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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-09-16 14:30:30 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-09-16 14:30:30 +0000
commitcbe2af93ee74b2cf7664816926ac8dbddb12abfb (patch)
tree8779189ed1d3a101345e02a7f1ba993f61e42492 /npc/quests/quests_niflheim.txt
parent86bb3c1d99afd4fe7e7699d55a768102cff3bfbc (diff)
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* Fixed the AI mode for Zombie, change I made while testing new the Luciola AI.
* Updated item_trade with several new items, hopefully retaining most white space. * Added messing 'end;' in one of the 13.1 lighthalzen guard. * Fixed NPC IDs in niflheim quests again. Should be 111 and "non-clickable" git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14060 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/quests_niflheim.txt')
-rw-r--r--npc/quests/quests_niflheim.txt20
1 files changed, 15 insertions, 5 deletions
diff --git a/npc/quests/quests_niflheim.txt b/npc/quests/quests_niflheim.txt
index 177a7ad23..e28400199 100644
--- a/npc/quests/quests_niflheim.txt
+++ b/npc/quests/quests_niflheim.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= The eAthena Dev Team
//===== Current Version: =====================================
-//= 1.4
+//= 1.5
//===== Compatible With: =====================================
//= eAthena 7.15 +
//===== Description: =========================================
@@ -24,6 +24,8 @@
//= Updated to Aegis 10.3 Standed, added Message Delivery Quest.
//= Rescripted Piano Quest. Prior quest progress will be lost.
//= 1.4 Fixed NPCs using ID 111 when it shoudl have been 139. [L0ne_W0lf]
+//= 1.5 Swapped NPC IDs back from last change (139 back to 111). [L0ne_W0lf]
+//= Clicking will do nothing, you have to still "touch" the npc.
//============================================================
//=============================================================
@@ -178,7 +180,9 @@ nif_in,31,20,3 script Kuzkahina#nif 794,{
close;
}
-niflheim,208,103,1 script #Graveyard1 139,1,1,{
+niflheim,208,103,1 script #Graveyard1 111,1,1,{
+ end;
+
OnTouch:
if (nif_esc == 5 || nif_esc == 7 || nif_esc == 8 || nif_esc == 10) {
mes "^3355FFYou found something";
@@ -200,7 +204,9 @@ OnTouch:
end;
}
-niflheim,169,71,1 script #Graveyard2 139,1,1,{
+niflheim,169,71,1 script #Graveyard2 111,1,1,{
+ end;
+
OnTouch:
if (nif_esc == 6 || nif_esc == 9) {
mes "^3355FFYou found something";
@@ -217,7 +223,9 @@ OnTouch:
end;
}
-nif_in,115,181,0 script #Piano 139,1,1,{
+nif_in,115,181,0 script #Piano 111,1,1,{
+ end;
+
OnTouch:
if (nif_esc == 0 && (MISC_QUEST & 32) == 0) {
mes "^3355FFYou see a big, heavy piano.";
@@ -248,7 +256,9 @@ OnTouch:
end;
}
-nif_in,114,181,0 script #Piano3 139,1,1,{
+nif_in,114,181,0 script #Piano3 111,1,1,{
+ end;
+
OnTouch:
if (nif_esc == 12 || nif_esc == 13 || MISC_QUEST & 32) {
mes "^3355FFAs you bend towards";