorn. Unlike many of your kind, I see that you respect your elders.";
next;
@@ -764,7 +764,7 @@ mjolnir_11,149,247,5 script Dwarf Blacksmith#east 4_M_DWARF,{
mes "...";
close;
case 2:
- if (countitem(1005) > 0) {
+ if (countitem(Hammer_Of_Blacksmith) > 0) {
mes "[Austri]";
mes "Ah, I see that the entire human race is not worthy of scorn. Unlike many of your kind, I see that you respect your elders.";
next;
@@ -2041,8 +2041,8 @@ mjolnir_01,35,136,7 script Dwarf Blacksmith#west 4_M_DWARF,{
close;
}
- if (countitem(984) > 0) {
- delitem 984,1; //Oridecon
+ if (countitem(Oridecon) > 0) {
+ delitem Oridecon,1;
}
else {
mes "[Vestri]";
@@ -2251,8 +2251,8 @@ mjolnir_01,35,136,7 script Dwarf Blacksmith#west 4_M_DWARF,{
mes "to work!";
close;
}
- if (countitem(984) > 0) {
- delitem 984,1; //Oridecon
+ if (countitem(Oridecon) > 0) {
+ delitem Oridecon,1;
}
else {
mes "[Vestri]";
@@ -2433,8 +2433,8 @@ mjolnir_12,18,18,7 script Dwarf Blacksmith#north 4_M_DWARF,{
}
}
else if (god_mjo_4 == 1) {
- if (countitem(501) > 0) {
- delitem 501,1; //Red_Potion
+ if (countitem(Red_Potion) > 0) {
+ delitem Red_Potion,1;
mes "[Nordri]";
mes "Ah, you've brought";
mes "me a Red Potion, just";
@@ -2622,9 +2622,9 @@ mjolnir_12,18,18,7 script Dwarf Blacksmith#north 4_M_DWARF,{
}
}
else if (god_mjo_1 == 1) {
- if (countitem(501) > 0) {
+ if (countitem(Red_Potion) > 0) {
- delitem 501,1; //Red_Potion
+ delitem Red_Potion,1;
mes "[Nordri]";
mes "Ah, you've brought";
mes "me a Red Potion...?";
diff --git a/npc/quests/seals/sleipnir_seal.txt b/npc/quests/seals/sleipnir_seal.txt
index 0684cc38b..533ae88df 100644
--- a/npc/quests/seals/sleipnir_seal.txt
+++ b/npc/quests/seals/sleipnir_seal.txt
@@ -80,7 +80,7 @@ yuno,164,200,4 script Noyee#G 4W_F_01,{
}
que_god01,98,98,4 script Manager#G 1_F_04,{
- if (checkweight(908,500) == 0) {
+ if (checkweight(Spawn,500) == 0) {
mes "^3355FFWait a second! Right now, you're carrying too many items with you. Please come back after putting some of your things into Kafra Storage.^000000";
close;
}
@@ -230,224 +230,224 @@ que_god01,98,98,4 script Manager#G 1_F_04,{
.@god_treasure1 = rand(1,1000);
if (RENEWAL) {
if (.@god_treasure < 101) {
- if (.@god_treasure1 < 210) getitem 2102,1; //Guard_
- else if (.@god_treasure1 < 420) getitem 2104,1; //Buckler_
- else if (.@god_treasure1 < 630) getitem 2106,1; //Shield_
- else if (.@god_treasure1 < 840) getitem 2108,1; //Mirror_Shield_
- else getitem 2109,1; //Memorize_Book
+ if (.@god_treasure1 < 210) getitem Guard_,1;
+ else if (.@god_treasure1 < 420) getitem Buckler_,1;
+ else if (.@god_treasure1 < 630) getitem Shield_,1;
+ else if (.@god_treasure1 < 840) getitem Mirror_Shield_,1;
+ else getitem Memorize_Book,1;
}
else if (.@god_treasure < 201) {
- if (.@god_treasure1 < 48) getitem 2207,1; //Fancy_Flower
- else if (.@god_treasure1 < 96) getitem 2210,1; //Hair_Band
- else if (.@god_treasure1 < 150) getitem 2213,1; //Cat_Hairband
- else if (.@god_treasure1 < 190) getitem 2215,1; //Flower_Hairband
- else if (.@god_treasure1 < 238) getitem 2217,1; //Biretta_
- else if (.@god_treasure1 < 290) getitem 2223,1; //Turban_
- else if (.@god_treasure1 < 340) getitem 2227,1; //Cap_
- else if (.@god_treasure1 < 348) getitem 2229,1; //Helm_
- else if (.@god_treasure1 < 400) getitem 2231,1; //Gemmed_Sallet_
- else if (.@god_treasure1 < 448) getitem 2233,1; //Circlet_
