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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-06-18 16:19:48 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-06-18 16:19:48 +0000
commit8c1c619777b748ee3c3603af77c693f9dee7f8c1 (patch)
treefb4d3099057d46c212c39d83773a6bd425b9abcb /npc/quests/quests_veins.txt
parentd01a5d2ef2fc56e76d483cc4d14d61955f6ec36c (diff)
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Applied patch from Dani to change NPC emotion events to use the updated emotion command. (bugreport:4318)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14347 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/quests_veins.txt')
-rw-r--r--npc/quests/quests_veins.txt28
1 files changed, 10 insertions, 18 deletions
diff --git a/npc/quests/quests_veins.txt b/npc/quests/quests_veins.txt
index 5309292c7..855bdceae 100644
--- a/npc/quests/quests_veins.txt
+++ b/npc/quests/quests_veins.txt
@@ -5653,8 +5653,8 @@ ve_in,233,116,3 script Drunken Man#vol 901,{
mes "Hahahaha! Guess I look";
mes "pretty tough, don't I?";
next;
- donpcevent "Drunken Lady#1::OnEmote";
- donpcevent "Drunken Lady#2::OnEmote";
+ emotion e_lv,0,"Drunken Lady#1";
+ emotion e_lv,0,"Drunken Lady#2";
mes "[Ladies]";
mes "Oh, my God!";
mes "You're so cool~!";
@@ -5683,8 +5683,8 @@ ve_in,233,116,3 script Drunken Man#vol 901,{
mes "Hahahaha! Guess I look";
mes "pretty tough, don't I?";
next;
- donpcevent "Drunken Lady#1::OnEmote";
- donpcevent "Drunken Lady#2::OnEmote";
+ emotion e_lv,0,"Drunken Lady#1";
+ emotion e_lv,0,"Drunken Lady#2";
mes "[Ladies]";
mes "Oh, my God!";
mes "You're so cool~!";
@@ -5751,8 +5751,8 @@ ve_in,233,116,3 script Drunken Man#vol 901,{
mes "but duty calls.";
mes "Hahahahahahha~";
next;
- donpcevent "Drunken Lady#1::OnEmote";
- donpcevent "Drunken Lady#2::OnEmote";
+ emotion e_lv,0,"Drunken Lady#1";
+ emotion e_lv,0,"Drunken Lady#2";
mes "[Ladies]";
mes "Please don't go~";
next;
@@ -5836,8 +5836,8 @@ ve_in,233,116,3 script Drunken Man#vol 901,{
mes "I should stay here and";
mes "entreat them to a lecture.";
next;
- donpcevent "Drunken Lady#1::OnEmote";
- donpcevent "Drunken Lady#2::OnEmote";
+ emotion e_lv,0,"Drunken Lady#1";
+ emotion e_lv,0,"Drunken Lady#2";
mes "[Ladies]";
mes "Oh~! You'll really";
mes "teach us geology?";
@@ -6007,8 +6007,8 @@ ve_in,233,116,3 script Drunken Man#vol 901,{
mes "Hahahaha! Guess I look";
mes "pretty tough, don't I?";
next;
- donpcevent "Drunken Lady#1::OnEmote";
- donpcevent "Drunken Lady#2::OnEmote";
+ emotion e_lv,0,"Drunken Lady#1";
+ emotion e_lv,0,"Drunken Lady#2";
mes "[Ladies]";
mes "Oh, my God!";
mes "You're so cool~!";
@@ -6028,10 +6028,6 @@ ve_in,232,117,5 script Drunken Lady#1 940,{
mes "I get free drinks if";
mes "I can put up with him~";
close;
-
-OnEmote:
- emotion e_lv;
- end;
}
ve_in,234,115,3 script Drunken Lady#2 940,{
@@ -6042,10 +6038,6 @@ ve_in,234,115,3 script Drunken Lady#2 940,{
mes "I can mix better drinks";
mes "at home, no sweat at all~";
close;
-
-OnEmote:
- emotion e_lv;
- end;
}
ve_in,277,229,3 script Wall Closet#vol 111,{