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author | Michieru <michieru@0-mail.com> | 2013-10-24 12:10:43 +0200 |
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committer | Michieru <michieru@0-mail.com> | 2013-10-24 12:10:43 +0200 |
commit | e3afdc2af4c5e50c79237ee092e25f39b7428e47 (patch) | |
tree | 20cfd05dd6fc2e3e53173ef059f045cee1526d58 /npc/quests/quests_veins.txt | |
parent | 491892212d338903179909b89a5bfc2385e52261 (diff) | |
download | hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.gz hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.bz2 hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.xz hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.zip |
Update to last rAthena npc.
Fix some typos
change sc_bleeding to -> sc_blooding
Updated RE EXP for quests_brasilis.txt
Diffstat (limited to 'npc/quests/quests_veins.txt')
-rw-r--r-- | npc/quests/quests_veins.txt | 109 |
1 files changed, 58 insertions, 51 deletions
diff --git a/npc/quests/quests_veins.txt b/npc/quests/quests_veins.txt index 0fad3c34e..bfd7f7d51 100644 --- a/npc/quests/quests_veins.txt +++ b/npc/quests/quests_veins.txt @@ -1,10 +1,10 @@ //===== Hercules Script ====================================== //= Veins Quests -//===== By: ================================================== +//===== By: ================================================== //= L0ne_W0lf -//===== Current Version: ===================================== -//= 2.2 -//===== Description: ========================================= +//===== Current Version: ===================================== +//= 2.5 +//===== Description: ========================================= //= [Official Conversion] //= Collection of Veins Quests //= Stone Quest: @@ -23,12 +23,12 @@ //= - Missing addition to High Priest Zhed to start quest. //= - Infiltrate Thor Volcano Base. What is Arunafeltz up to? //= - Variable in use: rachel_camel (max 27) -//===== Additional Comments: ================================= +//===== Additional Comments: ================================= //= 1.0 First version, Added Veins Stone quest. [L0ne_W0lf] //= 1.1 Added Veins Spy Quest. [L0ne_W0lf] //= 1.2 Added Veins Siblings Quest. [L0ne_W0lf] -//= Added Veins Thor Volcano Base Quest NPC. [L0ne_W0lf] -//= Start NPC is missing, but will be added when I get it. +//= Added Veins Thor Volcano Base Quest NPC. [L0ne_W0lf] +//= Start NPC is missing, but will be added when I get it. //= 1.3 Fixed two typos small in Asbar. [L0ne_W0lf] //= 1.3a More fixes to some of the Base quest NPCs. [L0ne_W0lf] //= 1.4 Added missing checkweights. [L0ne_W0lf] @@ -43,11 +43,14 @@ //= - Thor Volcano Base Quest //= 2.0 Removed level requirement. (bugreport:4678) [L0ne_W0lf] //= 2.1 Added missing changequest (3071-3076). [Joseph] -//= 2.2 Added renewal checks for exp distribution [Streusel] -//============================================================ - -// Stone Quest -//============================================================ +//= 2.2 Moved "Wincing Old Man" to pre-re/re coordinates. [Euphy] +//= 2.3 Fixed incorrect use of 'close'. [Joseph] +//= 2.4 Updated RE/Pre-RE EXP. [Euphy] +//= 2.5 Added GM management NPC. [Euphy] +//============================================================ + +// Stone Quest :: veins_stone +//============================================================ - script ::WincingOldMan_veins -1,{ if ((MaxWeight - Weight) < 2000 || checkweight(1201,1) == 0) { mes "- Wait a moment! -"; @@ -288,10 +291,7 @@ mes "find these useful. Anyway,"; mes "I hope you like these rocks..."; set veins_stone,8; - if(checkre(0)) - getexp 30000,0; - else - getexp 300000,0; + getexp (checkre(3))?30000:300000,0; getitem 985,3; //Elunium close; } @@ -641,8 +641,8 @@ ve_in02,68,39,7 script Factory Worker#ve2 943,{ close; } -// Spy Quest -//============================================================ +// Spy Quest :: veins_secret +//============================================================ prontera,202,122,0 script Kid#sch 703,{ if (que_sch == 0) { mes "[Rooney]"; @@ -722,7 +722,7 @@ prontera,202,122,0 script Kid#sch 703,{ mes "[Rooney]"; mes "Hey, alright! Thanks"; mes "for the cash! Heh heh~"; - set zeny,zeny-100; + set Zeny, Zeny-100; set que_sch,3; close; } @@ -818,7 +818,7 @@ prt_church,89,108,6 script Bard#sch 741,{ mes "kid that was supposed"; mes "to come find me here."; set que_sch,2; - set zeny,zeny+100; + set Zeny, Zeny+100; next; mes "[Lasda]"; mes "I'd like you to come"; @@ -975,10 +975,7 @@ prt_church,89,108,6 script Bard#sch 741,{ mes "reward with our sincere