- else if (.@god_treasure1 < 496) getitem 2236,1; //Santa's_Hat
- else if (.@god_treasure1 < 544) getitem 2244,1; //Big_Sis'_Ribbon
- else if (.@god_treasure1 < 592) getitem 2245,1; //Sweet_Gents
- else if (.@god_treasure1 < 640) getitem 2247,1; //Oldman's_Romance
- else if (.@god_treasure1 < 688) getitem 2248,1; //Western_Grace
- else if (.@god_treasure1 < 736) getitem 2250,1; //Fillet
- else if (.@god_treasure1 < 784) getitem 2251,1; //Holy_Bonnet
- else if (.@god_treasure1 < 832) getitem 2252,1; //Star_Sparkling
- else if (.@god_treasure1 < 880) getitem 2253,1; //Sunflower
- else if (.@god_treasure1 < 940) getitem 2257,1; //Snowy_Horn
- else getitem 2259,1; //Mini_Propeller
+ if (.@god_treasure1 < 48) getitem Fancy_Flower,1;
+ else if (.@god_treasure1 < 96) getitem Hair_Band,1;
+ else if (.@god_treasure1 < 150) getitem Cat_Hairband,1;
+ else if (.@god_treasure1 < 190) getitem Flower_Hairband,1;
+ else if (.@god_treasure1 < 238) getitem Biretta_,1;
+ else if (.@god_treasure1 < 290) getitem Turban_,1;
+ else if (.@god_treasure1 < 340) getitem Cap_,1;
+ else if (.@god_treasure1 < 348) getitem Helm_,1;
+ else if (.@god_treasure1 < 400) getitem Gemmed_Sallet_,1;
+ else if (.@god_treasure1 < 448) getitem Circlet_,1;
+ else if (.@god_treasure1 < 496) getitem Santa's_Hat,1;
+ else if (.@god_treasure1 < 544) getitem Big_Sis'_Ribbon,1;
+ else if (.@god_treasure1 < 592) getitem Sweet_Gents,1;
+ else if (.@god_treasure1 < 640) getitem Oldman's_Romance,1;
+ else if (.@god_treasure1 < 688) getitem Western_Grace,1;
+ else if (.@god_treasure1 < 736) getitem Fillet,1;
+ else if (.@god_treasure1 < 784) getitem Holy_Bonnet,1;
+ else if (.@god_treasure1 < 832) getitem Star_Sparkling,1;
+ else if (.@god_treasure1 < 880) getitem Sunflower,1;
+ else if (.@god_treasure1 < 940) getitem Snowy_Horn,1;
+ else getitem Mini_Propeller,1;
}
else if (.@god_treasure < 301) {
- if (.@god_treasure1 < 160) getitem 2267,1; //Cigar
- else if (.@god_treasure1 < 320) getitem 2262,1; //Pierrot_Nose
- else if (.@god_treasure1 < 480) getitem 2263,1; //Gangster_Patch
- else if (.@god_treasure1 < 540) getitem 2265,1; //Ganster_Mask
- else if (.@god_treasure1 < 700) getitem 2266,1; //Iron_Cane
- else if (.@god_treasure1 < 800) getitem 2260,1; //Mini_Glasses
- else if (.@god_treasure1 < 900) getitem 2269,1; //Centimental_Flower
- else getitem 2270,1; //Centimental_Leaf
+ if (.@god_treasure1 < 160) getitem Cigar,1;
+ else if (.@god_treasure1 < 320) getitem Pierrot_Nose,1;
+ else if (.@god_treasure1 < 480) getitem Gangster_Patch,1;
+ else if (.@god_treasure1 < 540) getitem Ganster_Mask,1;
+ else if (.@god_treasure1 < 700) getitem Iron_Cane,1;
+ else if (.@god_treasure1 < 800) getitem Mini_Glasses,1;
+ else if (.@god_treasure1 < 900) getitem Centimental_Flower,1;
+ else getitem Centimental_Leaf,1;
}
else if (.@god_treasure < 401) {
- if (.@god_treasure1 < 70) getitem 2298,1; //Green_Feeler
- else if (.@god_treasure1 < 140) getitem 2275,1; //Red_Bandana
- else if (.@god_treasure1 < 210) getitem 2276,1; //Eagle_Eyes
- else if (.@god_treasure1 < 280) getitem 2277,1; //Nurse_Cap
- else if (.@god_treasure1 < 350) getitem 2279,1; //Bomb_Wick
- else if (.@god_treasure1 < 420) getitem 2282,1; //Spirit_Chain
- else if (.@god_treasure1 < 490) getitem 2299,1; //Viking_Helm
- else if (.@god_treasure1 < 560) getitem 2287,1; //Pirate_Bandana
- else if (.@god_treasure1 < 630) getitem 2289,1; //Poo_Poo_Hat
- else if (.@god_treasure1 < 700) getitem 2290,1; //Funeral_Costume
- else if (.@god_treasure1 < 770) getitem 2291,1; //Masquerade
- else if (.@god_treasure1 < 840) getitem 2294,1; //Star_Dust
- else if (.@god_treasure1 < 900) getitem 2295,1; //Blinker
- else if (.@god_treasure1 < 950) getitem 2271,1; //Jack_A_Dandy
- else getitem 2285,1; //Apple_Of_Archer
+ if (.@god_treasure1 < 70) getitem Green_Feeler,1;
+ else if (.@god_treasure1 < 140) getitem Red_Bandana,1;
+ else if (.@god_treasure1 < 210) getitem Eagle_Eyes,1;
+ else if (.@god_treasure1 < 280) getitem Nurse_Cap,1;
+ else if (.@god_treasure1 < 350) getitem Bomb_Wick,1;
+ else if (.@god_treasure1 < 420) getitem Spirit_Chain,1;
+ else if (.@god_treasure1 < 490) getitem Viking_Helm,1;
+ else if (.@god_treasure1 < 560) getitem Pirate_Bandana,1;
+ else if (.@god_treasure1 < 630) getitem Poo_Poo_Hat,1;
+ else if (.@god_treasure1 < 700) getitem Funeral_Costume,1;
+ else if (.@god_treasure1 < 770) getitem Masquerade,1;
+ else if (.@god_treasure1 < 840) getitem Star_Dust,1;
+ else if (.@god_treasure1 < 900) getitem Blinker,1;
+ else if (.@god_treasure1 < 950) getitem Jack_A_Dandy,1;
+ else getitem Apple_Of_Archer,1;
}
else if (.@god_treasure < 501) {
- if (.@god_treasure1 < 80) getitem 2306,1; //Adventurere's_Suit_
- else if (.@god_treasure1 < 160) getitem 2308,1; //Mantle_
- else if (.@god_treasure1 < 240) getitem 2310,1; //Coat_
- else if (.@god_treasure1 < 320) getitem 2311,1; //Mink_Coat
- else if (.@god_treasure1 < 400) getitem 2313,1; //Padded_Armor_
- else if (.@god_treasure1 < 480) getitem 2315,1; //Chain_Mail_
- else if (.@god_treasure1 < 560) getitem 2329,1; //Wooden_Mail_
- else if (.@god_treasure1 < 630) getitem 2320,1; //Formal_Suit
- else if (.@god_treasure1 < 700) getitem 2322,1; //Silk_Robe_
- else if (.@god_treasure1 < 760) getitem 2324,1; //Scapulare_
- else if (.@god_treasure1 < 810) getitem 2326,1; //Saint_Robe_
- else if (.@god_treasure1 < 850) getitem 2342,1; //Full_Plate_Armor_
- else if (.@god_treasure1 < 900) getitem 2331,1; //Tights_
- else if (.@god_treasure1 < 950) getitem 2333,1; //Silver_Robe_
- else getitem 2336,1; //Thief_Clothes_
+ if (.@god_treasure1 < 80) getitem Adventurere's_Suit_,1;
+ else if (.@god_treasure1 < 160) getitem Mantle_,1;
+ else if (.@god_treasure1 < 240) getitem Coat_,1;
+ else if (.@god_treasure1 < 320) getitem Mink_Coat,1;
+ else if (.@god_treasure1 < 400) getitem Padded_Armor_,1;
+ else if (.@god_treasure1 < 480) getitem Chain_Mail_,1;
+ else if (.@god_treasure1 < 560) getitem Wooden_Mail_,1;
+ else if (.@god_treasure1 < 630) getitem Formal_Suit,1;
+ else if (.@god_treasure1 < 700) getitem Silk_Robe_,1;
+ else if (.@god_treasure1 < 760) getitem Scapulare_,1;
+ else if (.@god_treasure1 < 810) getitem Saint_Robe_,1;
+ else if (.@god_treasure1 < 850) getitem Full_Plate_Armor_,1;
+ else if (.@god_treasure1 < 900) getitem Tights_,1;
+ else if (.@god_treasure1 < 950) getitem Silver_Robe_,1;
+ else getitem Thief_Clothes_,1;
}
else if (.@god_treasure < 601) {
- if (.@god_treasure1 < 200) getitem 2402,1; //Sandals_
- else if (.@god_treasure1 < 400) getitem 2404,1; //Shoes_
- else if (.@god_treasure1 < 600) getitem 2406,1; //Boots_
- else if (.@god_treasure1 < 800) getitem 2407,1; //Chrystal_Pumps
- else getitem 2409,1; //Spiky_Heel