thanks."; set que_sch,26; getitem 12106,1; //Accessory_Box - if(checkre(0)) - getexp 60000,0; - else - getexp 600000,0; + getexp (checkre(3))?60000:600000,0; close; } else { @@ -1584,7 +1581,7 @@ job_duncer,93,106,6 script Dance Instructor#sch 892,{ mes "your Megaphone. Thanks"; mes "for everything, and I'll see"; mes "you around, adventurer~"; - set zeny,zeny-500000; + set Zeny, Zeny-500000; set que_sch,18; getitem 7040,1; //Megaphone close; @@ -1630,7 +1627,7 @@ job_duncer,93,106,6 script Dance Instructor#sch 892,{ mes "so I'm not supposed to let"; mes "you have this. Don't let"; mes "anyone know I gave you this!"; - set zeny,zeny-500000; + set Zeny, Zeny-500000; getitem 7040,1; //Megaphone close; } @@ -2651,8 +2648,22 @@ comodo,135,299,0 script Young Man#sch2 809,{ } } -// Siblings Quest -//============================================================ +sec_in02,10,43,4 script Extra Story Patch 809,{ + callfunc "F_GM_NPC"; + mes "[Patch]"; + mes "Yeah, you can try."; + next; + if(select("Now:How many?") == 2) { + input .@input,0,1000; + set que_sch, .@input; + } + mes " "; + mes ""+que_sch; + close; +} + +// Siblings Quest :: veins_camel +//============================================================ veins,327,185,3 script Kid#camelcamel 944,{ if (MISC_QUEST & 8192) { if (rachel_camel == 0) { @@ -3047,8 +3058,8 @@ veins,327,185,3 script Kid#camelcamel 944,{ completequest 3083; set rachel_camel,25; specialeffect2 EF_ABSORBSPIRITS; - if(checkre(0)) - getexp 100000,70000; + if (checkre(3)) + getexp 100000,50000; else getexp 1000000,700000; close; @@ -3134,6 +3145,7 @@ veins,327,185,3 script Kid#camelcamel 944,{ mes "I'm happy that"; mes "I can help you too!"; set aru_monas,16; + changequest 17011,17012; close; } else if (aru_monas < 26) { @@ -4014,7 +4026,7 @@ veins,181,166,3 script Lockenlock 900,{ mes "The army's rotten to the core"; mes "for doing something like this."; next; - mes " [Locksmith Lockenlock]"; + mes "[Locksmith Lockenlock]"; mes "You're a real good person,"; mes "and I'm glad I got to know"; mes "you. I don't know if we'll"; @@ -5059,9 +5071,8 @@ veins,221,120,5 script Young Town Native 943,{ } } -// Thor Volcano Base Quest -//============================================================ - +// Thor Volcano Base Quest :: veins_camp +//============================================================ ra_temin,87,133,1 script Rachel Guard#vol1 934,5,2,{ if (aru_vol == 2) { mes "[Guard Karlum]"; @@ -5187,14 +5198,12 @@ ra_temin,87,133,1 script Rachel Guard#vol1 934,5,2,{ disablenpc "Rachel Guard#vol1"; end; } - else { - mes "[Guard Karlum]"; - mes "High Priest Vildt isn't"; - mes "here right now. Please"; - mes "come back later if you"; - mes "wish to see him."; - close; - } + mes "[Guard Karlum]"; + mes "High Priest Vildt isn't"; + mes "here right now. Please"; + mes "come back later if you"; + mes "wish to see him."; + close; OnInit: enablenpc "Rachel Guard#vol1"; @@ -5202,7 +5211,7 @@ OnInit: OnTouch: warp "ra_temin",85,137; - close; + end; } ra_temin,82,133,7 script Rachel Guard#vol2 934,5,2,{ @@ -6091,10 +6100,7 @@ ve_in,281,214,3 script Bookshelf#vol 111,{ else { getitem 12103,1; //Bloody_Dead_Branch } - if(checkre(0)) - getexp 80000,0; - else - getexp 800000,0; + getexp (checkre(3))?100000:800000,0; mes "^3355FFWell, you've done all"; mes "that you could here."; mes "Now would be a good time"; @@ -6334,7 +6340,7 @@ thor_camp,250,104,3 script Sahedi#vol 934,{ mes "like this in the past, but..."; mes "Is this... How bad is this?"; next; - emotion 19,1; + emotion e_swt2,1; mes "["+strcharinfo(0)+"]"; mes "Oh... Oh, no!"; mes "Yikes! I guess if it's"; @@ -6425,7 +6431,7 @@ thor_camp,250,104,3 script Sahedi#vol 934,{ mes "It'll be a disaster, just"; mes "like it happened in the past!"; next; - emotion 52,1; + emotion e_flash,1; mes "["+strcharinfo(0)+"]"; mes "Yes, I agree. There's"; mes "a good chance of an..."; @@ -6437,7 +6443,7 @@ thor_camp,250,104,3 script Sahedi#vol 934,{ mes "How much time do we"; mes "have to evacuate?"; next; - emotion 52,1; + emotion e_flash,1; mes "["+strcharinfo(0)+"]"; mes "Well... Uh..."; mes "According to my data..."; @@ -7141,6 +7147,7 @@ thor_camp,156,57,3 duplicate(VeinsDummy) Dummy#5 111 thor_camp,162,57,3 duplicate(VeinsDummy) Dummy#6 111 thor_camp,248,104,5 script Aitra#vol 939,{ + end; OnInit: disablenpc "Aitra#vol"; end; @@ -7355,7 +7362,7 @@ ve_in,237,131,1 script Female Customer#ve1 940,{ next; mes "["+strcharinfo(0)+"]"; mes "Meee?"; - emotion 19,1; + emotion e_swt2,1; next; mes "[Female Customer]"; mes "Mmm..."; |