+ if (.@god_treasure1 < 200) getitem Sandals_,1;
+ else if (.@god_treasure1 < 400) getitem Shoes_,1;
+ else if (.@god_treasure1 < 600) getitem Boots_,1;
+ else if (.@god_treasure1 < 800) getitem Chrystal_Pumps,1;
+ else getitem Spiky_Heel,1;
}
else if (.@god_treasure < 701) {
- if (.@god_treasure1 < 300) getitem 2502,1; //Hood_
- else if (.@god_treasure1 < 550) getitem 2504,1; //Muffler_
- else if (.@god_treasure1 < 750) getitem 2506,1; //Manteau_
- else getitem 2508,1; //Ragamuffin_Cape
+ if (.@god_treasure1 < 300) getitem Hood_,1;
+ else if (.@god_treasure1 < 550) getitem Muffler_,1;
+ else if (.@god_treasure1 < 750) getitem Manteau_,1;
+ else getitem Ragamuffin_Cape,1;
}
else if (.@god_treasure < 801) {
- if (.@god_treasure1 < 110) getitem 2601,1; //Ring
- else if (.@god_treasure1 < 220) getitem 2602,1; //Earring
- else if (.@god_treasure1 < 330) getitem 2603,1; //Necklace
- else if (.@god_treasure1 < 440) getitem 2604,1; //Glove
- else if (.@god_treasure1 < 550) getitem 2605,1; //Brooch
- else if (.@god_treasure1 < 660) getitem 2607,1; //Clip
- else if (.@god_treasure1 < 770) getitem 2608,1; //Rosary
- else if (.@god_treasure1 < 880) getitem 2617,1; //Mitten_Of_Presbyter
- else getitem 2618,1; //Matyr's_Flea_Guard
+ if (.@god_treasure1 < 110) getitem Ring,1;
+ else if (.@god_treasure1 < 220) getitem Earring,1;
+ else if (.@god_treasure1 < 330) getitem Necklace,1;
+ else if (.@god_treasure1 < 440) getitem Glove,1;
+ else if (.@god_treasure1 < 550) getitem Brooch,1;
+ else if (.@god_treasure1 < 660) getitem Clip,1;
+ else if (.@god_treasure1 < 770) getitem Rosary,1;
+ else if (.@god_treasure1 < 880) getitem Mitten_Of_Presbyter,1;
+ else getitem Matyr's_Flea_Guard,1;
}
else {
- if (.@god_treasure1 < 150) getitem 2288,1; //Mr_Scream
- else if (.@god_treasure1 < 260) getitem 2297,1; //Goblini_Mask
- else if (.@god_treasure1 < 370) getitem 5087,1; //Goblin_Mask_01
- else if (.@god_treasure1 < 480) getitem 5088,1; //Goblin_Mask_02
- else if (.@god_treasure1 < 590) getitem 5089,1; //Goblin_Mask_03
- else if (.@god_treasure1 < 700) getitem 5090,1; //Goblin_Mask_04
- else if (.@god_treasure1 < 810) getitem 5046,1; //Bongun_Hat
- else if (.@god_treasure1 < 920) getitem 2264,1; //Munak_Turban
- else getitem 2225,1; //Goggle_
+ if (.@god_treasure1 < 150) getitem Mr_Scream,1;
+ else if (.@god_treasure1 < 260) getitem Goblini_Mask,1;
+ else if (.@god_treasure1 < 370) getitem Goblin_Mask_01,1;
+ else if (.@god_treasure1 < 480) getitem Goblin_Mask_02,1;
+ else if (.@god_treasure1 < 590) getitem Goblin_Mask_03,1;
+ else if (.@god_treasure1 < 700) getitem Goblin_Mask_04,1;
+ else if (.@god_treasure1 < 810) getitem Bongun_Hat,1;
+ else if (.@god_treasure1 < 920) getitem Munak_Turban,1;
+ else getitem Goggle_,1;
}
} else {
if (.@god_treasure < 101) {
- if (.@god_treasure1 < 210) getitem 2102,1; //Guard_
- else if (.@god_treasure1 < 420) getitem 2104,1; //Buckler_
- else if (.@god_treasure1 < 630) getitem 2106,1; //Shield_
- else if (.@god_treasure1 < 840) getitem 2108,1; //Mirror_Shield_
- else getitem 2109,1; //Memorize_Book
+ if (.@god_treasure1 < 210) getitem Guard_,1;
+ else if (.@god_treasure1 < 420) getitem Buckler_,1;
+ else if (.@god_treasure1 < 630) getitem Shield_,1;
+ else if (.@god_treasure1 < 840) getitem Mirror_Shield_,1;
+ else getitem Memorize_Book,1;
}
else if (.@god_treasure < 201) {
- if (.@god_treasure1 < 48) getitem 2254,1; //Angelic_Chain
- else if (.@god_treasure1 < 96) getitem 2210,1; //Hair_Band
- else if (.@god_treasure1 < 150) getitem 2213,1; //Cat_Hairband
- else if (.@god_treasure1 < 190) getitem 2255,1; //Satanic_Chain
- else if (.@god_treasure1 < 238) getitem 2217,1; //Biretta_
- else if (.@god_treasure1 < 290) getitem 2223,1; //Turban_
- else if (.@god_treasure1 < 340) getitem 2227,1; //Cap_
- else if (.@god_treasure1 < 348) getitem 2229,1; //Helm_
- else if (.@god_treasure1 < 400) getitem 2231,1; //Gemmed_Sallet_
- else if (.@god_treasure1 < 448) getitem 2233,1; //Circlet_
- else if (.@god_treasure1 < 496) getitem 5053,1; //Spinx_Helm
- else if (.@god_treasure1 < 544) getitem 5019,1; //Corsair
- else if (.@god_treasure1 < 592) getitem 2245,1; //Sweet_Gents
- else if (.@god_treasure1 < 640) getitem 2247,1; //Oldman's_Romance
- else if (.@god_treasure1 < 688) getitem 2248,1; //Western_Grace
- else if (.@god_treasure1 < 736) getitem 5166,1; //Spinx_Helm_
- else if (.@god_treasure1 < 784) getitem 5158,1; //Holy_Bonnet_
- else if (.@god_treasure1 < 832) getitem 2249,1; //Coronet
- else if (.@god_treasure1 < 880) getitem 5157,1; //Viking_Helm_
- else if (.@god_treasure1 < 940) getitem 2285,1; //Apple_Of_Archer
- else getitem 5093,1; //Blue_Coif_
+ if (.@god_treasure1 < 48) getitem Angelic_Chain,1;
+ else if (.@god_treasure1 < 96) getitem Hair_Band,1;
+ else if (.@god_treasure1 < 150) getitem Cat_Hairband,1;
+ else if (.@god_treasure1 < 190) getitem Satanic_Chain,1;
+ else if (.@god_treasure1 < 238) getitem Biretta_,1;
+ else if (.@god_treasure1 < 290) getitem Turban_,1;
+ else if (.@god_treasure1 < 340) getitem Cap_,1;
+ else if (.@god_treasure1 < 348) getitem Helm_,1;
+ else if (.@god_treasure1 < 400) getitem Gemmed_Sallet_,1;
+ else if (.@god_treasure1 < 448) getitem Circlet_,1;
+ else if (.@god_treasure1 < 496) getitem Spinx_Helm,1;
+ else if (.@god_treasure1 < 544) getitem Corsair,1;
+ else if (.@god_treasure1 < 592) getitem Sweet_Gents,1;
+ else if (.@god_treasure1 < 640) getitem Oldman's_Romance,1;
+ else if (.@god_treasure1 < 688) getitem Western_Grace,1;
+ else if (.@god_treasure1 < 736) getitem Spinx_Helm_,1;
+ else if (.@god_treasure1 < 784) getitem Holy_Bonnet_,1;
+ else if (.@god_treasure1 < 832) getitem Coronet,1;
+ else if (.@god_treasure1 < 880) getitem Viking_Helm_,1;
+ else if (.@god_treasure1 < 940) getitem Apple_Of_Archer,1;
+ else getitem Blue_Coif_,1;
}
else if (.@god_treasure < 301) {
- if (.@god_treasure1 < 160) getitem 5014,1; //Fin_Helm
- else if (.@god_treasure1 < 320) getitem 5005,1; //Gas_Mask
- else if (.@god_treasure1 < 480) getitem 5054,1; //Assasin_Mask
- else if (.@god_treasure1 < 540) getitem 2265,1; //Ganster_Mask
- else if (.@god_treasure1 < 700) getitem 2266,1; //Iron_Cane
- else if (.@god_treasure1 < 800) getitem 2260,1; //Mini_Glasses
- else if (.@god_treasure1 < 900) getitem 5113,1; //Angry_Mouth
+ if (.@god_treasure1 < 160) getitem Fin_Helm,1;
+ else if (.@god_treasure1 < 320) getitem Gas_Mask,1;
+ else if (.@god_treasure1 < 480) getitem Assasin_Mask,1;
+ else if (.@god_treasure1 < 540) getitem Ganster_Mask,1;
+ else if (.@god_treasure1 < 700) getitem Iron_Cane,1;
+ else if (.@god_treasure1 < 800) getitem Mini_Glasses,1;
+ else if (.@god_treasure1 < 900) getitem Angry_Mouth,1;
else {
// Pirate Dagger is iRO only, and requires extra files in client.
//getitem 5305,1 //Pirate_Dagger
- getitem 2270,1; //Centimental_Leaf
+ getitem Centimental_Leaf,1;
}
}
else if (.@god_treasure < 401) {
- if (.@god_treasure1 < 70) getitem 2286,1; //Elven_Ears
- else if (.@god_treasure1 < 140) getitem 5002,1; //Gemmed_Crown
- else if (.@god_treasure1 < 210) getitem 5147,1; //Baseball_Cap
- else if (.@god_treasure1 < 280) getitem 2217,1; //Biretta_
- else if (.@god_treasure1 < 350) getitem 5120,1; //Fedora_
- else if (.@god_treasure1 < 420) getitem 2261,1; //Prontera_Army_Cap
- else if (.@god_treasure1 < 490) getitem 5162,1; //Bone_Helm_
- else if (.@god_treasure1 < 560) getitem 5030,1; //Panda_Cap
- else if (.@god_treasure1 < 630) getitem 5109,1; //Red_Bonnet
- else if (.@god_treasure1 < 700) getitem 5084,1; //Lazy_Raccoon
- else if (.@god_treasure1 < 770) getitem 5168,1; //Bongun_Hat_
- else if (.@god_treasure1 < 840) getitem 2214,1; //Bunny_Band
- else if (.@god_treasure1 < 900) getitem 2295,1; //Blinker
- else if (.@god_treasure1 < 950) getitem 5167,1; //Munak_Turban_
- else getitem 5018,1; //Feather_Bonnet
+ if (.@god_treasure1 < 70) getitem Elven_Ears,1;
+ else if (.@god_treasure1 < 140) getitem Gemmed_Crown,1;
+ else if (.@god_treasure1 < 210) getitem Baseball_Cap,1;
+ else if (.@god_treasure1 < 280) getitem Biretta_,1;
+ else if (.@god_treasure1 < 350) getitem Fedora_,1;
+ else if (.@god_treasure1 < 420) getitem Prontera_Army_Cap,1;
+ else if (.@god_treasure1 < 490) getitem Bone_Helm_,1;
+ else if (.@god_treasure1 < 560) getitem Panda_Cap,1;
+ else if (.@god_treasure1 < 630) getitem Red_Bonnet,1;
+ else if (.@god_treasure1 < 700) getitem Lazy_Raccoon,1;
+ else if (.@god_treasure1 < 770) getitem Bongun_Hat_,1;
+ else if (.@god_treasure1 < 840) getitem Bunny_Band,1;
+ else if (.@god_treasure1 < 900) getitem Blinker,1;
+ else if (.@god_treasure1 < 950) getitem Munak_Turban_,1;
+ else getitem Feather_Bonnet,1;
} else if (.@god_treasure < 501) {
- if (.@god_treasure1 < 85) getitem 2310,1; //Coat_
- else if (.@god_treasure1 < 170) getitem 2311,1; //Mink_Coat
- else if (.@god_treasure1 < 255) getitem 2313,1; //Padded_Armor_
- else if (.@god_treasure1 < 340) getitem 2317,1; //Plate_Armor_
- else if (.@god_treasure1 < 425) getitem 2319,1; //Glittering_Clothes
- else if (.@god_treasure1 < 510) getitem 2320,1; //Formal_Suit
- else if (.@god_treasure1 < 595) getitem 2322,1; //Silk_Robe_
- else if (.@god_treasure1 < 680) getitem 2359,1; //Ninja_Suit_
- else if (.@god_treasure1 < 765) getitem 2326,1; //Saint_Robe_
- else if (.@god_treasure1 < 850) getitem 2342,1; //Full_Plate_Armor_
- else if (.@god_treasure1 < 935) getitem 2331,1; //Tights_
- else getitem 2336,1; //Thief_Clothes_
+ if (.@god_treasure1 < 85) getitem Coat_,1;
+ else if (.@god_treasure1 < 170) getitem Mink_Coat,1;
+ else if (.@god_treasure1 < 255) getitem Padded_Armor_,1;
+ else if (.@god_treasure1 < 340) getitem Plate_Armor_,1;
+ else if (.@god_treasure1 < 425) getitem Glittering_Clothes,1;
+ else if (.@god_treasure1 < 510) getitem Formal_Suit,1;
+ else if (.@god_treasure1 < 595) getitem Silk_Robe_,1;
+ else if (.@god_treasure1 < 680) getitem Ninja_Suit_,1;
+ else if (.@god_treasure1 < 765) getitem Saint_Robe_,1;
+ else if (.@god_treasure1 < 850) getitem Full_Plate_Armor_,1;
+ else if (.@god_treasure1 < 935) getitem Tights_,1;
+ else getitem Thief_Clothes_,1;
}
else if (.@god_treasure < 601) {
- if (.@god_treasure1 < 200) getitem 2422,1; //High_Fashion_Sandals
- else if (.@god_treasure1 < 400) getitem 2404,1; //Shoes_
- else if (.@god_treasure1 < 600) getitem 2406,1; //Boots_
- else if (.@god_treasure1 < 800) getitem 2407,1; //Chrystal_Pumps
- else getitem 2412,1; //Grave_
+ if (.@god_treasure1 < 200) getitem High_Fashion_Sandals,1;
+ else if (.@god_treasure1 < 400) getitem Shoes_,1;
+ else if (.@god_treasure1 < 600) getitem Boots_,1;
+ else if (.@god_treasure1 < 800) getitem Chrystal_Pumps,1;
+ else getitem Grave_,1;
}
else if (.@god_treasure < 701) {
- if (.@god_treasure1 < 200) getitem 2513,1; //Celestial_Robe
- else if (.@god_treasure1 < 400) getitem 2504,1; //Muffler_
- else if (.@god_treasure1 < 600) getitem 2506,1; //Manteau_
- else if (.@god_treasure1 < 800) getitem 2514,1; //Pauldron
- else getitem 2508,1; //Ragamuffin_Cape
+ if (.@god_treasure1 < 200) getitem Celestial_Robe,1;
+ else if (.@god_treasure1 < 400) getitem Muffler_,1;
+ else if (.@god_treasure1 < 600) getitem Manteau_,1;
+ else if (.@god_treasure1 < 800) getitem Pauldron,1;
+ else getitem Ragamuffin_Cape,1;
}
else if (.@god_treasure < 801) {
- if (.@god_treasure1 < 110) getitem 1122,1; //Ring_
- else if (.@god_treasure1 < 220) getitem 2622,1; //Earring_
- else if (.@god_treasure1 < 330) getitem 2623,1; //Necklace_
- else if (.@god_treasure1 < 440) getitem 2624,1; //Glove_
- else if (.@god_treasure1 < 550) getitem 2625,1; //Brooch_
- else if (.@god_treasure1 < 660) getitem 2607,1; //Clip
- else if (.@god_treasure1 < 770) getitem 2626,1; //Rosary_
- else if (.@god_treasure1 < 880) getitem 2617,1; //Mitten_Of_Presbyter
- else getitem 2671,1; //Thimble_Of_Archer_
+ if (.@god_treasure1 < 110) getitem Ring_Pommel_Saber,1; //Ring_
+ else if (.@god_treasure1 < 220) getitem Earring_,1;
+ else if (.@god_treasure1 < 330) getitem Necklace_,1;
+ else if (.@god_treasure1 < 440) getitem Glove_,1;
+ else if (.@god_treasure1 < 550) getitem Brooch_,1;
+ else if (.@god_treasure1 < 660) getitem Clip,1;
+ else if (.@god_treasure1 < 770) getitem Rosary_,1;
+ else if (.@god_treasure1 < 880) getitem Mitten_Of_Presbyter,1;
+ else getitem Thimble_Of_Archer_,1;
}
else {
- if (.@god_treasure1 < 150) getitem 2281,1; //Phantom_Of_Opera
- else if (.@god_treasure1 < 260) getitem 2297,1; //Goblini_Mask
- else if (.@god_treasure1 < 370) getitem 5087,1; //Goblin_Mask_01
- else if (.@god_treasure1 < 480) getitem 5088,1; //Goblin_Mask_02
- else if (.@god_treasure1 < 590) getitem 5089,1; //Goblin_Mask_03
- else if (.@god_treasure1 < 700) getitem 5090,1; //Goblin_Mask_04
- else if (.@god_treasure1 < 810) getitem 5086,1; //Alarm_Mask
- else if (.@god_treasure1 < 920) getitem 2292,1; //Welding_Mask
- else getitem 5006,1; //Machoman_Glasses
+ if (.@god_treasure1 < 150) getitem Phantom_Of_Opera,1;
+ else if (.@god_treasure1 < 260) getitem Goblini_Mask,1;
+ else if (.@god_treasure1 < 370) getitem Goblin_Mask_01,1;
+ else if (.@god_treasure1 < 480) getitem Goblin_Mask_02,1;
+ else if (.@god_treasure1 < 590) getitem Goblin_Mask_03,1;
+ else if (.@god_treasure1 < 700) getitem Goblin_Mask_04,1;
+ else if (.@god_treasure1 < 810) getitem Alarm_Mask,1;
+ else if (.@god_treasure1 < 920) getitem Welding_Mask,1;
+ else getitem Machoman_Glasses,1;
}
}
next;
@@ -968,64 +968,64 @@ que_god01,55,47,3 script Researcher#G3 1_F_SIGNZISK,{
mes "And these too. Oh!";
mes "You adventurers carry";
mes "a lot of things, don't you?";
- if (countitem(918) > 8) {
+ if (countitem(Sticky_Webfoot) > 8) {
++.@count_sl_1;
}
- if (countitem(950) > 8) {
+ if (countitem(Heart_Of_Mermaid) > 8) {
++.@count_sl_1;
}
- if (countitem(951) > 8) {
+ if (countitem(Fin) > 8) {
++.@count_sl_1;
}
- if (countitem(956) > 8) {
+ if (countitem(Gill) > 8) {
++.@count_sl_1;
}
- if (countitem(959) > 8) {
+ if (countitem(Rotten_Scale) > 8) {
++.@count_sl_1;
}
- if (countitem(960) > 8) {
+ if (countitem(Nipper) > 8) {
++.@count_sl_1;
}
- if (countitem(961) > 8) {
+ if (countitem(Conch) > 8) {
++.@count_sl_1;
}
- if (countitem(962) > 8) {
+ if (countitem(Tentacle) > 8) {
++.@count_sl_1;
}
- if (countitem(963) > 8) {
+ if (countitem(Sharp_Scale) > 8) {
++.@count_sl_1;
}
- if (countitem(964) > 8) {
+ if (countitem(Crap_Shell) > 8) {
++.@count_sl_1;
}
- if (countitem(965) > 8) {
+ if (countitem(Clam_Shell) > 8) {
++.@count_sl_1;
}
- if (countitem(966) > 8) {
+ if (countitem(Flesh_Of_Clam) > 8) {
++.@count_sl_1;
}
- if (countitem(7013) > 8) {
+ if (countitem(Coral_Reef) > 8) {
++.@count_sl_1;
}
- if (countitem(1054) > 8) {
+ if (countitem(Lip_Of_Ancient_Fish) > 8) {
++.@count_sl_1;
}
- if (countitem(1053) > 8) {
+ if (countitem(Tooth_Of_Ancient_Fish) > 8) {
++.@count_sl_1;
}
- if (countitem(1052) > 8) {
+ if (countitem(Single_Cell) > 8) {
++.@count_sl_1;
}
- if (countitem(1051) > 8) {
+ if (countitem(Detonator) > 8) {
++.@count_sl_1;
}
- if (countitem(1050) > 8) {
+ if (countitem(Tendon) > 8) {
++.@count_sl_1;
}
- if (countitem(1024) > 8) {
+ if (countitem(Chinese_Ink) > 8) {
++.@count_sl_1;
}
- if (countitem(1023) > 8) {
+ if (countitem(Fish_Tail) > 8) {
++.@count_sl_1;
}
next;
@@ -1048,65 +1048,65 @@ que_god01,55,47,3 script Researcher#G3 1_F_SIGNZISK,{
mes "other researchers";
mes "who might need your help in completing their projects. Why don't you ask around to see if";
mes "they need anything?";
- if (countitem(918) > 8) {
- delitem 918,9; //Sticky_Webfoot
+ if (countitem(Sticky_Webfoot) > 8) {
+ delitem Sticky_Webfoot,9;
}
- if (countitem(950) > 8) {
- delitem 950,9; //Heart_Of_Mermaid
+ if (countitem(Heart_Of_Mermaid) > 8) {
+ delitem Heart_Of_Mermaid,9;
}
- if (countitem(951) > 8) {
- delitem 951,9; //Fin
+ if (countitem(Fin) > 8) {
+ delitem Fin,9;
}
- if (countitem(956) > 8) {
- delitem 956,9; //Gill
+ if (countitem(Gill) > 8) {
+ delitem Gill,9;
}
- if (countitem(959) > 8) {
- delitem 959,9; //Rotten_Scale
+ if (countitem(Rotten_Scale) > 8) {
+ delitem Rotten_Scale,9;
}
- if (countitem(960) > 8) {
- delitem 960,9; //Nipper
+ if (countitem(Nipper) > 8) {
+ delitem Nipper,9;
}
- if (countitem(961) > 8) {
- delitem 961,9; //Conch
+ if (countitem(Conch) > 8) {
+ delitem Conch,9;
}
- if (countitem(962) > 8) {
- delitem 962,9; //Tentacle
+ if (countitem(Tentacle) > 8) {
+ delitem Tentacle,9;
}
- if (countitem(963) > 8) {
- delitem 963,9; //Sharp_Scale
+ if (countitem(Sharp_Scale) > 8) {
+ delitem Sharp_Scale,9;
}
- if (countitem(964) > 8) {
- delitem 964,9; //Crap_Shell
+ if (countitem(Crap_Shell) > 8) {
+ delitem Crap_Shell,9;
}
- if (countitem(965) > 8) {
- delitem 965,9; //Clam_Shell
+ if (countitem(Clam_Shell) > 8) {
+ delitem Clam_Shell,9;
}
- if (countitem(966) > 8) {
- delitem 966,9; //Flesh_Of_Clam
+ if (countitem(Flesh_Of_Clam) > 8) {
+ delitem Flesh_Of_Clam,9;
}
- if (countitem(1023) > 8) {
- delitem 1023,9; //Fish_Tail
+ if (countitem(Fish_Tail) > 8) {
+ delitem Fish_Tail,9;
}
- if (countitem(1024) > 8) {
- delitem 1024,9; //Chinese_Ink
+ if (countitem(Chinese_Ink) > 8) {
+ delitem Chinese_Ink,9;
}
- if (countitem(1050) > 8) {
- delitem 1050,9; //Tendon
+ if (countitem(Tendon) > 8) {
+ delitem Tendon,9;
}
- if (countitem(1051) > 8) {
- delitem 1051,9; //Detonator
+ if (countitem(Detonator) > 8) {
+ delitem Detonator,9;
}
- if (countitem(1052) > 8) {
- delitem 1052,9; //Single_Cell
+ if (countitem(Single_Cell) > 8) {
+ delitem Single_Cell,9;
}
- if (countitem(1053) > 8) {
- delitem 1053,9; //Tooth_Of_Ancient_Fish
+ if (countitem(Tooth_Of_Ancient_Fish) > 8) {
+ delitem Tooth_Of_Ancient_Fish,9;
}
- if (countitem(1054) > 8) {
- delitem 1054,9; //Lip_Of_Ancient_Fish
+ if (countitem(Lip_Of_Ancient_Fish) > 8) {
+ delitem Lip_Of_Ancient_Fish,9;
}
- if (countitem(7013) > 8) {
- delitem 7013,9; //Coral_Reef
+ if (countitem(Coral_Reef) > 8) {
+ delitem Coral_Reef,9;
}
god_sl_2 = 0;
if (god_sl_1 ==31) {